from here:
http://wiki.guildwars2.com/wiki/Brawler%27s_Recovery
(0) Brawler’s Recovery
“Remove Blindness when you swap weapons.”
Removes Blinded
at the moment this so called “grandmaster” trait is worthless, useless, and needs a buff, or changed completely, perhaps the name as well.
especially when swapping weapons inside a blind field.
my few proposals:
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(1) Brawler’s Recovery
“Remove a condition for every bar of adrenaline you have when you swap weapons.”
this will be similar to cleansing ire, except that 0 – 3 conditions are removed when swapping weapons. this will certainly drive warrior haters even more furious!
might be too powerful cleanse though.
but hey, it is a grandmaster trait after all!
all right, next!
(2) Brawler’s Recovery
“Heal yourself when you swap weapons. Heal amount is based on your current adrenaline level.
Adrenaline level 1 healing: 208 (0.08)
Adrenaline level 2 healing: 400 (0.17)
Adrenaline level 3 healing: 600 (0.25)
i took the numbers from adrenal health, divided them by 3 and the multiplied it by 5 to get the current numbers. this would be a beefed up version of adrenal health i guess. also, this will certainly make many warrior haters extremely unhappy!
well, who told anet to name this brawler’s recovery right? recovering health is also a form of recovery so this might be a good replacement too.
all right i will just leave these 2 here for now.
so what do you all think?
come at me, you warrior haters!
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some community feedback! thanks!
(3) Brawler’s Instinct (glaphen)
“Unaffected by Blindness for 3 seconds when you swap weapons..”
warrior can still be blinded, but still can hit normally, will not miss.
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(4) Brawler’s Recovery (perko)
“Remove Blindness and gain Stability when you swap weapons.”
Removes Blinded
Stability: 1 s
Breaks stun
hmmm you just made this into a stun breaker with 5 seconds recharge time ehehehheheeh.
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(5) Brawler’s Recovery (killahmayne)
“Gain 25% of your endurance when you swap weapons while in combat. "
i took at look at sigil of energy and figured 25% would be fair.
(6) Brawler’s Recovery (killahmayne, Drarnor Kunoram)
“Break stun when you swap weapons while in combat. "
Breaks stun
Recharge time: 20 seconds
to be fair, the recharge time would only kick in if the warrior really did break a stun.
revised the recharge time to 20 seconds as suggested by Drarnor.
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(7) Brawler’s Recovery
“Gain adrenaline on weapon swap.”
Adrenaline: 15
okay the latest addition is by myself, i took a look at versatile rage and tripled the numbers.
source: http://wiki.guildwars2.com/wiki/Versatile_Rage
versatile rage is tier adept tier and minor type trait so i think 15 adrenaline would be fair for a grandmaster trait.
when combined with versatile rage this means the warrior gains 20 adrenaline or 2 full bars of adrenaline on a weapon swap.
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(8) Brawler’s Recovery (runeblade)
“Remove Blindness and gain adrenaline when you swap weapons. Next burst skill is unaffected by blindness.”
Removes Blinded
Adrenaline: 15
based on runeblade’s idea. i shoved “when swap weapon” in since this trait line is about swapping weapons. not sure how they gonna code “unaffected by blindness” though. for example, blind may be reapplied via black powder blind field, but the burst skill still can land a hit. also added adrenaline gain so the warrior gains 2 bars of adrenaline.
for me, i feel like this has limited application for a grandmaster trait though.
(edited by Deimos Tel Arin.7391)