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Posted by: Clark Skinner.4902

Clark Skinner.4902

In the past, jumping puzzles were an optional part of the Living Story/Holiday meta achievement. The people who loved them could do them, the people who hated them could do something else.

This month, there’s an entire map of jumping puzzles, and nearly all of the achievements are jumping the map, jumping while racing(?!), jumping puzzles around Tyria. Also an sPvP map with jumping launchers & platforms.

To make it worse, the reward isn’t a useless mini. It’s a rare gathering node, which will be the only source of a crafting material. You’re forcing players to do things that are not fun in order to avoid being at a disadvantage.

With the significant size of the player base who dislike or hate jumping puzzles, making a month of jumping puzzle content was a foreseeably bad idea. Every update I am more baffled trying to figure out the thinking behind each decision. smh

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Posted by: Seras.5702

Seras.5702

I’m going to begin with mentioning that I’m generally not good at JPs. I have completed maybe 8 of them total, and probably 2 of those via mesmer portal. However, I’m kinda loving this new jumping aspect to the Living Story. It’s very different from typical JPs. And a lot of the jumping isn’t actually that hard. It’s like a challenge to get each crystal you spot. The 3 new skills make it fresh too, something new and experimental. And technically you could probably get a mesmer to port you every one of them if you really couldn’t do it. Also, the jumping in the mini-game Sprint isn’t hard. You don’t need to be 1st but one time, and that’s only if you’re a completionist. You don’t need every achievement for the node. Just 16.

Flixx Gatebuster, Orwynn Lightgrave, Seras Snapdragon
[TTBH] [HATE], Yak’s Bend(NA)

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I’m not all that great at jumping puzzles either. In fact, I’ve technically completed all of….2, one of which was via portal. Yet, I am enjoying the new content with its unique skills (love lightning pull). I’ve lost count of how many times I’ve fallen to me death, but I’m still having a blast, and just laughing all the time. I’ve only had to waypoint a couple of times, usually there are plenty of willing people around to rez my sorry butt.

That said, I have 8 or 9 of the 16 achievements and the only jumping I’ve done as been in the new zone. Technically, I could get all 16 achievements without doing any of the jumping puzzles….just do the new zone achievements (exploration and sprint). Or, I could do some of the ‘easier’ kite achievements if I can’t manage all of the ones for Sprint. I’ve stopped caring about ‘getting them all’…I simply don’t have enough time to do that on 2 accounts, I’m content with just getting my 16. I find it a heck of a lot less stressful.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: Dedlaw.9130

Dedlaw.9130

With the significant size of the player base who dislike or hate jumping puzzles,

Source?

Because quite honestly it’s the first time I’ve seen an overflow server since launch.

Dedlaw – Fresh 80 Zerker Warrior
DODGE!!! – https://www.youtube.com/watch?v=kvS6zMThiZU

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Posted by: Clark Skinner.4902

Clark Skinner.4902

I didn’t write the post without trying at everything. I wrote it after a couple of hours of not enjoying it. The freshness of the new jumps did not make it enjoyable for me. The race’s jumps weren’t as hard true, but still don’t enjoy platformers, especially when rushed.

Yes, I know you need 16, but it is required to do jumping puzzles to get many of those. I got 10 crystals and a mesmer was around to help with 1. We shouldn’t need to rely on a mesmer being around for meta achievements.

I have 8 or 9 of the 16 achievements and the only jumping I’ve done as been in the new zone. Technically, I could get all 16 achievements without doing any of the jumping puzzles….just do the new zone achievements (exploration and sprint).

The new zone IS a jumping puzzle.
And I don’t care at all about ‘getting them all’. The meta reward is the only reason I’m bothering with the new content at all.

(edited by Clark Skinner.4902)

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

As absolutely terrible as I am at jumping (really, I’m a riot to watch.) I haven’t needed a mesmer to get any of the crystals as yet. Some ingenuity, sure.

Admittedly, I can see how some people may not enjoy it. Some people are vertically challenged when it comes to the game play (I could myself among those generally). However, I’m not sure what to tell you. Not everyone will like all content I guess.

The new zone IS a jumping puzzle.

Yes and no. Beyond the 2 spots in the path where you need to do the assisted leap and lightning pulls aren’t enough to classify it as a jumping puzzle to me. You do as much jumping and bouncing around in typical exploration. It only becomes JP-like when you start trying for the crystals, which you could technically skip for a different achievement.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

(edited by LanfearShadowflame.3189)

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Posted by: shox.3971

shox.3971

I have the meta achievement already plus more and still don’t have that 40 crystals yet. You don’t NEED to do them if you just want the meta. I hear the reward for the 40 crystals isn’t that great anyways.

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Posted by: Brother Grimm.5176

Brother Grimm.5176

Is it just me or are there locations that leave you stranded without crystals to get the aspect skills after you fight a spawn? I died several times trying to jump BACK to aspect crystals to continue moving forward after fighting.

1) is there a way to regain your previous aspect skills after dropping them to fight?
2) Are there actually locations that do not supply aspect nodes and allow you to be stranded (so your only option at those locations is to ignore the fighting and continue with the path)? If so, that might need to be fixed.

I only played for about half an hour this morning, so I could be missing aspect nodes under my nose (tho I was not the only one looking for a way off that platform after killing the Champion), but if there are locations like that, they need to be fixed (either don’t spawn enemies there, or make sure the node is readily available).

ON TOPIC: I’m not a big fan of JP either, but this a bit different and while I find it frustrating during the learning curve (the main reason I think some HATE JPs), it does present some level of challenge that may grow on me.

I think ANet has to mix up these content updates or risk them all being too similar. I don’t think anyone can deny that the visual content presented here is superb.

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances

(edited by Brother Grimm.5176)

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Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

And then there’s players (i.e. myself and my other half) who love jumping puzzles, and would love the puppy out of this new content, if it was playable for use at all.

(And by playable I don’t mean enjoyable, just playable.)

Sadly, we can’t make the jumps at all due to aspect gliches and skill lag spikes. All jumps land in random locations, including targeted ones. Neither of us is able to even get to the airship.

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Posted by: Ceallach.8740

Ceallach.8740

Yesterday, when I read Dulfy’s guide and saw all the jumping I was really disheartened. I had just given up on the “Not so Secret” Aetherblade puzzle for a while because I’d never done a JP before so no wonder I was bad at them (well, I did the one in Bloodtide that has no actual jumping because I had found it by accident). So the idea of another thing that I wouldn’t be able to do sucked.

… But…

Then I tried it.

I have about 21 of the crystals so far and the vast majority I didn’t even alt-tab for help ! The Lightning Pull is fun and works like “training wheels”. BUT I’ve also already gotten better at regular jumping, too – and I now fearlessly run up and down thin poles (er, sometimes).

Yes, it won’t work for everyone – but if there are people out there who haven’t tried it yet reading this, don’t get discouraged before you do – and if you get really stuck with a crystal move on to another one and come back later and think of a different approach or read a guide.

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Posted by: Northlander.4619

Northlander.4619

There’s also the fact that you really need to jump only for very few achievements which are lessons from the sky, pig iron quarry, spekks’s lab, and the one in griffonrook run. There are more than enough other achievements to get the 16 achievements.

Besides if we get down to “have tos”. You also have to PvP and do fractals to be able to get all achievements. What about those folks who don’t want to PvP? There are at least 5 PvP related achievements (+1 obsidian one potentially).

Anyhow. I’m going to fully enjoy all content. I don’t normally PvP at all but I have enjoyed all PvP minigames so far. Too bad most activities don’t reward glory. I mean I find the minigames more fun because everyone is equalized so you don’t have to worry about builds. Only player skill matters.

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Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

There’s also the fact that you really need to jump only for very few achievements which are lessons from the sky, pig iron quarry, spekks’s lab, and the one in griffonrook run. There are more than enough other achievements to get the 16 achievements.

That’s not true. In order to get to some of the NPCs (for example to enter Sanctum Sprint) you have to make jumps which currently I cannot make due to the glitchiness of the aspect skills.
Let along succeeding in Sanctum Sprint in any way.

The pig iron quarry, spekks’s lab, griffonrook run and obsidian sanctum ones at least I know I can get, as they involve only jumping (which I’m good enough at) and not aspect jumping.

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Posted by: Happysack.7132

Happysack.7132

Heaven forbid they favor jumping puzzles for a month, some of us do enjoy jumping puzzles and find this new release to be great. I being among the people who enjoy it.

Plenty of other content is released all the time, a couple new jumping puzzles and an Spvp map that has some cool new mechanics was a great idea and warmly welcomed by everyone I’ve talked to about it thus far.

If you don’t like the events don’t participate in them, plenty of other stuff to do in the game.

(Granted its a bit buggy thus far but I’m sure they’ll clean it up)

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Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

(Granted its a bit buggy thus far but I’m sure they’ll clean it up)

I would like to have your faith.

We’ve been reporting the jump pads to be glitchy and laggy since the beginning of April (SAB).

I never thought that I’d find myself in the situation where the Obsidian Sanctum is actually the least of my problems.

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Posted by: Shiren.9532

Shiren.9532

With the significant size of the player base who dislike or hate jumping puzzles,

Source?

Because quite honestly it’s the first time I’ve seen an overflow server since launch.

All that proves is that people are on the map, not that they like the map.

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Posted by: Savoy.6824

Savoy.6824

Yep you can get the meta without jumping. Do the race, do the drinking game, talk to the people, watch teh quaggan show, do the kite baskets. Spekks lab requires jumping so dont do that one, so does the pig iron quary and griffen rook run so stay away from those too.

This new zone is awesome, needs to stay.

And we should consider every day lost on which we have not danced at least once – Nietzsche

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Posted by: Dedlaw.9130

Dedlaw.9130

With the significant size of the player base who dislike or hate jumping puzzles,

Source?

Because quite honestly it’s the first time I’ve seen an overflow server since launch.

All that proves is that people are on the map, not that they like the map.

If they didn’t like it they could just leave?

Dedlaw – Fresh 80 Zerker Warrior
DODGE!!! – https://www.youtube.com/watch?v=kvS6zMThiZU

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Posted by: Odinius.9826

Odinius.9826

My friend that hates JP’s was not thrilled to hear that the entire sanctum was actually a very large JP and he’s just bad at jumping.
Normally I do all the jumping for him but this time he insisted that he wanted to try himself and last night he had amassed 34 crystals!
This proves that although some of them are very hard to get, if you are a little above average on the JP’s it’s doable! (note: he is way below average)
Best map I’ve seen in a while, shame the rest of the island isn’t involved in some devious jumping >:)

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Posted by: Tobbygnome.6793

Tobbygnome.6793

Yep you can get the meta without jumping. Do the race, do the drinking game, talk to the people, watch teh quaggan show, do the kite baskets. Spekks lab requires jumping so dont do that one, so does the pig iron quary and griffen rook run so stay away from those too.

This new zone is awesome, needs to stay.

For the griffenrook run just FYI everyone, you don’t need to use the bomb if it’s not already obvious, the kite is at the big ramp, so it’s actually not that hard to get because the jumps in this JP aren’t actually difficult ones, the bomb is the hard part.

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Posted by: Shiren.9532

Shiren.9532

With the significant size of the player base who dislike or hate jumping puzzles,

Source?

Because quite honestly it’s the first time I’ve seen an overflow server since launch.

All that proves is that people are on the map, not that they like the map.

If they didn’t like it they could just leave?

And that’s where the OP’s point comes in. The whole content update is either jump or opt out. This is further worsened by the increased importance of achivement points in this update. Opting out will not only prevent you from accessing the lore, story and rewards of the current content, you take an achievement point blow as well.

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Posted by: Dedlaw.9130

Dedlaw.9130

With the significant size of the player base who dislike or hate jumping puzzles,

Source?

Because quite honestly it’s the first time I’ve seen an overflow server since launch.

All that proves is that people are on the map, not that they like the map.

If they didn’t like it they could just leave?

And that’s where the OP’s point comes in. The whole content update is either jump or opt out. This is further worsened by the increased importance of achivement points in this update. Opting out will not only prevent you from accessing the lore, story and rewards of the current content, you take an achievement point blow as well.

My problem is he is making his point sound more valid by using hyperbole. His claim about “a significant size” is a guess unless he can provide proof to give the claim any substance.

Yes, I’m aware there are players that don’t and/or can’t do JPs. I’m not disagreeing with that. But using hyperbole to possibly exaggerate the problem does not add any credit to his argument.

Dedlaw – Fresh 80 Zerker Warrior
DODGE!!! – https://www.youtube.com/watch?v=kvS6zMThiZU

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Posted by: laharl.8435

laharl.8435

With the significant size of the player base who dislike or hate jumping puzzles,

Source?

Because quite honestly it’s the first time I’ve seen an overflow server since launch.

All that proves is that people are on the map, not that they like the map.

If they didn’t like it they could just leave?

And that’s where the OP’s point comes in. The whole content update is either jump or opt out. This is further worsened by the increased importance of achivement points in this update. Opting out will not only prevent you from accessing the lore, story and rewards of the current content, you take an achievement point blow as well.

My problem is he is making his point sound more valid by using hyperbole. His claim about “a significant size” is a guess unless he can provide proof to give the claim any substance.

Yes, I’m aware there are players that don’t and/or can’t do JPs. I’m not disagreeing with that. But using hyperbole to possibly exaggerate the problem does not add any credit to his argument.

And your claim that you’ve never seen an overflow server since launch does absolutely nothing for your side of the argument as it totally inconsequential to the discussion at hand. Guess you guys are even.

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Posted by: Dedlaw.9130

Dedlaw.9130

And your claim that you’ve never seen an overflow server since launch does absolutely nothing for your side of the argument as it totally inconsequential to the discussion at hand. Guess you guys are even.

My point about the over-flow was to contradict his hyperbole, because if such a significant portion of the player base hated JPs it wouldn’t have been that crowded. So I wouldn’t say it does nothing for my argument.

But then of course we’re going to go circles around the topic of how much they would have to hate it to make them leave in the first place for that to be relevant, right?

Dedlaw – Fresh 80 Zerker Warrior
DODGE!!! – https://www.youtube.com/watch?v=kvS6zMThiZU

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Posted by: butch.8136

butch.8136

This oldschool exploring for me. The scavenger hunt for crystals remind me of Crash Bandikoot (or however you write it :p).

Razor xxxx (Desolation ; Off)
Bring back: ‘Gamer’ title + MAT’s!
Throw out: Hotjoin!

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Posted by: wanted.6214

wanted.6214

Put a jp achievement in Eternal was a bad bad bad bad bad choice. For example in my case against opponents like Elona (monkeys) was impossible to reach that point alive.

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Posted by: Coredantis.6738

Coredantis.6738

I LOVE jumping puzzles, but the lag is so bad I can’t even get past the wind aspect. I look like I’m about to land on the platform like I’m supposed to, then I suddenly rubberband to my death.

It is, quite frankly, bullkitten. I can’t even see the main part of the event because the aspects are too unresponsive to get there.

Edit:

And then there’s players (i.e. myself and my other half) who love jumping puzzles, and would love the puppy out of this new content, if it was playable for use at all.

(And by playable I don’t mean enjoyable, just playable.)

Sadly, we can’t make the jumps at all due to aspect gliches and skill lag spikes. All jumps land in random locations, including targeted ones. Neither of us is able to even get to the airship.

Looks like I’m not the only one with this issue.

(edited by Coredantis.6738)

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Posted by: Morpeth.5318

Morpeth.5318

I agree. I hate jumping puzzles (as does everyone in my guild actually) and while the city looked nice — it was basically all fluff imo. I appreciate their effort to give us more content, but this wasn’t what I was hoping for.

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Posted by: kartana.3769

kartana.3769

Again, some terrible content. I’ve basically given up on this game now…

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Posted by: Joseph Skyrim.2470

Joseph Skyrim.2470

I’m sure next they’ll have a dungeon or instance where you have to use aspects while fighting or simply to traverse the area. The only plus side to that is there’ll hopefully be less lag.

Just imagine the “run away from the explosives” countdown in the molten weapon facility, but with aspects.

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Posted by: BilboBaggins.5620

BilboBaggins.5620

Heaven forbid they favor jumping puzzles for a month, some of us do enjoy jumping puzzles and find this new release to be great. I being among the people who enjoy it.

Plenty of other content is released all the time, a couple new jumping puzzles and an Spvp map that has some cool new mechanics was a great idea and warmly welcomed by everyone I’ve talked to about it thus far.

If you don’t like the events don’t participate in them, plenty of other stuff to do in the game.

(Granted its a bit buggy thus far but I’m sure they’ll clean it up)

I don’t think the OP is against you having jumping achievements to earn the resource node, I think he/she just wants more of a variety of achievements so everyone can earn the node based on their playstyle. Where did all the PvE mission achievements go? Dungeon (or this time PvP) or jump, that’s it, take your pick.

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Posted by: Trixie.7614

Trixie.7614

I don’t know how it’s a jumping puzzle. I haven’t jumped once.

Glorious Human Master Race

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Posted by: CuRtoKy.8576

CuRtoKy.8576

First off GW2 is a dynamic action MMORPG so there is an expectation that the content will have some of it. Open world Vistas/skill points to combat involving movements of some kind.

Second the node you can get over time easily (after 8 days) for 16 achievements. And if you don’t have the node in your home instance it isn’t the end of the world. You can only charge 25 once per day. You can buy them from the TP. And you can acquire them in the open world. So indeed you do have a choice. If you don’t want to mine them you can just do CoF p1 farm and buy them off th TP. If you don’t want to do dungeons you can go around in the open world and acquire them. And at the end of the day you will have more than what you need to get one charged quartz.

Lastly, the content isn’t anything like the jumping puzzles. The sky crystals there are 52 and most of them can be acquired in simple ways to get the achievement. The sprint can be done with very little jumping. There are only a few parts.

Like achievements aren’t meant to be easy by any means and what ArenaNet is giving to those who tried and recieved 16 achievements just something extra. It isn’t game breaking and it doesn’t give someone an advantage. If you want the helm or back piece well you can farm mobs (events) like you usually do, pvp (WvW) like you usually do, or search for the kite nodes and you will get what you want by the time that this is over. On top of that, you can only charge the quartz once per day, meaning nobody has an advantage with the home node and you can get the back pieces from the mini game. I never got these complaints it seems that people want things to be handed to them as quickly as possible.

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Posted by: Tiger Ashante.1792

Tiger Ashante.1792

In the past, jumping puzzles were an optional part of the Living Story/Holiday meta achievement. The people who loved them could do them, the people who hated them could do something else.

This month, there’s an entire map of jumping puzzles, and nearly all of the achievements are jumping the map, jumping while racing(?!), jumping puzzles around Tyria. Also an sPvP map with jumping launchers & platforms.

To make it worse, the reward isn’t a useless mini. It’s a rare gathering node, which will be the only source of a crafting material. You’re forcing players to do things that are not fun in order to avoid being at a disadvantage.

With the significant size of the player base who dislike or hate jumping puzzles, making a month of jumping puzzle content was a foreseeably bad idea. Every update I am more baffled trying to figure out the thinking behind each decision. smh

Totally agree. I’m not good with JP’s i’ve done some of the easier ones but this update is almost 100% jumping to achieve the meta. I got 10/16 achievements so far but i don’t think i’ll get the meta done as the last few all involve either jp’s or difficult jumping in the new area. So I guess there will be no permanent crystal node for me. This for a player who’s been playing since bwe1 and has spent much RL money on the game, is left very disappointed in the direction the game is heading.

I would prefer for them to focus on adding a large chunk of permanent content with new zones to explore and some of these jumping activities for those ppl who enjoy that sort of stuff. That would have made everyone happier i would think.

Edit: spelling

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Posted by: LtTiger.4568

LtTiger.4568

With the significant size of the player base who dislike or hate jumping puzzles,

Source?

Because quite honestly it’s the first time I’ve seen an overflow server since launch.

Ehm.. Don’t need to go fruther back than Southsun to have overflow on the servers..

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Posted by: Khisanth.2948

Khisanth.2948

Heaven forbid they favor jumping puzzles for a month, some of us do enjoy jumping puzzles and find this new release to be great. I being among the people who enjoy it.

Plenty of other content is released all the time, a couple new jumping puzzles and an Spvp map that has some cool new mechanics was a great idea and warmly welcomed by everyone I’ve talked to about it thus far.

If you don’t like the events don’t participate in them, plenty of other stuff to do in the game.

(Granted its a bit buggy thus far but I’m sure they’ll clean it up)

The problem is the failure to account for lag. Normal JPs aren’t affected as much since movement is handled client side. On the other hand these new aspect skills are skills which means they get checked on the server side so lag is going to matter a whole lot. It’s not like it is even hard or expensive to test things with simulated lag. $70 would cover everything including taxes and shipping.

I think you are also being way too optimistic if you think any of this is going to get fixed before the event ends. Things like pressing 1, see the puff of air but no actual movement. When you actually try movement THEN it pops you into the air. That sort of thing throws off any sort of timing you hope to have.

For the person saying that people who do not like PvP having to do that bit … that one is a JP too so that is equal hate for everyone.

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Posted by: Miss Sugarific.8471

Miss Sugarific.8471

I agree with you, despite having all achievements in the sprint mini game. I got it by pure chance. I don’t like the idea of forcing people to do these games. Some people just don’t have the skills to do this.

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Posted by: marnick.4305

marnick.4305

I love this content. Hard content, can be dosed in short timeframes and justly rewarded.

The big kites, small kites, jumping city and diving goggles … I"m loving it.

Blame the people who asked for jumping in GW1. A.net took that suggestion to heart and made a brilliant MMO out of it.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

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Posted by: Guyver.1426

Guyver.1426

I don’t enjoy JP, but anyway try to get some achievement pts.

One thing kitten me off was that when I did a few bad jumps, one of movement/jumping skills was locked. Many times I almost could reach the top, but the skill missed. Did it again? It just wasted my time.

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Posted by: salmissa.9038

salmissa.9038

I don’t enjoy JP, but anyway try to get some achievement pts.

One thing kitten me off was that when I did a few bad jumps, one of movement/jumping skills was locked. Many times I almost could reach the top, but the skill missed. Did it again? It just wasted my time.

you only have 10 use of each skills before they have to be toppped up, which means that you need to use them strategically… sometimes annoying but also a nice challenge

regarding the OP, and all the people currently complaining that this is a jumping puzzle, I for one am a complete jumping kitten and I managed to do it in a couple of hours (ok I did die a lot of painful deaths, splatting myself on the floor from incredible height but still :P)… nothing forces you to do this content and if you consider this is not for you just leave it be, this is ultimately your decision. But then you can’t lash out at the developpers because it’s all a matter of taste and preference and they need to cater for a large audience

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Posted by: Katz.5143

Katz.5143

I like the jumping in the bazaar with the aspect crystals. I didn’t mind getting the 40 crystals although I didn’t like the fact that I felt pressured to do it quickly so that it got done before the content disappeared. The jumping in the race is fun to me also except when kittens leave traps.

Jumping and jumping puzzles (jp) are two different things. There were some jp that were required for part of the content. I think some people just don’t like jumping at all while others just don’t like the jp. (and yes I know some people like everything about everything).

It’s a kitten conspiracy. Kittens gonna be kittens. All is vain!

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Posted by: Draknar.5748

Draknar.5748

With the significant size of the player base who dislike or hate jumping puzzles, making a month of jumping puzzle content was a foreseeably bad idea. Every update I am more baffled trying to figure out the thinking behind each decision. smh

I don’t think I’ve ever spoken to anyone that dislikes the jumping puzzles outside of the QQers in the forums. And even then it’s a small minority.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

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Posted by: Clark Skinner.4902

Clark Skinner.4902

With the significant size of the player base who dislike or hate jumping puzzles, making a month of jumping puzzle content was a foreseeably bad idea. Every update I am more baffled trying to figure out the thinking behind each decision. smh

I don’t think I’ve ever spoken to anyone that dislikes the jumping puzzles outside of the QQers in the forums. And even then it’s a small minority.

That means there aren’t any. Please make a blog revealing to everyone all of the universal truths you’ve learned based on your experience.

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Posted by: Draknar.5748

Draknar.5748

With the significant size of the player base who dislike or hate jumping puzzles, making a month of jumping puzzle content was a foreseeably bad idea. Every update I am more baffled trying to figure out the thinking behind each decision. smh

I don’t think I’ve ever spoken to anyone that dislikes the jumping puzzles outside of the QQers in the forums. And even then it’s a small minority.

That means there aren’t any. Please make a blog revealing to everyone all of the universal truths you’ve learned based on your experience.

Not sure how you got to the conclusion that me saying that “I don’t think I’ve ever spoken to anyone that dislikes JPs” means that no one dislikes jumping puzzles. That is a bit of a stretch. The premise of that statement was that it is likely a small minority that don’t like JPs, versus the “significant size of the player base” not liking JP that you seemed to claim.

Bit like the pot calling the kettle black don’t ya think?

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

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Posted by: Brother Grimm.5176

Brother Grimm.5176

I agree. I hate jumping puzzles (as does everyone in my guild actually) and while the city looked nice — it was basically all fluff imo. I appreciate their effort to give us more content, but this wasn’t what I was hoping for.

Don’t disagree it was fluff, but I really enjoyed this content as a change of pace. You know what they say about opinions….

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances

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Posted by: Garreth MacLeod.4158

Garreth MacLeod.4158

I’ve been trying to enjoy the new content but I’m sorry, this is way to much of the new “jumping” mechanics. Just to much anet. When you combine it with the lag that is hitting a lot of people it makes the new content not fun

Leader, Phantom Coven – GW1 & GW2
Garreth (Ra), Elizabeth (El), Fiona (Me), Morrigan (N)
Ceana (G), Briana (Th), Snowbourn (Eng), Onchu (W)

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Posted by: Xephiare.4793

Xephiare.4793

Are these jumping puzzles permanent?

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Posted by: Laundry.5120

Laundry.5120

I think you clearly missed the memo about Guild Wars 2 shifting over to an action platformer.

/sarcasm :p.

Seriously though, enough with the jumping puzzles. It was nice to have them around the world in nooks and crannies, but as focal points for two events in a row?

Priority for Anet should be working on more content (yes CONTENT) for WvW, and not some silly siege ability system, and working on making the rest of the still static world engaging.

Lavanderie – 80 Mesmer/Gaiscioch/Sanctum of Rall

Electrique – 80 Engineer/Gaiscioch/Sanctum of Rall

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Posted by: HawkMeister.4758

HawkMeister.4758

Are these jumping puzzles permanent?

Dear god no.
At least after this is done we´ll be rid of the jumping and falling to death due to lag and this engine unable to actually handle jumping properly.

That´s the best thing about 2 week rotation. You don´t have to suffer long through the boring parts.

Polish > hype

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Posted by: Lue.6538

Lue.6538

In the past, jumping puzzles were an optional part of the Living Story/Holiday meta achievement. The people who loved them could do them, the people who hated them could do something else.

This still holds true, you can still go and do something else.

This month, there’s an entire map of jumping puzzles, and nearly all of the achievements are jumping the map, jumping while racing(?!), jumping puzzles around Tyria. Also an sPvP map with jumping launchers & platforms.

By that reasoning, the entire game should be considered a huge jumping puzzle as there are always places you can jump up on.

To make it worse, the reward isn’t a useless mini. It’s a rare gathering node, which will be the only source of a crafting material. You’re forcing players to do things that are not fun in order to avoid being at a disadvantage.

And those who dislike dungeons yet have had to do them for rewards from the previous metas? Or the PvPers? I’mglad they decided to change things up.

With the significant size of the player base who dislike or hate jumping puzzles, making a month of jumping puzzle content was a foreseeably bad idea. Every update I am more baffled trying to figure out the thinking behind each decision. smh

This my good sir is a logical fallacy, you’re appealing to popularity but you’re also failing to provide any form of demonstration that shows that your claim is infact true, are there people who disilkes JPs? Absolutely.
Are they infact a “significant piece of the playerbase” ? Well, I’d say thats unlikely.

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Posted by: Imarion.1650

Imarion.1650

Funny I was going to start a post on this jumping thing and I see I’m not alone.
Few months ago I posted how much I hate jumping. I would not care about that if some of them were not mandatory.
Now, what do we have ? The Bazaar with a must have meta-success. The cristal vein is a real must have for the future of the game. The up of crafting to 500 with such a rare material has already been announced. Even without the announcement we could guess it.

But this must have thing has been coupled with lots of jumping. As said by the op most of the achievements are tight to jumping.
Anet claimed that they consider we should achieve the events by playing the way we want. Do I want to do jumping ? Especially so much jumping no ! Certainly not !

The odd is simple: I do not know by when I will be able to finish all this stuff (I do little by little and even so I get mad) but if I do not get the vein, the game is over (as well as any other game from Anet in the future).

As I said in my other post, if you want to do Mario karts game, just do Mario kart games and sell them as such. GW2 is sold as an MMO so we expect an MMO, not Donkey kong, Prince of Persia or whatever platfom game comes to your mind.

Imarion
PS: here we only speak jumping but let’s not forget the bluff which is completely broken with Adnul et Poyaqui who you can win only by luck when you play them the first time I mean.

(edited by Imarion.1650)