Random overshooting with #3 skill

Random overshooting with #3 skill

in Bazaar of the Four Winds

Posted by: Opc.4718

Opc.4718

Has got to be the most irritating issue so far. Sometimes, the lightning pull lands you exactly where you want to go, and othertimes it shoves you an extra mile over the edge. It’s unpredictable and death inducing. JPs shouldn’t have to be completed on RNG even if everything else is.

I haven’t found another thread specifically addressing this issue yet, which is surprising because I’ve asked around and many other people have this same problem. I’m guessing it might have something to do with latency since I don’t live anywhere near NA or EU.

EDIT: this wasn’t so much a problem in sanctum sprint, but it was frustrating while I was trying to get to the goggles.

Kehlirixx Q | Nixx Q | Classic Bunker

(edited by Opc.4718)

Random overshooting with #3 skill

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Posted by: DaWolv.8503

DaWolv.8503

/Signed

The biggest problem with the jumping puzzles in the game is figuring what what platform let’s you stand on it or knocks you off.

It sometimes makes me want to throw my keyboard through my monitor, because theres nothing I can do but watch my character fall to his death.

It not fun, its plain frustrating and francly, makes me want to log in to these episodic things less and less. I had to ask my Guild Mates for an hour to figure out what we even had to do. Just throwing out a map and slapping some new achievements in is not really an incentive.

Why do we have to collect weird crystals put on platforms that knock you off every once in a while for no good reason? What’s my characters incentive to become so suicidal?

Anyway: Please fix the terrain! Some textures make you think you can stand on it and then they propell you into the ground with 200km/h.
This trial and error is fine in Super Adventure Box, but when I have to pay a little fee and run up and climb to the last spot I was, every time the terrain or the 2 or 3 skills feel like not working properly it is not fun.

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Posted by: kNite.6504

kNite.6504

its to do with lag. if your ping is 300-350 the number 3 completely spazzes out. You either overshoot by huge amounts or u just drop through the floor of where u targeted. Either way its extremely fustrating and there is nothing u can do till you get lucky with a stretch of good letency.

Random overshooting with #3 skill

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Posted by: Chaotic Storm.2815

Chaotic Storm.2815

my problem has been more of the major over shooting that sents me rolling along hitting the ground over and over till I die.

#ELEtism

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Posted by: Dedlaw.9130

Dedlaw.9130

I’ve had some random bugs where I would end up only halfway to the point I was supposed to jump to, left me somewhat annoyed. But what drove me up the wall was the jump right by the WP at the top. When facing the ship there is a platform off to you’re right that requires you to jump using 3. No matter if I jump using mouse placement or the auto-targeting towards the pillar, it always adds a bounce that sends me plummeting towards my death. Don’t know if it’s an Asura bug, but I’ve seen other races do it with no problem

Dedlaw – Fresh 80 Zerker Warrior
DODGE!!! – https://www.youtube.com/watch?v=kvS6zMThiZU

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Posted by: Dunnowhathuh.3198

Dunnowhathuh.3198

I think I’ve hit my target maybe 10% of the time with the pull skill. No exaggeration there either, it almost always overshoots the target. Having the stationary platforms that trigger automatically miss almost every time is even more infuriating than missing when aiming manually.

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Posted by: Ithurien.3652

Ithurien.3652

Came here looking for a thread on this. This issue has affected me and a couple of other people I asked. The automatic jumps that don’t make you aim are often lethal because you’ll end up flying over them, and even the targeted aim can be unpredictable. Falling to your death over and over again because the jump simply doesn’t go where it’s supposed to gets annoying rather quickly. Anecdotally, a number of Australian players seem to be having this issue, so perhaps it’s lag/latency related – the rubber banding you get with the #2 skill being another example.

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Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

So, last night after work I had something like 1 hour to play, and explore the new content. Unfortunately, I didn’t get very far.

I watched the livestream video yesterday and the aspect jumps looked super fun when Leif did them, with zero lag. When I try it myself, I see the following effects:

  • #1 (wind): I klick the skill, and then nothing happens for a while. When the animation for the jump kicks in, it is way too late for me to react and try to steer/direct the jump. On my client I’m in the air, on the server I’m already dead. I haven’t been able to make a single successful jump, so I can’t even get to the upper part of the map.
  • #2 (sun): This skill works – I can warp my character through the waterfalls. At the end of the animation, my character jerks back and forth for about a meter 1-3 times, as if client and server can’t make up their mind about which location my character is in. This is not a problem on the bridges, but it is on bamboo sticks. Like with he #1 skill, when I see the animation it is too late for me to react, so I cannot make any of the intricate movemens that require any form of control like adjusting direction or stopping early.
  • #3 (lightning): This is the worst offender. I think I recall Leif calling this “precise jumping”. However, out of all the ground-targeted jumps I made last night, I managed to land on a platform exactly once. The other 40-50 times I either overjumped it, or did a funny spin in the air for several seconds and then plummeted to death a way before the platform. Now I’m pretty sure that that isn’t what ground targeting is supposed to work like. For me, the jump is a completely random one.

I would like to stress that I don’t usually experience lag in the game whatsoever (apart from random lagspikes here and there every now and then, they happen); but some things are 100% guaranteed to trigger lag on my end:

  • jump pads in SAB
  • jump pads and speed boost platforms in Dragonball
  • jump pads in Aetherblade Retreat
  • aspect skills

See a pattern?

I am dreading Sanctum Sprint right now which relies heavily on the aspect skills – everything suggests that I won’t even make it through the finish line – but as it stands, right now I can’t even get to the entrance of it so I haven’t been able to check for myself.

So, in short, I cannot even make it to the Zephyr airship; I cannot make it into Sanctum Sprint, or to the diving platform, or to most of the energy crystals, or many of the NPCs.

Disclaimer: This is not for lack of jumping skills (I have completed all jumping puzzles in game (including all SAB achievements) except for the Aetherblade one (haven’t had time yet) and Skipping Stones, without using swiftness or stability. It should be easy for me to participate in this Living Story chapter.

Related threads:

Random overshooting with #3 skill

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Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

its to do with lag. if your ping is 300-350 the number 3 completely spazzes out. You either overshoot by huge amounts or u just drop through the floor of where u targeted. Either way its extremely fustrating and there is nothing u can do till you get lucky with a stretch of good letency.

Fun fact, my lag is <50 – unless I try to use one of the aspect skills (or a jumping pad), then it spikes hard every. single. time.

So fixing ones’ general latency is not fixing this issue. There is a problem with the way these jumps are implemented, and I have no access to it or control over it.

:(

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Posted by: Chadramar.8156

Chadramar.8156

  1. is definitely not reliable, yes. My biggest issue is with the autotarget version of it, which failed me about four times in a row yesterday — thankfully, it was on some of the lowest platforms down by the beach. It does make me hesitate to even try for some of the higher crystals.

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Posted by: Nkuvu.2570

Nkuvu.2570

I was having some trouble with the lightning leaps in the Sanctum Sprint.

Sometimes the leap would stop midair. Fall to my death. Sometimes I’d overshoot. Fall to my death. But the most baffling one would be a short leap sideways — about as far as I can jump normally. This sometimes resulted in a Fall To Death, depending on where I was standing.

Granted, because I was in Sanctum Sprint I can’t overlook the possibility that I wakittenting fake powerups or other player traps, but I didn’t have many problems at all with the other two skills (except Light Speed Dash sometimes rubber banding me back).

Also possibly lag related, but no other symptoms like delayed skill activation.

Edit: Once again hit by the overzealous word filter. “can’t overlook the possibility that I wakittenting fake powerups” should be “can’t overlook the possibility that I was” followed by “hitting fake powerups”. For kittens’ sake, ArenaNet, this is dumb.

(edited by Nkuvu.2570)

Random overshooting with #3 skill

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Posted by: Reaper.1695

Reaper.1695

Lighting leap always makes me land on top the far side energy pyramid thingy, right in the…. erm.. satchel. lol. Didn’t need to have kids anyway.

Otherwise, for me, it undershoot the landing pad sometimes.

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Posted by: CrossedHorse.4261

CrossedHorse.4261

I do wonder … I’ve generally found the tether skill works ok for me, but do any of you keep the “W” key pressed down when using it? I’ve found that will sometimes propel me forward into a roll or make me miss the target. But if I don’t have it depressed then I manage the jump fine … not convinced this will solve anything, particularly if the issue is lag. But if your lag is fine, then this might help.

Random overshooting with #3 skill

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Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

I do wonder … I’ve generally found the tether skill works ok for me, but do any of you keep the “W” key pressed down when using it? I’ve found that will sometimes propel me forward into a roll or make me miss the target. But if I don’t have it depressed then I manage the jump fine … not convinced this will solve anything, particularly if the issue is lag. But if your lag is fine, then this might help.

I’ve tried both the #1 and #3 skill with and without pressing all sorts of directions; the result is the same: completely random :-|

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Posted by: Lokheit.7943

Lokheit.7943

To be honest, the wind jump has killed me far more times trying to get a crystal.

I press the skill, go forward, but it doesn’t work, my charcter goes forward, I try to stop but then the skill works and kills me.

I’m not having so many issues with the 3rd. If you look when the area target version is available and that there aren’t roofs nearby it’s easy to use even with bad latency.

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Posted by: Lothirieth.3408

Lothirieth.3408

I find it funny that when I exactly emulate what Dulfy did for one of the crystal (numerous times), I’m still not making the jump. Quite frustrating when it seems to have nothing to do with my skill but random luck.

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Posted by: bartem.2731

bartem.2731

I was having similar issues with my necro, and someone suggested removing speed boost sigil, and it worked immediately. Try removing speed boons, it may help.

Random overshooting with #3 skill

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Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

I’m not using any speed boost skills or traits.