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Posted by: Olba.5376

Olba.5376

  1. The amount of mobility due to GS, constant swiftness or 25% movement speed and near-total-soft-CC-immunity
  2. combined with an absurd amount of CC output via cripples (especially when using leg specialist)
  3. stuns and whatnot is just way too much
  1. So now you’re talking Axe/X with GS
  2. Absurd cripples? Axe has a single cripple that’s 4s on a 10s cooldown. GS has a single cripple that’s 4s on a 15s cooldown. That’s not even close to “absurd”.
  3. So now you’re talking of a build that has Axe/X, a GS and either a Hammer or a Mace MH.

Tell me, since when did warriors have 3 weapon swaps?

A warrior currently may not have depth. But its way too effective currently. Warriors should be brought down to mainstream level, but since i´m not a developer, i have no idea what could be done to achieve this. Tankiness, Damage, Mobility all at once is too much. One has to go. Be tanky but do damage? okay, then your weakness should be mobile enemies which can and will kite you to death. Do damage and be mobile? Fine, but then let go of armor and be squishy. Be tanky and fly anywhere? no problem, but then don´t pose much of a threat.

Warrior is not going to lose its HP and armor. That’s the heart behind the design of a Warrior.

And I think you’re a bit misguided here. A warrior is not mobile without sacrifices. GS is a major sacrifice, as it’s a pretty crappy weapon. GS has only ever worked in combination with something else to power 100 blades, such as Bull’s Charge (and Frenzy) or Skull Crack. Skull Crack was majorly nerfed recently to a point where it practically vanished from use, after a short period of being “the big thing”.

You will literally never see a Warrior that has neither a mobility weapon nor a ranged weapon. That’s because without one of those, we’re not going to be of any use.

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Posted by: Zacchary.6183

Zacchary.6183

I have more issue with thief go into stealth.

That right there shows how experienced you are with a thief. If you actually understood the profession’s capabilities you’de realize stealth doesn’t mean much, even if it was heavily traited. But you apparently don’t since I can safely assume you only got a thief to lvl 80 in order to have leverage in these kinds of debates, which doesn’t work. At least you aren’t Sandy. >.<

Also p/d might be top roaming but d/d hybrid is anti-thief. Again if you actually had experience you’de know that cripple and immobilize will screw a thief over if not removed quickly and this build can apply it often. But relying on stealth cleanse vs. condition spam will only hurt your DPS and make you burn up your stealth trying to keep it off of you.

If you end up running away anyway, then you’ve lost. That isn’t forgiving. Its just unrewarding.

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Posted by: xbutcherx.3861

xbutcherx.3861

I wonder if anyone is going to create a thread about Arcing Slice .. OH WAIT since is useless no one wants to whine about it. lol

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Posted by: Iavra.8510

Iavra.8510

K, you have your Arcing Slice…can i take it and give you my Cry of Frustration, Mind Stab, iLeap and iMage for it? And that’s only GS + Sword/Torch, there is much more.

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Posted by: TheBandicoot.5294

TheBandicoot.5294

  1. The amount of mobility due to GS, constant swiftness or 25% movement speed and near-total-soft-CC-immunity
  2. combined with an absurd amount of CC output via cripples (especially when using leg specialist)
  3. stuns and whatnot is just way too much
  1. So now you’re talking Axe/X with GS
  2. Absurd cripples? Axe has a single cripple that’s 4s on a 10s cooldown. GS has a single cripple that’s 4s on a 15s cooldown. That’s not even close to “absurd”.
  3. So now you’re talking of a build that has Axe/X, a GS and either a Hammer or a Mace MH.

Tell me, since when did warriors have 3 weapon swaps?

A warrior currently may not have depth. But its way too effective currently. Warriors should be brought down to mainstream level, but since i´m not a developer, i have no idea what could be done to achieve this. Tankiness, Damage, Mobility all at once is too much. One has to go. Be tanky but do damage? okay, then your weakness should be mobile enemies which can and will kite you to death. Do damage and be mobile? Fine, but then let go of armor and be squishy. Be tanky and fly anywhere? no problem, but then don´t pose much of a threat.

Warrior is not going to lose its HP and armor. That’s the heart behind the design of a Warrior.

And I think you’re a bit misguided here. A warrior is not mobile without sacrifices. GS is a major sacrifice, as it’s a pretty crappy weapon. GS has only ever worked in combination with something else to power 100 blades, such as Bull’s Charge (and Frenzy) or Skull Crack. Skull Crack was majorly nerfed recently to a point where it practically vanished from use, after a short period of being “the big thing”.

You will literally never see a Warrior that has neither a mobility weapon nor a ranged weapon. That’s because without one of those, we’re not going to be of any use.

I was always talking axe /shield and GS. And yes, 2 ranged cripples with 10/ 15 or 10 / 12 seconds CD when traited is absurd – especially on a class which can literally sprint across half the map with just one skill. then stuns added to this mix, shield bash and bulls charge – the latter with insane range and speed.
GS is not a sacrifice! because with a hammer you won´t be able to sit in peoples faces that much. Its a swap, if anything. But nowhere near a sacrifice, because it compliments the build.

Okay, so you don´t want to have the warrior lose its sustain. Then choose: What has to go, the damage or the mobility? One MUST go, currently warrior has too much of everything.

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Posted by: makku.2508

makku.2508

What i didn´t understand here?

The fact that BOTH had ways to deal with each others damage, BOTH win some fights, BOTH had ways / skills to beat the other one.
And from your post its easy o see that your frustation is with eviscerate so i belive you lose some fight because of it.
So what i didn’t understant?

Razor already summed it up perfectly:

The fact that the ele, and any other class, has to severely outplay a warrior while landing multiple of their hardest hitting skills, while warrior only has to hit 1-2 successful combos to win?

I think that’s what you didn’t “understant”

You should look up what risk / reward means.

To put it plain and simple:

  • If I hit a perfect RTL into Updraft into Burning Speed into Fire Grab combo, that puts me into a good position.

vs.

  • If he hits Eviscerate I’m done.
There is only one god, and his name is Death.
And there is only one thing we say to Death: ‘Not today’.

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Posted by: Zacchary.6183

Zacchary.6183

I just want to point out that a warrior might not be great at everything at once, but they can outdo every profession’s strength if they build for it and still have room for other things.

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Posted by: silentnight warrior.2714

silentnight warrior.2714

So you were saying that without eviscerate that warrior could not win against you. But it was ok for you to win against him.
Right….
And even with eviscerate you win some and lose some…

You need to work on your reading comprehension.

What i didn´t understand here?

The fact that BOTH had ways to deal with each others damage, BOTH win some fights, BOTH had ways / skills to beat the other one.
And from your post its easy o see that your frustation is with eviscerate so i belive you lose some fight because of it.
So what i didn’t understant?

The fact that the ele, and any other class, has to severely outplay a warrior while landing multiple of their hardest hitting skills, while warrior only has to hit 1-2 successful combos to win?

I think that’s what you didn’t “understant”

You should look up what risk / reward means.

Edit: And by the way, to whoever is saying to “kite” them, how do you do that? Whenever I go against an axe warrior on my ele he’s always right next to me mashing 1 mindlessly. I try to chill, cripple and even immob with earth 3 but those expire so quick it’s almost laughable. The cone skills have a hard time landing because the pro warrior is always right next to me at all times spamming 1.

I miss that one. Thanks for the correction.

Risk vs Reward – If you can kill a warrior that means that he is in risk, the same as you.

What i understand is the feeling that “my class is harder to play so it should beat all others that are easier to play”.

I understand but i dont agree with that. For me its more like a profession to have 5 skills and another one have 10 skills. One should be able to win using only 5 skills and the other should be able to win using 10.

The one with 5 should have bigger damage skills, the one with 10 should have the same damage in 10 skills.
One will try to hit in very specific moments, maximizing his damage, the other will work more but unlike the one with 5, can afford to miss one or two because it will not lose many damage.

If every hard to play profession is the stronger one, then no one will pick the easy ones.
If all of them had the same chance to win then you can aford to play what you like.
And that is how it should be.

With your example i can tell that it was not your build carrying you and it was not the warrior build carrying him. Both win and lose. The way to do it its diferent for every class.

(edited by silentnight warrior.2714)

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Posted by: silentnight warrior.2714

silentnight warrior.2714

What i didn´t understand here?

The fact that BOTH had ways to deal with each others damage, BOTH win some fights, BOTH had ways / skills to beat the other one.
And from your post its easy o see that your frustation is with eviscerate so i belive you lose some fight because of it.
So what i didn’t understant?

Razor already summed it up perfectly:

The fact that the ele, and any other class, has to severely outplay a warrior while landing multiple of their hardest hitting skills, while warrior only has to hit 1-2 successful combos to win?

I think that’s what you didn’t “understant”

You should look up what risk / reward means.

To put it plain and simple:

  • If I hit a perfect RTL into Updraft into Burning Speed into Fire Grab combo, that puts me into a good position.

vs.

  • If he hits Eviscerate I’m done.

See above

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Posted by: insanemaniac.2456

insanemaniac.2456

What i didn´t understand here?

The fact that BOTH had ways to deal with each others damage, BOTH win some fights, BOTH had ways / skills to beat the other one.
And from your post its easy o see that your frustation is with eviscerate so i belive you lose some fight because of it.
So what i didn’t understant?

Razor already summed it up perfectly:

The fact that the ele, and any other class, has to severely outplay a warrior while landing multiple of their hardest hitting skills, while warrior only has to hit 1-2 successful combos to win?

I think that’s what you didn’t “understant”

You should look up what risk / reward means.

To put it plain and simple:

  • If I hit a perfect RTL into Updraft into Burning Speed into Fire Grab combo, that puts me into a good position.

vs.

  • If he hits Eviscerate I’m done.

See above

dont forget eviscerate is a heatseeking gap closer on a 7 sec cd, rtl is heatseeking 20 sec cd if it hits, updraft is 40 sec cd, burning speed has to be aimed, and fire grab is 45 sec cd

>.>

JQ: Rikkity
head here to discuss wvw without fear of infractions

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Posted by: Xillllix.3485

Xillllix.3485

The game is not meant to be balanced… It’s perfectly fine that one class has the most mobility, health and armor, and does the most damage… / sarcasm

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Posted by: TheLargeUnit.2793

TheLargeUnit.2793

Ok, I play Warrior, Mesmer (Shatter), Ranger, Thief, and Engi.

A shatter Mesmer simply can’t beat an eviscerate Warrior in a 1v1 (assuming skill levels are remotely comparable). The Mesmer’s ability to “kite” is completely nullified by the Warriors high mobility, high area control, and various CC options. I understand however that some builds are supposed to counter other builds.

The problem arises when there are VERY few builds to counter this eviscerate build. Any condition build might as well not show up, and very few power builds can match the sustain/dps ratio the warrior brings to the table.

As a Warrior among other things, I can safely say anyone that in favor of the eviscerate build being “just fine” has either A. Never played another profession/build or B. Is simply a bad player afraid to be nothing without his or her crutch.

Achmed Afro Thunder ~ Six Ft Pole Achmed ~ Dharok The Ravenous
Long Live [ASAP] Zerg: The greatest guild that ever was or will be.

(edited by TheLargeUnit.2793)

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Posted by: Zacchary.6183

Zacchary.6183

As a Warrior among other things, I can safely say anyone that in favor of the eviscerate build being “just fine” has either A. Never played another profession/build or B. Is simply a bad player afraid to be nothing without his or her crutch.

Attachments:

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Posted by: Olba.5376

Olba.5376

I was always talking axe /shield and GS.

Well here’s a secret for you: No one uses that weapon combination because it sucks. Unless your goal is to be a 100% glass cannon in a kill-before-you-get-killed kind of way.

And yes, 2 ranged cripples with 10/ 15 or 10 / 12 seconds CD when traited is absurd – especially on a class which can literally sprint across half the map with just one skill. then stuns added to this mix, shield bash and bulls charge – the latter with insane range and speed.

Which skill lets you sprint across half the map? Because the last time I looked, Rush was moved 1200 units on a 20s cooldown. In comparison, Savage Leap is 600 on an 8s cooldown. In case you failed math, that means Savage Leap amounts to 1500 units over 20 seconds. So why are you not complaining about Savage Leap instead?

GS is not a sacrifice! because with a hammer you won´t be able to sit in peoples faces that much. Its a swap, if anything. But nowhere near a sacrifice, because it compliments the build.

And that kind of goes back to exactly what I was saying. A warrior will always carry either a mobility weapon or a ranged weapon.

Okay, so you don´t want to have the warrior lose its sustain. Then choose: What has to go, the damage or the mobility? One MUST go, currently warrior has too much of everything.

Oh no, you misunderstand me. I said nothing about what I want. The developers are the ones that said that a Warrior is supposed to sustain through with their HP and armor. And Warriors are already pigeonholed into taking a mobility weapon because without one, they’re kitefood for every other profession in the game. Except Guardians because they’re even slower. But hey, they tank better so it’s all good.

As for the damage? Well, that’s there because before the improvements to Healing Signet and Cleansing Ire, a Warrior simply could not last long in combat. Their whole modus operandi was killing before they died.

And the thing is, a Warrior doesn’t really have that much else to take advantage of. Axe MH only brings damage to the table. In comparison, the most hated MH on Thief (Dagger) gives you access to high atk/s, poison and endurance regeneration. That’s what they are exchanging for lower damage numbers.

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Posted by: Iavra.8510

Iavra.8510

Actually, Rush is more like 1500 range with Warrior’s Sprint, 1600 if you consider swiftness.

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Posted by: kylwilson.9137

kylwilson.9137

Ok, I play Warrior, Mesmer (Shatter), Ranger, Thief, and Engi.

A shatter Mesmer simply can’t beat an eviscerate Warrior in a 1v1 (assuming skill levels are remotely comparable). The Mesmer’s ability to “kite” is completely nullified by the Warriors high mobility, high area control, and various CC options. I understand however that some builds are supposed to counter other builds.

The problem arises when there are VERY few builds to counter this eviscerate build. Any condition build might as well not show up, and very few power builds can match the sustain/dps ratio the warrior brings to the table.

As a Warrior among other things, I can safely say anyone that in favor of the eviscerate build being “just fine” has either A. Never played another profession/build or B. Is simply a bad player afraid to be nothing without his or her crutch.

As being previously a Mesmer main (but the devs shot that horse in the face, legs and kitten ) , the only two of my characters who I can outperform with against an Eviscerate warrior (and this is in an sPvP/tPvP setting) are my Ele (usually Scepter/Focus fresh air) or my zerker Necro. Easier with the latter, but nevertheless I need to absolutely bust my kitten to get this to work, and it only does less than half the time unless I’m in a larger team skirmish.

Put longbow into the equation and I need to pop a Xanax. I shouldn’t need to. I’m not a Real Housewife of Atlanta (yet).
Of course that being said playing higher skill capped classes and builds does indeed lead me to believe that most (eviscerate or otherwise) warrior players are just generally very lazy and need to get out of my screen-space. Which makes the stomps that much more satisfying.

\o/

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Posted by: Cold Hearted Person.6154

Cold Hearted Person.6154

It was already stated but i will repeat it just for reference.

You dont need to run glassy build to hit for 13k with eviscerate, you can be as tanky as you want to be just use sigil of inteligence and you will have 100% crit chance whenever you want to use burst skill, sharpening stone will give you nice boost to damaged to since you will have lots of vit and thougnesss with some mix of pvt/valkyrie/cavaliere gear

on my wvw warrior i have no berserker/assassin gear(since i dont need any precision as i have intelignece sigil) only valkyrie(just for crit damage)/pvt mix and i still hit for 11-12k eviscerate and around 19k kill shot.

So yea, i have no idea why do you have to be glassy to hit hard with any weapon as warrior.

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Posted by: TrOtskY.5927

TrOtskY.5927

sigil of intelligence is a problem tbh, I don’t know what the solution is. Warriors wouldn’t be as much of a problem if their eviscerate only did half the damage, The problem is a celestial build or soldier build building might stacks is able to do insane zerker-like damage by using weapon swaps and the sigil.

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Posted by: Simon.3794

Simon.3794

i’m sorry but this game isnt balanced around unbalanced WvW and bad players.

if you really want to talk about unbalanced WvW insane stats stacking, i can stack insane stats for all classes, not even going to mention TVC, now get out.

(edited by Simon.3794)

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Posted by: killahmayne.9518

killahmayne.9518

Ok, I play Warrior, Mesmer (Shatter), Ranger, Thief, and Engi.

A shatter Mesmer simply can’t beat an eviscerate Warrior in a 1v1 (assuming skill levels are remotely comparable). The Mesmer’s ability to "kite" is completely nullified by the Warriors high mobility, high area control, and various CC options. I understand however that some builds are supposed to counter other builds.

The problem arises when there are VERY few builds to counter this eviscerate build. Any condition build might as well not show up, and very few power builds can match the sustain/dps ratio the warrior brings to the table.

As a Warrior among other things, I can safely say anyone that in favor of the eviscerate build being "just fine" has either A. Never played another profession/build or B. Is simply a bad player afraid to be nothing without his or her crutch.

http://www.youtube.com/watch?v=DYFsomuREo4

I main a warrior but I also play Mesmer and Necro. Watch this video from 11:30-14:45. I fight an eviscerate warrior, whom might not be the best (people say the difference between a good warrior and a great warrior isn’t high anyway) but he definitely isn’t your terrible walk in the park player you go up against 80% of the time. Even watch the battle after that where I beat him a lot easier.

I think our skill levels are relatively comparable. Mesmers can absolutely kite if they have a staff and at least 2 stealth skills. And actually avoid a lot of damage constantly through F4, Blurred Frenzy, Stealth, Phase Retreat, Teleport utility and various stuns and dazes.

Ranged classes who know how to kite very well can absolutely beat an eviscerate warrior. A warrior doesn’t have unlimited gapclosing. If you know how to time your blocks and dodging well it isn’t that difficult. Ranged condition classes actually do very well against a Warrior. Eviscerate warriors most likely have Bull’s Charge on their utility bar which probably means they don’t have berserker stance.

Axe warriors are very different from longbow warriors based on the fact that Axe warriors in general cannot handle conditions very well. The only condition removal they will have will be cleansing ire (eviscerate is easily avoidable) and maybe some - condition duration. That’s it. If you keep poison on them their healing is pretty much nonexistent. If they don’t land eviscerate they have zero condition removal. A P/P or P/D thief can just go into stealth then reemerge and pew pew and there is nothing an eviscerate warrior can do because they will probably never land an eviscerate.

Terror Condi Necros can corrupt stability, have multiple fears, and don’t have to worry alot about being CC’ed to death because axe builds don’t have a lot of stuns. And they can easily use their combination of damaging conditions to kill a warrior.

Eviscerate warriors have pretty much no chance of beating a good condi engi. Blinds, confusion and burns are just too much for the warrior and it isn’t like they can constantly remove conditions. Transmute pretty much ensures that the only condition an axe/GS warrior inflicts constantly (cripple) is useless.

Now you might say that hey, you can only beat a power warrior using conditions and that power builds are useless against them. Which is also wrong.

A skilled thief no matter the weapon set, a skilled GS/LB ranger, triple meditation guardians and even a skilled power rifle engineer can all beat an eviscerate warrior. What these three builds have in common are:

#1: Ways to kite the warrior + in-combat mobility
#2: Some sort of ranged capability to deal damage before the warrior gap closes
#3: Ways to prevent a successful eviscerate
#4: Decent burst damage

I will admit some classes like perhaps eles are at a disadvantage (although celestial ele builds are pretty strong).

However, there is a reason why Axe/GS isn’t played in high level sPvP, and this isn’t just because Hambow and Axe/LB are just simply better. It is because Axe/GS actually have significant weaknesses and really aren’t that good. Even Hammer/GS is more viable in sPvP because it at least as great CC, where as Axe is just raw and random spike damage every 8-10 seconds.

Eviscerate is fine, I think you might need to reexamine the possible explanations for people in favour of eviscerate. Because I have played other classes (I have Warrior and Mesmer videos on Youtube so I at least have a decent grasp on the classes). I guess that leaves according to you that I am a terrible player that relies on a crutch to win (which would at least make sense if I actually play an Axe warrior, or that if I didn’t beat an Axe warrior with a class and build you said could never beat it).

Mace/Greatsword Video (Sept Patch)

https://www.youtube.com/watch?v=MoAjKtD6MLY

(edited by killahmayne.9518)

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Posted by: makku.2508

makku.2508

i’m sorry but this game isnt balanced around unbalanced WvW

And that is what’s really dragging this game down, balancing an entire game around the most negligible game mode is pretty much screaming for disaster. According to google trends, wvw on average is about 7 times as popular as spvp. Considering the spvp part of the game is completely alienated from the rest of game anyways, their decision to ditch the most popular, most played pvp mode in favor of something that has no relevance whatsoever is just flat out ridiculous.

Conclusion: ‘Unbalanced WvW’ has no point, as WvW should be their main priority in terms of balance. When people’s complaints are related to the unbalanced state of WvW, these are still very legit complaints (in fact about the most legit complaints we can have).

There is only one god, and his name is Death.
And there is only one thing we say to Death: ‘Not today’.

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Posted by: TheBandicoot.5294

TheBandicoot.5294

“A skilled thief no matter the weapon set, a skilled GS/LB ranger, triple meditation guardians and even a skilled power rifle engineer can all beat an eviscerate warrior.”

ah yes. I have to stay on my shortbow 90% of the time when playing thief vs elvis. The problem still is the effort / risk equation. The warrior can kitten up multiple times without being severely punished, but if you kitten up as the thief its most likely over. Seriously, playing thief vs elvis isnt fun when you have to kite and dance all day long around the target.

I have figured out two problems which hinder thieves going melee vs warrior:
First one is the general clunky behaviour of weapon- and skill-based evades. Thief S/D #3 won´t activate during a running cast. It also won´t activate during aftercasts, obviously. The autoattack-chain has plenty of cast time and aftercast animations, thus you cannot time S/D #3 properly. Same goes for Withdraw – how many times do you have to hammer that godkitten just to make it activate. And when immobilized the problem magnifies itself due to the animation freezing nature of immobilize.
Second one is the 5sec weapon swap. In all honesty, if a warrior could not switch weapons on a 5sec cooldown, suddenly almost all problems would be gone.

But the way it is now, its just wrong. Whenever i duel a warrior, be it in a controlled environment such as the dueling arena in Obsidian Sanctum, or during a small group clash, i have to put so much effort and time into kiting with the shortbow its not even funny. When the warrior is focused on me, i have to get the kitton of his lawn. I mean it already looks ridiculous and annoying. And it sure is. Cant speak for other professions though, but the way Eviscerate behaves and how well it blends into the various gap closers a warrior has at its disposal makes it surreal strong.

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Posted by: HHR LostProphet.4801

HHR LostProphet.4801

Personal experience: I run Axe a lot in WvW. The one thing that always trips me with Axe is that it has kitten mobility. Even with 50% uptime on Swiftness and 100% uptime on 25% movement speed, people still get away from me easily. The reason for that is that the only thing Axe offers to keep things in place is a puny cripple, which really isn’t enough.

Maybe, just maybe, that’s intended to happen.

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Posted by: terminatorkobold.6031

terminatorkobold.6031

i’m sorry but this game isnt balanced around unbalanced WvW

And that is what’s really dragging this game down, balancing an entire game around the most negligible game mode is pretty much screaming for disaster. According to google trends, wvw on average is about 7 times as popular as spvp. Considering the spvp part of the game is completely alienated from the rest of game anyways, their decision to ditch the most popular, most played pvp mode in favor of something that has no relevance whatsoever is just flat out ridiculous.

Conclusion: ‘Unbalanced WvW’ has no point, as WvW should be their main priority in terms of balance. When people’s complaints are related to the unbalanced state of WvW, these are still very legit complaints (in fact about the most legit complaints we can have).

I totally agree there and a www centered balance would also be better for PvE than the conquest only balance we have now. When they introduce new structured PvP modes the balance will have to be redone anyways as it would bring the need to more variety to the PvP builds.

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Posted by: Quakeman.9378

Quakeman.9378

I was always talking axe /shield and GS.

Well here’s a secret for you: No one uses that weapon combination because it sucks.

https://www.youtube.com/channel/UC5mrp3LF3bQhDrrSE6Ft3kA
Yup. Totally. No one uses Axe/shield GS. 100% sucks.

Yoloswaginz- D/D thief SBI
Tyronee Biggums- Warrior SBI
“If fifty people say a foolish thing, it is still a foolish thing”-Bertrand Russell

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Posted by: alchemyst.2165

alchemyst.2165

I was always talking axe /shield and GS.

Well here’s a secret for you: No one uses that weapon combination because it sucks.

https://www.youtube.com/channel/UC5mrp3LF3bQhDrrSE6Ft3kA
Yup. Totally. No one uses Axe/shield GS. 100% sucks.

LOL you did EXACTLY what I was going to do!

If axe/shield GS is so sucky and bad, why do I see it constantly? If axe shield GS is so bad why does one of the best warriors around use it?

Warriors trying to defend their class are so funny.

I play a warrior in pvp and even I know that its an OP weaponset. I love using axe/shield GS. It’s by far my favorite set. Its very fun but sometimes boring because I can kill people with little effort and run across the map in 2 seconds on a low CD, something even thieves can’t do.

Also, Hi yolo!!!

(edited by alchemyst.2165)

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Posted by: Carighan.6758

Carighan.6758

And that is what’s really dragging this game down, balancing an entire game around the most negligible game mode is pretty much screaming for disaster.

I agree. The parts heavily marketed of GW2 were WvW and it’s exploration-based PvE. And? Balance is based on some obscure minority game-mode.

Which makes no sense. Sure, yeah, you can’t use the same balance paradigm you’d use for sPvP. So you can’t copy “ideas” (on a design level) from say, WoW Arena. So? DAoC did WvW-based balancing, too. PvE-balancing, lots of games can tell you about that.

And what do they do? “Oh yeah, class X has issue Y in PvP, we are doing some-minimal-unimportant-change-only-PvPers-could-ever-care-about”. Meh. If you base your game on A and B, don’t suddenly focus on C post-release! -.-

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

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Posted by: style.6173

style.6173

Eviscerate definitely needs a nerf. It is incredibly easy to land and does too much damage. It just adds to the whole “warriors require no skill” mindset.

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Posted by: Kontrolle.3514

Kontrolle.3514

A warrior landing 12k eviscerates is full glass. A thief gets stealth, a warrior gets Defy Pain.. but if you think of them as thieves they’re not so bad.

There are warriors running around, that do insane damage, and never die. They barely take any damage at all, and conditions have no effect on them…. (not talking about the stance)

…when you see one of those ones, just report them. Let Anet sort it out.

Lol what?
So You must be one of those ragekids, that invite other players after they lost to insult them and call them cheater?

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Posted by: Quakeman.9378

Quakeman.9378

I was always talking axe /shield and GS.

Well here’s a secret for you: No one uses that weapon combination because it sucks.

https://www.youtube.com/channel/UC5mrp3LF3bQhDrrSE6Ft3kA
Yup. Totally. No one uses Axe/shield GS. 100% sucks.

LOL you did EXACTLY what I was going to do!

If axe/shield GS is so sucky and bad, why do I see it constantly? If axe shield GS is so bad why does one of the best warriors around use it?

Warriors trying to defend their class are so funny.

I play a warrior in pvp and even I know that its an OP weaponset. I love using axe/shield GS. It’s by far my favorite set. Its very fun but sometimes boring because I can kill people with little effort and run across the map in 2 seconds on a low CD, something even thieves can’t do.

Also, Hi yolo!!!

haha yeah I couldn’t resist! And yeah same here. I roam with my warrior on ocassion with axe/shield GS just because it’s so good. But yeah, it’s boring. Period. Also really funny running away because with the cd reduction on GS skills pretty much no one can catch you. Trying to keep up with one on a thief is next to impossible if they’re smart.
And hi Havoc! Hope to see you around sometime!

Yoloswaginz- D/D thief SBI
Tyronee Biggums- Warrior SBI
“If fifty people say a foolish thing, it is still a foolish thing”-Bertrand Russell

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Posted by: killahmayne.9518

killahmayne.9518

I was always talking axe /shield and GS.

Well here’s a secret for you: No one uses that weapon combination because it sucks.

https://www.youtube.com/channel/UC5mrp3LF3bQhDrrSE6Ft3kA
Yup. Totally. No one uses Axe/shield GS. 100% sucks.

I’m pretty sure he was talking about sPvP, and if he was talking about sPvP I would agree with him. I actually don’t remember the last time I saw an axe/GS warrior in a tournament period. Even in hotjoins it isn’t a popular weapon setup, I vaguely remember any axe warriors in hotjoins.

In WvW, Hammer/GS warriors are way more common than axe/GS warriors, I am from isle of janthir so it might be different in other servers but I’m pretty sure it isn’t different in other North American servers. I will see at least 5-10 hammer warriors before I see an axe warrior. Even condi warriors are more common in my experiences.

It isn’t a terrible setup for WvW roaming but it has obvious and glaring weaknesses.

Mace/Greatsword Video (Sept Patch)

https://www.youtube.com/watch?v=MoAjKtD6MLY

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Posted by: bigmonto.4215

bigmonto.4215

I have more issue with thief go into stealth.

That right there shows how experienced you are with a thief. If you actually understood the profession’s capabilities you’de realize stealth doesn’t mean much, even if it was heavily traited. But you apparently don’t since I can safely assume you only got a thief to lvl 80 in order to have leverage in these kinds of debates, which doesn’t work. At least you aren’t Sandy. >.<

Also p/d might be top roaming but d/d hybrid is anti-thief. Again if you actually had experience you’de know that cripple and immobilize will screw a thief over if not removed quickly and this build can apply it often. But relying on stealth cleanse vs. condition spam will only hurt your DPS and make you burn up your stealth trying to keep it off of you.

If you end up running away anyway, then you’ve lost. That isn’t forgiving. Its just unrewarding.

You are right I don’t have a lot of experience as a thief, I never said I do. But I have a lot of experience vs a thief or with anything else as a warrior both as power and as conditional. And you can’t argue with how well warrior can cripple. Once again I have no issue with other warrior using CI, but a lot of issue with thief going into stealth. The biggest problem is once thief go into stealth, its difficult to add more condition onto him. The only possible way is AOE conditions, the problem with that is AOE conditions doesn’t add too many stacks, and if a thief were to dodge/tele out of range that’s it. If I face a warrior using CI, I just continue applying conditional pressure, CI only delay his death.

“If you end up running away anyway, then you’ve lost.” doesn’t seems to work for most people. Otherwise people won’t have that much QQ with GS warrior mobility.

OK so “p/d might be top roaming” You do agree p/d is king of roaming. So your claim of thief is weak is what? Just because your “d/d hybrid” can kill it? Lol…… King of roaming can only be kill by its own kind…… that’s why its weak…. wait what?

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Posted by: Juba.8406

Juba.8406

i love when mesmers QQ.

especially after you beat them then they invite/whisper you trash and rage (which is very common among mesmers), it’s like they failed facerolling properly & can’t believe that a filthy peasant “Warrior” just beat them.

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Posted by: Simon.3794

Simon.3794

i’m sorry but this game isnt balanced around unbalanced WvW

And that is what’s really dragging this game down, balancing an entire game around the most negligible game mode is pretty much screaming for disaster. According to google trends, wvw on average is about 7 times as popular as spvp. Considering the spvp part of the game is completely alienated from the rest of game anyways, their decision to ditch the most popular, most played pvp mode in favor of something that has no relevance whatsoever is just flat out ridiculous.

Conclusion: ‘Unbalanced WvW’ has no point, as WvW should be their main priority in terms of balance. When people’s complaints are related to the unbalanced state of WvW, these are still very legit complaints (in fact about the most legit complaints we can have).

if they really wanted to balance anything in WvW, they would be removing food and gear stats to start with and the whole map should be redesigned for each side to have equal advantage.

then no body would want to WvW because they can’t carry their gear over WvW from PvE.

it’s like people want balance but want to be OP, doesn’t make sense.

And also theres Zergs and small groups and solo roamer, how are you supposed to balance these? how can you balance a 50 man zerg and apply the same balance to solo roamer or 5 men group.

Personally, i don’t know why would anyone other then "pro "soloroamer"" want balance, yet they fail to realize they are carried by insane stat stacking so hard.

if you want more balanced play, go PvP.

(edited by Simon.3794)

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Posted by: Kontrolle.3514

Kontrolle.3514

Sry thats nonsense Simon. There were open-world RVR games before GW2.
Just because you ckittene some buffood doesnt make whole WvW unbalanced.

compared to the older WvW type of games, is GW2 the most balanced in gaming history. It would even be perfect, if there were no thiefs which for whatever reason ruin every balance by design. I just dont get why they all have to bring invisible backstabbing trash in these nice games.

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Posted by: Zacchary.6183

Zacchary.6183

You are right I don’t have a lot of experience as a thief, I never said I do. But I have a lot of experience vs a thief or with anything else as a warrior both as power and as conditional. And you can’t argue with how well warrior can cripple. Once again I have no issue with other warrior using CI, but a lot of issue with thief going into stealth. The biggest problem is once thief go into stealth, its difficult to add more condition onto him. The only possible way is AOE conditions, the problem with that is AOE conditions doesn’t add too many stacks, and if a thief were to dodge/tele out of range that’s it. If I face a warrior using CI, I just continue applying conditional pressure, CI only delay his death.

“If you end up running away anyway, then you’ve lost.” doesn’t seems to work for most people. Otherwise people won’t have that much QQ with GS warrior mobility.

OK so “p/d might be top roaming” You do agree p/d is king of roaming. So your claim of thief is weak is what? Just because your “d/d hybrid” can kill it? Lol…… King of roaming can only be kill by its own kind…… that’s why its weak…. wait what?

Now that you realize hypocrisy isn’t going to work, you are going to start twisting my words instead?

I never said “is” and I never said “king”. I said “might” as in “its debatable” and “top” as in “it is among the most effective at”. p/d is the king of kiting, not roaming. Sometimes kiting doesn’t work, so you can’t call it king. But why would it matter anyways since pvp, aside from soloQ, is all about zerging and group skirmishes? You do way more in a group than you do solo.

And yes, you can still apply conditions to stealthed players as easily as you can hit players in stealth. However the thief can’t attack because in order to maintain the cleanse they need to maintain the stealth. So not only are they useless but they are dying aswell.

A warrior really just has to keep hitting F1 with Cleansing Ire. And while they might not clean off as fast as a thief, they have the armor and HP to take way more than the thief can all the while still maintaining DPS.

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Posted by: Quakeman.9378

Quakeman.9378

. I just dont get why they all have to bring invisible backstabbing trash in these nice games.

Invisible backstabbing trash….. wow….. a tad harsh if you ask me. Only thing that needs tobe addressed on thief right now is d/p imo. Nonetheless, I main d/d thief and I kill d/p thieves all the time, so those who say thief is just kitten op have no idea what they’re talking about. I’ve won outnumbered fights only to find the people I killed rage about how OP thief is, even though I simply outplayed them. Thieves are not impossible to kill, you just have to realize that they are limited in actions. I beat thieves all the time on my warrior/ele. You must think like a thief to deal with a thief. Same as every class really.
tl:dr
If a player kills you, whether they be a warrior, a thief, a mesmer, or any class, please realize that there is ALWAYS a chance that they are simply better. Learn from you mistakes, go back out, and try again. Raging on forums is not the answer.

Yoloswaginz- D/D thief SBI
Tyronee Biggums- Warrior SBI
“If fifty people say a foolish thing, it is still a foolish thing”-Bertrand Russell

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Posted by: Zacchary.6183

Zacchary.6183

If a player kills you, whether they be a warrior, a thief, a mesmer, or any class, please realize that there is ALWAYS a chance that they are simply better. Learn from you mistakes, go back out, and try again. Raging on forums is not the answer.

That’s not what this says!

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Posted by: Atoss.1056

Atoss.1056

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Posted by: alchemyst.2165

alchemyst.2165

Them 20k eviscerates tho…

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Posted by: T raw.4658

T raw.4658

Them 20k eviscerates tho…

The worst part of that video is him being able to run in a melee train while retaining that type of damage.

No other class can really do that other than a warrior and needs to be fixed

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Posted by: xbutcherx.3861

xbutcherx.3861

He just posted all the hits to uplevels LOL, this is getting funnier by the hour.

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Posted by: Narkodx.1472

Narkodx.1472

I still have never been defeated in a 1v1 by an Axe warrior. Maybe one day I will get hit by the OP eviscerate.

Any thief in here who is crying about eviscerate needs to reroll to another class you have absolutely no clue how to play this game.

How to counter warrior with one button – BLACK POWDER! = Pistol #5

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Posted by: Simonoly.4352

Simonoly.4352

Gawd they’re not even uplevelled. IWIN button + Asura animations = GW2 PvP in a nutshell. I am most entertained

Gandara

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Posted by: alchemyst.2165

alchemyst.2165

He just posted all the hits to uplevels LOL, this is getting funnier by the hour.

Actually lots of them were on level 80’s…

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Posted by: xbutcherx.3861

xbutcherx.3861

He just posted all the hits to uplevels LOL, this is getting funnier by the hour.

Actually lots of them were on level 80’s…

Sorry if you hit someone for 15k-20k there is no way those players are 80 wearing exotics not even rares. Please be more real and don’t post these videos showing absolutely nothing but a bunch low levels wearing basic or fine armor.
and, please everyone playing WvW is level 80.

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Posted by: T raw.4658

T raw.4658

He just posted all the hits to uplevels LOL, this is getting funnier by the hour.

Actually lots of them were on level 80’s…

Sorry if you hit someone for 15k-20k there is no way those players are 80 wearing exotics not even rares. Please be more real and don’t post these videos showing absolutely nothing but a bunch low levels wearing basic or fine armor.
and, please everyone playing WvW is level 80.

Uplevels have a green arrow next to their name

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Posted by: Zacchary.6183

Zacchary.6183

I still have never been defeated in a 1v1 by an Axe warrior. Maybe one day I will get hit by the OP eviscerate.

Any thief in here who is crying about eviscerate needs to reroll to another class you have absolutely no clue how to play this game.

How to counter warrior with one button – BLACK POWDER! = Pistol #5

Black powder is the counter to bad players, not just warriors.

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Posted by: Narkodx.1472

Narkodx.1472

THIS VIDEO IS FOR ALL OF YOU

P.S. I barely play warrior, It is an easier class to do well with, no dispute there but once you actually reach a certain skill level you don’t fall for eviscerate and learn 2 dodge. One day you guys will get there

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Posted by: Volrath.1473

Volrath.1473

OMG a thif backstabed me for 8k WTF?! he had to stealth, move behind me to do that kind of dmg!!!

Just play Warrior like every one else so you can tank for ages wile dishing out ridiculous amounts of dmg!

everyone rolles Warrior, BAM problem fixed!