Showing Posts For wrajjt.2516:
http://gw2craftmap.bteamgaming.com/ here you go.
edit: this map shows the potential places where ori nodes can replace mithril nodes.
Then what do you suggest Anet does to improve this? Whining is easy, providing constructive criticism is hard.
Allowing more players per map? Lolno, those maps are already cramped as it is.
“Instancing the maps”? Lolno, that would destroy the whole WvW thing.
Providing an alternative for non-80’s? Now we are getting somewhere…
AFK removal system and less mining nodes is also an idea…
I get so tired when I read people’s posts, DEMANDING stuff from Anet without providing anything constructive.
The real problem here is invisible enemies. Give their algorithms time to match servers properly.
in WvW
Posted by: wrajjt.2516
DAoC didnt “deal with it”. The “lagdar” was a commonly used term for what happened when you ran into range of an enemy zerg, and your computer started rendering it. Sure, there were no invisible players, but on the other hand you would instead (if you were unlucky) lag for 5 seconds and then find yourself a stampeded corpse when you got out of the lag.
Please dont call necro pet a benefit to the class :P
I was actually on the lookout for 80’s and none of the fights did not have atleast one enemy without a green arrow next to their name (meaning they were lvl 80). Nice vid, I just wish ele’s had weapon change so that I could run both this combo + staff at the same time.
edit: also, I notice how not even your highest damage spell does more damage than the thief spamming heartseeker in the “powerful sPvP ele exploit” parody movie. That says alot about the class :P
Spec?
(edited by wrajjt.2516)
Ele’s are great at team condition removal in sPvP.. .and since conditions is where it’s at in sPvP now, they are pretty often seen in top teams.
But when the focus goes from conditions and back to pure damage, seeing an Ele in top team sPvP will be a thing of the past.