A better way of obtaining legendary weapons

A better way of obtaining legendary weapons

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Posted by: ironworkshop.1892

ironworkshop.1892

We all know theat the current way of obtaining legendary weapons is to grind and not very legendary. However moaning about this isn’t going to help the devs change it, so lets help them. If we come up with ideas to make obtaining a legendary more legendary then Anet can go through them and pick out the ones that they like.

e.g: to obtain a legendary you have to get x amount of experience without dying (crafting exp excluded for obvious reasons) in a group of different groups of zones like kryta or Orr. This would spread people out across the world and zones, also making obtaining the legendary more than let’s go farm Orr again.

Another idea would be to make it so at the completion of the dungeon master achievement you get a legendary gift used in the creation all legendary’s. This would mean that people would do more than farm one dungeon for a gift then go run CoF p1 for the 1000th time.

A better way of obtaining legendary weapons

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Posted by: Kenage Achalarus.4276

Kenage Achalarus.4276

there has been many forums on ideas about legendary s changing legendary s and what not i decided to start an idea called the legendary quest. in the quest it gives a back story to the legendary and throw the quest you can earn components that are needed for your legendary and also the quest is like your personal story.

https://forum-en.gw2archive.eu/forum/game/suggestions/The-Legendary-Quest/first#post2076038

and maybe this idea can get more comments and ideas flowing to the Dev.

a Mesmer with a Greatsword [Confusion], your mind has been [Mind Wrack]

A better way of obtaining legendary weapons

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Posted by: ChuckUFarley.1637

ChuckUFarley.1637

You should have to do legendary quest chains to get parts of the weapon and then have a special NPC put them together, then take that raw weapon with you into a dungeon and have the end boss dragon breathe on the weapon during the fight…..oh wait…wrong game!

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Posted by: Kelvingts.2035

Kelvingts.2035

ascended items maybe, legendary no

Kelvingts – Human Warrior
Adventurethyme [BMO] , Dragonbrand

A better way of obtaining legendary weapons

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Posted by: Korsbaek.9803

Korsbaek.9803

i like the ide of makeing the “legendarys” legendary by the meaning of the word legendary.

change the way to getting a legendary so you dont craft the weapon but you go find it in the world but you need to craft some components to get past some points example open some magical doors, see something thats invisabiel without it or wont come forth without it, opens a portal to a diffrent dimasion but only at a given place and so on.

when all the tasks are done you find this old weapon you have been looking for hiden for ages with this amasing legend of what it did(legends dont need to be 100% true, like it could be that the legend say the weapon when fused with a kitten tone of a special magic it will hold the power to kill a god with a single stroke wich ofc is a magic we can use in any form or it can be that the weapon split the mist for the gods or its the sword of the last king of something that won a huge battle because of it)
but give it a legend instead of makeing a new weapon that basicly is not legendary(tho it might hold the potential to be legendary in 300 years time +- 1000 years

Commander Korsbaek lvl 80 Guardian
Ayano Yagami lvl 80 ele

(edited by Korsbaek.9803)