Thieves need better grandmaster traits

Thieves need better grandmaster traits

in Profession Balance

Posted by: Jelzouki.4128

Jelzouki.4128

When I use my dagger/pistol sepc on my thief, my build consists of 0 grandmaster traits. Can we get some better grandmaster traits to give us incentive to spec into it?

http://strawpoll.me/3648686/r Queue for PvP from any map. Vote Here. Zojoel [ASAP Zerg]

Thieves need better grandmaster traits

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Posted by: Auesis.7301

Auesis.7301

Executioner? Sleight of Hand? Shadow’s Rejuvenation?

What kind of messed up build do you have that doesn’t reach 30 in any tree?

Gnome Child [Gc]
Resident Thief

Thieves need better grandmaster traits

in Profession Balance

Posted by: DanSH.6143

DanSH.6143

Yeah… thief has some powerful GM traits that you could not be viable without taking them >.>

Griften

Thieves need better grandmaster traits

in Profession Balance

Posted by: RedSpectrum.1975

RedSpectrum.1975

Hidden Killer?!

Shawtell, Zen Verani, Rayshia Howen, Iyado, Colace Nzoir, Arteel Fyrien [Teef]

Thieves need better grandmaster traits

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Posted by: Renny.6571

Renny.6571

14/14/14/14/14 balanced build best build

elite specs ruined pvp.

Thieves need better grandmaster traits

in Profession Balance

Posted by: Kyon.9735

Kyon.9735

Executioner and Sleight of Hand are probably the best GMs you can get with the basic 10 30 0 0 30 D/P build. They’re not half bad either.

Thieves need better grandmaster traits

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Posted by: calavel.6249

calavel.6249

While every class suffers from useless GM trait syndrome, Thief is no worse off than others. How can you look at Hidden Killer and Executioner and dismiss both? Having both would be amazing, and you want none of them? :/
The mind boggles.

If anything, thief has a lot of crap Adept and Master traits. The GM ones are mostly good.

Thieves need better grandmaster traits

in Profession Balance

Posted by: Jelzouki.4128

Jelzouki.4128

Executioner? Sleight of Hand? Shadow’s Rejuvenation?

What kind of messed up build do you have that doesn’t reach 30 in any tree?

This is the build that I use:
http://gw2skills.net/editor/?vYAQNAoaVl0Mp0pdPxyJ8PRRwVwp+HIrODa2yOFcV+A-TsAg0CnIKSVkrITRyisFNsY9xECA

Dagger training can be switched out for improvisation or quick venoms.

I actually find this build to be very effective for me in tPvP.

http://strawpoll.me/3648686/r Queue for PvP from any map. Vote Here. Zojoel [ASAP Zerg]

Thieves need better grandmaster traits

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Posted by: Dee Jay.2460

Dee Jay.2460

I’m not convinced Thieves have a problem with Grandmaster traits in particular, rather than just having a lot of lackluster traits in general.

Executioner for example, is really just a 10% DPS increase on average, just like a lot of minor or other traits. It also doesn’t change anything about the Thief play-style.

Thieves need more interesting traits that somehow interact with abilities and mechanics and less traits that just add a certain amount of passive damage.

Thieves need better grandmaster traits

in Profession Balance

Posted by: Renny.6571

Renny.6571

Thieves need more interesting traits that somehow interact with abilities and mechanics and less traits that just add a certain amount of passive damage.

Idk what you’re talking about.
- Deadly Arts: buffs venoms/steal and gives you more condis.
- Shadow Arts: buffs the hell out of stealth and gives you better hp regen.
- Acrobatics: buffs dodge rolls/condi cleanse.
- Trickery: Steal. ’Nuf said.

I excluded Critical Strikes because it doesn’t really buff anything except damage, and yet most builds go the full 30 into it, so damage traits must be pretty coveted.

And of course, there are increased passive damage traits sprinkled around, mostly in the minors, but why are you complaining? I’d KILL for traits like that on my Mesmer.

elite specs ruined pvp.