life blast x 6 = 17k in spvp???
How is this any different from a 8k Backstab, or Eviscerate?
Except for, you know, the fact that 17k over six Life Blasts averages to about 3k per Life Blast, which isn’t even that big a power hit.
Attaching Dhuumfire to Life Blast is a bad idea in my opinion, but not because Life Blast is too powerful.
How is this any different from a 8k Backstab, or Eviscerate?
Except for, you know, the fact that 17k over six Life Blasts averages to about 3k per Life Blast, which isn’t even that big a power hit.
Attaching Dhuumfire to Life Blast is a bad idea in my opinion, but not because Life Blast is too powerful.
landing single backstab takes more then #111111111111111111
How is this any different from a 8k Backstab, or Eviscerate?
Except for, you know, the fact that 17k over six Life Blasts averages to about 3k per Life Blast, which isn’t even that big a power hit.
Attaching Dhuumfire to Life Blast is a bad idea in my opinion, but not because Life Blast is too powerful.landing single backstab takes more then #111111111111111111
You let the Necro hit you repeatedly with a slow moving, long cast time projectile, that requires the Necro to have already built up life force, and can only be cast a set number of times before that life force runs out. Frankly, I’m not sure what to tell you.
Did you dodge? Did you use an invulnerability/block skill? Did you CC the Necro? Did you damage the Necro to force them out of Death Shroud? Did you run away?
You let the Necro hit you repeatedly with a slow moving, long cast time projectile, that requires the Necro to have already built up life force, and can only be cast a set number of times before that life force runs out. Frankly, I’m not sure what to tell you.
Did you dodge? Did you use an invulnerability/block skill? Did you CC the Necro? Did you damage the Necro to force them out of Death Shroud? Did you run away?
as i said, i thought he was condi and yes, i could have prevented couple, but 17k/6 sec? 17 in a row? just checked on my necro (which is traited for condi, not slow decay, etc), dished out 17 blasts per full lifepool. i dont have 17 dodges/interrupts/blocks/LOS, no. 17*3k – that can kill me x2 times over.
as for slow cast, doesnt really matter slow or fast if you have 17 of them. and as for slow projectile, on attached screenshot casttime is almost over and still there is no visible sign. again not that avoidance matters much, there are 17 more coming.
It isn’t that great damage tbh. Necromancer auto-attacking you with a dagger does better dps. Here are some tips:
-Life Blast is 1 sec cast + 0.5 sec aftercast. It’s fairly easy to see and has even sound attached to it.
-Try running around/through Necro casting it. You’ll prevent him from doing that. Easiest way
-If you have any blocks or blinds, use them. One can give rest for 3 seconds
-Don’t stop pressuring Necromancer. If you let him freecast, well, your bad
-Save your best burst/CC for the moment he gets out of shroud. Power DS necros don’t stack toughness, they rely on vitality which makes them extremaly glassy
DS state for Necromancer in these builds is the burn state. After that, you shouldn’t have problems with most of them.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
The face, it must be palmed.
Honestly, this necro is doing 17k damage to you, in more than 6 seconds, and you think that is unbalanced? Because you lack situational awareness?
Oh god, this was a power necro, I do not expect necros to be DD, they are all condition damage.
Where is the logic behind this topic. You got outplayed, because you did expect the meta.
I won’t even start to tell you what other classes can do in over 6 sec…
The Leveling & Open World Compendium
You let the Necro hit you repeatedly with a slow moving, long cast time projectile, that requires the Necro to have already built up life force, and can only be cast a set number of times before that life force runs out. Frankly, I’m not sure what to tell you.
Did you dodge? Did you use an invulnerability/block skill? Did you CC the Necro? Did you damage the Necro to force them out of Death Shroud? Did you run away?as i said, i thought he was condi and yes, i could have prevented couple, but 17k/6 sec? 17 in a row? just checked on my necro (which is traited for condi, not slow decay, etc), dished out 17 blasts per full lifepool. i dont have 17 dodges/interrupts/blocks/LOS, no. 17*3k – that can kill me x2 times over.
as for slow cast, doesnt really matter slow or fast if you have 17 of them. and as for slow projectile, on attached screenshot casttime is almost over and still there is no visible sign. again not that avoidance matters much, there are 17 more coming.
Let me stop laughing long enough to remind you that damaging a necro in death shroud decreases the available life force pool to do those life blasts. Therefore if you were doing anything…then there would not have been 17 (or however many there actually were) life blasts. Let me also remind you that any CC or interrupts you did would definitely affect the outcome as well as life blast is not instant cast…not particularly slow imo, but not instant cast. In short, you are going to have to do more than beat his life blasts up with your face to have a legitimate complaint. This is like when everyone flocked to the forums to complain about standing still taking warrior hundred blades to the face without dodging.
I’m speechless.
By the time a Necromancer is hitting you with life blast, you could’ve taken a sip of coffee, woke up, checked your watch, and then casually blinded or otherwise disabled him.
Yes, it’s hyperbole, but seriously. Life blast has a full second cast time and a significant after cast, as previously stated. Unless you’re sitting there, doing nothing but cheering him on, you shouldn’t have died THAT easily to him.
You got outplayed – pure and simple.
wow u managed to get hit by 6 lifeblasts in a row? so yeah welcome to the powernecro….but getting hit by 6 lifeblasts is a clear l2p issue. i play power necro and yes lifeblast can hit hard, but then again, it is slow……
[AVTR]
Isle of Kickaspenwood
(edited by selan.8354)
6 lifeblasts is 12 seconds, what were you doing, reading a paper or typing in chat?
Stop AFKing and hit the heal button, it ain’t that hard.
Honestly if you let yourself get hit by Life Blast that often, it’d be unbalanced if you didn’t die.
now that i know, i can think of SOME counters, but this is over the top. and they want to tag dhoomfire to it?
Oh, really? Just some counters to the slow-moving projectile being used by the low-mobility power Necro that goes down like a wet noodle? You mean, like situational awareness? Dodging? Blocking? Invulnerability? Stealth? CC?
You’re right. There are some counters.
I love meeting these necros when I am on my mesmer, because I usually have feedback equipped. So very entertaining..
Gunnar’s Hold
#learntoplayevenifyouarenotanecro
lol, peeps, you can pile a whole necro convention here, but there is no other 3k auto in this game, not by a mile (and ranged in bonus). any other skill on the same ds, some with lesser damage, have 10-20 sec cd. its skill-less spam and way out of size for damage/effort. just copy the build and spam away #1111111111111.
lol, peeps, you can pile a whole necro convention here, but there is no other 3k auto in this game, not by a mile (and ranged in bonus). any other skill on the same ds, some with lesser damage, have 10-20 sec cd. its skill-less spam and way out of size for damage/effort. just copy the build and spam away #1111111111111.
lolwut ? Are we even playing the same game? Stop embarrassing yourself.
Check these videos:
http://www.youtube.com/watch?v=canmpnFjDZU
http://www.youtube.com/watch?v=-ZR0ur5lhUg
Lifeblast isnt OP, it requires lifeforce, which you can easily burst down.
It is the #1 skill with the slowest attack speed in game. even warriors rifle is faster and Im pretty sure, that the rifle hast same or higher DPS. Or ranger shortbow (as power build) can deal around 1.5k crits in half that time. So where is the problem with lifeblast?
Btw, what class and build have you played?
8h ago, OP created this thread:
I think it is a L2P issue here, new player is new.
The Leveling & Open World Compendium
lol, peeps, you can pile a whole necro convention here, but there is no other 3k auto in this game, not by a mile (and ranged in bonus). any other skill on the same ds, some with lesser damage, have 10-20 sec cd. its skill-less spam and way out of size for damage/effort. just copy the build and spam away #1111111111111.
erm 3k aa hmmm that seems familiar…. thief cough and just fyi necro has to be in deathshroud and spec for it and it is very very very slow. and if u are glass yourself sry but then such an attack will hit u hard. if i was pure glass id get 1shot by glass thief and those aa would all be around 3k. and yes a necro could kill me with lifeblast if i was not fast enough.
op stands in a slow slow slow liefblast projectile…..sry but op got hit by 6 of them….they are very easy to spot, so
[AVTR]
Isle of Kickaspenwood
(edited by selan.8354)
Get good. That’s all i have to say to you.
If you get life blasted SIX times then it’s your own fault. You could have easily blinded or CC trained the necro. You got outplayed.
Boon Dispenser. Lv80 Guardian 15/25/0/20/10 Boom Dispenser – Lv80 Engineer 30/30/0/10/0
Chuck Thunderstruck – Lv 80 Ele 30/10/10/10/10
I often do 3-4k dmg at dodge roll with my warrior in wvw. But i think its not op. Who the kitten comes with full berzerker in wvw?
Just the WvW
R3200+
lol, peeps, you can pile a whole necro convention here, but there is no other 3k auto in this game, not by a mile (and ranged in bonus). any other skill on the same ds, some with lesser damage, have 10-20 sec cd. its skill-less spam and way out of size for damage/effort. just copy the build and spam away #1111111111111.
You really never actually fought a Necromancer, did you?
Because really, I see no way you’d know anything about the Necromancer class, yet act like this is unbalanced.
This shows in stuff like your Dhuumfire comment, too. Hint: It already procs on Life Blast. :P
But since I’m in a constructive mood:
- How can a Necromancer stay in shroud for 6 casts against you? Honest question, the shroud doubles as their life bar, they come out of it in 2-5 seconds due to all the incoming damage.
- How much effective damage did Life Blast do? Check versus what you would take if the Necro weren’t in shroud, or what outgoing damage you produce in the same time. It seems to be strong because the per-cast damage is high, but the cast is slow and exclusive. The overall DPS is quite low.
- The necro has no supporting abilities in shroud, except the single fear. This is part of hte reason why the damage is so easily avoided, she has no way to stop you from forcing her out of shroud.
- If a Necro goes for a lot of direct damage, their out-of-shroud damage is low, and they’re pretty squishy. This has two compounding effects: a) You can push them out of shroud pretty easily because of lower defensive stats. b) They are a sitting duck outside of the shroud, they need to get back into it. It is their defence.
Now, ofc a necro kills you at times. Newsflash: People lose in PvP. At times. Even skilled players.
However, you are sort of the first to mind Life Blast. Seriously. The skill is THAT weak. Or rather it’s strong, but not feasible as a damage source due to opportunity cost, sluggish cast and lack of supporting moves.
P.S.:
Since I’ve now taken the topic serious, if your next comment is another hashtag spittle dribble, you’re getting reported for flamebaiting. In multiple they result in temp bans, IIRC.
(edited by Carighan.6758)
This kind of thread is an example of why the Profession Balance forums were a bad idea from the start.
This kind of thread is an example of why the Profession Balance forums were a bad idea from the start.
And the ranger CDI is (hopefully) the reason why it’s not.
EU Elona Reach – Void Sentinels
This kind of thread is an example of why the Profession Balance forums were a bad idea from the start.
And the ranger CDI is (hopefully) the reason why it’s not.
One (potentially) useful thread which could have been done without a profession balance board, within a sea of nonsensical crying threads, doesn’t seem like the best trade off in the world. Although ofc, I do hope a lot of good comes from said thread.
(edited by Fenrir.3609)
thats 2.8k per life blast, thats not anything amazing.
other classes can do that with auto attacks.
the last hit of my warriors auto chain has crit for over 6k before in pvp, with all of the other fast hits in the chain doing 2-3k, my dodge rolls also crit 3k.
Especially because due to the slow cast, the Necro wasn’t doing anything but those Life Blasts.
I think some of my Mesmer weapons do the same AA-damage in that time, and I have clones/phantasms attack on top of that.
That’s kinda my point, if this is impressive to the OP, that just goes to show he or she is very new to GW2. Which is ok, everyone is a newbie at some point, but you shouldn’t choose the tone she used.
and my build is not suposed to die to necro
/thread guise
His build makes him immune to being killed by necros. There’s nothing else to be said here since his death by necro must have been the effect of a bug or hack.
:rolleyes:
and again,…. which class which build have you played?
The amount the attack hits for is irrelevent. What matters is the attacks DPS. the Necro community is claiming Life Blast has a 1.5 second total attack time. You’re alledging 3k a shot. That’s only 2k DPS.
Warrior Axe – Chop (Combo) – 2,079.056 DPS
Thief Dagger – Strike (Combo) – 2,469.400 DPS
Considering neither of these classes need to be in deathshroud or get life force before attacking, I’d say the damage is pretty reasonable. Especially when these are auto attack figures and not real burst skills.
Most Power spec necros do great damage if left alone and are fully charged.
Necros are a good class, there are a lot of bad ones that make you underestimate them, then you run into someone who plays it well (or just has a nice spec) and you get spanked and wonder what happened.
I never make that mistake having played one lots, you need to keep disrupting them. Necros are one of the easiest classes to disupt btw, having little by way of stability.
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry
(edited by Kilger.5490)
I’d also like to point out that the necro build is probably using the Close to Death trait (+20% damage against targets under 50% HP), which occupies the same grandmaster slot that Dhuumfire goes in. You can’t have both, and the power necro would rather have Close to Death.
lol, peeps, you can pile a whole necro convention here, but there is no other 3k auto in this game, not by a mile (and ranged in bonus). any other skill on the same ds, some with lesser damage, have 10-20 sec cd. its skill-less spam and way out of size for damage/effort. just copy the build and spam away #1111111111111.
so of the five skills necro get in DS you allowed him to land 6 life blasts, life blasts eats life force, being attacked also eats LF. Did you try attacking him at all? Also you need to build LF before you can use DS its not like its just waiting there for you when ever. Honestly you got out played. You assumed he was Condi and payed for it. This is not a necro issue its your issue.
It was 2 vs 20 but its ok we got’em both!
Lol my build is not supposed to die to necros.
How is this any different from a 8k Backstab, or Eviscerate?
Except for, you know, the fact that 17k over six Life Blasts averages to about 3k per Life Blast, which isn’t even that big a power hit.
Attaching Dhuumfire to Life Blast is a bad idea in my opinion, but not because Life Blast is too powerful.landing single backstab takes more then #111111111111111111
hitting #5 then #1 for back stab is the same number of buttons as f1 then 1.
It was 2 vs 20 but its ok we got’em both!
The amount the attack hits for is irrelevent. What matters is the attacks DPS. the Necro community is claiming Life Blast has a 1.5 second total attack time. You’re alledging 3k a shot. That’s only 2k DPS.
Warrior Axe – Chop (Combo) – 2,079.056 DPS
Thief Dagger – Strike (Combo) – 2,469.400 DPSConsidering neither of these classes need to be in deathshroud or get life force before attacking, I’d say the damage is pretty reasonable. Especially when these are auto attack figures and not real burst skills.
Life Blast is ranged and a lot easier to hit then thief and warrior auto attack, not that the OP has a real argument in all of this.
just out of hotjoin. there was this necro. not condi, not petting zoo. i died to him in just few seconds (and my build is not suposed to die to necro). checked death report card – 17k damage from life blast, 6 blasts.
wow…
this guy just have to get death shroud crit traits, get to you 600units and spam #111111. ftw…
now that i know, i can think of SOME counters, but this is over the top. and they want to tag dhoomfire to it?
No DS necro would trade Close to Death for Dhuumfire. And it’s the only useful PvE build, stop crying about everything that kills you once in awhile.
17k damage over 6 lifeblast hits isn’t even that good. It’s decent sustained, but other classes can easily do that and burst for more. Thieves, warriors, s/d engineers, and even rangers can approach that combined with pet damage. Also, if you think it hurts in spvp, please don’t step foot in WvW, because it can hit for 5-7k easily there. That is where it truly shines because of crit damage scaling.
The amount the attack hits for is irrelevent. What matters is the attacks DPS. the Necro community is claiming Life Blast has a 1.5 second total attack time. You’re alledging 3k a shot. That’s only 2k DPS.
Warrior Axe – Chop (Combo) – 2,079.056 DPS
Thief Dagger – Strike (Combo) – 2,469.400 DPSConsidering neither of these classes need to be in deathshroud or get life force before attacking, I’d say the damage is pretty reasonable. Especially when these are auto attack figures and not real burst skills.
Life Blast is ranged and a lot easier to hit then thief and warrior auto attack, not that the OP has a real argument in all of this.
This whole melee vs range argument has never stood up to challenge in any MMO in 25 years. When you give melee classes eleventybillion and one ways to get into melee range and keep targets there, but you only give your ranged classes eleventybillion ways to fight at range and stay there, the whole argument that range > melee goes out the window.
I’ve never played an MMO where some handicap due to an attack being ranged was warranted. No one has ever gotten ranged classes to the point where the range yields anything more than an opening strike. Least of all GW2. As if ranged kiting is a thing in this game.
Come to WvW OP. We can crit with Life Blasts for upwards of 7K per hit if glassy enough. Very funny indeed.
Not sure how you got hit 6 times in such a short space of time though. Sounds like you were just in a sticky situation.
Uh…17k in six seconds isn’t actually that bad. I do not see any reason to complain about being given at least 5 seconds to react after the first LB.
Did you just stand there?
Putting Perspective on Zerg Sizes since 2012. Common Suffixes for 40+ include ~Zilla and ~Train
“Seriously, just dodge.”
3k dps on autoattack, that’s all i have to say. its all yours folks. from all the way of mid range 600 units, no positional, it’s a party time.
3k dps on autoattack, that’s all i have to say. its all yours folks. from all the way of mid range 600 units, no positional, it’s a party time.
except it’s 2k dps on an auto attack that’s only up a fraction of the fight… compared to the 2k+ auto attacks most other classes have 100% of the fight?
Did you try hitting the necro?
Life Force gets burned by time and damage, with damage being a much faster burn option. If you stand there and eat Life Blasts he’ll get to do quite a few of them. Had you simply auto-attacked him, you’d have taken closer to 5k damage before he was forced out of Death Shroud.
3k dps on autoattack, that’s all i have to say. its all yours folks. from all the way of mid range 600 units, no positional, it’s a party time.
except it’s 2k dps on an auto attack that’s only up a fraction of the fight… compared to the 2k+ auto attacks most other classes have 100% of the fight?
Your name reminds me of someone I knew a long time ago heh.
On a side note – The OP is obviously either a troll or just a terribly bad player who trying to talk sense to would be an exercise in futility.
Loyalty To None
Well, he’s not new. Been playing for at least 8 months according to his post history. Wanna take bets on what class he plays? I’m voting warrior. Lol.
On a side note, I play such a power necro, and I do just as much damage with my dagger aa. Deathshroud just increases my survival while still allowing me to put out damage.
Also, so funny to pop lich form with my build on Hambow warrior in a 1v1. They just run around like “WHAT IS THIS THING AND WHY CAN’T I STOP IT!?”
Had to login so I could LOL @ this thread.
Solo & Roaming Group WvW Movies
Well, I was wrong, not a warrior. Really curious as to what class/build he was playing that made him think he was unkillable by necros. Either way, so many comments in this thread made me lol. I love the necro community.
The amount the attack hits for is irrelevent. What matters is the attacks DPS. the Necro community is claiming Life Blast has a 1.5 second total attack time. You’re alledging 3k a shot. That’s only 2k DPS.
Warrior Axe – Chop (Combo) – 2,079.056 DPS
Thief Dagger – Strike (Combo) – 2,469.400 DPSConsidering neither of these classes need to be in deathshroud or get life force before attacking, I’d say the damage is pretty reasonable. Especially when these are auto attack figures and not real burst skills.
Life Blast is ranged and a lot easier to hit then thief and warrior auto attack, not that the OP has a real argument in all of this.
yeah and dat blast is like so superfast, its like light speed….. seriously lifeblast is soo easy to dodge and avoid.
[AVTR]
Isle of Kickaspenwood