(edited by Unknownhero.6745)
Go Zerg or go home!
Your not wrong. The issue lies with the rewards (functioning rewards that is) There should be much more incentive to get the 6 min thing done then there is atm. Its either you get some luck and greens vs 10 extra Deluxe Gearboxes.They should ramp the completion reward to make this less Zerg-dependant
nobody cares about getting the 6 min,
Seen others suggest. Even one tried to suggest an inbetween option.
(Split for two and then everybody goes for the last knight…which should finish them off on time. The idea was totally ignored)
Probably, but there is too little time in overflows, and no tools to organize with , so people just go with the guaranteed method, if people try to organize and even split, and they get too many or too little at one location, they will fail, and will have wasted an hour of their time.
“no tools to organize with” = (no easy way to tell, how many people are at each knight, and what not)
You’ll learn as you do these events; never, ever suggest anything that is counter-zerg. They have a mob mentality and will assume that the mere thought that the zerg is not ideal for once means you are attacking their way of life. If you were in person, they would probably punch you, almost like watching the superbowl and accidentally sneezing something that could be misinterpreted as a cheer for the other team.
There are many great solutions to the zerg problem; ANet refuses them. ANet releases these events designed around not-zerging, but adds no mechanics to prevent it, and then tells us that not-zerging and getting the full reward is ‘optional’. Which is just more frustrating to the coordinated, serious players who have no ‘option’ to abandon the zergers in their own flow and have another instance for the people who plan on playing instead of spamming 1.
For an interesting point of view, check out the CoC’s definition of griefing, Wikipedia’s definition of grieifing, and then consider what happens when a zerg runs past a small group event and chooses not to do it. That’s right, they’re knowingly and willingly griefing every player trying to do the event, and having fun doing it. ANet approves of this form of griefing, as does the majority player base. It’s just the game we play right now.
nobody cares about getting the 6 min,
Seen others suggest. Even one tried to suggest an inbetween option.
(Split for two and then everybody goes for the last knight…which should finish them off on time. The idea was totally ignored)
The topic was not entirely about this event , or the one simple objective of 6 mins, it was about principal, and tactics..and possibly future objectives…
“To encourage players to split up, the boon from the associated Attunement Pool will now be required in order to damage each Assault Knight, and only 50 players can have the attunement for each color simultaneously”. ..interesting patch
Wish I had a gold piece for everyone that called me a name when I tried to encourage it :P
Some servers can’t do this, though. If you had 25-30 per knight it means that you had 75-90 people there with you. My server doesn’t have that often – I don’t even think we have an overflow tonight. We just lost the last fight.
Not all servers have the man power. That’s it.
Prescribed [Rx]
nobody cares about getting the 6 min,
Seen others suggest. Even one tried to suggest an inbetween option.
(Split for two and then everybody goes for the last knight…which should finish them off on time. The idea was totally ignored)
We’ve tried that numerous times, it ends with 2 of the knights dying but the last one failing to die due to lack of DPS.
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald