A warning for non-salvageable items?

A warning for non-salvageable items?

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Posted by: Mizu.4508

Mizu.4508

I assume salvaging goes underneath Crafting.

So I bought Heavy Fused Gauntlets for the skin, and I also had intentions of using the gauntlets as well. However, now that I no longer have a use for them, I now find out that I’m unable to salvage them. I’m sure applying the Hellfire Vambrace skin over the gauntlets does not make it non-salvageable. Anyways, I’m rather disappointed because I wanted to take that Superior Speed rune out of it; I could use that 3g rather then have it stuck inside a non-salvageable gauntlet. Could we get some sort of warning for items that are salvageable or not? This also happened with the Fervid Censer which I had to toss out because again, I wasn’t aware that you can’t salvage it. Fortunately for me, I didn’t end up sticking a Strength Rune or a Hoelbrak Rune into one of these gauntlets; that would have been a real upset to find out its stuck in there. Of course, upgrade extractor is too expensive to extract ANYTHING but a generosity sigil. So at the end of the day, I lose 3g which isn’t that bad compared to other people’s losses on non-salvageable items but please. Give us a warning on salvageable and non-salvageable gear. I feel even worse for WvW armor buyers who find out they can’t salvage their gear for their runes.

A warning for non-salvageable items?

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Posted by: Mystic.5934

Mystic.5934

+1
it should go just above the “account bound” / “soulbound” / “soulbound on use” / etc. notice. just under “unique”.
in practice, I bet most people wouldn’t pay attention to it, but at least it would be a decisive “no this can not be salvaged” instead of you having to find out the hard way. But at least it would be a warning that gets ignored (just like ‘unique’) instead of no warning at all. So adding the text would at the least shift the blame for using such items from Anet to the player.

A warning for non-salvageable items?

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Posted by: Brother Grimm.5176

Brother Grimm.5176

Something to tip us off to the Salvage-ability of an item WOULD be a nice QoL change…..

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances

A warning for non-salvageable items?

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Posted by: Electro.4173

Electro.4173

Or they could just allow us to salvage every item regardless.

If there’s worry about making “profit” on stuff they don’t intend to be profitable (like WvW badges) then just make salvaging only give sigils / runes and not materials.

A warning for non-salvageable items?

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Posted by: Mystic.5934

Mystic.5934

Or they could just allow us to salvage every item regardless.

If there’s worry about making “profit” on stuff they don’t intend to be profitable (like WvW badges) then just make salvaging only give sigils / runes and not materials.

siege would still be more profitable.
currently, 132 badges = ~40s and 198 badges = ~60s
the 1g by itself would nullify any ecto profit. loss of profit from badges is just icing. Do they even come with sockets? It looks like they don’t, based on the wiki.

I think they are more worried about the karma merchants, though they needn’t be:
42,000 karma for 0.8 superior runes of melandru + 1.25 ecto. doesn’t sound too bad? think again:
through other methods, you are able to get about 5-50s/1000 karma = 2g-21g (salvaging bloodtide armor thrown into the forge gives 8s/1000 karma, beaded weapons give 20-40s). runes of melandru are currently 7g, but I guarantee they would drop to 1g within 2 seconds of this hypothetical update, which would make salvaging these armors one of the worst exchange rates.

A warning for non-salvageable items?

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Posted by: Yamsandjams.3267

Yamsandjams.3267

Yes, this is something that has been desperately needed in the game for a long time, but I doubt it’ll come in any time soon, if at all. If something is non-salvageable, it should specifically inform you as to this state as it may affect your purchasing decisions (i.e. buying equipment with WvW tokens).

In fact, I’m surprised it was never rolled in with the NPE as this is actual a valuable and curiously absent feature. Experienced players are more likely to know what is and isn’t salvageable (partly due to experiences of being screwed over), but new players will have no real idea until it bites them in the butt.

A warning for non-salvageable items?

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Posted by: Donari.5237

Donari.5237

The place where this affects me is when I want to quickly salvage to finish off a daily. Often there are cheap white armors and weapons, but it’s a bit of a lottery to find the ones that are salvageable. Now that there’s a salvage tab in the TP I tend to just go for leather bits instead rather than cycling through a lot of TP purchases for useful armor/weapons for the purpose.

A symbol in the tooltip or even a whole word salvageable/unsalvageable would help muchly.