Crafting is way too easy at lower levels

Crafting is way too easy at lower levels

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Posted by: combat.8401

combat.8401

The black lion trading post is absolutely full to the brim with every craftable you could use at lower levels at prices that are just too low, money practically has no value when it comes to craftables because you could buy whatever you need off of a heart or two. If a game is going to have money than it should be a limiting factor. I don’t feel like I have to work for any equipment pre-level 20 (and I’m saying this because I haven’t played past 20, I’ve had friends tell me it’s just as easy at 30), and why would I even craft when there’s nothing I could make me and my friends that would cost them more than 50 copper?

What I suggest is alter the way resource collection works. Currently there is no reason for anyone to not be mining every ore, collecting ever herb, and chopping down every tree they see. They’re just all over the map and collection materials are dirt cheap and allow me to get 50-100 resources per slot used. What we need is some sort of scarcity to resources. Maybe increase the amount of ore patches significantly but make it so only one person can take a given ore patch until it respawns, or decrease the amount of uses you get off of a pickaxe so you actually need to fill a good amount of your inventory with pickaxes to mine every ore you see, or you’d need to restock often so I would need to have a trade-off between inventory and resource collection. I could still leave town with every type of collection tool equipped but I can only gather so much.

Or even if you don’t change the way resource collection works, you could do the minecraft thing and have it so you have to wait for things to finish crafting for a reasonable amount of time so I won’t be making an ingot every second.

Crafting is way too easy at lower levels

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Posted by: NoOneShotU.3479

NoOneShotU.3479

Um. No.

If you want to fight for nodes go play wow. Not fighting for ore is one of the nice things Anet put in their game.

Perhaps play more of the game so you can see more of the content and not worry about whether or not its too easy to make money at level 20.

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Posted by: Malediktus.9250

Malediktus.9250

No point in making low lvl equip hard to get. You outlevel it too quickly.

1st person worldwide to reach 35,000 achievement points.

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Posted by: idiggory.6019

idiggory.6019

And, honestly, the low level gear is nearly worthless. The level cap for the stats is just too high.

It’s not just out-leveling, there’s a very good chance that you’ll already have something better before you ever even reach the required level to equip it.

IMO, we need a 3-5 level reduction on just about everything. I stopped having full sets of gear ready for each 5 level cap because I was only equipping 2-3 of them by the time I got there, and would replace those quickly enough anyway.

As an example:
For example, the Chain Coat you can craft at 15 has 52 armor.

A level 14 piece of scale armor is 56 armor.

WORN chain coats at level 16 are 54 armor.

So, really, it just isn’t worth it. You’re at best going to get a minor upgrade, which you’ll replace quickly enough anyway. At worst, you’ll already have something better.

I’m not saying crafted gear has to be WAY better. But if it’s going to be strict 5 level tiers, it should really be better than most stuff that doesn’t require the tier +3-4. 1 level just isn’t worth it.

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Posted by: penatbater.4710

penatbater.4710

erm… isnt’t that exactly how it’s supposed to work? Yea you craft a bunch of worthless stuff, but in effect you’re making it easier for lower levels to have access to decent (blue) armor, which entices them to play longer. =/ And besides, that’s low level stuff. Wait till you get to mithril/ori level. There are hundreds of material sink for those items, hence those items will always be in high demand. (Despite mithirl ore prices, they’re still used for transmuting to ori ore)

Don’t disturb me, I have a cat in me at the moment.

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Posted by: DenverRalphy.4185

DenverRalphy.4185

IMHO, the cost of mats is more influenced by the abundance of bots that flood the TP with obscene amounts of product. Kill the bots and gold sellers, and the price of mats will adjust accordingly.

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Posted by: Spike Firebrand.8943

Spike Firebrand.8943

I’ve seen loads of bots but I have never seen them mine ore, chop wood or gather from a plant node. All they seem to do is kill mobs. The reason there is so much stuff is that EVERYONE can get resources, All you need is a tool. Whereas in most other games you need a skill/craft in order to do this. and not everybody wants to do that.

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Posted by: Seras.5702

Seras.5702

The gameplay isn’t harder at 30 than it is at 20. But the prices of mats you gather at say 40-60 are higher than those you can gather at lvl 20. Low level mats are cheap because lots of people make alts and try new professions and of course, gather along the way cuz it’s easy XP. But 3rd tier ingredients aren’t always as cheap as 1st because fewer ppl are gathering them. Not to mention that this game isn’t about grinding for mats…it’s about having fun & what fun is it battling for nodes? The answer is “no fun”

Flixx Gatebuster, Orwynn Lightgrave, Seras Snapdragon
[TTBH] [HATE], Yak’s Bend(NA)

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Posted by: SFtheWolf.5179

SFtheWolf.5179

Elitist and pointless.

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Posted by: Imperatora.7654

Imperatora.7654

you are also forgetting that crafting gives XP. Lots of players use crafting to get over level humps and sell the results at a loss because the product was never their goal in the first place.

As for low level items selling for 1c over vendor. That is a direct result in aNet’s choice to have players gear up for a given level quickly and the “grind” be for visual looks. While this works very good at max level, where there are a LOT of looks to go after, it falls apart at the lower end as there simply are not enough visuals to fill the loot tables. When there are only 4-5 swords, all with the same stats, being picked up by thousands and thousands of players, it is no wonder that the prices are so low.

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Posted by: Greyfeld.7104

Greyfeld.7104

erm… isnt’t that exactly how it’s supposed to work? Yea you craft a bunch of worthless stuff, but in effect you’re making it easier for lower levels to have access to decent (blue) armor, which entices them to play longer. =/ And besides, that’s low level stuff. Wait till you get to mithril/ori level. There are hundreds of material sink for those items, hence those items will always be in high demand. (Despite mithirl ore prices, they’re still used for transmuting to ori ore)

The problem is that there’s already plenty of access to blue level gear, without crafting. Between heart vendors and the sheer volume of Fine loot drops, a non-crafter actually has more money to spend per-level than a crafter, and has the exact same level of gear.

Which will then become obsolete in another 2 hours of gameplay.

This is the exact same problem that SWTOR had: an overabundance of gear overshadowing crafting professions. Sure, it’s casual-friendly, but it also makes crafting the next thing to useless.

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Posted by: Lankybrit.4598

Lankybrit.4598

I don’t agree. I don’t find crafting really easy. You need more of the rare materials (tiny totem etc.) than you pick up before level 15 which makes crafting very frustrating. Well, it is for me anyway, because I really don’t want to buy anything of the TP.

Cheers.

My Life in Tyria: http://lankygw2blog.blogspot.com/
Updated every Monday

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Posted by: silvermember.8941

silvermember.8941

Even if it is ez now, It wasn’t easy when the game release. why do you care?

As u know im pro. ~Tomonobu Itagaki

This is an mmo forum, if someone isn’t whining chances are the game is dead.