Hide in Shadows does not remove Torment.

Hide in Shadows does not remove Torment.

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Posted by: Gakeman.5296

Gakeman.5296

Doesnt make sense. Pls fix.

Red Levin

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Posted by: Fanta.8049

Fanta.8049

“Vanish in stealth and gain regeneration. Cures burning , poison , and bleeding .”
http://wiki.guildwars2.com/wiki/Hide_in_Shadows

Hide in Shadows does not remove Torment.

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

Makes perfect sense to me. Torment is not “burning, poison, or bleeding.”

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

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Posted by: Dee Jay.2460

Dee Jay.2460

It will if you spec in Shadow’s Embrace and otherwise it’s working as intended.

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Posted by: shimmerless.4560

shimmerless.4560

While I don’t think Thief heal skills need to be even more loaded with functions, I do agree with the OP that the spirit of the heal isn’t being reflected. It’s incredibly obvious that it’s supposed to remove all DoTs.

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Posted by: Tim.6450

Tim.6450

While I don’t think Thief heal skills need to be even more loaded with functions, I do agree with the OP that the spirit of the heal isn’t being reflected. It’s incredibly obvious that it’s supposed to remove all DoTs.

What about confusion?

EverythingOP

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Posted by: Funky.4861

Funky.4861

Confusion does no damage if you don’t use a skill; it’s not a DoT.

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Posted by: Gakeman.5296

Gakeman.5296

While I don’t think Thief heal skills need to be even more loaded with functions, I do agree with the OP that the spirit of the heal isn’t being reflected. It’s incredibly obvious that it’s supposed to remove all DoTs.

Thanks. Thats what i mean. When i said fix i maybe should have said updated. Withdraw removes all mobility conditon and this one should remove all DoTs. Its creally not how it should be. Since lyssa got nerfed it tried to play with this heal. But if i get torment stacks, which happens quite easy i cant do kitten against it. If it would at least remove torment i would maybe take it over withdraw, but like this, no thx.

Red Levin

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Posted by: Swim.6830

Swim.6830

Shouldn’t Pain Response be updated as well then?

Zwim Elementalist
Consigliere
The Dragoon Brotherhood

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Posted by: Gakeman.5296

Gakeman.5296

That would be nice.

Red Levin

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Posted by: godz raiden.2631

godz raiden.2631

I think it’s fine as it is. Removing three DoT conditions is generally good enough to keep you alive. And like someone else stated, if you’re traited for shadow’s embrace you’ll probably end up removing the torment too. If they give us a heal that removed 4 strong DoT conditions then you’re going to see a ton of “Thief healing 2 stronk nerf plz” posts on this forum, and it would actually be with good reason for once.

Godz Raiden (Thief)
Maguuma

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Posted by: Gakeman.5296

Gakeman.5296

First of all. In sPvP no good thief goes into shadow arts. I hardly doubt that ppl would complain about it. Acutally HiS gives u much less HP/s in comparison to withdraw. You should view this out of the point from a dp thief with 10 30 0 0 30. My only condi remove is my heal, if i use HiS and shadow step. So if i get hit from torment and it does too much damage i have to use my shadow step to remove it, even if my heal would be ready.

Red Levin

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Posted by: Caveth.3268

Caveth.3268

Hide in Shadows does not remove Torment.

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Posted by: Muchacho.2390

Muchacho.2390

Maybe it is a oversight or intentional.

Doubt it will change in the near future though.

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Posted by: Gakeman.5296

Gakeman.5296

Wow. Just wow. Do these ppl even play this game. w/e

Red Levin

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Posted by: Jelzouki.4128

Jelzouki.4128

While I don’t think Thief heal skills need to be even more loaded with functions, I do agree with the OP that the spirit of the heal isn’t being reflected. It’s incredibly obvious that it’s supposed to remove all DoTs.

What about confusion?

Confusion isn’t a DoT, it requires the play to use an attack to function.

http://strawpoll.me/3648686/r Queue for PvP from any map. Vote Here. Zojoel [ASAP Zerg]

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Posted by: Jelzouki.4128

Jelzouki.4128

Wow. Just wow. Do these ppl even play this game. w/e

I think they do.

http://strawpoll.me/3648686/r Queue for PvP from any map. Vote Here. Zojoel [ASAP Zerg]

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Posted by: godz raiden.2631

godz raiden.2631

First of all. In sPvP no good thief goes into shadow arts. I hardly doubt that ppl would complain about it. Acutally HiS gives u much less HP/s in comparison to withdraw. You should view this out of the point from a dp thief with 10 30 0 0 30. My only condi remove is my heal, if i use HiS and shadow step. So if i get hit from torment and it does too much damage i have to use my shadow step to remove it, even if my heal would be ready.

Sorry didn’t see in any of your prior posts in this thread where you mentioned you were specifically talking about sPvP that’s my bad (JK it’s yours). I think the real issue that would arise with HiS removing torment is that it would be remove 4 specific conditions, and any thief traited for shadow’s embrace (sPvP or otherwise) would remove more conditions on top those. This would make stealth thief builds a bit too good at removing conditions.

One of the consequences of running a build without the shadow’s embrace trait, regardless of game mode (WvW, sPvP, PvE) is that you won’t have as easy a time removing conditions. I find it to be balanced. You’re trading the defensive ability to remove conditions (survivability) for stronger offensive capability. It’s just how thieves are balanced right now, and I think that aspect of our class is perfectly fine.

Godz Raiden (Thief)
Maguuma