Showing Posts For weston.3457:

Coil Event Fail Toxicity

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

remember to those that need completed for LS, let us know you need it, how would we know to help if we dont know someone needs it. please do not go there simply to cause trouble and ruin gameplay for farmers, if you need LS most of us help, but be honest, dont say you do just to cause us grief please :]

There’s the problem right there, you want people to ask if they can finish the event, which they don’t have to.

if they can finish the event themselves more power to them, but its pretty hard. they dont have to ask, they just need to let us know they need it so we know to help em

Coil Event Fail Toxicity

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

is there any way to do more than one attachment per post =.=

Attachments:

Coil Event Fail Toxicity

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

remember to those that need completed for LS, let us know you need it, how would we know to help if we dont know someone needs it. please do not go there simply to cause trouble and ruin gameplay for farmers, if you need LS most of us help, but be honest, dont say you do just to cause us grief please :]

Attachments:

(edited by weston.3457)

Coil Event Fail Toxicity

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

I want it completed and that for me is enough reason to complete it. When others want to complete it for achievements or any other reason, that’s also enough reason for me. Most are not going to say they want it when people are already insulting to me and others who are trying to complete it. What would be the point? Get themselves insulted as well?

People innocently standing off to the side? You mean where they can scale up the defend event and passively try to cause it to fail? Thankfully such scale range is limited and I’ve not found the last phases scaled up at all unless enough of the zerg runs in there to passively scale it up to troll those trying to complete the chain.

if they want to scale the event its their right as purchasers of the game. so long as they are not insulting or verbally harassing anyone in the process. what it seems many of you dont undertsand is that some people bought the game to do story content, some people bought the game to farm. nowhere in the EULA does it say you cant fail events, or that you cant farm. why are people trying to tell me that i cant play the game i payed for the way i want when i dont tell that to them?

Coil Event Fail Toxicity

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

http://imgur.com/a/Jw79b

This time they insult another player trying to do the living story. Accused of being trolls, and the classic calls for mass reports. Now there’s a conspiracy of wanting to complete this event is because of bot farmers not wanting to cut into their profits or something. Some don’t understand others have motivations different than their own. Wondering why people would complete the event if it cuts into everyone’s profits.

As you are so eager to help people out. I have gotten a PM being asked to taxi those willing to do Living Story on US. Sadly, I play on EU.
So, if you are really not just there for creating bad atomosphere, why don’t you try helping on US? ;-)

You say that as if people haven’t whispered me already and been taxied in to get their living story achievements. Either way, if you get people whispering you then feel free to direct them to me. I don’t do the event all that often but if I’m in FGS, then I’m probably doing the event and all are welcome to come help complete it and get their achievements. I’ve been saving all three dolyaks almost every time as well for those needing that achievement.

Gedekran, if you actually do help those in need i apologize for my previous comments against you, but so far all I have seen of you is intentionally disrupting farm even when noone wants it completed, and completing through yaks then leaving the ones who DO want it completed to take on the scaled up last phases themselves. please correct me if i’m wrong, i don’t like disliking other people.

(edited by weston.3457)

Coil Event Fail Toxicity

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

I would also like to state that there is some truth to both sides of the arguement here, every time we help someone finish for LS nowadays( when we cant find them an empty map) someone calls us trolls, noobs, idiots, etc.. but these are not by any means representative of the whole farming community. it is sickening and infuriating for you to sit there and insult the entire community as a whole for the wrongdoings of a few, when there are many people out there who have spent HOURS UPON HOURS helping other people when they needed it. it is simple, those that flame or insult when you try to complete it should be reported and banned, but you shouldnt insult or berate people for playing the game how they want to play. if people sit on the sidelines quietly and watch you play your way theyve done nothing wrong. it’s the trolls, the toxic ones, and the insulters on BOTH sides that are at fault here. but more often than not if you ask nicely someone is willing to stop playing THEIR way and help you out, and if they dont, there’s normally at least 1 guild member in your specific instance that will let us know and we always come help.( so long as youre not berating us helpful ones)

Coil Event Fail Toxicity

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

http://imgur.com/a/Jw79b

This time they insult another player trying to do the living story. Accused of being trolls, and the classic calls for mass reports. Now there’s a conspiracy of wanting to complete this event is because of bot farmers not wanting to cut into their profits or something. Some don’t understand others have motivations different than their own. Wondering why people would complete the event if it cuts into everyone’s profits.

As you are so eager to help people out. I have gotten a PM being asked to taxi those willing to do Living Story on US. Sadly, I play on EU.
So, if you are really not just there for creating bad atomosphere, why don’t you try helping on US? ;-)

NIA i thank you for your honorable work, and i would like to say that if I am ever online and someone has whispered you for help in US i would be more than happy to oblige so long a they are courteous. I would also like to inform you that your attempts to have gedarkan help are misguided, as he has no interest at all in helping other players, as we saw with blix and as we are seeing now with coil, he ONLY wishes to disrupt the gameplay of as many others as possible.

Coil Event Fail Toxicity

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

This is what happens when ANet nerfs everything and refuses to have designated farming spots. Farmers can’t farm without interrupting people who want to complete the event. Although, the only toxicity I’ve seen is mostly from the griefers. Example below… Three appropriately named commanders showed up to grief the farmers. They don’t care about coiled watch; nobody did until it became a popular farm. Same thing with Blix. The ones that screamed “omergerd exploit!111” were actually trolls who get a kick out of ruining other players’ fun. I bet they don’t even hang around Orr anymore.

Uh. You do realize that there is a champion farm rout in that EXACT SAME AREA that is run regularly right? But I guess that’s not good enough for you.

But nono, you have to farm an event that is needed for not only several achievements, but for progressing living story as well, like you have the god given right to do so. And incidentally those things are by design, unlike fail farming it.

FGS train isn’t as good though. One champ box nets 1s, plus some junk stuff. Subtract the WP fee from that and you’re left with very little profit. Also it’s boring. Coiled trash mobs drop heavy icy bags, greens, blues and lots of copper/silver. Why do you think people farmed Blix instead of the champ train in Orr?

And I never said I have the god given right to farm there. I’m just pointing out that we need farm spots to be separated from LS content or whatever, else there will be conflict. Still, you can’t blame or stop people for farming a profitable event.

Firstly, your screenie shows nothing at all.. was there a point to showing it.
Ssecond there are legitimate farm spots all over the game.. in fact the poster you responded to you even mentioned the FG champ farm was right at the end of your nose, which you choose to push aside in preference to not having to do anything other than stand in the same spot and exploit a reset timer.
What you want is a never ending exploitable farms to satisfy your greed, jut like BLIX and in doing so it plants the seed in the developers mind on how to restrict any kind of loot flow in the game going forward.. so they will undoubtedly make another attempt to patch the event but it may now also make them consider how loot is distributed within events and outside in openworld trash mob kills… going all the way back to “all I get is porous bones, wtf that champ no drop looty… etc”

Fact is farming loot and mats in GW2 isn’t the issue, there are a plethora of events that can be scaled for better loot chances, there are many champs on respawn timers with a variety of champ trains running them all the time, there are larger openworld events such as temple chains and then there is world boss timer rotations.. where in all that is there no opportunity for farmers to enjoy their fun fix (I also like to farm btw) – nah what your expressing is the enjoyment of exploiting event mechanics 24/7 without any effort purely to satisfy one’s greed – and you will do/say anything you can to try to protect that… but if ANET’s way of dealing with the issue is to just ignore it or at best patch the hole rather then rooting it out at its core then the game will no longer require any content development or direction because it has everything it needs in one exploitable spot where we can farm all the mats we need for our legendary our crafted Ascended gear, our lvls, our karma and our “FUN”.

NOTE TO ANET – Please don’t bother developing anything else for the game, instead please focus all effort on resizing the standing room area at the Coil event so that every man and his dog can crowd in there. Additionally please consider raising the map cap to conveniently allow tenfold the amount of players to congregate there in an effort to make it a proper ingame community.. maybe add some butterflies for us all to count while we hug each other during the momentary rest time before we once again set upon grabbing mooar phat loot 24/7.

1. let me tell you the 2 lines exchanged before the screenie was taken. “whats happening here” “we are failing this event to farm”
2. FS champ train is literally less than half the loot
3. where are these other events that scale other than arcanist lab and toxic alchemist? we have searched for hours upon hours so we could move on to somewhere else more secluded that wouldnt bother anyone, to no avail, so please let me know and we will move there right away.
4. coiled only scales to 50 so for everyone over 50 someone misses a bag, 80 players would be silly ;]
5. its okay we normally have hearts to count from harpy pharamones rather than butterflies so its a pretty sweet deal

Coil Event Fail Toxicity

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

sadly this is how 80% of the people inform us they want to complete

Attachments:

Coil Event Fail Toxicity

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

You’re gonna have to be more specific than that. And an even if it is true that it’s designed not to be completed, which I doubt it is, that’s the exception and not the rule.

you see, youre calling me a liar, and now you will look foolish because of it, because everyone who goes and tries to defend nebo terrace will in fact see my case, and realize that you, like bloodstealer, and like gedarkin(dont know how to spell his name) are simply here to harass us. please continue to complain about how we are all evil and toxic farmers, but it wont change that we are farming, and it won’t change the fact that we help those in need of help. me and my guild literally just got done helping 5 people that needed it done for living story. you are simply here in the forums and at coiled to try to stir up toxicity and ruin fun for others. me and the 400+ players in my guild are nothing but helpful and friendly farmers and i dont appreciate you guys slandering our name, I will however not respond with toxicity because thats not how we do things. this will be my last post, you guys have a fine night and try not to intentionally ruin other peoples fun and be the people you are trying to complain against please? :] thanks, and best of luck to you

Coil Event Fail Toxicity

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

That’s nonsense. Name a single event that is in the game that can’t be completed by design and I’ll tell you that you’re lying and/or exaggerating in the extreme to prove a point.

i will again restate, go try and defend nebo terrace :]

Coil Event Fail Toxicity

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

Utter rubbish.. you can try and mask the issue all you like.. LS is the reason for the event and if it wasn’t meant to be progressed then it would not be there.

The reason and only reason the toxicity occurs is because the Failtrain seek to claim ownership of a map event that has implications for others needing to run it.. so quit with your self professed BS .

If the only way this kind of behaviour and attitude can be taken out of the game then I am all for ANET killing the champ loot from these events and making it a win or bust scenario.. with a 1hr timer on the fail timer and then we can all go swimming in your #RIVEROFTEARS

This is why an anti-failtrain zerg began to appear at BLIX to intentionally go and disrupt the failtrains exploitation.. I hopped into a few of their runs and tbh it was so much fun seeing the map chat light up in a blaze of laughter when failtrains conceded defeat and moved on.. posting more LFG’s to make their new map populated.. only to find the failtrain joined the adverts and followed them round… that is the kind of issues these exploits begin to create so if ANET don’t want to act harder on failtrain exploits then I am sure the same thing will happen again.. until eventually it becomes a war of words like BLIX.

the event was in the game day one. we sit in the event peacefully, and help those that ask for LS. we do not open LFG parties because our guild has the numbers and discipline to do it ourselves peacefully on our own map. we do not create any toxicity nor do we deserve any in return. we are peaceful and helpful. your goal as an anti-train player is to grief all of us who peacefully do nothing wrong and go out of our way to help those that need it done.

Coil Event Fail Toxicity

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

How is actively seeking out events to complete them wrong? I have been doing that thing since the game launched and before Coiled Watch is even on the fail train’s schedule.

And by malicious intent, you mean the intent to see an event succeed?

If this is not toxic I don’t know what is.

the problem isnt that he was completing events, the problem is that he KNEW players were failing this event for a specific purpose, and he completed it, not because he wanted to complete it, but because he wanted to purposely disrupt and diminish the gameplay of dozens of other players, then go find another instance and do it again. he was not completing for the sake of completion, he was completing for the sake of trolling. hence, malicious intent.

Coil Event Fail Toxicity

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

to everyone who has ever said that “events werent designed to be failed” go defend nebo terrace, tell me how it works out for you…

Failing because you don’t have the numbers and or tactics to successfully complete an event is entirely different from failing intentionally for loot.

its not about numbers or tactics, ANet put events in the game that you CAN NOT complete, so saying events werent designed to be failed is an invalid arguement.

Coil Event Fail Toxicity

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

Cut the victimization. You guys are trying to bar players from content for your own gain and in that sense you are wrong for doing so. Regardless of what you do to help, it doesn’t change the fact that nobody should deny a paying customer from content. And flaming people who exert that privilege only makes it worse. That is the toxicity that starts the cycle.

Now, you might not throw insults and be a complete kitten to players but you are not the other 49+ people. It is almost guaranteed to see people start cussing when players want to finish and it is usually the farmers who start.

i payed for this game, so did the 50 others who ,for them, farming IS the content. your arguement is based solely on the fact that your idea of game progress aligns more closely to the one finishing for LS, rather than the ones farming, whose progress is gold/items they need to get what they want from the game. People don’t understand that progress is different for everyone, and by refusing to let us help them they are barring 50 players from the content that THEY payed for. its usually the farmers that start it? please. maybe 5% of the farmers are toxic at most, its probably about 75% of the players looking for LS that are toxic.

Coil Event Fail Toxicity

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

It is fairly simple IMO..people need to reach this achievement in order to progress their game…just farmings is just what it is…farming.
It is not as if this veeeeery special kinda loot is dropping in this specific event.

but with no other events like it, its kind of our only option at this point

It's been done now leave thanks

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

squad raid/raid style content, similair to guild puzzles but more intense, and on a larger scale. or similair to WvW keep sieges, but on a larger scale.
EDIT: just give me a reason why i bought my tag and i only play PvE

(edited by weston.3457)

Coil Event Fail Toxicity

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

speaking from over 100 hours of experience at coiled, the toxicity is MUCH harsher from the side of the people wanting to succeed the event. the majority of the people will ask nicely for people to stop attacking, and that they will help find a new instance and complete the chain for the story( very few accept the help, those that don’t proceed to call the farmers worthless, exploiters, scum, etc…). of the ~50 people in each farm group there are maybe 2 or 3 who are toxic, and they are usually non english players who can only utter one or two insults. this means that roughly 5% of the farmers are toxic. those that come for LS however, may be far fewer, but what they lack in numbers they make up for in rage. of the ~150 players i have seen come for LS, I have offered help to ALL. 12 have taken my help when i offered them a new server and help completing, 5 said something along the lines of “no thats cool ill do it later, ill just farm” the remaining 130 have refused my help, insulted us, called us trash among other things, and were just generally toxic selfish children. 50 people are there to farm, one is there for LS. you are offered help, but because you are selfish you deny it and try to ruin the fun of 50 other people? this “oh farmers are all toxic and mean” crap is just that. a load of crap.

Selfishness goes both ways dude. It is also selfish to try and bar people from content because you want phat loot. If someone wants to make an event succeed, it isn’t your right nor privilege to flame them.

And you know, there is always dungeons which give you over a gold per path. Much better than farming for an item that really only drops for certain accounts.

but going out of your way to help others who need it would be selflessness would it not? I have already stated that i offer help to all that ask for LS, i give up my farm time to find them a new instance and help them complete. end of story. I am not toxic, I am not flaming, I do not rage. I simply help those that need it, and then return to my own game. the problem in this case however is that the person completing the event did not do so because he needed to for living story, nor did he really even want to complete the event. He did it only because he wanted to ruin the gameplay of the 50+ people who were there to farm peacefully.
and dungeons? IMO they are easy and boring, but require just enough attention for you to focus solely on the game. while farming i can watch a movie, do some curls or pushups, and make better money per hour than speedrunning any dungeon in the game.

(edited by weston.3457)

Coil Event Fail Toxicity

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

Gedekran (or should I say “Guild Spy”) — if I recall correctly, you were one of the individuals instigating the toxicity at Blix, so now that Blix is nerfed, you continue to harass farming players at Coil? Do you ever get tired of antagonzing players? Seriously, whatever happened to your concern to “finish” Blix? Are you content with Blix now? I suppose not, since you have moved on to instigating players at Coil (as per this thread).

Thanks for the effort of taking biased screenshots.

By instigating the toxicity you mean by trying to complete an event? By harassment you mean by not engaging the farmers in conversation while actually completing said event? Is there some new requirement of completing events that state you must explain why you wish to complete an event and if it’s not satisfactory, then the toxic abuse and harassment by those wishing to farm the failed event is justified?

I’ll say the same thing as I said about Blix. A player should not feel ostracized for wanting to complete an event.

wanting to succeed an event is just fine and you have the right to do so, but actively finding events and purposely completing them with malicious intent to create a toxic environment and to disrupt the gameplay of dozens of people who have in no way wronged you is rather immature to say the least.

Coil Event Fail Toxicity

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

to everyone who has ever said that “events werent designed to be failed” go defend nebo terrace, tell me how it works out for you…

Coil Event Fail Toxicity

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

If I parked a van in front of your garage, should I expect some courtesy when I move it out of the way when you ask me?

not the best example, but if your intent was not malicious when you parked your van then yes. I feel a better example would be if one person showed up to a party and said “everyone stop drinking, all the alcohol is mine and im gonna get drunk” rather than saying “hey yall mind if a grab a beer and some shots?” which do you think will get better results?

Coil Event Fail Toxicity

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

It should never be more profitable to fail an event than complete it, period.

I agree, but that isnt the case and I need muh farm. if someone asks nicely for living story me and my guild find them an instance and help him complete. period. we realize that other people want different things out of the game and we’re not trying to hinder them. but for all the time we spend trying to help those that need LS it is infuriating for me to have to read these posts about how all farmers are toxic and exploiters. I’ve spent more time helping people finish for LS this week than ive spent actually farming it. courtesy begets courtesy and from a majority of the posts i read on this subject i can tell that no courtesy was given on their end, so why should they expect courtesy in return?

Failing Coiled Watch for farming

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

Past few days i’ve been playing destiny and the atmosphere is a lot less toxic, but that is because they do something a little different than anet:

If i want to run dungeons all day: well, i can and rewards are not blocked behind some bullkitten daily lock.
Any mobs you kill and as you play the game for longer hours, there is no such thing as diminishing returns.
etc.

What happened to GW2 was a bunch of casuals that came to the forums complaining that farmers were “getting more than them”.

You can thank the countless players before you that complained about people running CoF like crazy, for actually completing event chains because you know “he has more time in game than me and gets more rewards, plz nerf”

Anet’s and other players reduced those people to finding and exploiting stuff like that.

far better than i could ever put it… thank you

Coil Event Fail Toxicity

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

No ANET just need to weed out the players that continually look to set up these failtrain exploits.. otherwise all they will do is keep patching events to the point no one gets loot for anything anymore.

CS and Frosty already have large enough champ rotations and larger events/world bosses to hit throughout the day.. added to that there is a world event boss timer rotation.. there is simply no need to keep defending these failtrain exploits cos of lack of loot.. its purely greed and laziness to go work for the loot legitimately..
Quit with “loot is too hard” in GW2.. .. its one of the easiest games in which to make coin, you just don’t want to put the effort in to do it.

i have played for 900 hours and am halfway to my first legendary. I was 1/10th of the way before my 150 or so hour at coiled. please, if there are better ways to make coin let me know. until then I will continue to farm the quickest way I can find because I am a farmer, I like to farm, and thats what i do.

Coil Event Fail Toxicity

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

Hahaha.. oh yeah.. "Please kind sirs, please don’t keep attacking we want to fail it to exploit the reset for loot farming, come lets go find you a nicer instance instead. “hugs”.. I have seen that behaviour happen sooo often, right, RIGHT!

Toxicity exists because of differing ideals on the event, of course those wanting to complete the event get uppity as well.. it takes two to tango, but if the event was run as it should then there would be no contention of “OWNERSHIP” of the map instance would there.. Toxicity naturally exists on both side, but the cause is most definitely at the feet of those intentionally failing events and stopping progress, otherwise why would there be attitude from the other side of the fence??

you may be correct that noone owns the map and the way we play the event may not be for everybody, but when help is offered and someone refuses to accept it and then proceeds to block the progress of 50 other players because THEY refused to be polite and help others out when others offered to help them it is absurd. obviously the “progress” of that one person there for living story, but for 50 other people there the “progress” is to get gold or items. are you claiming that one person is more correct than 50 simply because his idea of progress aligns with yours?

squad raid content- a plea

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

As I’m sure everyone knows there is no end game raid style content, and while I’m sure for many this isnt an issue, it certainly is for some. this thread is to bring to your attention the problems guild wars 2 “endgame” has and how squad raids could potentially help fix them. For starters, by “endgame” I mean challenging high level content in which you work together as a group, or solo in order to complete a difficult task or set of tasks for a worthwile reward. The current lack of challenging endgame content is not only pushing many hardcore MMO players (like me) away from the game, but it is pushing casual gamers away too. without anything to do after you level to 80, whats the use of sticking around? dungeons? easy, and boring, with lackluster rewards. world bosses? easy, and boring, with lackluster rewards. WvW? hope you have a good server otherwise it’s less fun than dungeons and world bosses, with less rewards. Secondly, I’m sure many have noticed the large scale farming groups that have migrated to places like blixx. Without rewarding content players are stuck doing the same repetetive thing for weeks on end in order to get their legendaries or ascendeds. This type of thing not only causes players to lose interest, but more often than not it causes frustrating amounts of toxicity and division between players. A challenging end game could be handled much like the way guild puzzles are handled, with similair but higher intensity content in an area of the map where guilds can gather and start the event themselves, away from other players, people not interested in the content, or trolls. it could use the systems/events already in place in WvW. capturing camps to gather supply, then assaulting or sieging a fortress of some sort, followed or coincided by one or more boss battles. upon downing of each boss give the players regular loot rewards along with tokens toward purchasing exotic/ascended/legendary gear as well as bonus loot/tokens upon completion of the raid. it would also give us PvE commanders something to do with our tags other than have karka queen admire how colorful they are.

Daily and Monthly in the same day ?

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

i get monthly done on first day of the month every month, along with my daily. you still get both rewards.

Coil Event Fail Toxicity

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

speaking from over 100 hours of experience at coiled, the toxicity is MUCH harsher from the side of the people wanting to succeed the event. the majority of the people will ask nicely for people to stop attacking, and that they will help find a new instance and complete the chain for the story( very few accept the help, those that don’t proceed to call the farmers worthless, exploiters, scum, etc…). of the ~50 people in each farm group there are maybe 2 or 3 who are toxic, and they are usually non english players who can only utter one or two insults. this means that roughly 5% of the farmers are toxic. those that come for LS however, may be far fewer, but what they lack in numbers they make up for in rage. of the ~150 players i have seen come for LS, I have offered help to ALL. 12 have taken my help when i offered them a new server and help completing, 5 said something along the lines of “no thats cool ill do it later, ill just farm” the remaining 130 have refused my help, insulted us, called us trash among other things, and were just generally toxic selfish children. 50 people are there to farm, one is there for LS. you are offered help, but because you are selfish you deny it and try to ruin the fun of 50 other people? this “oh farmers are all toxic and mean” crap is just that. a load of crap.

Breaking the ice (exploit)

in Guild Wars 2 Discussion

Posted by: weston.3457

weston.3457

i, like zoso ( who is an incredible commander and an honest man who it has been my pleasure to farm with) enjoy farming a great deal. i agree with most that failing an event shouldnt reward your more than completing an event, but that isnt the case, so when i lead my groups my regular intention is to fail ( however guilty it makes me feel, im here to get loot for myself and the players kind enough to follow my command). that being said, I ALWAYS ask several times if ANYONE needs to succeed for any reason. if even one single person wants to succeed it, i do. you do not need to complete for LS(you simply have to click totem after event, pass or fail) , only for achievement, but i comply to all requests because i do not want to grief anyone, upset anyone, or in any way hinder them from playing how they want. the problem lies with toxicity, which I do not allow by my zerg. we know people hated blix farmers because they were toxic, not because they farmed. i believe zoso’s proposal is the best ive seen to deal with this type of thing. make the fail timer the same as the respawn timer and everyone wins.