[GUIDE] Six Minutes to Knightfall

[GUIDE] Six Minutes to Knightfall

in Battle for Lion’s Arch - Aftermath

Posted by: GLaDOS.3705

GLaDOS.3705

Hey guys. I guess I’ve found the right tactic for Six Minutes to Knightfall achievement. We almost did it (lost in about 20s), but we were without some people, +10% Swiftness Banner and Vigil Buff. Proof is attached.

PREPARE:
1) Zerker food;
2) Powerful Potion of Slaying Scarlet’s Armies;
3) Fire Elemental Powder;
4) Ogre Pet Whistle;
5) +15 Gathering and 10% Swiftness Banner or Heroes Banner;
6) Speed, strength, armor boosters.

RULES:
1) Only ZERKER builds. NO CONDI (!);
2) Take COLORED buffs – ALL OF THEM;
2) Don’t waste time on loot checking, you can get these 5 boxes from 5 random champions;
3) Evade pulling AoE when the knight is about to finish its jump OR when AoE disappears.
4) If you dead, use WAYPOINT and get back. Don’t scale up the event and don’t waste potential DPS.
5) Create Ice Bows if you can. Pick them up, use 4 on the knight and drop.
6) Stack on commander in 1 big zerg and run with him between colored spots.
7) Stack Might before start and during the fight!
8) Time Warps!

TACTIC:
1 step: Everyone rally on Mystic Plaza. Succeed in the event to spawn Vigil Buff NPC and buy it.
2 step: Rally on Lion’s Court (Blue Knight) with the ENTIRE zerg.
3 step: When the event starts, kill the knight and swim (!) to the green one.
4 step: Kill the green one and use Bloodcoast Ward Waypoint, take 5 min swiftness from NPC (if you don’t have it at all) and RUN TO THE RED.
5 step: Kill the red and get the achievement.

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Posted by: Khairiya.7240

Khairiya.7240

You don’t actually need to do this in one try. As long as you’ve killed each of the three knights once when the timer is still above 9:00 you will get the achievement.
Participate in 3 events and start with a different knight each time.

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Posted by: Sekai.2987

Sekai.2987

well we also almost did it yesterday without any tactic , just zoneblob the kitten out of the knights….i´m sure an organized big guild that could make their own overflow would be do this easy, i mean , not all players were lvl 80, had buffod, or stayed in the circles for more dmg and some were to stupid to dodge the pull and died..

ps: we started at red

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Posted by: JFTActual.5132

JFTActual.5132

You don’t actually need to do this in one try. As long as you’ve killed each of the three knights once when the timer is still above 9:00 you will get the achievement.
Participate in 3 events and start with a different knight each time.

Can anyone confirm if this is true? I feel like I’ve started them all in different orders before… and even if not, we always do Green second and I feel like we always finish green before 9 minutes. I’ve definitely done Red & Blue first.

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Posted by: Julian.8326

Julian.8326

You don’t actually need to do this in one try. As long as you’ve killed each of the three knights once when the timer is still above 9:00 you will get the achievement.
Participate in 3 events and start with a different knight each time.

Can anyone confirm if this is true? I feel like I’ve started them all in different orders before… and even if not, we always do Green second and I feel like we always finish green before 9 minutes. I’ve definitely done Red & Blue first.

Just killed green on the 5min mark, and no achievement. I know I’ve killed Blue and Red before the 6mins, so I’m pretty sure you need to kill all 3 at the same time.

Marcus Ironforge ~ Norn Ranger
Alianza Argentina [ARG] @ Sorrow’s Furnace

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Posted by: Space.8053

Space.8053

Or you could do 3 runs and start on a different colour each time.

People never listen do they! Oh well I have my achievement, keep trying to do all 3 starting with Red in 6 mins and blaming builds & player skill when you fail lol.

Fat Rob
[TCHU]
Gandara

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Posted by: Charak.9761

Charak.9761

Welcome to Zerg Wars 2 \o/

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Posted by: sdcmgs.7348

sdcmgs.7348

Or you could do 3 runs and start on a different colour each time.

People never listen do they! Oh well I have my achievement, keep trying to do all 3 starting with Red in 6 mins and blaming builds & player skill when you fail lol.

Our sever always starts on blue first. In map chat people always suggest, start here or start there but it is always blue. Going to be hard get them to start on a different color. Not sure at this point if it is possible.

Level 80, Sylvari Necromancer
Not So Epic [HAL]

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Posted by: Hyperionkhv.1978

Hyperionkhv.1978

You don’t actually need to do this in one try. As long as you’ve killed each of the three knights once when the timer is still above 9:00 you will get the achievement.
Participate in 3 events and start with a different knight each time.

It does not work. Tested in Piken Square.

Even if one likes games, there’s a limit…

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Posted by: ghostwriter.5826

ghostwriter.5826

I received the achievement today after only killing the red knight and before moving on to the blue und green ones. Thing is, I’m sure I had killed the red in under 6 minutes at least twice before. Also, in our next run an hour later I think I noticed a successful event about “killed all three knights in less than 6 minutes” popping up after we once again killed the red one first while the other two were still standing. Sadly, I don’t have a screenshot. So my guess is, this achievement is bugged as well, sometimes in favor of the player.

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Posted by: ElenaDragon.8401

ElenaDragon.8401

You don’t actually need to do this in one try. As long as you’ve killed each of the three knights once when the timer is still above 9:00 you will get the achievement.
Participate in 3 events and start with a different knight each time.

Ah that must be how I triggered it. I got it yesterday after killing only the red knight (BEFORE blue and green). Seems buggy.

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Posted by: shiven.1892

shiven.1892

I got it by doing BGR (killed B and G within 6min), next run RGB (killed Red within 6min), then 3rd run BGR (Got achievement after blue was killed). We tried alternating last night and more people got the achievement. Not sure if you have to stay in the map/not log for a cycle or maybe it’s somewhat random still.

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Posted by: Megis.9264

Megis.9264

What servers actually switch the order around? Mind keeps adamantly going with RBG…

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Posted by: synk.6907

synk.6907

Apologies for being off-topic, but the OP was not nearly snarky/sarcastic enough and did not threaten my life at any point. 0/10 would not believe was GLaDOS.

Interesting to read that some folks have gotten it without it being all three in one engagement. I believe I have never started at green, so that might be an option.

The dodging for the knights is key -- I see people down all the time as a result. I know I went down when I shouldn’t have until I paid attention to the timing. Not always easy if there are enough people to slow your FPS to a slideshow, but the OP’s list is a good one.

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Posted by: Kumu Honua.2751

Kumu Honua.2751

What servers actually switch the order around? Mind keeps adamantly going with RBG…

Which is your server. Dragonbrand is a BGR server, I’d like to do your version because the zerg is truly mindless and cannot be swayed.

Sylvari Guardian. – Dragonbrand.

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Posted by: Skady.5916

Skady.5916

Anyone got this achievement legit?

All people I know got credit due to the bug. My best record was like 6:20

I think this achievement needs to be fixed and requirements need to be tweaked

A man of knowledge lives by acting, not by thinking about acting.
-Carlos Castaneda
Skady Valda

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Posted by: Zaxares.5419

Zaxares.5419

Autumn’s post makes it pretty clear that the “intended” solution was for the map to split up into 3 groups and tackle the Knights simultaneously. I have noticed that, for whatever reason, the 3rd Knight seems to take a lot longer to die than the first two, so there may be something to the rumors that each slain Knight makes the subsequent two stronger.

The Knights definitely do scale up, so it seems to me that the best method is indeed to split 40-40-40 (or thereabouts) players and all engage the Knights at once. If one Knight seems to be in danger of dying faster than the others, some people can head to another Knight that needs more help.

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Posted by: RyuDragnier.9476

RyuDragnier.9476

Every time our server has tried that Zaxares, it ends with none of the knights dying before the timer is up. Considering every single time we see dead not spawning as part of the problem, I want to blame this one on the open field PvE crowd…when I know that’s not fair to the good players who only open field PvE.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

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Posted by: Charak.9761

Charak.9761

Autumn’s post makes it pretty clear that the “intended” solution was for the map to split up into 3 groups and tackle the Knights simultaneously. I have noticed that, for whatever reason, the 3rd Knight seems to take a lot longer to die than the first two, so there may be something to the rumors that each slain Knight makes the subsequent two stronger.

The Knights definitely do scale up, so it seems to me that the best method is indeed to split 40-40-40 (or thereabouts) players and all engage the Knights at once. If one Knight seems to be in danger of dying faster than the others, some people can head to another Knight that needs more help.

its because you’re not getting the full zerg by the 3rd one, people have stopped after the 1st one

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Posted by: Taygus.4571

Taygus.4571

Aurora Glade, almost always runs RBG, … ..despite in a run previous people getting the achieve, by starting at green.
They don’t all have to beaten before 6 min in the same run.

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Posted by: Zaxares.5419

Zaxares.5419

Yeah. I’ll agree that that tactic only works if you have a decent crowd of what I call the “TTS gamers”; the kind who are familiar with differing roles, splitting up to cover different objectives, knowing when to hold their fire to allow for other teams to catch up etc. It likely wouldn’t work if the majority of the players in a map are used to just targeting the enemy and pressing #1.

But when it works, it should work spectacularly well.