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Game Updates: Traits

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Posted by: xShufflezCoy.8241

xShufflezCoy.8241

The best feature that could happen since the new traits came out last year would be a revert to the old system while keeping on-the-fly resets and adding in build templates. Even if the previous reset “fee” was built into the UI.

I would value this more than all other content released in that time period, and would immediately begin leveling my alts sitting at level 20 from using an experience scroll.

Just my opinion.

So much how I feel. I do not trust any other implementation of a change for this; already there have been several changes I dislike though they do not affect anything so central as traits.

Most people I met on returning have no traits. Not 1, Not 2. None. They are definitely seen as expensive options to game play, not anything central to it. It is mostly veterans who started at or near game launch, and still are here, who have the ability to make builds.

I was even told that traits are for “bads” who need a crutch. Sick.

I began occasionally playing again last week, after a long break. I wanted to see how things were.

7 level 80’s made before the trait mess, after which I stopped playing for the most part. Having lost faith in the game’s direction, and loosing all desire to make an alt…and having my friends ( turned off by the new trait system) leave…just dampened my enthusiasm. Seriously dampened my enthusiasm.

Not only did friends I brought to the game vanish, the people I met in game were going away too it seemed, they were never logged in when I was anymore. So, in truth I do not know why they were gone, but nevertheless, it happened roughly simultaneously.

The friends I had brought into the game ( from another game) just before the trait mess, left the game shortly thereafter. I had raved about the freedom this game provided and it was a huge draw for them. Though not thrilled with lack of a trinity, they were having fun. The relative freedom here was very, very appealing to tehm.

They quickly burned out on the new system and just devoted their game time to the other game we play. As did I.

The new system did not make them, nor did it make me, play how the game/devs want. We were offered 2 choices, which was either no fun or not feasible. Play things I/they dislike, or pay staggering skill point costs and lots of gold.

I am here to have fun, and if things are not fun for me…I do not do them. This a game, not life. In life, one is often obligated to do things one dislikes (my life is full this; such is life). I do not come here for more of that.

So, we took the 3rd choice they seem to forget we have. Do not play.

I had lots of fun in this game as it was, and thus check back periodically to see what if anything has been happening with this. After so long, I just have this feeling they will not revert it. Though some sort of change has been announced finally, I still do not have faith in it.

This is the exact same situation I am experiencing, except I am the new comer who joined before the trait update and was up to level 30 when they introduced the new system.

My friends raved about this game for months to me saying I would not be disappointed, eventually I decided to give GW2 a go and downloaded it in December 2013 and I was not disappointed. I enjoyed every minute of GW2 and loved the reward of leveling to gain an extra trait point, etc, unlike most other games I did not feel any form of ‘grind’ in leveling but all that changed (when the fire nation attacked) after the 2014 April trait update, I have not played once since this update due to the fact that I can not possible enjoy it, only 2 of my many friends slightly play due to them being around since launch and can afford the new grinding system that anet introduced. This game has been ruined for me and many of my friends.

I’ve hung around the forums waiting to see if they fix the system yet to no good news, my last post on this thread was even deleted due to “personal attack on anet staff”. I used no vulgar language and clearly stated my opinion that i was disappointed in their decision along with a majority of other players and they had not yet to approach us formally. I still stand by this and think it’s ridiculous that this statement is somehow classified as a personal attack on staff members, when the staff clearly aren’t even reading our issues and addressing us.

Game Updates: Traits

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Posted by: xShufflezCoy.8241

xShufflezCoy.8241

I think many posters on this forum are being very single minded in that players who started playing GW2 before this system began got accustomed to all the traits being handed to us with no real sense of accomplishment in getting them and now with many of us rolling alts it feels like a “grind” to go through this system. Think about this though… If you were a brand new player it would be fantastic to go through this and have that sense of accomplishment rather than roll through all the content and in a game like this one that doest really have a treadmill gear grind that sense of accomplishment could go a long way…

Totally agree.

I have rerolled a new alt (got all classes to lv80 before patch) to try the trait system which i hate the class originally. Amazingly, lots of new experience and this make me like this class A LOT. Because of the new trait system, many contents was generally ignored by players has been revived. When i was leveling, i found new events that i never met with my 8 lv80 during their leveling. So i decided to take a look, a mini underwater dungeon, met some other players, we take down the underwater boss, and bang new trait unlocked. Thats a very very nice experience that never happens before.

So i maybe the minority that actually love this update.

I disagree. The issue isn’t being single minded opinions, anyone can see the ideas released in the April Pack which have very good potential, but the ideas were used horribly. I hate the way the new trait system is set up, it goes against the reason i bought the game and goes against Anet’s NO GRIND policy they like to talk up. I am a new player from jan2014 and played a few hours a week, i made an engineer to lvl 65 and a warrior to lvl 32, i loved how each level from 11 i was given a trait point to invest into a trait line and i could see how it played, now the push back is so far its an absolute joke, 30 levels of flat grinding before i get any trait investment… plus i have to repeat boring quests for 5 levels before i get another point to spend, at least the old system i felt i was given something to spend each time i leveled now its stupid. I felt accomplished receiving a reward each level not each 5 levels.

Someone who has rolled all classes to 80 and agrees that the complaints are single minded should probably think about how he approached the replies. You made a new toon on a class you hate to test the system? Now you like the class, Great. You found new areas and played with players you haven’t before? Great!
That’s not the problem either, the issues is how they did it, they placed trait quests in maps 25 lvls higher then the level to get it, they make you circle a whole map in a lvl 50 something zone for a 30 skill? The idea is Good and we get that, but they Screwed up. How is someone like me a new player able to understand the game at its best when i cant waste or afford the gold/sp to buy the traits and i can’t accomplish the tasks because they are to hard and require a lot of time.You say you love the update because you met some new players and unlocked a new trait, no sweat right? Wrong as not everyone can experience that.

You both should understand that you are the ones who are single minded, all you see is people complaining but you don’t try and understand why we are. The game has been ruined for us and we get what Anet was trying to do but they failed to do it correctly and are hoping for it to slide, i dont think it will to be honest because it’s the stupidest design iv’e seen for a trait point system.

Game experience ruined for players like me and i wouldn’t recommend it to anyone unless they enjoy a slow feeling leveling system.

Game Updates: Traits

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Posted by: xShufflezCoy.8241

xShufflezCoy.8241

TBH I dont think people putting odd numbers of points in trait lines is that much of a problem. You still get benefit from it and most people, even stupid ones like me, tend to min-max.

Having said that, I dont have a problem with consolidating 70pts to 14. Its the lvl 30-60 change and the means of accessing traits that I find unpalatable.

Fair enough, although that requires the use of earning points with level gaps, I stopped playing because i don’t wanna grind for 5 levels to get 1 point (5points) i enjoyed the single skill point given each time i leveled, it makes you feel like your progressing more and the extra 10 points it adds to a trait line makes a small but good difference.

They should not have """""Fixed"""""" something that was never broken. Horrible move made by Anet, i hope they lose more players, i know I’ve stopped recommending the game. They went back on their no Grind rule…so yep….stupid. Should re roll and start fresh.

Just watching forums to see if they fix it.

Game Updates: Traits

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Posted by: xShufflezCoy.8241

xShufflezCoy.8241

So, any bets on how quickly this post will find its way to page 10 after the may 20th update?

I don’t think it will, i’m really annoyed with the way Anet has handled this thread and for as long as one person keeps commenting Cough with constructive posts it has no reason to be put so many pages down. Let’s say this someone kept doing it, they can’t be in trouble on the forums either since its a highly relative topic. Trait system sucks, and people like me can’t enjoy the game anymore. (Bought Jan 2014) So this system has ruined my game, no way in hell can i unlock those traits or get that amount of sp/gold. Plus i don’t even want to since leveling is such a drag now. Which annoys me because i really enjoyed this game before this system.

Game Updates: Traits

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Posted by: xShufflezCoy.8241

xShufflezCoy.8241

Probs my 4th reply on this thread. Never used forums before until this awful stupidly designed trait system.

But…what if they did this by purpose? So the Chinese players buy heaps of gems to make the game easier, since they’re a larger audience. Cause seems awfully strange to me Anet hasn’t responded about a topic that literally builds someones character and the game itself. Stuff em

Game Updates: Traits

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Posted by: xShufflezCoy.8241

xShufflezCoy.8241

What sucks to me is i bought the game not long ago and was experimenting with each class to get a feel for the game i even bought 2 more character slots because i knew i would make more, i really enjoyed the play through i had and recommended the game to my friends who were purchasing it back in April, which after this Trait update ruined my entire game play experience and fun i told them not to buy Gw2 until the trait system is fixed, encouraging them it would be since it’s a big part of the game. To no avail has Anet responded to this feature or its consumers/players which is disappointing since it looked as though it cared for players and wanted a great merge to their MMO by stopping Sub fee and having a no Grind policy. Which they screwed over, so wouldn’t surprise me if they brought a sub fee in one day. Moving to ESO with a large group of friends, both from Gw2 and some who were on their way to getting. Lucky they didn’t buy it. It’s not the fact of the trait system itself but the fact that not a single recommendation has been made about the subject.

Only need 1 of 2 answers.

Yes we are going to fix the trait system in due time.
or
No we are not going to change the system as we believe its good. (Even though its so bad we should be ashamed it was released)

So yep. Trait system = Worst design ever made.
No response from devs/anet. No excuse since its a major part of the game.
Doesn’t deserve time.
Good luck to new players. Your experience will be horrible unless you want to devote a few years to it.

Game Updates: Traits

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Posted by: xShufflezCoy.8241

xShufflezCoy.8241

The trait system is a pretty important part of this game and it’s been absolutely ruined, on top of that there has been no recognition from devs to players. I haven’t heard any news or opinion from anet about this system. It’s been about a month and ANY acknowledgment would be awesome, whether they change traits or not, because if i know the answer than i can either be patiently waiting for them to fix it OR i can just go find another game that i don’t have to grind so much on, the PvE was fun and reasonably paced. Now i have to grind for 36 hours just for 2 trait points. When before i could enjoy world events and group events and still level up with fun. I can’t give an opinion on the actual obtaining of traits as i haven’t played since this horrible update, but from what i have read you failed terribly on that too.

So is it being fixed? Yes or No. One word will at least give us a clear mind. Not a maybe or a “we’re looking into it”. A decent confirmed answer, for an important aspect of this game.

I also believe this topic should be discussed or opinionated by more players to keep this thread alive due to its important role in game play, by the looks of things Anet seem to be waiting for this to bury itself.

(edited by xShufflezCoy.8241)

Game Updates: Traits

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Posted by: xShufflezCoy.8241

xShufflezCoy.8241

HORRIBLE. As i said earlier in the thread the new trait restricts so much experimenting and has made game play much less enjoyable, i had a lvl 32 warrior and was experimenting with my traits to find a cool build that i like, now i cant do anything unless i get to 80 to fully experiment (5Lvls for 1 point..makes the 4 levels in between so slow and boring ‘Grinding’).
I’ve also notice a decline in players both through out my guilds and other maps, at my regular playing time at least 60-130 across both guilds were online and i was able to gain some help as i’m fairly new, now only 5-10 are on, this expanding across a 6-hour time frame(less chance to get help). Most of whom have decided not to play and are waiting for a roll back to the old trait system, which i’m going to do also as i grinding wasn’t in this game apparently.

Unlocking traits CAN be a good idea if it was set up with actual common sense, otherwise it’s just useless with this system.
Real big let down with this ‘Update’.

Just saying my 2 cents that it should probably be rolled back, no point fixing something that’s not broken. Kinda like what happened to Youtube.
Until then i’ll join my friends in just waiting for the next bit of News.
New Trait System: So bad it’s a joke.

Game Updates: Traits

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Posted by: xShufflezCoy.8241

xShufflezCoy.8241

In the ‘Traits Unleashed: Forty New Traits and More!’ Post/News we are told that the design was to make new players dive right into experimenting traits at an appropriate level, how is that possible when the first 30 levels your mindlessly training without any knowledge that traits even exist, even after that you only get 1 point every 5 levels. Where is the experimentation? All i see is delayed set up to PvE.

“With this system, spending traits will be much easier for new players to understand. Right now, there is the possibility for someone who doesn’t really know the system to spend 11 trait points in one line and 14 in another and wind up with a less effective build. As an added benefit, the trait panel will be much easier to understand and navigate.” – Quote from ‘Traits Unleashed: Forty New Traits and More!’ -

I’m not sure how the old system made any misunderstanding in the trait lines, the set up was perfect and easy, 1 point per level which also gives +10 / 10% or 1% to a trait depending how you spend your points. Now we don’t receive a bonus +10 to every level which made each level more fun as you felt slightly stronger. Not to mention the set up before placed the 10th point choice right under my mouse and the new set up is now to the left of the screen which i then have to go and read each one in a horrible set up.

Personally i see the set up incredible messy, being a player who just bought the game before the awesome lions arch event and only had a chance to get to lvl 65 now see my progress not necessarily slower but rather less enjoying as i must reach 5 lvls for 1/2 points. Making all those levels in between soooo boring.

Other updates are cool, just disappointed with the new layout and trait system.