Showing Posts For zeuseason.5281:
Anyone else have or notice that when a mob gets to be about 10% or less HP your auto-attack skill slows down? It’s so consistent on my character that I’m beginning to think its part of the game’s mechanics.
The only solution I’ve found to combat this lag is to spam-press the auto-attack skill to get it to function correctly.
This is a frustrating thing for me as it suppresses any +dmg for less than HP mob traits/skills and often when fighting multiple mobs and getting beat on heavily it drags out burning down mobs and can result in a quicker death.
This definitely seems borked. Healing/rezzing or even clearing trash instead of the event main boss nets less than just concentrating on the main boss results. This needs to be addressed.