What's the purpose of crafting in GW2?

What's the purpose of crafting in GW2?

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Posted by: TheBlueI.3486

TheBlueI.3486

I usaually like crafting in MMOs for two reasons both don’t work in GW2

1) Crafting your own equipment
Its cool to know that you created it but I find this especially important (sometimes the only way) to have a consistent armor set. By the time I find all matching parts from drops 2 are already out-leveled.
However, due to the rare drops and insane market prices it is almost impossible to level your crafting so that your able to create level appropriate items. Infact you can buy armor on the trading post for 50% of the price of a vendor. Repair costs are three times as high!? You need to creat more than you need to level your crafting but extra items are worthless on the market.

2) Earn some money
Discovering and creating thinks that others want and trade it. This should in my opinon cost someting i.e. time for crafting and gathering. Thus tranforming play time and effort into money.
Currently, item drops are extremely seldom so its alsmost impossilbe to gather enough ingredients. In most cases ingredients cost a multitude of the crafted item at best the item and the ingredients cost the same.

So why should I craft? What’s the purpose of crafting in GW2 (besides some very expensive extra xp)?

(edited by TheBlueI.3486)

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Posted by: LittleBigAsura.6071

LittleBigAsura.6071

Who told you it doesn’t work in guild wars 2? I craft for both reasons, for fun and for exp. In Guild wars 2 theres those 4 reasons to craft.

Fedd
Luxon [Lux]
Jade Quarry

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Posted by: TheBlueI.3486

TheBlueI.3486

Who told you it doesn’t work in guild wars 2? I craft for both reasons, for fun and for exp. In Guild wars 2 theres those 4 reasons to craft.

Well, I crafted my own armor until level 30. At level 30 I had not enough (tier 2) ingredients to craft one set of armor and you need to craft a lot more to level the crafting. Although I’m gathering a lot and kill a lot for fine crafting materials. At this point a small scale (3 required for one insignia ) cost ca. 7s at the trading post. Whereas the complete item cost only ca. 60c
In summary, ingredients cost more than 21s and the produced item less than 1s!

(edited by TheBlueI.3486)

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Posted by: SuburbanLion.8095

SuburbanLion.8095

One word: Legendaries

The Legendary weapons require crafted items which are account bound. So to get one, you’ll need to level up at least 2 crafting professions to 400.

To find out which, see here: http://wiki.guildwars2.com/wiki/Legendary_weapon

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Posted by: Vivisector.5680

Vivisector.5680

I agree with the market right now (inflated material prices because to many people are crafting just to get to Lvl 400 as quickly as possible) and the amount of gear that drops off the mobs, there isn’t much reason to craft here atm. I am sure it will get better once the material prices drop, but the market still won’t be there to make good money selling. Getting the Legendary Weapons is 1 good reason. The XP is another. I have heard the way everyone became Lvl 80 in the first week of the game was due to crafting, and not going around killing things.

Personally I think they should add 1 trait to crafting ability. The ability to repair the equipment you made. It doesn’t make much sense that I could craft that set of armor I am wearing, but the minute it gets broken, I have to take it to a special repair shop to get it fixed. Maybe let crafters use some basic materials that were used to create the armor in the first place (Like a few Leather to fix a leather jacket). The adena sink is still kind of there, but its more of a material sink instead.

Knights of Beowulf (Sorrow’s Furnace)
http://knightsofbeowulf.com

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Posted by: Koolthulu.9682

Koolthulu.9682

The only real reason to do crafting is if you find it fun.

The XP isn’t that great when you look at the costs. You could be making XP AND money doing other things.

Legendaries aren’t a good reason to level crafting because of the insane amount of other stuff you need to make them. They aren’t even a goal most players will have a chance of reaching (which is ok with me, some stuff should be extremely hard to get).

I gave up on crafting after the first week. Now I’m just selling the mats I collect. Once the costs go down maybe I’ll try crafting again. But it will be after I’ve done everything else and have a big pile of gold to blow through.

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Posted by: Kiba.9701

Kiba.9701

Actually I crafted the equip I’m using right now and I gathered all the materials by my self. Maybe it’s to much work for you but this is the first time I enjoy crafting in a game. My next stept is gather materials for my exotic armor and craft it. By the way, I reached 75 from 70 only crafting in just 1 hour, and made it easier reach 80. The experience from crafting is really good.

Stormbluff Isle
Kirito Wolvesong – Mesmer
Kiba Wolvesong – Thief

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Posted by: Antiriad.7160

Antiriad.7160

lol yes, I just sell my items and buy new ones instead of repairing them, at least if they’re greens, doesn’t work for yellow items anymore :-p
The loss you make by selling+buying an item is just a few copper (buy new item on TP, vendor old one), in comparison to several silver repair cost, higher than the item’s value.

Colin ‘The Liar’ Johanson: “Everyone, including casual gamers, by 80 should have the
best statistical loot in the game. We want everyone on equal power base.”

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Posted by: Maxster.4521

Maxster.4521

lol yes, I just sell my items and buy new ones instead of repairing them, at least if they’re greens, doesn’t work for yellow items anymore :-p
The loss you make by selling+buying an item is just a few copper (buy new item on TP, vendor old one), in comparison to several silver repair cost, higher than the item’s value.

That’s just…
Make me wonder, why not have recipies for consumable repairs, and get rid of the repair vendors. At least such items will never fall in price.

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Posted by: Antiriad.7160

Antiriad.7160

Actually any crafter who can make such items should also be able to repair them. Maybe for a small fee. Makes crafters that much more useful.

Colin ‘The Liar’ Johanson: “Everyone, including casual gamers, by 80 should have the
best statistical loot in the game. We want everyone on equal power base.”

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Posted by: Tom Gore.4035

Tom Gore.4035

The expression on your face when you just crafted your first exotic and realize you would have gotten it cheaper if you just sold the mats and bought the item from the TP…

One – Piken Square

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Posted by: AXLORD.2045

AXLORD.2045

Crafting your own armor is a way to avoid grinding a dungeon for the 1.4k tokens required for a full set of exotic.

Plus, legendaries.

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Posted by: Tom Gore.4035

Tom Gore.4035

Legendaries yes, but for exotics it’s cheaper to buy them directly from the TP and sell any mats you come across.

One – Piken Square

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Posted by: Zeno.4391

Zeno.4391

I’m a jeweler, and i can for sure say that i use my accesories, rings and necklaces that i craft myself.

“I’ve had a lot of worries in my life, most of which never happened"
Mark Twain

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Posted by: McDili.1549

McDili.1549

I don’t understand why people are having trouble keeping up with their level, I am actually way ahead of myself in Armorsmithing to the point where it actually frustrates me to carry around a set I can’t wear for a little while.

I do agree though that crafting requires so many resources that buying gear on the Trading Post is simply more efficient.

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Posted by: Kezikal.7380

Kezikal.7380

Yeah, legendaries are great. Unless, of course, you’re playing a condition damage build.

That said, I’m still levelling crafting. I’ve gotten decent upgrades out of it here and there and, if nothing else, getting materials for larger bags is easy.

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Posted by: Crake.5827

Crake.5827

@Kezikal: Legendaries can be transmuted onto any exotic you want, so you can have whatever stat combination you could normally get on an exotic and just use the legendary skin, so yeah, condition damage can be on a legendary.

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Posted by: MrMT.4061

MrMT.4061

I tend to agree. The way the market is at the moment, I see no reason to craft.

Mats are too expensive, products are too cheap.

I expect this will change over time, however.

But I have found crafting a disappointment… I simply have not been able to keep up with my level. Too many mats are needed.

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Posted by: MrMT.4061

MrMT.4061

I don’t understand why people are having trouble keeping up with their level, I am actually way ahead of myself in Armorsmithing to the point where it actually frustrates me to carry around a set I can’t wear for a little while.

I do agree though that crafting requires so many resources that buying gear on the Trading Post is simply more efficient.

Where did you get all the annoying blue mats from? Did you buy them?

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Posted by: TheRealTouche.1678

TheRealTouche.1678

i don’t get crafting at all in this game.