Exploit: Caltrops?
http://wiki.guildwars2.com/wiki/Stealth
Hitting a foe with an attack breaks stealth; if the attack missed, was blocked, or was evaded, they will not break stealth. Abilities that do not deal direct damage (like Caltrops, or the Traps which do not deal direct damage)
It’s intended. Walk out the kittening caltrop.
You cant when you dont see it coming. Im on a Mesmer so I have zero condi cleanse and cant do crap about it.
I guess running forward for 2 seconds is too confusing for new players?
I already have bleed stacks by then and sneak attack/dodges adds more.
You’ve likely never played a Mesmer without condi cleanse have you? I cant give up utility for a unreliable cleanse that’s bugged 50% of the time.
The mesmer cleanse ability has nothing to do with caltrops not breaking stealth. P/d thief is cheesy as hell, and caltrops have nothing to do with that. You’re ranting about a single utility when your problem is from a whole encounter.
I already have bleed stacks by then and sneak attack/dodges adds more.
You’ve likely never played a Mesmer without condi cleanse have you? I cant give up utility for a unreliable cleanse that’s bugged 50% of the time.
Walk out of the caltrops. Seriously, why are you using the word exploit? How long have you been playing the game?
:)
It is an attack that does damage, so should apply revealed in the same way traps apply revealed to ranger with runes of the trapper. Could be on first bleed tick for example, or if that is too difficult to implement, then just add a small physical damage component to caltrops and apply revealed that way.
(edited by dylan.5409)
It is an attack that does damage, so should apply revealed in the same way traps apply revealed to ranger with runes of the trapper. Could be on first bleed tick for example, or if that is too difficult to implement, then just add a small physical damage component to caltrops and apply revealed that way.
Ranger traps deal direct damage.
Choking gas now reaveals thief cuz it does a bit of direct damage too. It didn’t in the past so it didn’t reveal.
As for OP. Be glad. You survive more time against condi thief than zerker thief who can pretty much explode mesmers.
You have no condi cleanse. I don’t know why you’re complaining when you’re losing to a condi build.
Also, mesmer has nothing to do with not being able to remove conditions. I’m running a mantra build myself, that can cleanse aoe 6 every 16s and 8 every 10 for myself, so its not like Mesmer is incapable of clearing conditions.
(edited by Ghotistyx.6942)
From a fairness point of view, if you spend a large part of the time stealthed and at range, you’re primary method of dps shouldn’t be dots.
As such, applying revealed on any damage, whether direct or from condition ticks isn’t a bad idea imo. It may in fact be necessary if they ever implement spvp maps that aren’t conquest.
(edited by dylan.5409)
You cant when you dont see it coming. Im on a Mesmer so I have zero condi cleanse and cant do crap about it.
Nice try. But sorry, we got plenty condition cleansing.
You guys mean condition applications, not ticks right? The latter would destroy stealth.
You guys mean condition applications, not ticks right? The latter would destroy stealth.
The damage from conditions doesn’t end stealth.
[SPQR]
I have zero condi cleanse
This is your problem, not the Thief….
It is an attack that does damage, so should apply revealed in the same way traps apply revealed to ranger with runes of the trapper. Could be on first bleed tick for example, or if that is too difficult to implement, then just add a small physical damage component to caltrops and apply revealed that way.
It applies a condition, no where do caltrops deal direct damage.
I swear to kitten, first you babies had choking gas nerfed and now you want caltrops? I’d love to see those insane bleed stacks from caltrops, amazing how you would just stand still and receive damage…
break. I feel like they should be back by now..”
How da hell are you standing long enough in caltrops for it to be an issue. Also zero condi removal vs a condi build? gtfo with your nonsense.
Highest ranked reached 28 soloq
Isle of Janthir
(edited by vincecontix.1264)
I dont, but they can be an issue on a point, like a turret eng, you basically have to leave if a point is covered in them. And they can repeat ad nauseaum.
Choking gas was a well deserved nerf, caltrops doing some direct damage would be as well; either that or remove the bleeds and have it only apply cripple.
I dont, but they can be an issue on a point, like a turret eng, you basically have to leave if a point is covered in them. And they can repeat ad nauseaum.
Choking gas was a well deserved nerf, caltrops doing some direct damage would be as well; either that or remove the bleeds and have it only apply cripple.
So now your argument is when you are versing a non viable/terrible spec(condi thief) in spvp. Pointless thread.
Highest ranked reached 28 soloq
Isle of Janthir
This is not an exploit. Caltrops does not break stealth because it does no damage. Secondly, the insane amount of bleeds and cripple only apply if you stay in the AoE which you can easily dodge out of.
Hope this helps.
“Please stop complaining about stuff you don’t even know about.” ~Nocta
This is not an exploit. Caltrops does not break stealth because it does no damage. Secondly, the insane amount of bleeds and cripple only apply if you stay in the AoE which you can easily dodge out of.
Hope this helps.
It won’t, but maybe it can pay off once the remaining gw2 population are normal people willing to L2P ^^
break. I feel like they should be back by now..”
I already have bleed stacks by then and sneak attack/dodges adds more.
You’ve likely never played a Mesmer without condi cleanse have you?
Why would anyone play any profession with out a condition cleanse. As far as I am concerned, you have no right to complain about how much damage you take or how you take it, from conditions, when you refuse to run a condition remover.
I cant give up utility for a unreliable cleanse that’s bugged 50% of the time.
If you claim mesmers do not have a reliable condition removal, then I do not feel you know your profession very well. In my opinion, you need more knowledge of the profession, before you can base complaints around your experience.
https://www.youtube.com/watch?v=6q3em9s5I4c
I cant give up utility for a unreliable cleanse that’s bugged 50% of the time.
If you claim mesmers do not have a reliable condition removal, then I do not feel you know your profession very well. In my opinion, you need more knowledge of the profession, before you can base complaints around your experience.
Exactly, I’m not aware of any unreliability in mesmer condition cleansing either….
Maybe someone had mistaken a profession in here
Arcane Thievery can at times be weird. It’s interaction with range is really bogus, since it lacks a tell that it failed other than the conditions/boons not being moved.
But there’s still Null Field and most importantly Mender’s Purity, plus the signet thingy (never used it, forgot the name :P ).
This is not an exploit. Caltrops does not break stealth because it does no damage. Secondly, the insane amount of bleeds and cripple only apply if you stay in the AoE which you can easily dodge out of.
Hope this helps.
It won’t, but maybe it can pay off once the remaining gw2 population are normal people willing to L2P ^^
If its a non issue as you claim why make multiple posts on the subject?
Not just multiple posts, but multiple rude posts.
You’re coming across as pretty defensive for someone discussing a non-issue about a terrible build ……..
@Yolo, You’re missing the point, doing damage is supposed to apply revealed. Yet here is an ability that can be spammed close to endlessly thanks to feline grace, can do decent damage/ force an opponent to keep moving while killing pets and yet does not apply revealed.
Is it the biggest problem in the game? No, but it does contribute to the cheese factor.
(edited by dylan.5409)
@Yolo, You’re missing the point, doing damage is supposed to apply revealed.
Uh, no?
Dealing direct damage is supposed to apply revealed. And correctly does, at least in most cases.
Hate to break it to you, but it’s never going to happen. If DoT conditions revealed the thief, there would be zero point in creating a condi-focused thief as it would be impossible for them to get stealth. Caltrops intentionally doesn’t reveal the thief. Oh, also for the person who is in the thread, please don’t complain about caltrops destroying your turret engie build (which you refuse to briefly step off of point for) – zero condi clear is just a weakness to turret engie. It’s a terrible build, which serves as a bad crutch to new players, anyway.
This is not an exploit. Caltrops does not break stealth because it does no damage. Secondly, the insane amount of bleeds and cripple only apply if you stay in the AoE which you can easily dodge out of.
Hope this helps.
It won’t, but maybe it can pay off once the remaining gw2 population are normal people willing to L2P ^^
If its a non issue as you claim why make multiple posts on the subject?
Not just multiple posts, but multiple rude posts.
You’re coming across as pretty defensive for someone discussing a non-issue about a terrible build ……..
because come to prior experience, invalid Q.Q often results in actual nerfs despite hundreds of people stating the opposite and few even going as far as to post guides and videos, sometimes even alternative changes that work for both sides.
So yeah, you should ask for help rather than post non-sense because you dunno what conditions and AoE circles are. In short,stick to pve if you’re this bad in pvp and unwilling to better yourself.
break. I feel like they should be back by now..”
Wait…hold on…you’re a mesmer and you’re complaining about doing damage while not breaking stealth?
I already have bleed stacks by then and sneak attack/dodges adds more.
You’ve likely never played a Mesmer without condi cleanse have you? I cant give up utility for a unreliable cleanse that’s bugged 50% of the time.
Yeah, as others have said, if you are running no cleanse in this meta, that is a build issue for you. You will get wrecked by any condi build.
I have zero condi cleanse
This is your problem, not the Thief….
The Dhuumfire thread
My issue here is simple:
I hope you realize, Aylpse, that asking for a Thief’s Caltrops to break stealth … is nothing more than reversing the complaint folk have with a Mesmer being able to pop Phants (or clone-death traited dodge clones) from in stealth.
Fact is, both classes have the occasional trick that doesn’t break stealth (alas, my Thief’s SB /sob). In the Thief’s case, Caltrops are one of said tricks. And, any profession should pack some condition cleanse, period.
Other 80s: Any but Warrior
There’s actually a much bigger underlying problem: You don’t have 100% full control of your conditions.
That part there already implies that conditions should not break stealth. You would not be able to control when you’ll get revealed and when not, and it’d not be your doing.
Even if caltrops broke stealth, the problem of you having to walk out of the aoe is still there, hell a quick thief could use sneak attack before the first tick hits.
Guild Leader of Favorable Winds [Wind]
Is it the biggest problem in the game? No, but it does contribute to the cheese factor.
Why does anyone even complain about the “cheese factor”? Its like the noobtube on every FPS ever. Its cheesey as hell because anyone can pick it up and get a free kill so long as they aim it properly or SMG Spray ‘n Prayers that turn the genre into Touhou. It doesn’t mean that they should be nerfed. It means that it is a successful setup for that level of play. And being that the point of any PvP is to win, you could be using it yourself if it is so effective.
“Please stop complaining about stuff you don’t even know about.” ~Nocta
Don’t worry it will be “fixed” just like Choking Gas was.
Thanks for your contribution, i will add it to the Nerf Wish List
Arcane Thievery can at times be weird. It’s interaction with range is really bogus, since it lacks a tell that it failed other than the conditions/boons not being moved.
But there’s still Null Field and most importantly Mender’s Purity, plus the signet thingy (never used it, forgot the name :P ).
Don’t forget the Mantra thingie as well It’s pretty effective
haha this is a funny thread. I use caltrops in spvp to get people to move off point and to kill the freaking turret engies because they, EVEN IN DEATH, refuse to move off point. I never thought id catch a mesmer with this tactic though.
…
you could be using it yourself if it is so effective.
…
But it’s soooooo cheeeeese, real players with skill never use cheese.
(lol)
joking aside, someone had the same complaint about choking gas a while a go… and vola a patch came that made it reveal the thief… so don’t worry guys, the “cheese” will go away. So start thinking of another thing you find cheesy.
Strange last time i checked mesmers had 3-5 condition cleansing options. Just because you are running around with a build that doesn’t take conditions into account doesnt mean that condition build should be nerfed for your sake.
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Just because you are running around with a build that doesn’t take conditions into account doesnt mean that condition build should be nerfed for your sake.
…
But that’s exactly why they’re so OP… what if i dont take into account conditions, should i be penalized for playing the build i want? nope… should i be penalized for not seeing it coming? nope because i expect a “fair” fight with my opponent, where ofc i either win or force the guy to run away from my terror.
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Just because you are running around with a build that doesn’t take conditions into account doesnt mean that condition build should be nerfed for your sake.
…But that’s exactly why they’re so OP… what if i dont take into account conditions, should i be penalized for playing the build i want? nope… should i be penalized for not seeing it coming? nope because i expect a “fair” fight with my opponent, where ofc i either win or force the guy to run away from my terror.
There is no such thing as fair fight in 1v1 you can randomly fight a counter or countered spec. In a proper team the difference is less seen there is a reason they don’t balance around 1v1 it’s not completely possible. Wha’t the fun in knowing your foe’s build? You can change build just for that match he would do the same and so on….just boring.
The same goes for boons…..complaining about them when you didn’t spec to counter even though I admit viable ones are not common. Yes you should be punished.
The Dhuumfire thread
(edited by Sagat.3285)
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Just because you are running around with a build that doesn’t take conditions into account doesnt mean that condition build should be nerfed for your sake.
…But that’s exactly why they’re so OP… what if i dont take into account conditions, should i be penalized for playing the build i want? nope… should i be penalized for not seeing it coming? nope because i expect a “fair” fight with my opponent, where ofc i either win or force the guy to run away from my terror.
Next week youll come complaining about hammer warriors, mesmers, and engineers cause you also didnt take any stun breaks.
Then youll complain about zerker builds cause you didn’t trait or gear for vitality/toughness….
See my point you are just whining about something you don’t like that can be fixed by tweaking your build .
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Just because you are running around with a build that doesn’t take conditions into account doesnt mean that condition build should be nerfed for your sake.
…But that’s exactly why they’re so OP… what if i dont take into account conditions, should i be penalized for playing the build i want? nope… should i be penalized for not seeing it coming? nope because i expect a “fair” fight with my opponent, where ofc i either win or force the guy to run away from my terror.
Next week youll come complaining about hammer warriors, mesmers, and engineers cause you also didnt take any stun breaks.
Then youll complain about zerker builds cause you didn’t trait or gear for vitality/toughness….
See my point you are just whining about something you don’t like that can be fixed by tweaking your build .
Solution, allow 6/6/6/6/6. Game fixed.
break. I feel like they should be back by now..”
…
Just because you are running around with a build that doesn’t take conditions into account doesnt mean that condition build should be nerfed for your sake.
…But that’s exactly why they’re so OP… what if i dont take into account conditions, should i be penalized for playing the build i want? nope… should i be penalized for not seeing it coming? nope because i expect a “fair” fight with my opponent, where ofc i either win or force the guy to run away from my terror.
Next week youll come complaining about hammer warriors, mesmers, and engineers cause you also didnt take any stun breaks.
Then youll complain about zerker builds cause you didn’t trait or gear for vitality/toughness….
See my point you are just whining about something you don’t like that can be fixed by tweaking your build .
Well, or just complain about everything, because he just wants to play on keyboard-only.
Nerf mouse plox…
:D
But that’s exactly why they’re so OP… what if i dont take into account conditions, should i be penalized for playing the build i want?
Of course you should.
It’s a specialization.
That automatically implies that you will have strengths and, most importantly in this case, weaknesses.
Play the wrong build against the right build means you’re fighting a serious uphill battle. As is expected of a class/spec based RPG.
The point being:
- You can play any build you want.
- The rest of the game can still kill you for playing a nonfitting or bad build.
To be honest, condi thieves are really strong in WwW. But that’s not the point, the op is refering to a single skill and its behavior with stealth. That’s two different topics.
:| but you guys don’t make sense….
her pa der_p….
:P I like your solution NinjaEd
(btw I was trolling/mocking those that do cry… – just to speed up this thread…)
(edited by Zero Day.2594)