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Mesmers & thieves too powerful?

in PvP

Posted by: vikramchamp.7450

vikramchamp.7450

Let me just put something into perspective. While I agree that 2 or more thieves in 1 fight can burn a lot of setups, the same goes for 2 of any class. It’s only logical. 2 of something deadly is always deadlier. It just happens that this a burst class. If there was 2 mesmers or 2 guardians, I can guarantee that would be WAY more ridiculous to beat. In fact us thieves would just back the eff off outta there and use another angle. No point giving free points to other team.

Secondly, please do not whine when a thief gets the jump on u and slams u into the ground before u can say howdy doo u do because THATS the point. Thats the 1 thing we are very good for. Now lets assume for a moment that thiefs were not even able to do that. Then what do we do? hopelessly shoot pistols hoping to bleed your entire health bar out pressing the 1 key? Or perhaps hey yeah sure we’ll stick ard for a few minutes getting focused by everyone. The thief is about in>slam>out.

Now playing a thief till rank 10 in sPvP, it is not exactly a walk in the park setting up a jump on just anyone. Plenty times ppl dodge it. Eles (was it?) put up the lightnin shield thing that stops PW from going past the bash. Guardians. well. Lets just say there are plenty guardians out there that know what they are doing. Remember that the moment we miss it, u got us on 2 X 45s CDs (or 36, depending on spec), following which you can then proceed to lock us down and decimate, unless we specced for that extra escape skill. The moment my presence is realised everyone is on me like Comicon opened 1 month early, sheesh. The moment we lose the control we die. Thats how you win a thief.

I would also like to add that for the love of god, it is just September 13th, hold your horses. The more familiar people get with our burst sequences, the harder it gets for us. And no I do not use dual daggers, that does not require brains to play nor does it keep you alive for long in a bigger fight. Plus honestly it is just ridiculous to watch my thief doing HS spam. I run a pistol/dagger with a swap to S/P. For those who would like a heads up, keep ur distance if you see this setup because we can just keep taking the dagger number 5 skill to stealth off you and keep bleeding you out with pistol 1 stealth skill + stab n tele away and shoot skill (3) until our CD’s are over, after which the match is over cos hello here comes S/P > devourer venom + Haste + Steal/number 2 skill + P/W. BOOM.

Lastly, and this is important. 1v1 a thief absolutely does not mean you lose. We do get cut down by some really simple but smart tactics.

Burst sequences? Heartseeker spam isn’t a sequence, silly goose.

Nono the dual dagger line doesn’t have anything to do with sequences anymore haha oops sry a bit messy there

Mesmers & thieves too powerful?

in PvP

Posted by: vikramchamp.7450

vikramchamp.7450

Let me just put something into perspective. While I agree that 2 or more thieves in 1 fight can burn a lot of setups, the same goes for 2 of any class. It’s only logical. 2 of something deadly is always deadlier. It just happens that this a burst class. If there was 2 mesmers or 2 guardians, I can guarantee that would be WAY more ridiculous to beat. In fact us thieves would just back the eff off outta there and use another angle. No point giving free points to other team.

Secondly, please do not whine when a thief gets the jump on u and slams u into the ground before u can say howdy doo u do because THATS the point. Thats the 1 thing we are very good for. Now lets assume for a moment that thiefs were not even able to do that. Then what do we do? hopelessly shoot pistols hoping to bleed your entire health bar out pressing the 1 key? Or perhaps hey yeah sure we’ll stick ard for a few minutes getting focused by everyone. The thief is about in>slam>out.

Now playing a thief till rank 10 in sPvP, it is not exactly a walk in the park setting up a jump on just anyone. Plenty times ppl dodge it. Eles (was it?) put up the lightnin shield thing that stops PW from going past the bash. Guardians. well. Lets just say there are plenty guardians out there that know what they are doing. Remember that the moment we miss it, u got us on 2 X 45s CDs (or 36, depending on spec), following which you can then proceed to lock us down and decimate, unless we specced for that extra escape skill. The moment my presence is realised everyone is on me like Comicon opened 1 month early, sheesh. The moment we lose the control we die. Thats how you win a thief.

I would also like to add that for the love of god, it is just September 13th, hold your horses. The more familiar people get with our burst sequences, the harder it gets for us. And no I do not use dual daggers, that does not require brains to play nor does it keep you alive for long in a bigger fight. Plus honestly it is just ridiculous to watch my thief doing HS spam. I run a pistol/dagger with a swap to S/P. For those who would like a heads up, keep ur distance if you see this setup because we can just keep taking the dagger number 5 skill to stealth off you and keep bleeding you out with pistol 1 stealth skill + stab n tele away and shoot skill (3) until our CD’s are over, after which the match is over cos hello here comes S/P > devourer venom + Haste + Steal/number 2 skill + P/W. BOOM.

Lastly, and this is important. 1v1 a thief absolutely does not mean you lose. We do get cut down by some really simple but smart tactics.