Showing Posts For yooah.6185:
ANet simply didn’t learn the number one lesson from HoT. I don’t understand; after admitting their mistake, and trying to correct some of the overpowering changes in HoT, they turn around and apply them to fractals instead.
ANet, you need MORE of the reductions in grossly-overpowering content, not less.
Fractals are supposed to be challenging content; T4 fractals are supposed to be the most challenging 5-person content in the game — if there was a mistake, it was in how they handled open world content that is meant to be accessible to everyone.
Challenging, not annoying. There is a difference in this. It is just more difficult without any real reward for the amount of time it can take. This in itself is annoying, going through time consuming content just to be poorly rewarded.
Fractals are dead to me until the rewards are also on par.