Showing Posts For xylofunk.1697:

SAB Shopkeeper Noises

in Audio

Posted by: xylofunk.1697

xylofunk.1697

I love the SAB sound effects and music! I want to use the ShopKeeper’s “Yeah Boy!” and other cheers for a phone alert tone, but I can’t find an isolated clip of it (it’s not on the SoundCloud page). Would anyone reading this, or any of the composing/sound editing staff know where I could locate such a clip?

Thanks!

Edit: Btw, Here’s where you can hear what sounds I’m thinking of

Edit: DISREGARD THIS THREAD. Sounds have been located. You can listen to them here! (credit for finding goes to u/that_shaman from reddit)

(edited by xylofunk.1697)

Charr Tier 3 Cultural Weapons: Gears locked?

in Bugs: Game, Forum, Website

Posted by: xylofunk.1697

xylofunk.1697

Hello,
I stumbled upon the awesome Adamant Guard Mace (Charr Tier 3 Mace) which has an awesome moving gear animation. The Adamant Guard Pistol also has a rotating gear animation. All of the other weapons however have gears that DO NOT rotate. (This is especially noticeable on the rifle, which seems to have the same gear placement as the pistol, but no animation). Is this intended, or are the gears supposed to be fixed in place for all other weapons except the mace and pistol?

Thanks so much!

Xylofunk