New Radiant / Hellfire Greaves

New Radiant / Hellfire Greaves

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Posted by: Redenaz.8631

Redenaz.8631

Looks like we might be getting that full set eventually after all, as two new boot skins have appeared in the PvP Locker. They’re not mentioned in the patch notes, so I assume they’re not available yet, which happens pretty commonly with the PvP Locker and new skins.

I wonder if they’ll be tacked on to the end of the current AP rewards track, integrated into earlier tiers somehow, or made available in a different way. Personally, I’m hoping that they’ll be integrated into earlier tiers, because I’m skeptical I’ll ever collect the 18,000 AP necessary to get both helms. While it would be nice to offer more high-end rewards for achievement hunters, it seems like a waste if I won’t be able to complete one set before starting the other one.

Visually, they both look great. If you thought Radiant was too bright or Hellfire too cheesy, these aren’t going to change your mind, but they match their existing skins perfectly and should really help pull together the look for characters who want to go that route.

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~The Storyteller – Elementalist – Jade Quarry~

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Posted by: skullmount.1758

skullmount.1758

Probably going to be gemstore items (like the grenth/antler helmets, or the toxic shoulders/gauntlets). Not really sure how they could put them into the AP chests now, unless they’re at the end/new chests, but that’d really suck.

Darkhaven server
Please give us a keyring…

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Posted by: Kurr.4179

Kurr.4179

Obviously they are AP items… It’s not even a question

Probably the 21k reward, as always every 3k.

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Posted by: Celestina.2894

Celestina.2894

Probably going to be gemstore items Not really sure how they could put them into the AP chests now, unless they’re at the end/new chests, but that’d really suck.

They could do it retroactively, they have done it before.

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Posted by: Donari.5237

Donari.5237

They could retroactively grant them to people that have enough AP, as they did when they first introduced the AP skins.

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Posted by: Kurr.4179

Kurr.4179

Option 1 :

Boot 1 = 21k
Boot 2 = 24k
Chest/Legs eventually at 27k, 30k, etc

Or :

Option 2 :
Boots 1 : 21k
Leg or Chest 1 : 24k
Leg or Chest 2 : 27k

etc.

Depending on what they added to the game yet or not.

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Posted by: skullmount.1758

skullmount.1758

Probably going to be gemstore items Not really sure how they could put them into the AP chests now, unless they’re at the end/new chests, but that’d really suck.

They could do it retroactively, they have done it before.

They could, but lately I don’t think they want to just give us stuff anymore. Its either gemstore or extreme RNG/Timegate.
And thatd really suck if its new chests (higher than current one, 23K?). Itd take years for people to get that high (even with daily/monthlies). You’d have to do all dailies/monthlies (pve and pvp), which I’m sure not many do.

Darkhaven server
Please give us a keyring…

(edited by skullmount.1758)

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Posted by: Redenaz.8631

Redenaz.8631

Probably going to be gemstore items Not really sure how they could put them into the AP chests now, unless they’re at the end/new chests, but that’d really suck.

They could do it retroactively, they have done it before.

They could, but lately I don’t think they want to just give us stuff anymore. Its either gemstore or extreme RNG.

Pretty sure people were saying that back when they added the AP reward skins originally. I wouldn’t be so cynical about it.

~The Storyteller – Elementalist – Jade Quarry~

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Posted by: Kurr.4179

Kurr.4179

skullmount stop spreading stupid rumors these have nothing to do with gemstore or rng.

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Posted by: Selenya.6410

Selenya.6410

Obviously they are AP items… It’s not even a question

Probably the 21k reward, as always every 3k.

Yeah, I agree, some ppl is already past 20k, probably the idea was already there.

Nexon = Advanced Cancer

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Posted by: Electro.4173

Electro.4173

Any item requiring 21K achievement points seems completely insane to me. That’s a completely unreasonable amount for a vast majority of the playerbase, at least at this juncture. Maybe in a couple more years it’d be OK, but even then only for players who have been playing the game for a long time.

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Posted by: Kurr.4179

Kurr.4179

Electro : The point of these items is to show off… ACHIEVEMENT POINTS!

Crazy concept, I know.

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Posted by: Celestina.2894

Celestina.2894

Any item requiring 21K achievement points seems completely insane to me. That’s a completely unreasonable amount for a vast majority of the playerbase, at least at this juncture. Maybe in a couple more years it’d be OK, but even then only for players who have been playing the game for a long time.

That is the entire point of a achievement point system, or it used to be, till games started giving you achievements for opening your first door.

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Posted by: Redenaz.8631

Redenaz.8631

I’m with Electro on this one. I play fairly heavily, but, one way or another, I still haven’t earned my Radiant Helm, much less worked my way all the way up through the Hellfire armor pieces and the rest of the Zenith weapons. Putting the new leg pieces at the end of the list is a questionable decision because it fights with one of the best parts of the AP rewards system: The option to choose the rewards you want first, then earn the others later.

There are plenty of brutal, long-haul rewards in the game as it is (Legendaries, Ascended gear, non-legendary but super expensive skins/exotics, etc.) so it’s nice that the AP rewards provide comparatively mid-tier rewards. Even though there are players with more than 20,000 AP, it’s not a modest effort to reach ~9,000 AP, or even 6,000. I think it would be preferable to let people finish one suit of armor (Radiant or Hellfire) before they start on the second.

~The Storyteller – Elementalist – Jade Quarry~

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Posted by: Nabrok.9023

Nabrok.9023

These are likely the 21k reward, possibly also the 24k reward to select the other pair.

The highest AP anybody has right now is 20.4k, so these will be just in time.

“I’m not a PvE, WvW, or PvP player – I am a Guild Wars 2 player”
Tarnished Coast – Dissentient [DIS]
All classes

New Radiant / Hellfire Greaves

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Posted by: Excursion.9752

Excursion.9752

I personally don’t like adding items that will be forever out of reach for most players.

1.5k – Boots
3k – Gloves
4.5k – Pants
6k – Shoulders
7.5k – Chest
9k – Helm

If you look here : http://wiki.guildwars2.com/wiki/Achievement_rewards you will find a lot of place to add stuff that could be retroactive to the players in chest that have no extra award tied to it such as the land marks that I posted above.
I think after 18k there should be a different set entirely being started at that point.

In games I found being rewarded more frequently helps keep me going rather thinking how long it will take me to get to the next landmark. With landmarks being every 1.5k it would help keep people going imo.

| 80 (Guardian) Rusty Tooth | 80 (Warrior) Razer Tooth | 80 (Ranger) Eir Stegallkin |
| 80 (Mesmer) Brook Envision | 80 (Thief) Kuro Rin |

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Posted by: Nabrok.9023

Nabrok.9023

I personally don’t like adding items that will be forever out of reach for most players.

1.5k – Boots
3k – Gloves
4.5k – Pants
6k – Shoulders
7.5k – Chest
9k – Helm

If you look here : http://wiki.guildwars2.com/wiki/Achievement_rewards you will find a lot of place to add stuff that could be retroactive to the players in chest that have no extra award tied to it such as the land marks that I posted above.
I think after 18k there should be a different set entirely being started at that point.

In games I found being rewarded more frequently helps keep me going rather thinking how long it will take me to get to the next landmark. With landmarks being every 1.5k it would help keep people going imo.

But then you’d have nothing to go for after not long.

The way it works now is you get a skin every 1,000. Every 3,000 it’s an armor skin, the rest are weapon skins.

“I’m not a PvE, WvW, or PvP player – I am a Guild Wars 2 player”
Tarnished Coast – Dissentient [DIS]
All classes

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Posted by: Redenaz.8631

Redenaz.8631

For a sense of perspective, I have ~6,300 AP, and, as I understand the leaderboards, that puts me in the top 90th percentile of Jade Quarry users.


I’m not high enough to be ranked, so it returns a percent instead of a hard rank number. I don’t know that there’s a way to see stats across all worlds, but Jade Quarry is a large world, so it’s probably as good as any other for getting a sense of active users. You can find the AP leaderboard here.

So it’s something to keep in mind that, past 6,000 AP or so, those are rewards that 9/10 users aren’t going to earn. While it’s important to earn heavy players, extremely exclusive content is, for most of the world, content that may as well not exist. If the absolute highest achievers are only just now reaching 20,000, they may as well not introduce the boots at all if they require 21,000.

If I’m just getting into achievement hunting, a frequent flow of new rewards is going to keep me going, but if I’m in the top 99% of AP hunters, I’m probably in it for the hunt itself more than the skins. Sticking the boots at the very end of the chart isn’t enough to push moderate players into becoming heavy players, and it’s not exactly the coolest reward for the heaviest players to reflect their efforts.

~The Storyteller – Elementalist – Jade Quarry~

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Posted by: Excursion.9752

Excursion.9752

But then you’d have nothing to go for after not long.

The way it works now is you get a skin every 1,000. Every 3,000 it’s an armor skin, the rest are weapon skins.

Not sure if you just glanced at my post. You would still get the same rewards from the chest as they stand now adding the 1.5k to the mix all the way through till 18k AP. By doing this you would have both full sets. After that they could make a whole new two sets for the achievers pas the 18k AP mark adding new land marks starting at 19.5k AP on up.

One thing we have learned from playing this game is that just because it was done one way in the past does not mean it will forever be that way.

| 80 (Guardian) Rusty Tooth | 80 (Warrior) Razer Tooth | 80 (Ranger) Eir Stegallkin |
| 80 (Mesmer) Brook Envision | 80 (Thief) Kuro Rin |

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Posted by: FallenTear.3710

FallenTear.3710

50k AP for chest, I bet + )

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Posted by: Vol.7601

Vol.7601

I personally don’t like adding items that will be forever out of reach for most players.

1.5k – Boots
3k – Gloves
4.5k – Pants
6k – Shoulders
7.5k – Chest
9k – Helm

If you look here : http://wiki.guildwars2.com/wiki/Achievement_rewards you will find a lot of place to add stuff that could be retroactive to the players in chest that have no extra award tied to it such as the land marks that I posted above.
I think after 18k there should be a different set entirely being started at that point.

In games I found being rewarded more frequently helps keep me going rather thinking how long it will take me to get to the next landmark. With landmarks being every 1.5k it would help keep people going imo.

There will and always should be items that the majority of the playerbase cannot get. It encourages exclusivity.

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Posted by: DarcShriek.5829

DarcShriek.5829

50k AP for chest, I bet + )

I’ll take that bet. It will probably be 33K.

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Posted by: Kurr.4179

Kurr.4179

Hey guys you should also get fractal weapons every run even on level 1. Not just from the boss chest, every fractal done!

Teq/wurm skins? Should be gotten every run, and not account bound so you can buy them on TP!

Arah is too long, they should give 1500 tokens per run so people can get the armor!

Legendaries are too exclusive, we should be able to buy them for 100 skill points!

Come on what is with this mindset that everyone should have everything. I’ve been using hellfire helm since August and I’m already thinking of changing that character’s look because I see way too many people run around with it (since all 3 types of characters can use it). And you want to make these items even LESS exclusive? They are already everywhere…

Half the fun of gearing characters is to make them look good but also different/exclusive.

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Posted by: Excursion.9752

Excursion.9752

There will and always should be items that the majority of the playerbase cannot get. It encourages exclusivity.

Not a good model to follow. They do this enough with gem store items I myself do not see the need for it here. My idea would encourage players to keep going because the next item feels as if it is in reach. Most of the other ways people are describing here lean towards hard core achievement farmers which are not the majority of the population. I want a system that keeps people revitalized and fueled to keep playing. Not saying to bad you didn’t play since the start because by the time you get this item the game will be faded out.

Most of the complaint about this game is the lack of giving reward for performance here is the chance to do it.

| 80 (Guardian) Rusty Tooth | 80 (Warrior) Razer Tooth | 80 (Ranger) Eir Stegallkin |
| 80 (Mesmer) Brook Envision | 80 (Thief) Kuro Rin |

(edited by Excursion.9752)

New Radiant / Hellfire Greaves

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Posted by: Kurr.4179

Kurr.4179

They already get chests every 500 AP. That’s enough. Also Zenith skins every 1k AP.

*EDIT : And complaints about not getting enough rewards? Are you kidding, they give items every 2 weeks for completing a couple of achievements from living story…

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Posted by: Ayrilana.1396

Ayrilana.1396

Chances are they’d be a 12k AP item. I’m not sure what the impact would be for those that have AP above that and were forced to get the skins from the other set.

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Posted by: Millillion.5914

Millillion.5914

It’s a little complicated, but they could change it so that:

3k is choice of gloves
6k is choice of mantle OR the gloves you didn’t choose
9k is choice of helm OR anything you haven’t chosen from earlier tiers
12k is choice of boots OR anything else

Past that, there would be no set tiers, just picking what you hadn’t already.

Then they could just let everybody re-pick what they want and still keep the most people happy. Also, people would have more choice for skipping things they don’t want.

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Posted by: RedStar.4218

RedStar.4218

It wouldn’t bother me if Achievement Points weren’t a big joke to start with.

If today you got all (and I do mean ALL) the achievements, you’d be at 11280 points. A year of doing all the dailies and monthlies gives 8620.
It’s one of the biggest time gate in this game.

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Posted by: Steel Fenrir.2791

Steel Fenrir.2791

I think they updated the achievement point rewards already.
http://wiki.guildwars2.com/wiki/Achievement_rewards

None have gone above the 21k AP mark yet according to the leaderboards.
https://leaderboards.guildwars2.com/en/na
https://leaderboards.guildwars2.com/en/eu

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Posted by: PopeUrban.2578

PopeUrban.2578

It wouldn’t bother me if Achievement Points weren’t a big joke to start with.

If today you got all (and I do mean ALL) the achievements, you’d be at 11280 points. A year of doing all the dailies and monthlies gives 8620.
It’s one of the biggest time gate in this game.

I’m pretty sure that’s the entire design behind achievement points as they exist in this game.

They’re a measure of how much unique content you’ve done more than anything else. Daily/monthly rewards are a small fraction of the average user’s achievement points, wheras the majority of these points comes from LS metas, dungeon tracks, JP and puzzle checklists, etc.

In general, the player that diversifies their play and chases the more esoteric and limited time awards earns more achievement points than the player that just takes the path of least resistance and farms the dailies/monthlies. This is the player that has actually achieved more in terms of real gameplay experiences met and conquered. I don’t see how this is a problem, unless you’re of a mind that you should be able to have everything as soon as it exists, which destroys any long term incentive to play the game at all.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

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Posted by: Ayrilana.1396

Ayrilana.1396

Don’t treat the wiki as fact though unless sources are cited. Anyone can edit it.

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Posted by: Iason Evan.3806

Iason Evan.3806

Would have liked to see being able to get the full set you want before the pieces start repeating. If I got the radiant helm, gloves and shoulders, it should go a long way in saying i want that full radiant set before getting the other pieces. please change the order in which you get these.

Leader of The Guernsey Milking Coalition [MiLk] Sanctum of Rall

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Posted by: A Massive Headache.1879

A Massive Headache.1879

Yeah, I’m hoping i can trade the radiant stuff I got for the other hellfire stuff. I really want destroyer armor. But it’s looking like I’ll have to wait a bit longer to get it, as I don’t think they’d let me trade them, kind of sucks but I’m pretty sure that’ll be the case