over 1000(edit)tries taped...

over 1000(edit)tries taped...

in Crafting

Posted by: Ulquiorra.6903

Ulquiorra.6903

so i tried to get my dusk for my mesmer needless to say it ended badly……..i really wish rng was better but =[. i am sad
http://www.youtube.com/watch?v=0Bu8iK7CUk4

i tried >.<.

over 1000(edit)tries taped...

in Crafting

Posted by: Malediktus.9250

Malediktus.9250

the video is blocked in germany because of the music (GEMA)

but yes rng is horrible

1st person worldwide to reach 35,000 achievement points.

over 1000(edit)tries taped...

in Crafting

Posted by: Ulquiorra.6903

Ulquiorra.6903

oh ill try to reupload with no sounds later i just has background music i was listening to >.< if other ppl cant see it.

over 1000(edit)tries taped...

in Crafting

Posted by: Slic.2406

Slic.2406

More evidence. Join the club of dozens. There are a lot with over 1000+ rares/exos used up and nothing to show for it.

Yet another great visual example of why I’m not going to bother with precursors at all. I guess I’m not going to be showing Quip in action on my youtube channel, ever. And that means countless players won’t be able to see Quip and not spend time/effort on something they don’t like at the end.

over 1000(edit)tries taped...

in Crafting

Posted by: Malevo.1806

Malevo.1806

I sympathize for you, but if you tape over 700 tries you should really put the video on about 8x speed. No one is going to sit through all 700 attempts wondering what the conclusion is.

over 1000(edit)tries taped...

in Crafting

Posted by: Ulquiorra.6903

Ulquiorra.6903

im not really good at video editing or that sort. i didnt get anything but its atleast proof as some people claimed it was easy to get and called me a liar lol. ill try to speed it up and reupload with no sound hopefully when i figure that out

over 1000(edit)tries taped...

in Crafting

Posted by: Vicariuz.1605

Vicariuz.1605

I sympathize for you, but if you tape over 700 tries you should really put the video on about 8x speed. No one is going to sit through all 700 attempts wondering what the conclusion is.

Is reality too much for people?

over 1000(edit)tries taped...

in Crafting

Posted by: Slic.2406

Slic.2406

I sympathize for you, but if you tape over 700 tries you should really put the video on about 8x speed. No one is going to sit through all 700 attempts wondering what the conclusion is.

Nah, if you want proof without watching the entire 45mins, just click near the end and see that his inventory doesn’t have a precursor.

Either way, this is the best video proof so far of a flawed, draconic, hypocritical Korean-rng system in a game that supposedly shouldn’t ever have one.

P.S. Ulq was probly my favorite Bleach villain/fight. Manga-only ftw though..

over 1000(edit)tries taped...

in Crafting

Posted by: Slic.2406

Slic.2406

@ Slic

Assassin in Aion?

Yes. Yippie Kye Yay, and stuff.

Back on topic, this really is a very badly designed system. The precursor should be something you are guaranteed to get, if you have the right mats, enough gold or are simply l33t enough (i.e. can beat a very challenging quest/instance of some sort). I mean, it can even be something as difficult as, say, beating Gradius 3 without dying, I’ll gladly accept that kind of challenge, if I’m then guaranteed to get a precursor for it.

What happened to the old days, where if you beat a zelda dungeon , you’d always get 1 whole Heart Container, plus a new item from the dungeon’s master chest? Tried but true game models don’t lie. Say no to Korean RNG.

over 1000(edit)tries taped...

in Crafting

Posted by: R E F L H E X.8413

R E F L H E X.8413

What happened to the old days, where if you beat a zelda dungeon , you’d always get 1 whole Heart Container, plus a new item from the dungeon’s master chest? Tried but true game models don’t lie. Say no to Korean RNG.

There is chest’s, one at the end too and you get like 3 new items from it

On a more serious note : Zelda is a great title. It’s dungeons are more like puzzles with certain ways to do everything. I wish anet would have picked up more on the zelda way of doing things for it’s dungeons, that’d really be a game changer for mmo dungeons. Giganticus and the ancient ooze are good bosses, but getting to them is just a simple run for the most part. Zelda was a puzzle even getting to the end, not just running to the end boss to boss with mobs inbetween with bosses that kind of took figuring out too (like giganticus).

With zelda you had to do things like shoot down a bomb with your bow that would hit a ogre beneath him walking around with an exploding keg that would blow a hole in the wall for you to go through. Stuff like that where you had to kinda look and be like ok what do I do here? (Not a real zelda example but a puzzle example it’s been a long time since ive played zelda games)

I must’ve missed the sign that said it was a fire sale.

(edited by R E F L H E X.8413)

over 1000(edit)tries taped...

in Crafting

Posted by: Ulquiorra.6903

Ulquiorra.6903

ill try 250 rares at some future point, will prob record it

over 1000(edit)tries taped...

in Crafting

Posted by: Hippocampus.8470

Hippocampus.8470

The precursor should be something you are guaranteed to get, if you have the right mats, enough gold or are simply l33t enough

You can get it if you have enough gold. Most (all?) of the precursors are on the TP, after all.

over 1000(edit)tries taped...

in Crafting

Posted by: Slic.2406

Slic.2406

The precursor should be something you are guaranteed to get, if you have the right mats, enough gold or are simply l33t enough

You can get it if you have enough gold. Most (all?) of the precursors are on the TP, after all.

No, you cannot. You can bang your head against the wall and hope it breaks before you do, but there is no guarantee you will ever get a precursor using the forge. Since it’s less than 0.1% probability, it’s actually possible (but not probable) for you (if you had the gold) to exhaust the TP’s entire lvl76+ exotic/rare weapon supply and still not get it.

Again, the is no guarantee on anything because it is stupidly-made Korean RNG, with no progress at all. I’d rather have some ridiculous but set requirement that produces a precursor EVERY TIME than have this Korean RNG where 1 guy will get it 1st try and the rest will spend 300g and get nothing.

over 1000(edit)tries taped...

in Crafting

Posted by: Hologramx.6402

Hologramx.6402

I have seen and experienced many of these in Korean’s MMO so I will never touch any respect of this game that looks like under influences from NC. I still use the forge but never have a thought for the dusk. If you still want it by means of your own effort, you risk the frustration and waste. And I personally wish this sort of things won’t prevail or it can destroy the game. Easy money stops you from working hard. If adding a few more zeros in the probability data sheet earns you million dollars, you rather stop fixing or improving the game but keep adding more zeros behind the decimal dot.

over 1000(edit)tries taped...

in Crafting

Posted by: Slic.2406

Slic.2406

Like I said, if they don’t remove the RNG from precursors, they’re just a bunch of hypocrites out to make a quick buck from us, all their talk about how ALL of the game is supposed to be fun, fair, equal and accessible to everyone is then a flat-out lie.

Anet. Korean RNG is Korean, please remove it from the Guild Wars franchise before you convince everyone you’re liars and turn them away. There’s plenty out there like me, who want the GW franchise to stay a GW franchise, not to become twisted into a another Korean MMO grind/rng-fest.

Say no to Korean RNG, give us a guaranteed way to get a precursor, I don’t even care how smart/twitchy I have to be to get it, I only care that it’s 100% POSSIBLE, as long as the player controls their character the right way.

over 1000(edit)tries taped...

in Crafting

Posted by: striker.3704

striker.3704

There’s always been RNG in guild wars. In guild wars 1 the mats you needed for your armors were all RNG to get, and the rarest of the rare items only dropped at the end of the most difficult dungeons. (mini dhuum, stuff needed for tormented weapons, ect)

However, I do agree in that too much RNG is a bad thing. It shouldn’t be a dice role to see if you can get your pre-cursor or not. Even if gambling is fun once in a while.

D/S/R necromancer F/A/T elementalist
S/I/F engineer Z/R/D guard

over 1000(edit)tries taped...

in Crafting

Posted by: Slic.2406

Slic.2406

There’s always been RNG in guild wars. In guild wars 1 the mats you needed for your armors were all RNG to get, and the rarest of the rare items only dropped at the end of the most difficult dungeons. (mini dhuum, stuff needed for tormented weapons, ect)

However, I do agree in that too much RNG is a bad thing. It shouldn’t be a dice role to see if you can get your pre-cursor or not. Even if gambling is fun once in a while.

There’s normal RNG. Then there’s Korean RNG. Currently, precursors are definitely Korean RNG. I don’t see how anet can keep this through the next patch and still convince players that they’re not hypocrites/liars about what they said gw2 would be (and supposedly is).

over 1000(edit)tries taped...

in Crafting

Posted by: Hippocampus.8470

Hippocampus.8470

You missed my point about the gold, even though I thought I explained it right there in the same sentence:

It is, right now, 100% possible for you to get any precursor you want if you have enough gold, because you can buy them directly off the TP.

Incidentally, at what probability does an RNG suddenly become “Korean”?

over 1000(edit)tries taped...

in Crafting

Posted by: Loe.6351

Loe.6351

Im on that train as well. Spent about 50g on trys, and pretty much nothing so far. Using lvl 80 rare rifles.

And they said it wouldnt have grind or anoying tasks right? Nothing is more anoying than karma farming and money farming for empty trys.

Hypocrate much?

over 1000(edit)tries taped...

in Crafting

Posted by: noir.6392

noir.6392

I agree they are hard to get, but not impossible and definitely not 0.01-0.1 % as some claim. I gambled with Greatsword, Longbow, Dagger, Sword and Staff totaling to a few one or two hundred tries. I used to put in exotic 76-78 weapons. In the process I got a Leaf of Kudzu and a Spark, but no Dusk/Dawn, Legend or Zap. Overall I didn’t lose any gold since the purpose was selling them on the TP. And 250 rares is really not that much. I crafted 117 spending 20g and got 18g back from the exotics I received and then sold.
I’m not saying it’s ok the way it is now. I definitely think there should be either a higer chance/drop rate or a guaranteed way of getting it. The prices on the TP are ridiculous at this moment and I hope ANet will do something about it. Gaining a Legendary should not be this much of a gamble.

over 1000(edit)tries taped...

in Crafting

Posted by: Loe.6351

Loe.6351

We are not saying its impossible. Just saying the method is annoying.

They try to hide the lack of end game content with a ultra grind system for cosmetics.

Not enough incentive and not enough fun process.

over 1000(edit)tries taped...

in Crafting

Posted by: Vicariuz.1605

Vicariuz.1605

“It is, right now, 100% possible for you to get any precursor you want if you have enough gold, because you can buy them directly off the TP.”

So we should completely forgo attempting to craft them ourselves, and leave our only option, MORE GRINDING, as the route required for a legendary precursor.

We should HAVE to do that, because there are no other options. GREAT GAME DESIGN. And a philosophy that ANET specifically said they would avoid.

over 1000(edit)tries taped...

in Crafting

Posted by: zippo burntfur.9307

zippo burntfur.9307

I really wish I could find the post. Lindsey said rng is fun and exciting at times. Enough said and I will take my warning, infraction, or whatever with a smile.

“We don’t need to make gear treadmills”
Colin Johanson on how arenanet measures success

over 1000(edit)tries taped...

in Crafting

Posted by: striker.3704

striker.3704

RNG can be fun. People literally throw all of their money away in casinos because it’s fun, so what she said isn’t necessarily false.

D/S/R necromancer F/A/T elementalist
S/I/F engineer Z/R/D guard

over 1000(edit)tries taped...

in Crafting

Posted by: zippo burntfur.9307

zippo burntfur.9307

When i watch video’s of people tossing 100’s of rare or exotic weapon’s into the forge for a chance at a precursor, and get nothing except maybe a named exotic or 2. I personally don’t consider that fun.

“We don’t need to make gear treadmills”
Colin Johanson on how arenanet measures success

over 1000(edit)tries taped...

in Crafting

Posted by: Hippocampus.8470

Hippocampus.8470

So we should completely forgo attempting to craft them ourselves, and leave our only option, MORE GRINDING, as the route required for a legendary precursor.

I never said what you should do. Slic said, “The precursor should be something you are guaranteed to get, if you have . . . enough gold.” And it is something you are guaranteed to get if you have enough gold.

When i watch video’s of people tossing 100’s of rare or exotic weapon’s into the forge for a chance at a precursor, and get nothing except maybe a named exotic or 2. I personally don’t consider that fun.

Well there’s lots of other stuff on YouTube. I’m sure you could find something to watch that you consider fun.

But more seriously, if you don’t consider gambling fun, then don’t gamble. The point is that Lindsey is 100% correct that it can be fun and exciting “at times”.

over 1000(edit)tries taped...

in Crafting

Posted by: Loe.6351

Loe.6351

Well, if any mod / developer can find fun while spending time looping over one of the worst looking maps so it will come to a time where him / her throw that effort in the garbage…well, im willing to pass this fun thing to them. Just go ahead, use your dev / mod client, invade my account and grind like crazy.

Please, go ahead and do it!

over 1000(edit)tries taped...

in Crafting

Posted by: raxx.8914

raxx.8914

How many exotics did you get and when did you do it, they seem to have nerfed rare to exotic in general which was a stupid move.

Everything that can’t be botted should have exotic rewards so ppl can then take those exotics and try to forge something, e.g dragons and jumping puzzles and daily and weekly adventure achievements too.
This game seems to cater to bots who make the best money which is weird.

over 1000(edit)tries taped...

in Crafting

Posted by: Slic.2406

Slic.2406

Yep, this kind of extreme Korean RNG encourages botting, and allows bots to profit. This is not alright at all. I understand legendaries should be hard to get, but what’s so ‘hard’ about botting/buying your way to 300g+ and then spending it all, probably for nothing? Where is the challenge? Where is the ‘legendary’ feat?

over 1000(edit)tries taped...

in Crafting

Posted by: Delolith.9645

Delolith.9645

Yep, this kind of extreme Korean RNG encourages botting, and allows bots to profit. This is not alright at all. I understand legendaries should be hard to get, but what’s so ‘hard’ about botting/buying your way to 300g+ and then spending it all, probably for nothing? Where is the challenge? Where is the ‘legendary’ feat?

I agree. It should require 10000 Honor Badges and 500 Stonemist conquests right? Would that be better in your book. Cause atm as 1/4th of the whole legendary the precursor is justifiably at 200+ g.

over 1000(edit)tries taped...

in Crafting

Posted by: Slic.2406

Slic.2406

I am fine even with something as extreme as 10,000 badges + 500 SM conquests. Anything but this stupid Korean RNG.

I’d prefer though something that doesn’t take 3 months of time, no matter how skilled you are. Maybe, something like a very hard boss/quest that you have to do alone, where you have time certain skills/dodges/etc in a less than 0.25 second window. That kind of proving-in-combat would be the ideal way to get the precursor, the very 1st step towards the legendary.

Again, anything but this Korean RNG crap. Anything that guarantees you the precursor and that depends only the way you control your player with the keyboard/mouse, nothing else.

But anet isn’t even reading any of this, their official post about this was days ago, and “we’re looking into it” has probably turned to “this is totally acceptable, because we at heart are just like NC Soft and any Korean MMO company, and want you to be subject to Korean RNG”.

(edited by Slic.2406)

over 1000(edit)tries taped...

in Crafting

Posted by: guide.1487

guide.1487

I support RNG and everything it brings to the game.

Only the biggest and most nerdliest of nerds should be able to get legendaries, if you want the precursor and havent gotten it to drop yet. Buy it.

MMORPGs were built around GRINDS and the new age mmorpgs that are removing the grinds and adding in this stupid annoying “everyone gets everything so we’re all equal, yay!” is a flawed philosophy and is more boring than it is helpful to the little whiny kids that don’t want to grind.

Go play a different genre of games if you don’t want to grind, MMORPGs are not for you. MMORPGs are meant for nerds with no lives, stop ruining our genre!

Your number one source for Guild Wars 2 Guides and Information:

http://almarsguides.com/

over 1000(edit)tries taped...

in Crafting

Posted by: Delolith.9645

Delolith.9645

I am fine even with something as extreme as 10,000 badges + 500 SM conquests. Anything but this stupid Korean RNG.

I’d prefer though something that doesn’t take 3 months of time, no matter how skilled you are. Maybe, something like a very hard boss/quest that you have to do alone, where you have time certain skills/dodges/etc in a less than 0.25 second window. That kind of proving-in-combat would be the ideal way to get the precursor, the very 1st step towards the legendary.

Again, anything but this Korean RNG crap. Anything that guarantees you the precursor and that depends only the way you control your player with the keyboard/mouse, nothing else.

But anet isn’t even reading any of this, their official post about this was days ago, and “we’re looking into it” has probably turned to “this is totally acceptable, because we at heart are just like NC Soft and any Korean MMO company, and want you to be subject to Korean RNG”.

And you believe that thing you describe will reduce the presence of legendary weapons down to less than 5% of the total population? What kind of skill-based challenge would reduce the presence to such an extremety? And why shouldn’t one of these “qualities” of players getting one be patience and dedication? So in the end why not 3 months of effort?

Sorry but I do not agree with you at all. I do agree on the difficulty part….ON TOP of what we have to do already.

over 1000(edit)tries taped...

in Crafting

Posted by: Archer.6485

Archer.6485

I support RNG and everything it brings to the game.

Only the biggest and most nerdliest of nerds should be able to get legendaries, if you want the precursor and havent gotten it to drop yet. Buy it.

MMORPGs were built around GRINDS and the new age mmorpgs that are removing the grinds and adding in this stupid annoying “everyone gets everything so we’re all equal, yay!” is a flawed philosophy and is more boring than it is helpful to the little whiny kids that don’t want to grind.

Go play a different genre of games if you don’t want to grind, MMORPGs are not for you. MMORPGs are meant for nerds with no lives, stop ruining our genre!

Except Anet designed this game specifically to NOT be like other mmos, so maybe you’re the one who should be looking for a new mmo.

Why the legendaries should belong only to the biggest grind loving nerds is completely beyond me. In my mind they should be a testament to how much we love playing the game and all the good times we had spending hours and hours in it. I don’t think anyone is creating good memories with the Mystic Forge right now.

over 1000(edit)tries taped...

in Crafting

Posted by: striker.3704

striker.3704

I think the issue here is that you are focusing way too heavily on the mystic forge. You’d be better off looking at the journey (doing dungeons with friends, going through Orr, fighting the claw of jormag, ect) and treat the mystic forge as something to do with your down time.

Yeah, if you play the game like it’s a grind, then you won’t have fun. It’s not Anet’s fault you decided to farm the same location endlessly to get the skin.

D/S/R necromancer F/A/T elementalist
S/I/F engineer Z/R/D guard

over 1000(edit)tries taped...

in Crafting

Posted by: Ulquiorra.6903

Ulquiorra.6903

striker.3704

I think the issue here is that you are focusing way too heavily on the mystic forge. You’d be better off looking at the journey (doing dungeons with friends, going through Orr, fighting the claw of jormag, ect) and treat the mystic forge as something to do with your down time.
Yeah, if you play the game like it’s a grind, then you won’t have fun. It’s not Anet’s fault you decided to farm the same location endlessly to get the skin.

…….i have 2 level 80 toons almost full dungeon sets from arah and other dungeons…. also how do u think i attained the gold….it was by doing events, mastering crafts,…..grinding…..trading post.

(edited by Ulquiorra.6903)

over 1000(edit)tries taped...

in Crafting

Posted by: Vicariuz.1605

Vicariuz.1605

And you believe that thing you describe will reduce the presence of legendary weapons down to less than 5% of the total population? What kind of skill-based challenge would reduce the presence to such an extremety? And why shouldn’t one of these “qualities” of players getting one be patience and dedication? So in the end why not 3 months of effort?

Sorry but I do not agree with you at all. I do agree on the difficulty part….ON TOP of what we have to do already.

This is one of the most ignorant posts I HAVE EVER SEEN. He is giving a suggestion, and you pretend like that should be the 1 way taken directly as he said and put into the game. You are a child.

What kind of skill based challenge would actually require skill you mean? WHO KNOWS, THAT’S THE POINT OF DISCUSSING IT.

“And why shouldn’t one of these “qualities” of players getting one be patience and dedication? So in the end why not 3 months of effort?”

Probably my favorite 2 questions on the forums, for being ignorant. The player is already “overcoming” “patience and dedication” with THE REST OF THE REQUIREMENTS for a legendary, which will take ranging times based individually on the players. (I for one have been sitting with 3 Gifts in my inventory for approaching 3 weeks, because this Mystic Forge NIGHTMARE, liquidates anything I put into it into kitten, PILES OF kitten THAT THEN TURN INTO MORE kitten.

Dedication is not, repeating the same action over and over, expecting a different outcome. (HELLO MYSTIC FORGE)
That’s called insanity.

over 1000(edit)tries taped...

in Crafting

Posted by: Slic.2406

Slic.2406

And you believe that thing you describe will reduce the presence of legendary weapons down to less than 5% of the total population? What kind of skill-based challenge would reduce the presence to such an extremety? And why shouldn’t one of these “qualities” of players getting one be patience and dedication? So in the end why not 3 months of effort?

Sorry but I do not agree with you at all. I do agree on the difficulty part….ON TOP of what we have to do already.

I don’t know. But I do know one thing – it shuoldn’t matter if it’s 5%, 1% or 90% of the players that have the legendary. If 90% of the players as Gosu-crazy-l33t gamers that can beat Contra 3 without getting hit, then 90% of the players, in my eyes, deserve a legendary in this game.

That is MY frank opinion on it. If you’re a good gamer (read: good, talented, can adapt quickly, has good reaction/hand-eye coordination, etc.), then you definitely deserve a legendary in a low-skillcap game such as this. I don’t care who spends how much time or effort I only care that this Korean RNG system completely invalidates everything, including what I value (skill, talent, etc.) and what others value (dedication, time spent, effort).

If I could convince anet to change this right now, then I’d tell them. If a player can do something like this:
http://www.youtube.com/watch?v=5zCge5OTpM0

Then they hands-down deserve a precursor, and maybe even the whole legendary. BUT ONLY IF they can game like that player in the video. I want to see a change for the better, a change where a player’s skill/timing/talent is what is challenged. And if it turns out that many of us are super-talented and easily obtain a precursor? THEN SO BE IT, we then all deserve it.

over 1000(edit)tries taped...

in Crafting

Posted by: Anhellbro.7210

Anhellbro.7210

just spend 100 gold on this… and 0 ZERO BB GW2 8(

over 1000(edit)tries taped...

in Crafting

Posted by: Ulquiorra.6903

Ulquiorra.6903

i just threw in another 250 and didn’t get anything…… i hope you are happy Lindsey Murdurk or whomever designed this. i am completely drained…. ill post video shortly.

over 1000(edit)tries taped...

in Crafting

Posted by: Slic.2406

Slic.2406

i just threw in another 250 and didn’t get anything…… i hope you are happy Lindsey Murdurk or whomever designed this. i am completely drained…. ill post video shortly.

Every time someone tries to get a precursor from the forge, it’s:
http://www.youtube.com/watch?v=-UeWUd6ldBo
New gen gaming industry = ’Let’s add Korean RNG, because EVERYONE LOVES THAT! Who need fun, skill, timing and actually using your brain right??’.

over 1000(edit)tries taped...

in Crafting

Posted by: Ulquiorra.6903

Ulquiorra.6903

i just threw in another 250 and didn’t get anything…… i hope you are happy Lindsey Murdurk or whomever designed this. i am completely drained…. ill post video shortly.

Every time someone tries to get a precursor from the forge, it’s:
http://www.youtube.com/watch?v=-UeWUd6ldBo
New gen gaming industry = ’Let’s add Korean RNG, because EVERYONE LOVES THAT! Who need fun, skill, timing and actually using your brain right??’.

I tried this rng system that supposedly brings joy to those random players who attained their precursor on their first try… however i am apparently not part of this select group, idk but i do not think i can keep this up. whatever is done in the future does not change the fact that i lost an inconceivable amount of gold, trying to play the game as intended., i wonder if Lindsey, or the mf dev or whomever designed this system, is satisfied.

over 1000(edit)tries taped...

in Crafting

Posted by: Loe.6351

Loe.6351

whatever is done in the future does not change the fact that i lost an inconceivable amount of gold, trying to play the game as intended.

So did we all.

over 1000(edit)tries taped...

in Crafting

Posted by: Hippocampus.8470

Hippocampus.8470

Every time someone tries to get a precursor from the forge, it’s:
http://www.youtube.com/watch?v=-UeWUd6ldBo

Every time? Uh, no. The fact that precursors definitely exist mean it can’t possibly be something that happens every time. People might take you a smidge more seriously if you stopped with that sort of ridiculous exaggeration in every single post you make about this topic.

over 1000(edit)tries taped...

in Crafting

Posted by: Slic.2406

Slic.2406

Every time someone tries to get a precursor from the forge, it’s:
http://www.youtube.com/watch?v=-UeWUd6ldBo

Every time? Uh, no. The fact that precursors definitely exist mean it can’t possibly be something that happens every time. People might take you a smidge more seriously if you stopped with that sort of ridiculous exaggeration in every single post you make about this topic.

No, it’s every time. To follow the analogy, whenever someone DOES finally get a precursor, instead of being sent up into the sky by an up-smash and dying, the N64 suffers a power failure and they then proceed to go out to the beach and get their surf on.

You’re looking way too much into my comments. Take them for face value, if you don’t believe me, go find the evidence yourself. Ask players in-game, look up youtube videos, etc. It’s all there.

over 1000(edit)tries taped...

in Crafting

Posted by: Hippocampus.8470

Hippocampus.8470

I already explained to you how such anecdotes are irrelevant, because dozens or even hundreds of examples still only account for 0.01% or less of the total user base.

over 1000(edit)tries taped...

in Crafting

Posted by: fellyn.5083

fellyn.5083

Guess what percentage of the player base you guys are saying should be the only ones entitled to having a precursor, or legendary.

Yup. 0.01%

over 1000(edit)tries taped...

in Crafting

Posted by: Hippocampus.8470

Hippocampus.8470

When have I or anyone else ever said that? I think I saw the number 5% thrown about a bit, which in case you’re bad at math is fully 500 times more people than 0.01%.

over 1000(edit)tries taped...

in Crafting

Posted by: fellyn.5083

fellyn.5083

When have I or anyone else ever said that? I think I saw the number 5% thrown about a bit, which in case you’re bad at math is fully 500 times more people than 0.01%.

Maybe not you specifically. But people keep saying only the most “dedicated” and nerdliest of all players should be the ones who are allowed to get a precursor.

over 1000(edit)tries taped...

in Crafting

Posted by: Hippocampus.8470

Hippocampus.8470

That could still mean the top 5% most dedicated rather than the top 0.01%.