Showing Posts For worm the warlock.5124:

Frequent disconnects

in Account & Technical Support

Posted by: worm the warlock.5124

worm the warlock.5124

I have been having this exact same problem since yesterday. Everything was fine and dandy until yesterday. NOTHING on my system has changed what so ever. I’ve done all I can think of on my end. Checked all network drivers, checked my modem and router (which is a gaming router by the way), I am wired directly to my net so no wireless shenanigans, I even checked my net speed and phoned my ISP to see if anything was going on on their end and my signal check came back strong. I’ve even played other online games with no issues what so ever and as usual very low latency numbers. Only on Guild Wars 2 is this happening and only since yesterday for me. The issue is NOT on our end folks, its a GW2 server problem for sure.

When I get booted it doesn’t appear to me that my actual net signal drops or any of that, I simply get booted from the game every 3-5 minutes. So as of right now GW2 is unplayable for me.

Code=7:11:3:189:101

in Bugs: Game, Forum, Website

Posted by: worm the warlock.5124

worm the warlock.5124

I have seen this code about every 3-5 minutes today every time I have tried to play this game. Am I the only one that is repeatedly being booted from the server today?

Game population better stay good........

in Players Helping Players

Posted by: worm the warlock.5124

worm the warlock.5124

So I have been having a great time in Guild Wars 2. True its a little frustratingly difficult at times (sometimes I appreciate that sometimes I don’t) but over all I have been having fun, that is until there is no one around. Seems to me that this game does not scale the many events to reflect the number of players in the area, meaning it seems to me that there are just as many mobs in a particular event if there are 30 people in an area or only 3. That means in low population areas, or non peak low population hours, you can’t get much done at all. I’ve seen others complain about this very same issue, its fun until there is no one around and then its just annoyingly difficult to near impossible to get anything worth while done. Of course i guess you could always set out and kill random mobs for the TEENY amount of xp you get per kill, but who really wants to grind that out?

I would like to see better difficulty scaling in this game to reflect the number of players in or around any given event, otherwise if the community for this game drops the play-ability of the game will go out the window FAST.