I’m excited to finally see interesting characters that have some attitude. Finally a story with a bit of an edge. Assassinations, people dying. I love it! Where was this writing throughout the personal story? We need more of this, this is good stuff.
Let me start by saying that the entire effigy ceremony was excellent. I loved the quick transition between cut scene and playable, where the dialogue continued straight into the game. And the chaos that erupted really had a lot of energy to it. Npc’s running all over the place, orders being yelled, it was great. The timing was good too. No weird pauses in between dialogues, or dialogues overlapping. It all ran smooth and felt fast paced. I totally got into the experience.
This only improved with the new cut scene where we meet Marjory. I love the style of the cut scene, and it feels a lot like the old cut scenes from Thief the dark project. It is great to see this style again. I also noticed how no 3d models were used, which always was an odd mix in the personal story. By making the entire cut scene 2d, including characters, it just looks way better. The dialogues also have a lot more humor to them, and I really enjoyed the film-noir feel of it all.
Kasmeer to me is a bit of an enjoyable airhead. I wonder if perhaps that is just on the surface. Maybe she is really a lot more clever than people assume. But it is just funny when ever she shows up. She is a character I enjoy, maybe for all the wrong reasons.
I never liked Logan, because he just has no personality what so ever. But surround him with characters that ARE interesting, and he becomes tolerable.
But then comes the investigation, and again this is such a strong plot-driven experience. This is what I wanted to see with the living story. Twists and turns, murder and mystery. Keep it up. I’m looking forward to seeing more. Now hopefully it won’t get predictable with Mai Trin being the villain. Because that would be way too easy. I hope it is a distraction, and in a twist it turns out she isn’t a villain at all.
Let me also say that it is great to get some more use out of Divinity’s Reach. That city needs more adventures, and it is great to see the story take us into the darker corners of it. I’m hoping the next installment of the investigation takes us further around the city, to many new places we haven’t been before.
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)
(edited by Mad Queen Malafide.7512)