[PvE]Shields

[PvE]Shields

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Posted by: runeblade.7514

runeblade.7514

Shields in PvE is worthless. No matter when I use it, it always seems that I can just block it or I can just stunbreak. I never found a use for shields in hardcore dungeon running or just casual playing.

I propose a buff:

Warrior: Shield stance- Now a stunbreak.
Guardian: Shield of absorption- Now a stunbreak.
Engineer: Static shield- Now a stunbreak.

This is for PvE only.

This will give shields a purpose instead of looking cool.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

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Posted by: sternenstaub.8763

sternenstaub.8763

This will give shields a purpose instead of looking cool.

I thought this was the proposed goal of the game!
Seems like Shields are Imba if they can achieve this on their own and need a nerf.

Just kidding
Not sure if they can actually add this just for PvE, but would not break anything I guess.

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Posted by: Tim.6450

Tim.6450

engineer shields are quite usefull as a blast finisher.

EverythingOP

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Posted by: digiowl.9620

digiowl.9620

engineer shields are quite usefull as a blast finisher.

Blast Wars 2…

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Posted by: Durzlla.6295

Durzlla.6295

engineer shields are quite usefull as a blast finisher.

It’s also useful as a reflect, and removing 2 stacks of defiance with boomerang daze.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Auesis.7301

Auesis.7301

This won’t make much of a difference in PvE. There is very little in the way of dangerous CC, and if there was, your utilities will always be enough.

Gnome Child [Gc]
Resident Thief

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Posted by: CptAurellian.9537

CptAurellian.9537

This won’t make much of a difference in PvE. There is very little in the way of dangerous CC, and if there was, your utilities will always be enough.

True. Stunbreaks are among the very last things you’d need in PvE.

Warning! This post may contain traces of irony, sarcasm and peanuts.

There is no loyalty without betrayal. -Ann Smiley

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Posted by: Harper.4173

Harper.4173

If they want shields to matter in this game a % based damage reduction while wielding one would be the way to go.
Got a shield? Incoming damage is reduced by 10-15-20% – whichever value would be balanced i guess.

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: digiowl.9620

digiowl.9620

The shield docontain a small defense bonus (68 at L80 exotic).

Just below what you get from a light helm or shoulders at the same level at rarity…

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Posted by: runeblade.7514

runeblade.7514

engineer shields are quite usefull as a blast finisher.

Guardian’s Shield of Judgement is useful for protection.
Warrior’s stun is useful for stun.

But that is just it. Static shield, and shield stance isn’t really good.

Shield of Absorption stun break is there for the sake of consistency.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

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Posted by: runeblade.7514

runeblade.7514

This won’t make much of a difference in PvE. There is very little in the way of dangerous CC, and if there was, your utilities will always be enough.

There are mobs out there that uses CC on the very first blow. Two or more mobs will make a chain of annoying CC.

Also, it frees up precious utilities.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant