Some news on upcomming Ele and War buffs
The title is misleading. The sigil updates will positively affect all professions, and it is impossible to say at this juncture which will benefit the most.
it will have potentially the least impact on both engineer and elementalist, thats for sure. This is due to their lack of ability to swap weapons in combat, making them have a maximum of 2 on swap sigils working, . Warriors, rangers, necros, mesmers, thieves and guardians though wil have up to 4 on-swap sigills working at a time.
the remaining question is if a build with 4 on-swap sigill will be useful. only time can tell.
from the abovementioned post i can see:
- rangers will get their power builds buffed → welcome to pve, rangers!
- elementalists will get their condition builds buffed – welcome to pvp, eles!
Not holding my breathe about Ele changes, from what they have said so far it means nothing, SoR is still going to be rather weak due to the fact you will be dead way before it does anything anyway.
The Sigil changes are surely going to be WEAKER for Ele and Engineer, are thy going to be getting buffs elsewhere to counter the fact they can only have 2 sigils? While every other class could have access to up to 4?
Said before and i will say again, Ele needs its health and armor status looked at, at the start when it was SO strong, it was acceptable to have low health – they have had damage, mobility and healing nerfed….Got nothing for it while other classes have been given buffs, some given insane buffs.
Even the “zerk” builds, you miss ONE hit, get dodged, invuled or anything and you are pretty much dead. Ele have the worst defensive skills and on insanely long cool downs, like pretty much every skill, utility and elite…
Sure, people use the “oh but you can heal with skills” now if only that was true for D/D the heal is a JOKE, a 40 second cool down, no water field, barely a heal at all, I have 500 Healing power and its like 1,800 healing and 1 condition removed….40second cool down for THAT!?
As for the condition comment about ele, Yeah that won’t happen. Until Toughness/Vit/Condition damage Amulet is introduced the Condition Ele wont stand a chance in S/TPvP. Then you have the lack of covering conditions as well as insane cool downs on weapon skills, utilities and elites. Going to be a while, if ever that the Condition ele could be a really viable build, right now (and i have tried it) it is hit and miss, mostly miss in S/TPvP. In WvW it depends on the situation, works great in my Guild groups, terrible solo but then again most ele builds are due to the fact you can get melted in seconds thanks to an unreasonably low amount of health and armor (this needs to be looked at!)
(edited by ArmageddonAsh.6430)
I will interpret this for what it is and be very hopeful, for condis are the only place I struggle.
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