Dragonball needs more sfx/gfx

Dragonball needs more sfx/gfx

in Dragon Bash

Posted by: Bethryn.4087

Bethryn.4087

There’s no sound or graphic effect when you hit someone (just -15).
There’s no sound or graphic effect when you pick up an ability.
There’s no sound of graphic effect when you pick up a healing item.
There’s no announcer telling you how well you’re doing.

All of these things are fairly straight forward polish additions that would go a long way to improving the Dragonball experience for users.

Dragonball needs more sfx/gfx

in Dragon Bash

Posted by: Electro.4173

Electro.4173

There should definitely be a better indication of hits. The lack of effects makes it pretty tough to tell if you’re getting hit at times.

I don’t really have a problem with the other things you mentioned in regards to the items, though. You have to deliberately run over them, so you should know you’re grabbing them, unlike with getting hit where someone might be behind you or the ball effect might get stuck or something so you really need an indicator.

The lack of announcer is kind of odd considering the fact that Finolla specifically mentions that she hired the Charr as an announcer when you talk to her, and the Charr himself can be spoken to about it. Why bother putting a character who’s supposed to be the announcer in the game if there is no announcer?