This is really starting to annoy me.
Yeah Evon Gnashblade annoys me a bit as well, especially since we moved to Vigil Keep
It’s pushing me further and further away from the game as well.
It’s not fun anymore.
Welcome to the cash shop model. If this becomes the standard in MMOs, then I will no longer be playing MMOs. Because I really don’t see how people prefer to be nickel and dimed than just pay a traditional, trivial, sub free and get access to everything in game.
Though if people must play B2P or F2P games, then Rift has a very fair cash shop.
Yea it annoys me too that they try to make money from their game.
It’s pushing me further and further away from the game as well.
It’s not fun anymore.
Welcome to the cash shop model. If this becomes the standard in MMOs, then I will no longer be playing MMOs. Because I really don’t see how people prefer to be nickel and dimed than just pay a traditional, trivial, sub free and get access to everything in game.
Though if people must play B2P or F2P games, then Rift has a very fair cash shop.
I know what you mean.
The even more scary part, so to say, is that big games like World of Warcraft have started with cash shops, and even taken the step to be selling instant level 90’s (which is max level at the moment.)
It doesn’t matter what people think, or say- other game companies will take after World of Warcraft like they have done before.
You’re not even safe anymore, even paying for a subscription fee.
Yea, it’s annoys me too when they want money for finishers…
sarcasm
(edited by kristof.7182)
Don’t like it, don’t read it. No one says you HAVE to buy anything.
Micro-transactions are the wave of the future – get used to it.
That’s why there are people who are still willing to play p2p ( sub fee ) games. I am one of them, as long as the sub fee is justifiable for the given game.
Yea, it’s annoys me too when they want money for finishers…
sarcasm
But it doesn’t annoy when it becomes far too much? Far too frequent?
Don’t like it, don’t read it. No one says you HAVE to buy anything.
Micro-transactions are the wave of the future – get used to it.
I certainly hope not, at least not the way it is in GW2, where 3/4 of the new content is gem-purchaseable.
That’s why there are people who are still willing to play p2p ( sub fee ) games. I am one of them, as long as the sub fee is justifiable for the given game.
I agree with you. In a pay to play game where they are already receiving your money to support the continual updates that MMO are famous for then you shouldn’t be bothered with people trying to sell you stuff.
But to complain about people trying to sell you stuff in a buy to play model where the updates are contingent upon gem store purchases is just silly.
Lol they need to make money to get the servers up and running, guys. Not all that awkward. What IS terrible is gold→gem conversion. >.>
It’s pushing me further and further away from the game as well.
It’s not fun anymore.
Welcome to the cash shop model. If this becomes the standard in MMOs, then I will no longer be playing MMOs. Because I really don’t see how people prefer to be nickel and dimed than just pay a traditional, trivial, sub free and get access to everything in game.
Though if people must play B2P or F2P games, then Rift has a very fair cash shop.
I know what you mean.
The even more scary part, so to say, is that big games like World of Warcraft have started with cash shops, and even taken the step to be selling instant level 90’s (which is max level at the moment.)
It doesn’t matter what people think, or say- other game companies will take after World of Warcraft like they have done before.
You’re not even safe anymore, even paying for a subscription fee.
To be fair, the WoW cash shop only has a few pets and a few mounts. 98%+ of pets and mounts are available in game. Instant 90s aren’t necessarily bad, either. I have multiple characters and I’ve leveled through the content plenty of times so I used the service once. They are going into their 5th expansion now so I think it’s an effort to get more people into the game and into the newest content.
Yea, it’s annoys me too when they want money for finishers…
sarcasm
But it doesn’t annoy when it becomes far too much? Far too frequent?
Nope, it’s just kitty finishers. Hats are ugly too.
I’m even shocked that they have enough money only from this kitty items.
I would really hate it if there was a pop-up every five minutes or every time I open a chest or the like.
“BUY”
But since this doesn’t really happen I am actually somewhat entertained by checking the stuff out on various fan-pages.
“Whose Charr is this?”- “Ted’s.”
“Who’s Ted?”- “Ted’s dead, baby. Ted’s dead.”
I don’t mind the gem store since it contains mostly just useless junk. However, there are some items that I’ld like to get in there (salvage-o-matic, endless gathering tools) but with the current gold to gems ratio they are way too expensive. Anet should put a cap on how much gems can cost. You should get at least 15 gems per gold. Otherwise only the super-rich tp players can afford them.
I don’t mind the gem store since it contains mostly just useless junk. However, there are some items that I’ld like to get in there (salvage-o-matic, endless gathering tools) but with the current gold to gems ratio they are way too expensive. Anet should put a cap on how much gems can cost. You should get at least 15 gems per gold. Otherwise only the super-rich tp players can afford them.
And that’s precisely the way that ANet wants the things to happen: the gold-gem ratio is so unfavourable for most of the players that you are forced to buy it with real money, which benefits ANet even more. Typical of b2p as compared to p2p games. Get used to it, mate.
The gold-gem ratio comes from supply and demand, as long as more people are willing to buy gems with gold than sell gems for gold, it’ll keep rising. On an economic view, a brilliant way of removing excess gold from the system.
The gold-gem ratio comes from supply and demand, as long as more people are willing to buy gems with gold than sell gems for gold, it’ll keep rising. On an economic view, a brilliant way of removing excess gold from the system.
“The invisible hand” [ANet] yet steers the demand and supply. It’s basic economics, too.
At least you can quit the game whilst looking good.
The gold-gem ratio comes from supply and demand, as long as more people are willing to buy gems with gold than sell gems for gold, it’ll keep rising. On an economic view, a brilliant way of removing excess gold from the system.
On a sense this equals to WS payment model: if you have time, farm gold, otherwise pay. The key is that gem shop holds unnecessary stuff, while in WS it means access to the game, but since the game is focused on skins and most of decent ones are acquired through gemstore (namely weapons and about 8 sets of full armor), it’s kind of the same.
I have to agree that this is annoying
It’s pushing me further and further away from the game as well.
It’s not fun anymore.
Welcome to the cash shop model. If this becomes the standard in MMOs, then I will no longer be playing MMOs. Because I really don’t see how people prefer to be nickel and dimed than just pay a traditional, trivial, sub free and get access to everything in game.
Though if people must play B2P or F2P games, then Rift has a very fair cash shop.
I know what you mean.
The even more scary part, so to say, is that big games like World of Warcraft have started with cash shops, and even taken the step to be selling instant level 90’s (which is max level at the moment.)
It doesn’t matter what people think, or say- other game companies will take after World of Warcraft like they have done before.
You’re not even safe anymore, even paying for a subscription fee.
To be fair, the WoW cash shop only has a few pets and a few mounts. 98%+ of pets and mounts are available in game. Instant 90s aren’t necessarily bad, either. I have multiple characters and I’ve leveled through the content plenty of times so I used the service once. They are going into their 5th expansion now so I think it’s an effort to get more people into the game and into the newest content.
you lack consistency.
You guys are the ones whining how a b2p game has a cash shop then praise a p2p with a cash shop?
How does that even make any sense?
This is an mmo forum, if someone isn’t whining chances are the game is dead.
It’s pushing me further and further away from the game as well.
It’s not fun anymore.
Welcome to the cash shop model. If this becomes the standard in MMOs, then I will no longer be playing MMOs. Because I really don’t see how people prefer to be nickel and dimed than just pay a traditional, trivial, sub free and get access to everything in game.
Though if people must play B2P or F2P games, then Rift has a very fair cash shop.
I know what you mean.
The even more scary part, so to say, is that big games like World of Warcraft have started with cash shops, and even taken the step to be selling instant level 90’s (which is max level at the moment.)
It doesn’t matter what people think, or say- other game companies will take after World of Warcraft like they have done before.
You’re not even safe anymore, even paying for a subscription fee.
To be fair, the WoW cash shop only has a few pets and a few mounts. 98%+ of pets and mounts are available in game. Instant 90s aren’t necessarily bad, either. I have multiple characters and I’ve leveled through the content plenty of times so I used the service once. They are going into their 5th expansion now so I think it’s an effort to get more people into the game and into the newest content.
you lack consistency.
You guys are the ones whining how a b2p game has a cash shop then praise a p2p with a cash shop?
How does that even make any sense?
You can’t buy gold in WoW’s cash shop and the shop is purely cosmetic. Since I pay a sub already, the focus isn’t totally on the cash shop as it is here. This game would be a lot better if they spent as much time focusing on improving the game that they these micro transactions. Buy bag and bank space? Really?
I never got anything from the WoW cash shop, as the free 90 came when I bought the expansion. It’s not so much that a game has a cash shop, it’s the fact that it gates quality of life improvements behind one. I should have explained myself better.
(edited by Dark Catalyst.1028)
i have no idea why this is bothering you……u HATE new items? or u think it slows down content? i assure u it does not. they are hard at work on another season of living story and it will arive soon!
Don’t like it, don’t read it. No one says you HAVE to buy anything.
Micro-transactions are the wave of the future – get used to it.
I certainly hope not, at least not the way it is in GW2, where 3/4 of the new content is gem-purchaseable.
I didnt realize the few things offered in the gem store comprises more of the game’s “content” than 8 dungeons, the personal story, formerly available Living Story, meta chains and world bosses, on top of a wide variety of explorable zones. Oh, and that’s just PvE.
It’s pushing me further and further away from the game as well.
It’s not fun anymore.
Welcome to the cash shop model. If this becomes the standard in MMOs, then I will no longer be playing MMOs. Because I really don’t see how people prefer to be nickel and dimed than just pay a traditional, trivial, sub free and get access to everything in game.
Though if people must play B2P or F2P games, then Rift has a very fair cash shop.
I know what you mean.
The even more scary part, so to say, is that big games like World of Warcraft have started with cash shops, and even taken the step to be selling instant level 90’s (which is max level at the moment.)
It doesn’t matter what people think, or say- other game companies will take after World of Warcraft like they have done before.
You’re not even safe anymore, even paying for a subscription fee.
To be fair, the WoW cash shop only has a few pets and a few mounts. 98%+ of pets and mounts are available in game. Instant 90s aren’t necessarily bad, either. I have multiple characters and I’ve leveled through the content plenty of times so I used the service once. They are going into their 5th expansion now so I think it’s an effort to get more people into the game and into the newest content.
you lack consistency.
You guys are the ones whining how a b2p game has a cash shop then praise a p2p with a cash shop?
How does that even make any sense?
You can’t buy gold in WoW’s cash shop and the shop is purely cosmetic. Since I pay a sub already, the focus isn’t totally on the cash shop as it is here. This game would be a lot better if they spent as much time focusing on improving the game that they these micro transactions. Buy bag and bank space? Really?
I never got anything from the WoW cash shop, as the free 90 came when I bought the expansion. It’s not so much that a game has a cash shop, it’s the fact that it gates quality of life improvements behind one. I should have explained myself better.
I’ve never paid anything from the GW2 cash shop either, and I have all the space, costumes, skins and whatever that I need from it.
How dare Anet try to make money from game with no superscription fees !!!!!!
The issue is we’ve had nothing but stone cold silence since Scarlet died. They seemingly refuse to communicate with us, but don’t worry, there is always time to add more junk fluff to the gem store and leave us players in the dark.
WildStar at the end of the month, cannot wait, I’m not being a “second class citizen” to China just because I’ve already purchased my game any longer than that.
“Dear ANet, nerf Paper, Scissors is fine. Sincerely, Rock”
Elysaurus | Warrior | [LOL] | League of the Legendary | Gandara (EU)
The issue is we’ve had nothing but stone cold silence since Scarlet died. They seemingly refuse to communicate with us, but don’t worry, there is always time to add more junk fluff to the gem store and leave us players in the dark.
WildStar at the end of the month, cannot wait, I’m not being a “second class citizen” to China just because I’ve already purchased my game any longer than that.
So, they told us the plans before that. That there will be a long gap between LS and during that time we will get a feature update. They need time to examine the impact of the feature update and perhaps fine tune it a bit. They have China going live shortly. They plan to sync the LS releases between the NA/EU and China.
This lull at least gives me time to go exploring.
RIP City of Heroes
I think what annoys me is they could at least add a few of these gem store items to be earnable in game. It would be more fun and feel more rewarding to have vs just buying your look. I can understand they are trying to make money, but they are going a bit overboard with gem store stuff imo. It comes off tacky when they add 80% of new items to be bought with gems.
Welcome to the cash shop model. If this becomes the standard in MMOs, then I will no longer be playing MMOs.
This is pretty much how I feel.
I’ve always loathed the idea of cash shops and microtransactions, so its frustrating to see everyone becoming so much more accepting of these models as time goes on. It’s especially revolting to see it crop up in games that do have subscription fees, but that’s the direction things are heading…
It’s difficult to find MMOs that I can get into at all even with that factor removed, but with that being the new standard, there’s pretty much no place for me going forward… ;-\
A shame fun things could not simply be fun.
…snip…
You can’t buy gold in WoW’s cash shop and the shop is purely cosmetic. Since I pay a sub already, the focus isn’t totally on the cash shop as it is here. This game would be a lot better if they spent as much time focusing on improving the game that they these micro transactions. Buy bag and bank space? Really?I never got anything from the WoW cash shop, as the free 90 came when I bought the expansion. It’s not so much that a game has a cash shop, it’s the fact that it gates quality of life improvements behind one. I should have explained myself better.
You have to look at the multifaceted aspects of game design. GW2 allows gem to gold conversion for multiple reasons. A few reasons that come to mind are to bite into the illegal RMT consumer base and to allow all players to earn gem shop items by playing the game. It’s probably not the main reason but when the company designing the game implements RMT as part of the system, they are actively making it harder for illegal RMT to profit. RMT is a serious issue for mmo companies trying to balance their economy and prevent other nefarious activity surrounding it. The fact that WOW never implemented RMT is at least one reason why the RMT industry fluorished for so long. You can imagine how many times Blizzard was asked to engage in legit RMT by their subscribers to help stem the tide of Gold Farmers. That wouldn’t kill the industry but it would have been another tool in their belt.
As for WOW not having a cash shop focus, of course not, it is a game that is heavily sub focused. Where GW2 push you to the cash shop, WOW in particular designs content to push you to sub longer. They are both definitely trying to make money, it’s just that some people prefer the time-gating, slow down, kill claiming (etc.) tactics of sub games more than the heavy advertising, cosmetic pushing, qol gating that goes on in cash shop games. Different strokes is all. I don’t blame people who have a problem with the cash shop advertising but you have to remember that P2P has invisible walls as well. Personally, there are some things I like about the P2P model and some things I like about the cash shop model. I prefer GW2s cash shop model over other cash shop models.
I agree that these recent updates to the gem store are annoying. But that’s your reason to quit the game? Really? I don’t get it.
It’s just cosmetics. They are not forcing you buy these things. It does not affect the game what so ever.
It’s pushing me further and further away from the game as well.
It’s not fun anymore.
Welcome to the cash shop model. If this becomes the standard in MMOs, then I will no longer be playing MMOs. Because I really don’t see how people prefer to be nickel and dimed than just pay a traditional, trivial, sub free and get access to everything in game.
Though if people must play B2P or F2P games, then Rift has a very fair cash shop.
considering it’s vanity items….mountains out of mole hills.
If you want the developers to make content and give it to you for free then you want a sub game. 90% of GW2’s development goes into the cash shop.
Check out Wildstar. It is an improved version of GW2 with the promise of a sub fee (that you can pay for with ingame money) but no cash shop, ever.
Wildstar is crap and this setup is WAY better than F2P like SWTOR or the like…
Consigliere
The Dragoon Brotherhood
Check out Wildstar. It is an improved version of WoW with the promise of a sub fee (that you can pay for with ingame money) but no cash shop, ever.
Fixed that for you.
Its a raid-grinder with WoW graphics .. what exactly has that in common with GW2 ?
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Check out Wildstar. It is an improved version of GW2 with the promise of a sub fee (that you can pay for with ingame money) but no cash shop, ever.
Improved version of guild wars 2?
IT is good that you found a game you enjoy and I am happy for you, but don’t go lie. Wildstar is a game designed to be exactly like WoW but with a more modern combat. I saw modern because NPC have something called white damage that is undodgeable even if you are far away.
This is an mmo forum, if someone isn’t whining chances are the game is dead.
While I’m not bothered by the gemstore, I am however a bit weary the only articles we’ve got for weeks now were on gemstore promotions. I know not to expect articles on things to come, but I’d love it if they mixed it up a bit with stuff like classes guides divided by such as weapon choice so the subject doesn’t get exhausted right away or do small features on different maps weekly or such to give players a refresher on some of the events and areas of interest there, like the fun Oouo chain in Timberline no one ever bothers with.
Check out Wildstar. It is an improved version of WoW with the promise of a sub fee (that you can pay for with ingame money) but no cash shop, ever.
Fixed that for you.
Its a raid-grinder with WoW graphics .. what exactly has that in common with GW2 ?
Other than graphics and raids it really has nothing in common with WoW…
Dodging… GW2… not WoW
Active combat with limited combat abilities at one time… GW2… not WoW
Position based combat… GW2… not WoW
I guess it has a few things in common with WoW such as the trinity and challenging skill based content instead of stack and spam 1.
But the style of combat is much more similar to GW2. I guess you can say it is like WoW but with GW2 style combat.
In the end though it is a sub game in which there is NO gem store and the devs focus on making content to keep you playing instead of fluff to keep you paying.
Check out Wildstar. It is an improved version of WoW with the promise of a sub fee (that you can pay for with ingame money) but no cash shop, ever.
Fixed that for you.
Its a raid-grinder with WoW graphics .. what exactly has that in common with GW2 ?
Other than graphics and raids it really has nothing in common with WoW…
Dodging… GW2… not WoW
Active combat with limited combat abilities at one time… GW2… not WoW
Position based combat… GW2… not WoWI guess it has a few things in common with WoW such as the trinity and challenging skill based content instead of stack and spam 1.
But the style of combat is much more similar to GW2. I guess you can say it is like WoW but with GW2 style combat.
In the end though it is a sub game in which there is NO gem store and the devs focus on making content to keep you playing instead of fluff to keep you paying.
That just the evolution in combat style we see more and more in MMOs these days. That is also hardly unique to GW2. Even Champions Online had already some more activ combat where you could move while using most skills and instead dodging we had active blocking. Then all these newer asia games like Vindictus and Tera.
However everything else .. the questing .. and of course the so called “endgame” is totally different. And after Rift i sweared i never again will touch an MMO with this raiding bs.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
I would really hate it if there was a pop-up every five minutes or every time I open a chest or the like.
“BUY”
But since this doesn’t really happen I am actually somewhat entertained by checking the stuff out on various fan-pages.
Shhhh, DDO put just that same thing on TONS of menu tooltips and even some messages… don’t tell anet.
I would really hate it if there was a pop-up every five minutes or every time I open a chest or the like.
“BUY”
But since this doesn’t really happen I am actually somewhat entertained by checking the stuff out on various fan-pages.
Shhhh, DDO put just that same thing on TONS of menu tooltips and even some messages… don’t tell anet.
And just what do you think it is when a Black Lion Chest (Locked) pops up in your loot?
It’s an advertisement to go buy keys. IF it wasn’t, then there would be no keys. You’d simply get the chests, and open them in the same way you get the keys now. Every chest is a small ad for the gemstore.
delicate, brick-like subtlety.
Doesn’t the costume UI have a “Buy Now” button?
Doesn’t the costume UI have a “Buy Now” button?
For Transmutation Charges, yes.
delicate, brick-like subtlety.
It’s pushing me further and further away from the game as well.
It’s not fun anymore.
I don’t understand why.
1. You don’t need anything from Store to play
2. If you DO want something from store, you can buy it with RL money OR ingame gold.
3. It’s existence is transparent to you if you don’t use it
4. It allows you to play for free, even if you don’t use it or like it. (all the people that use the store are subsidizing your playtime OR curbing inflation by removing gold from the game.)
(edited by Obtena.7952)
If they balanced all that with also adding new stuff we could earn in game, I think people would feel a lot more favorable to the gem shop.. and might even buy more in it. But when the focus is strongly on the gem shop, to the point that we’ve had so little added that we can earn through game play, that’s when resentment starts breeding.
I agree that Rift has a brilliant cash shop/in game reward balance going on.
I don’t think that’s an honest assessment. The stuff in the shop doesn’t compete with the stuff that drops through gameplay so that association doesn’t make sense.
In addition, the stuff that drops through gameplay can be converted in to gold to buy the stuff in the shop … so I would say the people that resent the shop aren’t being honest on how the shop impacts their gaming.
(edited by Obtena.7952)
Yea it annoys me too that they try to make money from their game.
I don’t think players would complain if a decent amount of money was being reinvested into substantial content, profession improvements, fixes, personal story revamps, dungeons, …, …, … and a plethora of other important core things.
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.