Norn Guardian – Aurora Lustyr (Lv 80)
Mia A Shadows Glow – Human Thief (Lv 80)
IMPORTANT
Please stop crying about this, ANet communicated their intentions
People crying because the numbers were changed, when it’s still an overall buff is just going to incentivize ANet to revert back to a “We don’t talk at all, until it’s ready” mode.
They also made it strike five targets?
If you want Eviscerate, take Eviscerate.
did you even saw the ready up?
Did you know they buffed arcing slice because its an compensation for the nerf on 100b and whirlwind
Did you know arcing slice was ALWAYs a terrible burst because it doesnt hit like a burst
Now it even got 8% less dmg.. and ONLY 42% more dmg below 50% health..
I aint asking for an second EVI.. but this ISSNT what they showed to us in the ready up..
So in the end they just nerfed 3 skills on GS..
Lol, so your complaining about an overall 21% damage buff to one of your skills plus a 5 target cleave because you wanted a 25% damage buff plus a 5 target cleave, is that what I’m getting?
it should give a total of 100% more dmg below 50% health.
Thats because the skill above 50% dmg sucks (only around 1k base dmg)Now the nerfed it by 8% and not give it a 100% but 50% more dmg below 50% health..
So yeah this is 58% dmg less compared to the ready up…
So overall STILL USELESS..(and not forget 5% dmg nerf on 100b/whirlwind.. for nothing now)
Sure and your autos should instadown people. Just cause you want to do stupid amounts of damage doesn’t mean you should be able to lol. Honestly, warriors will still be one of the strongest classes in the game. I really don’t get why warriors complain so much when they have better traits, utilities and weapons across the board as compared to almost every other class.
Erm. No.
IMPORTANT
Please stop crying about this, ANet communicated their intentions
People crying because the numbers were changed, when it’s still an overall buff is just going to incentivize ANet to revert back to a “We don’t talk at all, until it’s ready” mode.
If I’m picking up what you’re putting down properly then you’re basically saying we shouldn’t ever give feedback in fear we might scare anet away from the big bad forums.
@dancing – I don’t play the TOL but the question remains – how many of the warriors in those high-level teams play GS?
Thanks.
IMPORTANT
Please stop crying about this, ANet communicated their intentions
People crying because the numbers were changed, when it’s still an overall buff is just going to incentivize ANet to revert back to a “We don’t talk at all, until it’s ready” mode.
If I’m picking up what you’re putting down properly then you’re basically saying we shouldn’t ever give feedback in fear we might scare anet away from the big bad forums.
Give feedback, but don’t cry and be outraged.
1) Arcing Slice is now vastly better in dungeons just because of AoE. Not that anyone uses burst in dungeons anyway, but whatever.
2) Arcing Slice is now vastly better in zergs, just because AoE and better damage if you’re hitting someone below 50% health (not sure how important this is on a roaming weapon).
3) Arcing Slice is now worth using in PvP situationally, for whatever that’s worth. You can sometimes hit a few people with it, and it has a better damage increase below 50% health than anything else in the game.
The only place the new arcing slice is not better is in 1v1s and solo roaming. You don’t take GS for damage in solo roaming, and you have no reason to take it in 1v1s anyway.
Literally the only thing this will ever be is a buff to arcing slice. It has potential use in certain situations now where it didn’t before, and anywhere you won’t use it now you wouldn’t use it before.
Any questions?
Stun/immo target+hundred blade+slice without this nerf? I main a warrior but i think that would be OP
F1 skill gets buffed but not as much as they said it would.
Players say skill got “nerfed.”
smh.
Look guys, if you whine about things not being exactly the way they are in a “preview” (which is just a preview), then we are just going to stop getting previews.
It would be more constructive to argue why GS f1 needs to be stronger instead of essentially calling the devs liars.
Does the most popular warrior weapon in the game for WvW and PvE need to have a fantastic burst skill ontop of 100b and all that mobility? Maybe, maybe not. make the case. If you really thought eviscerate quality damage belonged on GS i would strongly disagree.
Actually 1v1 is the new metric just look at how they nerfed PU with swiftness and a freakin stack of might.
Was a buff. Perma protection and regen is still real. Give it a shot. It’s disgusting.
So the only long-expected buff is actually a nerf. How are we surprised?
LMAO… That was my exact thought!!!
So the only long-expected buff is actually a nerf. How are we surprised?
LMAO… That was my exact thought!!!
You do not feel the fact that it can hit 5 players as a buff?
No. I don’t pvp in any way.
Currently, the under 50% damage is comparable to the GS #5 skill, rush, which is pretty lackluster considering what you have to give up to use it (adrenal health, berserker’s power, etc). Furthermore, unlike Eviscerate, Arcing Slice doesn’t ‘chase’ a target, making it easier to miss if the enemy side steps appropriately without even necessitating a dodge. Lastly, this skill has a very shallow AOE, making it easy to whiff. On a big Charr or Norn warrior, the AOE is actually much smaller than the animation, which can be confusing.
All of these things come together to create a burst skill that won’t be used by good players. The point of a burst skill is to encourage its use, otherwise it has no purpose for existing. I think it needs a further buff.
Lastly, Warrior already has plenty of Fury. I’d sacrifice the Fury on this skill for further damage or a number of Vulnerability stacks. That would help incentivize the use of this skill a lot.
They sad they were buffing this skill and end up nerfing it in 1vs1 Oo
Dang, and it was in the patch notes that 1v1 was the new balance metric too. Geez, someone sure dropped the ball there.
Whats your problem? all you do is come to warrior topics and post crap..
Why cant we say Anet didnt give us the Arcing slice like in the ready up with 100% more dmg below 50% and no other dmg nerf on that skill.. and when the patch hit its only 50% dmg buff and also 8% dmg nerf…
You dont give a crap about warrior and all you do is make fun about it.
Maby you should post in elsewhere.I am sorry it upset you that I cracked wise about them making a 1v1 balance comment.
I do care about warrior. I felt CI was OP with the Hambow build. just like I thought 1000 nades was OP for the engie back in the day, and so on and so forth. I am just fine sharing my warrior balance post here, thank you.
By the way, the cleave also aids in the landing of arcing slice if one of the targets in ranges dodges or blocks.
Over all it seems like a solid buff to me.
They could have nerf hambow or axe sword alone, but the whole class?
not sure what happened there, The GS f1 “buff” felt more like a little to none compensation.
Because a great many in the community felt that between signet of stamina, shake it off, shrug it off, mending, quick breathing, shouts with trouper runes, berserker stance, and cleansing ire, that we were kind of dominating the condi cleanse for ourselves with the largest health pool, armor pool, and CC.
Almost every podcast, or interview with any high level or skilled warrior had them stating how they felt we needed to be toned down. It is not like this is some shocking surprise out of left field.
Are you serious, Were you on mars, just before this patch, after the 1st ToL
Sizer and his team has stated that no class if played on a proper skill level should lose to a warrior, rom also said “sure if against noobs, warrior is strong”
and helseth did a video complaining about mesmer scepter torment also said something about builds beating any warrior and can beat rom while watching hentai novel.and a condi necro should not have problem facing a warrior, if he has it’s cooldown off and engage at range.
Well to be fair, sizer lost most of his duels against texbis warrior when he played condi necro during the times i watched his stream. Not saying both played perfectly (and i dont really dare to judge that) but i would say both were reasonable good.
Maybe condi necromancer are more likely to win against warriors (which i doubt depending on the starting lifeforce of the necros) but saying they have no problems with warriors is simply wrong.
Because, sizer does not main a necro, simple as that.
I know but as far as i know Texbi also doesnt main warrior. And to be honest Sizer didnt play necro bad. I would even say he played better then most necros do.
Rom: if you are a noob, sure, warrior is op
Sizer: you should not lose if played at proper skill level.
Sizer is a noob necro = warrior is op
but remember
game shouldn’t b balanced around noobs.
So the only long-expected buff is actually a nerf. How are we surprised?
LMAO… That was my exact thought!!!
You do not feel the fact that it can hit 5 players as a buff?
a buff where?
in PVE ? Where it doesn’t matter because it ruins your damage boost from berserker’s power?
In sPVP where you’ll VERY rarely hit more than 2 players at once – and even then you’ve expended all your adrenaline for a skill that hits like a wet noodle.
100% bonus damage might have made it usable in both sPVP and PVE. People speculated – I speculated – that it might have made up for the damage nerfs on 100b and WW.
The way it is now – it doesn’t cut it. See what I did there?
a buff where?
in PVE ? Where it doesn’t matter because it ruins your damage boost from berserker’s power?
So it is neither a buff or a nerf. Thus it is irrelevant. Why are we discussing the irrelevant?
In sPVP where you’ll VERY rarely hit more than 2 players at once – and even then you’ve expended all your adrenaline for a skill that hits like a wet noodle.
So you agree that in this case it can be a 200% buff.
What difference does it make if you expend all of your adrenaline aas long as you land it and cleanse 3 conditions.
100% bonus damage might have made it usable in both sPVP and PVE. People speculated – I speculated – that it might have made up for the damage nerfs on 100b and WW.
The way it is now – it doesn’t cut it. See what I did there?
Oh it is usable. I do not think usable means what you think it means. I think you mean “optimal”.
Have not had an issue AoE executing backline yet.
Then again this is from a WvW perspective. Considering you can just get straight to the back and execute people.
Greatsword auto (wet noodle) cleaves, and deals very similar damage to this skill above 50% hp. The only benefit this skill has above the auto is it has the potential to hit 2 more people but there is a lot more lost in losing the adrenaline to use it. The main thing being is your other weapon’s also likely lack luster “burst” skill is better than this.
As it is right now, what is lost from using this skill on targets above 50% hp does not make up for the benefit.
Extremely situational skill weapon is extremely situational?
GG GS … I never used this weapon outside of gimmicky dueling builds anyway.
(edited by JayAction.9056)
a buff where?
in PVE ? Where it doesn’t matter because it ruins your damage boost from berserker’s power?So it is neither a buff or a nerf. Thus it is irrelevant. Why are we discussing the irrelevant?
In sPVP where you’ll VERY rarely hit more than 2 players at once – and even then you’ve expended all your adrenaline for a skill that hits like a wet noodle.
So you agree that in this case it can be a 200% buff.
What difference does it make if you expend all of your adrenaline aas long as you land it and cleanse 3 conditions.
100% bonus damage might have made it usable in both sPVP and PVE. People speculated – I speculated – that it might have made up for the damage nerfs on 100b and WW.
The way it is now – it doesn’t cut it. See what I did there?
Oh it is usable. I do not think usable means what you think it means. I think you mean “optimal”.
It is not irrelevant since we got nerfs to “compensate” for it – 100b and WW attack were nerfed for an irrelevant buff.
Also – do you even math?
How 200%? Do you understand how it works?
Also GS is not a PvP weapon, nor was it Op.
Strange, I just used it in PvP. You are confused.
No one said it was OP. I stated it in a manner to answer his question. adding another 50% to the arcing slice damage would be OP. It is reasonably strong now, does more over all damage, and increased the chance to proc CI by hitting more foes. Making an AoE cleave added a very large amount to the skills damage potential.
Because sPvP is exactly the place where you’ll be using that awesome 5-man cleave.
The fact that you used GS in PvP does not make it a PvP weapon and any good player will know that.
When you hit the point that you can tell folks that, please do. What is your PvP rank by the way? Did your team progress further then mine did in the last NA ToL?
I didn“t watch the last ToL.
Honest question here:
How many warriors played there with gs?
Those who played were able to win?Pretty sure I thought that not one single top team had a warrior could be wrong. Warrior no longer viable/needed.
Thanks for the answer.
The answer is however wrong.
The previous ToL Warrior was the second most popular profession, closely behind Guardian. With an average of almost 1, meaning there was on average about a warrior in every team. In reality some teams didnt use warriors, and others used two.
There were more Warriors than Mesmers and Engineers put together.
(edited by Terrahero.9358)
You are aware that you get the bonus damage even on a level 1 arcing slice. All that changes with adrenaline levels is the amount of fury you get.
Also, it seems the skill is bugged atm, and procs cleansing ire for every player you hit with the skill.
Don’t be so quick to whine when the skill is amazing now as-is.
Which is clearly a bug and it gets fixed soon enough.
You are aware that you get the bonus damage even on a level 1 arcing slice. All that changes with adrenaline levels is the amount of fury you get.
Also, it seems the skill is bugged atm, and procs cleansing ire for every player you hit with the skill.
Don’t be so quick to whine when the skill is amazing now as-is.
Please, i would like to see you wielding that GS on high level tournaments, please.
or at the least, play against some skilled players.
It is not irrelevant since we got nerfs to “compensate” for it – 100b and WW attack were nerfed for an irrelevant buff.
Also – do you even math?
How 200%? Do you understand how it works?
Wouldn’t it help your angle here if you actual presented any accurate math yourself? I mean your making claims based on your perception, and making poor attempts to belittle anyone who disagrees with you.
You can dislike it all you like, but I certainly like arcing slice better now then I did before. If you do not, then I am sorry to hear it.
It is not irrelevant since we got nerfs to “compensate” for it – 100b and WW attack were nerfed for an irrelevant buff.
Also – do you even math?
How 200%? Do you understand how it works?
Wouldn’t it help your angle here if you actual presented any accurate math yourself? I mean your making claims based on your perception, and making poor attempts to belittle anyone who disagrees with you.
You can dislike it all you like, but I certainly like arcing slice better now then I did before. If you do not, then I am sorry to hear it.
DAncing, its is indeed better compared to before…
But not what we had hoped to be from the ready up..
Because we where thinking of a new burst attack (as a compensation they nerf some of 100b and WW).. now it turns out not tho be a real burst skill..
Only helpfull is that it triggers CI better.. but cant say its a burst because the damage still sucks.. now and before.
It is not irrelevant since we got nerfs to “compensate” for it – 100b and WW attack were nerfed for an irrelevant buff.
Also – do you even math?
How 200%? Do you understand how it works?
Wouldn’t it help your angle here if you actual presented any accurate math yourself? I mean your making claims based on your perception, and making poor attempts to belittle anyone who disagrees with you.
You can dislike it all you like, but I certainly like arcing slice better now then I did before. If you do not, then I am sorry to hear it.
Ok so I get a 50% increase in damage on a target that’s less than 50%.
Assume I’m hitting two targets – if one is under and one is over 50% I still only get ONE 50% bonus damage because the other target doesn’t qualify.
To get a 200% bonus – like you said – I’d have to hit 4 people under 50% health – which is not rare – it is extremely implausible.
I really miss the skill bar preview version AS.
But:
100% bonus damage on a 1 bar AS is OP, 50% bonus damage on a 3 bars AS is UP.
What about 50% bonus with 1 bar adrenaline AS, 75% bonus with 2 bars, and 100% bonus with 3 bars?
To get a 200% bonus – like you said – I’d have to hit 4 people under 50% health – which is not rare – it is extremely implausible.
You don’t have to hit 4 people. You have to hit 4 targets. If you’re fighting a minion master, turret engineer or spirit ranger, this is really easy. Getting all of their health down to 50%? Sure, that might be a pain, but it’s far from “extremely implausible”.
I really miss the skill bar preview version AS.
But:
100% bonus damage on a 1 bar AS is OP, 50% bonus damage on a 3 bars AS is UP.
What about 50% bonus with 1 bar adrenaline AS, 75% bonus with 2 bars, and 100% bonus with 3 bars?
I personally think it’d be better if the skill just dealt more damage at higher Adren levels, the same as every other Adrenaline skill.
I’m just going to throw this out there since I’ve been playing a GS/Axe/Shield burst build. Eviscerate will hit harder just because it’s single target, and single target damage has to be higher than the AoE version(Arcing slice) otherwise why take Evis over Arcing strike?. Now., one thing to note is no matter what bar level of adrenaline you have you will hit for the same amount of damage as you would a at any adrenaline level with the new Arcing Slice. More bars of adrenaline only translates to longer fury times. It is also much more usable than the old Arcing slice which was very awkward and hard to land.
Why are people expecting arcing slice to be a AoE eviscerate? I watched the warrior ready up when they talked about arcing slice and after these patch notes I stll only see buffs. It got a damage increase at <50% health, it’s AoE, same fury duration, easier to proc CI (as someone pointed out).
Not every burst skill is meant to act as a KO skill, some are utility and arcing slice got a little of both. It can hit hard and it gives you a 150% fury duration in comparison to its base cooldown at 3 bars of adrenaline which is extremely easy to obtain. Quit whining and enjoy your more reliable burst skill now.
I’m just going to throw this out there since I’ve been playing a GS/Axe/Shield burst build. Eviscerate will hit harder just because it’s single target, and single target damage has to be higher than the AoE version(Arcing slice) otherwise why take Evis over Arcing strike?. Now., one thing to note is no matter what bar level of adrenaline you have you will hit for the same amount of damage as you would a at any adrenaline level with the new Arcing Slice. More bars of adrenaline only translates to longer fury times. It is also much more usable than the old Arcing slice which was very awkward and hard to land.
Yes, that’s why i suggest damage increase according to adrenaline level and only for BONUS damage to foe below 50% hp.
Even with 100% bonus damage, it is still lower damage than Evis. Evis is a leap, so its a bit longer reach.
If follow my suggestion, AS will become much much more useful and tactical. As a lead attack, 1 bar AS for fury, 3 bar AS for execution.
I see allot of:
The skill is now more reliable to proc CI..
This could be, but whatever you say the burst does terrible damage.. not even spending adrenaline on..
Sorry but its much better to save the adrenaline for your different weapon for a real burst attack..
This skill doesnt do anything good besides its now more reliable to land.. wow so great.. good luck hitting it for a whoepdiekittening 2-3k.. lol
yeah but its AOE! so what! not that everyone around you is in melee range AND below 50% health.. and even then WOW you hit his pet also for 2-3k! wow! great.
Much sadness and disappointment >:’(
devs should actually play the game, then they would know all they had to do was nerf hammer. But instead they nerf GS which has such a low cleave compared to gs. Why gs burst at all when I can get the same damage on hammer 2, or AA hammer 3? Oh and screw our adrenaline over
idiots
The Warrior’s Burst Mechanic=/=Burst damage the way you are trying to imply.
Adding cleave to ANY skill is a potential 200-500% increase in damage.
The fury is kinda redundant on the skill. I think 1, 2, and 3 seconds of Quickness added, instead, would breathe a bit of life into GS and make AS more reliable as well.
Please, i would like to see you wielding that GS on high level tournaments, please.
or at the least, play against some skilled players.
Not sure I understand the personal attack, but you even made this comment after TCG just won the weekly ESL cup with ROM playing GS warrior. I guess you should tell ROM he doesn’t know how to play warrior, maybe?
Please, i would like to see you wielding that GS on high level tournaments, please.
or at the least, play against some skilled players.
Not sure I understand the personal attack, but you even made this comment after TCG just won the weekly ESL cup with ROM playing GS warrior. I guess you should tell ROM he doesn’t know how to play warrior, maybe?
ROM played GS warrior, because its simply a random weekly cup.
You will never see him play GS warrior in ToL finals or semi finals.
And your argument is so bad it’s just dumb, the best player making the worst weapon set work, i don’t see how it makes your point stands.
helthe won 1st ToL playing a mesmer, while everyone including his TCG teamates said that mesmers were so freaking weak at that time, they only pick mesmer because it’s helthe playing it.
TBH regarding how clueless you are, you should probably stop talking stuff and actually ask ROM yourself about greatsword or even actually trying it, it’s way better then throwing BS all over the place.
(edited by Simon.3794)
ROM played GS warrior, because its simply a random weekly cup.
You will never see him play GS warrior in ToL finals or semi finals.And your argument is so bad it’s just dumb, the best player making the worst weapon set work, i don’t see how it makes your point stands.
helthe won 1st ToL playing a mesmer, while everyone including his TCG teamates said that mesmers were so freaking weak at that time, they only pick mesmer because it’s helthe playing it.TBH regarding how clueless you are, you should probably stop talking stuff and actually ask ROM yourself about greatsword or even actually trying it, it’s way better then throwing BS all over the place.
Incorrect, please don’t twist other’s words just to fit your own agenda. TCG never said that Mesmer was so weak nobody should ever take them. They said mesmer probably wasn’t OPTIMAL, but that when there is a good enough player and team behind it they can highlight the strengths and make it worth taking. Similarly, I have been watching ROM stream and he has been pretty happy with GS it has seemed. He might play an experimental build for ESL, but he wouldn’t play something he didn’t think was worth testing. He has already done tons of testing. GS has insane mobility, and very good damage now, and that mobility opens a lot of doors for good players. Just trying to throw GS into a 2x endure pain Soldiers build isn’t going to work b/c without the control, GS needs to do DAMAGE. This is a good thing, as it makes the build simply balanced, rather than OP like many warrior builds prior.
And again, I don’t understand why you have to attack me personally, rather than let the weight of your objective arguments vis a vis GS stand on their own.
They also made it strike five targets?
If you want Eviscerate, take Eviscerate.
did you even saw the ready up?
Did you know they buffed arcing slice because its an compensation for the nerf on 100b and whirlwind
Did you know arcing slice was ALWAYs a terrible burst because it doesnt hit like a burst
Now it even got 8% less dmg.. and ONLY 42% more dmg below 50% health..
I aint asking for an second EVI.. but this ISSNT what they showed to us in the ready up..
So in the end they just nerfed 3 skills on GS..
Lol, so your complaining about an overall 21% damage buff to one of your skills plus a 5 target cleave because you wanted a 25% damage buff plus a 5 target cleave, is that what I’m getting?
We didn’t need another AoE attack, GS has more than enough of that. For everyone saying “it does fine damage” keep in mind that it’s damage coefficient is lower than that of Rush.
Also it’s not only that it’s bad it’s that after over 2 years of Arcing Slice being one of the worst skills in the game we’re promised a great new revamp and what we got was a new version of the same ol’ crap. The whole new Arcing Slice feels cobbled together and apparently is made to fit a gap that doesn’t exist in most warriors repertoire. Seems like if you’re going to revamp something after years of it being complete garbage you ought to do a pretty good job, sadly I think this is because ANet has stopped taking pride in their work (I’m not trying to be mean it just really feels that way recently).
Hell, personally i generally don’t find myself starved for AoE, Fury, or Endurance there is no point at all to use this skill other than being forced to if a fights ending and I might as well.
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