What if boon duration became boon intensity?
Boons are already incredibly strong, they don’t need to be stronger.
What’d be the point? I mean, why have a way to make the effects stronger, partially because some of them (Regeneration, Retaliation, indirectly Protection, Swiftness and Might) already scale with other stats?
I’ve seen previous suggestions to rename Healing Power to Support Power and have it act in a similar manner as what the OP suggests. I kind of like the idea although I haven’t thought it fully through.
Regen already does it, I’d be happy to see Retal do it instead of scaling with Power, and the others I’m sure could be retrofitted fairly cleanly. Not sure how Might scales with other stats though Carighan (except for Boon Duration ofc), can you elaborate?
The point I think would be to make pure supporters viable for people who enjoy the playstyle. At the moment you can have bunker/support or DPS/support but you don’t really get builds where support is the primary function because it just doesn’t have enough of an impact.
Hell, it might even get MM Necro top-tier viable…