Why the TP design so bad/horrible?
3. Drop down menus for selling buying etc. Overall TP working as a static HTML just like the one you made in highschool, rather then being a complex site with good and userfriendly functionalities.
This is a value judgement.
Most sites that go beyond the basics are bloated needlessly.
You want them to drop your FPS by running html5 in addition to the game, tanking your performance?
3. Drop down menus for selling buying etc. Overall TP working as a static HTML just like the one you made in highschool, rather then being a complex site with good and userfriendly functionalities.
This is a value judgement.
Most sites that go beyond the basics are bloated needlessly.
You want them to drop your FPS by running html5 in addition to the game, tanking your performance?
I’m not talking about bling bling. There is a big difference between static and dynamic, I would think you would have known considering your comment. Something can still be complex, yet simple. Not like the fps dropped in Eve Online, pardon me comparing. I think the functionalites are flawed. Working on that doesn’t decrease your fps. I’d say there are more stress on the server, by users browsing their buy or sell orders, among several of pages. And some having more than needed.
Is it really that much of a hassle for you to keep a few more times? Are you up against the clock or something?
I agree the TP could be better but I’m not annoyed by it.
[Currently Inactive, Playing BF4]
Magic find works. http://sinasdf.imgur.com/
It’s funny that nothing on your list is even in my top 5.
- No filter option to sort armor searches based on type: light, medium, heavy.
- No armor category for back pieces whatsoever.
- Categories that don’t function properly (see: Consumables→Food).
- There’s no way (that I know of) to switch between items you’re buying/selling/sold without completely refreshing the tab every time. (The “Back” function certainly does not work for this.)
- You’re forced to withdraw everything you’ve ordered. There’s no option to only withdraw certain items.
- No preview function. :P
My biggest issue is definitely not having enough categories/filter options though.
It’s funny that nothing on your list is even in my top 5.
- No filter option to sort armor searches based on type: light, medium, heavy.
- No armor category for back pieces whatsoever.
- Categories that don’t function properly (see: Consumables->Food).
- There’s no way (that I know of) to switch between items you’re buying/selling/sold without completely refreshing the tab every time. (The “Back” function certainly does not work for this.)
- You’re forced to withdraw everything you’ve ordered. There’s no option to only withdraw certain items.
- No preview function. :P
My biggest issue is definitely not having enough categories/filter options though.
Those was the things that popped into my mind or has been rubbing my nerves for some time now. I agree with your top 5 list too.
I liked to play the market in Eve online, I also like to spend some time on the market in gw2. I’d be happy if I didn’t need to go through loads of pages to ie. remove an item. Managing sell orders and buy orders is the most tedious thing. Especially with the pages, if you have more than 200 orders up. And since every order is a maxium of 250, you get quite alot of orders and pages, depending on what you buy and sell. Order seems to stack on the tp, if you sell for a certain prices, but not on your buy or sell order page.
So you’re comparing a combat-oriented game’s market to an economy-oriented game’s market and concluding that the economy-oriented game’s market is more sophisticated and developed? kitten well isn’t that a shocker.
It’s funny that nothing on your list is even in my top 5.
- No filter option to sort armor searches based on type: light, medium, heavy.
- No armor category for back pieces whatsoever.
- Categories that don’t function properly (see: Consumables->Food).
- There’s no way (that I know of) to switch between items you’re buying/selling/sold without completely refreshing the tab every time. (The “Back” function certainly does not work for this.)
- You’re forced to withdraw everything you’ve ordered. There’s no option to only withdraw certain items.
- No preview function. :P
My biggest issue is definitely not having enough categories/filter options though.
Those was the things that popped into my mind or has been rubbing my nerves for some time now. I agree with your top 5 list too.
I liked to play the market in Eve online, I also like to spend some time on the market in gw2. I’d be happy if I didn’t need to go through loads of pages to ie. remove an item. Managing sell orders and buy orders is the most tedious thing. Especially with the pages, if you have more than 200 orders up. And since every order is a maxium of 250, you get quite alot of orders and pages, depending on what you buy and sell. Order seems to stack on the tp, if you sell for a certain prices, but not on your buy or sell order page.
Welcome to the club. The moment I started more serious “TP game” I began to feel that TP interface was missing few tools and functionality making big sell/buy orders easier to manage
I’ve already put a topic considering this matter in the “suggestions” sub-forum (well, it was moved in there from here to be more precise). https://forum-en.gw2archive.eu/forum/game/suggestions/Simple-ideas-for-TP-improvements/first#post1265964
Strangely, only 2 (two!) bothered with it. I encourage all of you to support it so it can be seen better