Condition vs Power
My warrior has a 33% chance to passively inflict vulnerability on target with a critical hit. My warrior is deeply invested in power/precision/critical damage gear.
My necro Inflicts vulnerability on its axe auto attack and focus skills/wells. My necromancer is heavily invested in hybrid gear and carries a far greater condition damage stat than my warrior.
Both inflict a lot of vulnerability leading to vulnerability stacks easily reaching a peak 25 stacks quickly.
However my warrior benefits from this condition more than my necro does, even though my necro has the superior condition stats running. I guess this is called support. However support doesn’t mean being purely unselfish and acting like a shrinking violet.
It does make me wonder whether vulnerability needs to be split in vulnerability/frailty.
My necromancer is stacking superior condition damage and duration, but can only make 50% use of it being a hybrid and all other pure damage builds best benefit from it. How is it that my necro higher condition stat plays out exactly the same as my warrior vulnerability stacking even though they have no condition stat at all?
How is it my conditions do no more/no less damage from stacking high amounts of vulnerability, but the warrior standing next to me is now doing between 1%-25% more physical damage.
Is it just that a stat one profession has invested in can also be replicated by other professions that have invested nothing in it to the same point of efficacy?
Vulnerability= more physical damage received.
Frailty= Longer condition duration or higher condition base damage.
It just makes sense.
Pure condition builds that stack vulnerability can’t make any use of it because it does not affect their condition damage, and they soon become redundant when other professions are also stacking the exact conditions (Increasing physical received by 1% per stack to a maximum of 25 stacks) even though they have invested nothing into conditions.
Another reason the berserker method is running rampant. Guardians/warrior/power rangers can effectively stack their own vulnerability and don’t ‘need’ support players to do it for them. They also best benefit from this vulnerability stacking and anything outside of zerker/assassin is just their to fill the numbers. If ‘we’ want power builds to stop looking at condition professions with the view point of, “we found this rampagers condition guy out by the rubbish bins..we took him home and called him necro.” Changes like this would help. A good reason to bring a condition stacker is because of all their conditions they can also maximize our damage and keep a heavy amount of ticks going in DPS down time. This creates a ‘together we’re better’ attitude.
Just say’n.