feedback on the technical issues

feedback on the technical issues

in The Edge of the Mists

Posted by: mercury ranique.2170

mercury ranique.2170

I want to give some structural feedback on the technical issues occuring.
If you understand what I’m saying and have some interesting comments, please feel free to do so. If you just want to flame bout the issue, just don’t

I want to stress out that many times when a new map is released, it gives some issues like this.

When a new map is released everyone wants to go in resulting in a denial of service.
I just wonder who thought it was a great idea to have 2 hours of maintance.
The spread of workload needed was well put into the story.
1: go to lions arch to talk to the sherif
2: go to divinity’s reach to talk to marjory
3: go to the new map.
This and the stretch made by a major update (some update quicker then others) would prevent this catastrophy. But you decided for reasons unknown to me to delay access to the most important part with two hours, making sure that everyone was gathered at the portal in LA, spamming ‘F’ to enter, so your servers had to say boom. I though Collin said that lessons where learned from the introduction of southsun and halloween 2012.

Next time please make sure you spread out the load of people trying to enter a new map.

Arise, ye farmers of all nations
Arise, opressed of Tyria!

feedback on the technical issues

in The Edge of the Mists

Posted by: Jaysin X.6740

Jaysin X.6740

Yeah I have a feeling the servers had to create a 100+ overflows of EotM in 10 seconds and was like nope.

feedback on the technical issues

in The Edge of the Mists

Posted by: shootist.3607

shootist.3607

I think they know, but they don’t get the resources needed by our NCSoft Overlords, that would allow a PROPER test for them.

feedback on the technical issues

in The Edge of the Mists

Posted by: Ceridwen.6703

Ceridwen.6703

I’m no technical expert, but I figured the benefit of the doubt on this one (whilst appreciating the irony, I’ll be honest). I wonder if they needed to do something which can only be done live? I know there’s live test servers and whatnot, but is there something that has to have maintenance only when it’s an official live ... er, thing (like now)? I wish I could be more specific, but I can’t. I’m sure a smarter person than me will be along with the correct terminology shortly.

I concur on a drip feed in theory. I’m sure there’d be complaints about having to wait more, but I’d rather wait and have it work, than get in at the start and have it fall down straight away.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

feedback on the technical issues

in The Edge of the Mists

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

… and all the error messages blame the player. “Check your network connection.” Yeah, my network connection is the problem… haha.