Topic rules:
- Rule 1: Agree that the game’s music is lacking. While it’s not bad on it’s own, it lacks the variety that would make the various scenes and areas distinct and pretty much the whole soundtrack appears most of the time to be part of the same track. If you can’t abide with this rule and want to start an argument, then do it somewhere ales.
- Rule 2: Suggest a music track by some artist (preferably epic-fantasy music) and mention the area where the said track should be played. The music must be accompanied by a link (ex. youtube). You can put a link in the forum by typing [url] then copy paste the target page, and then type [/url] to finish the link.
- Rule 3: You are free to comment on the track you posted, the reason you choose it, point out parts you wanted to play at certain time of the game and also point out parts of the tracks you wish wasn’t there (ex. some stupid narrator in the middle of the song) so we’ll try to imagine the song without them.
- Rule 4: Picking multiple songs and music for different parts of the game from the same artist is permitted and encouraged. Just don’t fall on the same trap A-net fell and have all the music sound the same again.
- Rule 5: This is pretty much fan-fiction. Don’t expect A-net to contract whatever artist you find ideal for the game and change the music one year from release.
Let me make a start:
Game’s (currently non-existing) Intro video.
Music: Chasing the Dragon
Artist: Epica
Album: Divine Conspiracy
Comment:
This is the equivalent of end-credit song “Fear not this night” in a slightly more epic form, thus fitting better for an intro video. At first the video would introduce the races, classes and the world. At 3:07 Orr rises from water, undead are rising from the ground and the dragons are awaking wreaking havoc. At 4:49 we see an epic fight in the Eternal battlegrounds and fast PVP and dungeon action. 6:26 One last shot with millions of players before the logo.
Crucible of Eternity dungeon.
Music: Our Last Hope
Artist: Two steps from hell
Album: Skyworld
Comment: The music should get slightly louder in boss battles and intense scenes instead of changing.
Citadel of Flame dungeon.
Music: Dark Ages
Artist: Two steps from hell
Album: Skyworld
Comment: The music should get slightly louder in boss battles and intense scenes instead of changing.
Honor of the Waves dungeon.
Music: Blizzard
Artist: Two steps from hell
Album: Skyworld
Comment: The music should get slightly louder in boss battles and intense scenes instead of changing. Here I assume that at some point A-net will put moving platforms into their engine, and make the ship tilt slightly left and right as being caught in a storm.
Arah Dungeon: Zaitan battle (upon redesign)
Music: Divine Conspiracy
Artist: Epica
Album: Divine conspiracy
Comment:
This bug infested, ridiculously easy, anticlimactic battle was my biggest disappointment into the game. This music represents my expectations until I’ve played this mess. It starts the moment you board the ship to fight the dragons, but that simple tune should be hinted/hearable before that in a simpler form. At 2:05 the fight with the (hopefully unbugged) champions should start, and the champions should be many and soon after (3:44) Zaitan should start flying around slowly destroying your ship with each pass, along with the champions. At 6:06 you change ships, and after some dialogue you go to fight Zaitan (7:46) with one player Piloting the ship around (plz add real moving platforms engine) and the others mounting the cannons and fighting adds. And finally at 11:15 Zaitan sits wounded, and you pass with your ship next to him unloading a the battery of cannons from the side, finishing him off.
Scarlet’s Invasions/Playhouse/future dungeon
Music: He Who Brings The Night
Artist: Two steps from hell
Album: Archangel
Comment: Just listen!
(edited by Kite.2510)