Wurm's Bane title

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: CorneliusCoffin.3169

CorneliusCoffin.3169

Please tell me that this title will be awarded retroactively. Everything else would be completely unfair to players who spent days upon days trying to get this event done.

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Malediktus.9250

Malediktus.9250

If you can do it once you can do it again.

1st person worldwide to reach 35,000 achievement points.

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: WilliamDaBloody.2591

WilliamDaBloody.2591

Looks like I have to participate in a fourth kill. Also awarding achievements to all participants? kitten , I had to do three kills to get the wurm slayer title..

Back to camping Bloodtide Coast for the forth one…

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: CorneliusCoffin.3169

CorneliusCoffin.3169

If you can do it once you can do it again.

Fair enough, but that really isn’t the point here. Personally, I’m still doing the wurm encounter despite having a tripple-head kill to my name and you’re probably right that I’ll probably get to kill it again sometime.
But I’m definitely not going to invest the same time into the wurm anymore that I’ve invested before I’ve got that kill and I know that a lot of players who did the wurm the first 4 weeks feel the same way.
It would simply be nice to award the players who have more or less beta-tested that thing for Arena-Net over the past 4 weeks with a bit of appreciation.

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Hawken son of Z.1367

Hawken son of Z.1367

Sorry, but it makes NO SENSE to give someone credit for decapitating a wurm, and then slaying the wurms head THAT THEY WERENT EVEN AT!!!

I spend two weeks.. and countless hours ( groups spend 4-6 hours a crack of more to get a kill) to get this full title.. and Anet, you just totally kittened in my cheerios.

Im typically not one to flood this forum with complaints, but I feel you deserve my small personal smack in the face for this.

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: MrsKryten.5104

MrsKryten.5104

If you can do it once you can do it again.

True, but with all the new Living Story content I don’t really want to quest over to another server 90 minutes before the event starts three times a night for a week again to get something I’ve already earned. I already killed it on Blackgate and should get the title that goes with it without having to kill it again.

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: CorneliusCoffin.3169

CorneliusCoffin.3169

After having patched, I can now see that it’s not awarded retroactively
This is now the second time wtihin about a week that we’re being told that whatever progress we made with the wurm is null and void.
I know this won’t probably cause a big uproar, due to the comparatively low amount of players being effected, but I really don’t think this is a nice way of treating the most die-hard amongst the PvE-players.

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Nokaru.7831

Nokaru.7831

If you killed it before, you can kill it again.

There’s a reason they added this Achievement. Some people with the Great Jungle Wurm Slayer title can get it without necessarily slaying the Wurm.

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: CorneliusCoffin.3169

CorneliusCoffin.3169

If you killed it before, you can kill it again.

There’s a reason they added this Achievement. Some people with the Great Jungle Wurm Slayer title can get it without necessarily slaying the Wurm.

No…actually that’s exactly what the new title is about. Slaying the wurm.

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Sir Cusfreak.5971

Sir Cusfreak.5971

I have to fully agree – but worse than that, the players on Deso, on BG, and in TTS who had already gotten the sucessful runs, these players did all the work, and yeah, hours upon hours working on strats, working on developing plans, what works, what doesn’t, and got it beforehand, these players dont have the title, but someone who jumps in on a new run does. I was there for the first time a worm head was decapitated, I was there when we discovered there was a phase 2. I was there the first time a worm flopped around, and after 2 weeks solid of spending 8-10hrs at a time in the same OF with TTS, I was there for their first success (I already had my title at that point, because for those 2 weeks I did nothing else.) Now – we weren’t doing it for titles or money or reward, we were doing it because we wanted first kill (didnt make it but thats ok, we still got a lot of firsts) but we did succeed killing it (without pulling it out of the arena, btw – 1st run was clean) and it’s like “oh well, here, now the strats are made and these guys can show everyone else how, lets toss titles to everyone who jumps in from here on out” urgh. Why? I’ll have the title before long, but, people who have done it should already. And yeah, if you aren’t at a worm that goes down, you shouldnt get anything for others in the zone killing it. Bad change, imho. But oh well, they knew we’d feel this way and changed it anyway, because more people won’t feel this way. Thats business, but still gonna say how I feel about it. EDIT: I don’t even mind chnages to title, but there were a lot of us who worked hard at that, and I know they can tell how many male humans killed how many Orrian Horrors with a Longbow on any given day, because I remember seeing the charts – it bugs me they didn’t retro this to the people that got successful runs prior to the change, because I think they could have. Thats my main gripe.

(edited by Sir Cusfreak.5971)

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: bradldz.3728

bradldz.3728

As far as I am aware to get the Great Jungle Wurm Slayer title you do not need to kill the wurm as none of the current achievements require a kill.

I have attempted loads of times and the only thing I’m missing is slaying the crimson head, so once that is done i will have my title even if the other heads are not slayed.

The new achievement requires an actual kill as far as I’m aware, which is fair. This gets you a new title, the Jungle wurm slayer is not taken away. So i dont see the problem here at all.
Plus if you read carefully it specifies that the new achievement does not count towards the meta achievement for wurm which means those who want the slayer title will still have to do all the others.
The only thing they changed is the keg achievement as far as I’m aware (from descriptions) and most people will be grateful for that and maybe there won’t be so many players camping for cobalt. So it is just as hard to get imo.

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: CorneliusCoffin.3169

CorneliusCoffin.3169

As far as I am aware to get the Great Jungle Wurm Slayer title you do not need to kill the wurm as none of the current achievements require a kill.

I have attempted loads of times and the only thing I’m missing is slaying the crimson head, so once that is done i will have my title even if the other heads are not slayed.

The new achievement requires an actual kill as far as I’m aware, which is fair. This gets you a new title, the Jungle wurm slayer is not taken away. So i dont see the problem here at all.
Plus if you read carefully it specifies that the new achievement does not count towards the meta achievement for wurm which means those who want the slayer title will still have to do all the others.
The only thing they changed is the keg achievement as far as I’m aware (from descriptions) and most people will be grateful for that and maybe there won’t be so many players camping for cobalt. So it is just as hard to get imo.

I don’t think you understand what i’m saying. I don’t want everyone who has the title of “Great Jungle Wurm Slayer” to autmotically be upgraded to “Wurm’s Bane”.
But there are people who have succesfully killed the wurm (as in: done what is required for the title) who are now not rewarded with the proper title. People who have not just killed all three heads individually but actually completed the entire event.

As to the repeatability of those kills. Good luck with that, now that part of the Living Story requires people to wait in the exact same map the three-headed wurm spawns.

(edited by CorneliusCoffin.3169)

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: MrsKryten.5104

MrsKryten.5104

The new achievement requires an actual kill as far as I’m aware, which is fair. This gets you a new title, the Jungle wurm slayer is not taken away. So i dont see the problem here at all.

The problem is for those of us who have already successfully participated in the Wurm event which resulted in all three Wurms being killed. Those people should have the “Wurm’s Bane” title issued retroactively instead of having to do it all over again. As it stands right now, we have to participate in a successful tri-wurm kill twice as opposed to others who only need to do it once to get the Wurm’s Bane title. It just feels like a slap in the face to the people who already have successfully completed this event as we have to do it all over again to get something we’ve already earned. It’s not exactly a walk in the park to successfully complete this event either.

It’s certainly not the end of the world, but it does sting a bit that I’m not able to wear a title I’ve legitimately earned and spent a lot of time doing so.

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: buckeyecro.9614

buckeyecro.9614

I once spent 8 hours guesting on BG to attempt the tri wurm only to fail the event every time it occured. For about 4 days in a row, I guested to BG and waited about 2-3 hours. Anyways, I’ve participated in killing all 3 of the epic bodies, but have not earned the title because the heads are always invulnerable. I’m tired of doing it after countless tries.

I’m probably not going to attempt Triple Trouble again until it scales such that 20-30 people have at least a similar chance for success as 150 people.

Sanctum of Rall NA Engineer Commander

Guild Wars 2 needs a Public Beta Environment

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Thareen.5471

Thareen.5471

Actually i appreciate this one.
For the old title you did not have to finish the full event completely, just one head at a time which can be acomplished in three different runs.
This time it is about finishing it.
Well, i participated in about a dozen kills (all legit and without the exploit), one more time is not that bad. At least not for me.
I think it is just not possible for Anet to see which account has actually finished the event in the past, so from that point of view i am sorry for those who were lucky enough to guest and participate on an successful kill, hence they have to do it again for that title.
For me the title and the achievement points were only a bonus, since i do not care about those. And obviously also not for the loot.

For those who have trouble getting the full kill: There are not only servers out there that are doing that one successfully. Just go there, join the TS and participate.
A few big guilds are also doing this and to be honest, they are still recruiting.
But i would not recommend joining them just because of an title and a few extra achievement points.

Edit: for those who complain about getting an title for completing the whole event without even being present at the other two worms… what is harder? Completing the whole thing with three zerks and ~45 players in each one and an huge amount of preparation and coordination, or just finishing the escorts and zerging one wurm with almost 150 players? Just saying.

P.s. the profanity filter in this forum is still useless :/

(edited by Thareen.5471)

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: CorneliusCoffin.3169

CorneliusCoffin.3169

Either way, i opened a ticket with the support to get my title, let’s see how that plays out. I do have a screenshot to prove that i was there and I should get my Wurm’s Bane title.

I’m kinda suprised how little “nerdrage” the current update is causing with people still doing the wurm, especially the part where people need to gather in Bloodtide Coast in order to get to Lion’s Arch, which is going to make all future efforts to collect 150 coordinated people for the wurm in the same map almost impossible in the coming 2 weeks.
Either people haven’t noticed yet, or they simply do not care any more. .

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: hedix.1986

hedix.1986

On most servers, they stopped caring. On servers that do try, it will be tricky because of the other LS interferring. Overflow galore yet again without the choice of overflows! -_-’

[QQ] – ex RoS, current Piken Square
[DV] – megaboss community

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Destram.8651

Destram.8651

Either way, i opened a ticket with the support to get my title, let’s see how that plays out. I do have a screenshot to prove that i was there and I should get my Wurm’s Bane title.

I’m kinda suprised how little “nerdrage” the current update is causing with people still doing the wurm, especially the part where people need to gather in Bloodtide Coast in order to get to Lion’s Arch, which is going to make all future efforts to collect 150 coordinated people for the wurm in the same map almost impossible in the coming 2 weeks.
Either people haven’t noticed yet, or they simply do not care any more. .

Well the reason i haven’t bothered making a post until now is because i know no matter how much you or i complain, or calmly state facts and logical reasoning for why we should be automatically rewarded OUR titles, makes no difference, i am 100% positive Anet will not anything about it, to be honest i don’t think they care about the wurm or the people killing it at all.

I mean as someone said earlier in the thread, we literally beta tested this stupid fight for them for 4 weeks, i personally killed it when it was bugged, and once again after it was “fixed”, i say fixed in quotations because the head phase is actually more broken than it was before, which is hilarious, but anyways, even with both those kills, the loot was HORRENDOUS, i mean just disgustingly pitiful, the amount of effort and coordination that fight requires for that terrible loot is just shameful. All they did this patch was make ascended armor slightly higher drop chance, who cares? The loot is still beyond awful for the work required. I don’t want to do the wurm again for that reason alone and i’m sure that’s exactly why most people don’t really bother trying to repeat kills too often.

That title should be awarded to people who have already killed it since the “fix” simply because of the sheer amount of time and effort that was put into that wurm, i mean 4 weeks of beta testing, come on, really? You can’t do this one thing for us after all that? REALLY?

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: skullmount.1758

skullmount.1758

What about us now that can’t finish the original meta? Due to the changes to the keg achievement I’m going to be stuck at 9 out of 10 (granted if I can finish decapitator and the other original kill one). Those of us that were above 5 but not finished with the achievement are now screwed.

Darkhaven server
Please give us a keyring…

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Ztepam.9327

Ztepam.9327

I have already the Great Jungle Wurm Slayer achievemnt, and I was at a full kill of the Wurm, got the reward and everything, I think it’s fair to receive the new title and achieveemnt too now, and not try to killl it AGAIN!

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: CorneliusCoffin.3169

CorneliusCoffin.3169

I am in a large, organsed guild still doing this event. Personally, I was missing some kegs at Cobalt and the Amber head phase 2 kill for the meta.

With the changes, I should have the kegs (had 11 kegs already done, will check when next in-game), so only the Amber head kill left to complete the meta. This should give me two titles, if I understand the changes correctly.

As for Bloodtide map, we often use overflow and ‘taxi’ for this event to avoid pugs, so not a big deal for us. However, it will be big problem for some not so well organised servers trying to do this event over the next two weeks.

No, actually the meta is just going to award you the title “Great Jungel Wurm Slayer”, as it always did. So for the meta, nothing has actually changed, except for the number of delivered kegs needed.

As to the overflow question, I wasn’t even talking about mains servers there. With the living story happening on that map it’s going to be literally impossible to get anything organized going on a main map. But even the overflow seems to be next to impossible because once the main map is full, everyone is going to be redirected to those overflows, pugs as well as organized groups. The thing that has changed from previous weeks though is that the demand for pugs to actually be on that map has massively increased due to it being one of the three entrances to the Lions Arch LS-content. You’d probably have to set up an overflow 3-4 hours prior to attempting the wurm in order to get it hardcapped only with people who are going to do the wurm and hence keeping random people out.
In terms of developement this seems to me like a typical case of when the right hand doesn’t know what the left hand is doing. As in, one LS-team gives us content that requires at least 120 coordinated people on a map and four weeks later another LS-team uses the same map as a que for their content. Of course I don’t work at ArenaNet, but it does seem like the communication between the individual Living Story teams could definitely be better.

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Divus.3175

Divus.3175

As someone who was doing wurm for about 3 weeks, with 3 full kills, this change makes me kinda sad.

We wanted this changes weeks ago, because achievments as they were, made whole thing lot harder. As soon as someone got one head killed, he moved to another one – so we were losing experienced player (or at least a bit experienced) on one wurm and gaining not experienced on another. At least on Deso, as it is pug based fight (pugs are still required to get to teamspeak), we had to make counting for about half an hour every time and tell everyone about strategy, again.

Since the new patch will probably make fighting with wurm on main map a lot harder (people waiting to get to LA will take slots, and some people will just go for new update for 2 weeks), I don’t see myself killing wurm again in the next two weeks. Another thing is, as mentioned above, “fix” after which wurm get invulnerable from time to time, many times for more than 5 seconds. And I don’t understand, why I won’t get this new title based on my progress. I highly believe there’s a way to find out, who got his Daily Chest for wurm, and based on that, give those people new title.

[KING] Desolation – Pikan Parom (engineer), Grace Parom (ele)

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Sir Cusfreak.5971

Sir Cusfreak.5971

I posted my displeasure with the title change last night, and I’ve thought a lot about it since then. I figure there are, maybe, idk…1000 players this affected (who succeeded the Triple Threat event fully before this patch). Maybe not quite that many, maybe a few more, but the point is, in the overall scheme, not many…however many it is, definitely less than 1500, I believe (based on 150 people per kill, there havent been very many kills, and of those, many were the same people.) But for those players, it didn’t feel good. Anyway, it’s not that big a deal, but I really felt like – they have the data to track who has been awarded that chest, I know they do – and they could have retro-acted the title. It may not be a large number of people affected, but those people earned it. Honestly, it wasn’t easy. We put in some hours, ya’ll. I can pretty much guarantee every single one of those people saw that title change and went ’ “hey…wait. I did that…that sucks” and that’s never a good way to make your players feel, especially those who go the extra miles for things. I don’t want any confusion as to what exactly my problem is with it – I am glad they changed the title. I really am. I’m glad there’s a distinction between “I’ve killed all three heads” and “I’ve been a part of a successful Triple-Kill”, I think that’s a good distinction, and personally I’ve done both things. And we talked about in Teamspeak, even, how we wished there was this title. My problem is “You did it once, you can do it again” is pretty ugly, and tbh that isn’t even really very accurate right now. I mean, the players who did this want to be doing new patches. We worked our kittens off racing to 1st kill, and guess what, we want to get 1st highest score on this LA fight too, hell, maybe 1st reclaim LA! Maybe 1st full win of the LA event, who knows…and the next patch we want 1st Scarlett Kill, and the next 1st New Dragon kill, or whatever…not going back over hours-long achievements we already did…and with so many people in Bloodtide for LA gating right now…Wurm isn’t even happening like it was. So “You can just do it again” just doesn’t feel right to me. Am I raging? Of kitten course not. But am I disappointed that they decided to give some recognition to players succeeding one of the most complicated and coordinated events in the game but didn’t consider the players that did it to begin with…yep. It didn’t feel good, and I wanted to say so. So, I ask…please retro the title. I’m certain you can, right? I feel like you should, that’s all. If you don’t, I will probably (eventually) go back and get it again. But we really shouldnt have to.
Thanks

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Followedbyrocks.8751

Followedbyrocks.8751

^ This. So much what Sir Cusfreak just said.

Just please reward the new title retroactively Arenanet. We all know you can do it, so please do for us poor people who spent weeks on this Wurm and don’t want to spend more weeks hoping for the gods of luck to be on our side again.

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Rezz.8019

Rezz.8019

I think it is more than fair for everyone that they introduced this title. There was no title for the actual event successful completion and now there is. As someone mentioned already: if you killed it once (in a legit way), you will kill it again.

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Followedbyrocks.8751

Followedbyrocks.8751

As someone mentioned already: if you killed it once (in a legit way), you will kill it again.

I wish I could believe you Rezz, but considering how rarely the Wurm actually gets killed, and how people are rapidly losing interest in the fight, I’m not entirely convinced I will be present for another kill. As a result, I feel like I’m being punished for playing the content too early.

Though, the world doesn’t revolve around me, so who cares lol

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Ztepam.9327

Ztepam.9327

Please stop saying “If you killed it once you can do it again” we got many other things to do right now and with every patch that comes! We killed it once, we must get this title and achievemnts too, that’s the right thing!

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Smooth Penguin.5294

Smooth Penguin.5294

The Wurm will be in farm mode within months, so there’s no real need to have this title given retroactively. I say this because I foresee many possible problems trying to give us credit from past kills. WvW chests are a good example of the potential problems. So instead of fighting to get past credit, just put that energy into fighting the Wurm again.

In GW2, Trading Post plays you!

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Ztepam.9327

Ztepam.9327

The Wurm will be in farm mode within months, so there’s no real need to have this title given retroactively. I say this because I foresee many possible problems trying to give us credit from past kills. WvW chests are a good example of the potential problems. So instead of fighting to get past credit, just put that energy into fighting the Wurm again.

No it won’t neither the tequatl as people said at that time!

(edited by Ztepam.9327)

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: CorneliusCoffin.3169

CorneliusCoffin.3169

The Wurm will be in farm mode within months, so there’s no real need to have this title given retroactively. I say this because I foresee many possible problems trying to give us credit from past kills. WvW chests are a good example of the potential problems. So instead of fighting to get past credit, just put that energy into fighting the Wurm again.

No it won’t neither the tequatl as people said at that time!

Well, Teq sorta is. The difference is that Tequatl only needs a coordinated effort by 20-40 people (i.e. the cannons and the def-teams) while the rest can basically faceroll the entire event. Now the wurm is a completely different story. Unless there’s a massive nerf incoming at some point, this event won’t ever….ever be on farmstatus. Especially not with Living Story content happening in the same map.

(edited by CorneliusCoffin.3169)

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Sir Cusfreak.5971

Sir Cusfreak.5971

None of these are really good reasons not to retro the title, though. The thing is there are lots of times I’ve been in full support of title & achievement changes, and if I could just log in this evening and go get the Wurm kill, I would agree with this one 100% – and in fact, I do agree with this change, it’s a good change…one that should also be retroactive, though. The people arguing that it shouldn’t aren’t even affected by the change one way or another. Right now, the Wurm event isn’t even being done by the people who do it. And the LS is in the way of getting maps. Maybe, somewhere down the line, we can get it again, though we can’t right now. Fine…but that doesn’t mean this shouldn’t be retro’d right now. In any case, I came to express my opinion, and I have, but “you can just do it again” isn’t a very good argument and I would bet noone who this actually affects would feel that way about it. Only people it doesn’t. I hope that the people who matter in deciding this will at least look at it and consider what we’re asking for and why. A bunch of Devs were in our runs, and in our TS, and know exactly what a lot of us were doing for many hours at a time . Maybe they will at least think on it. The data is there. There’s no real reason not to.

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Followedbyrocks.8751

Followedbyrocks.8751

The Wurm will be in farm mode within months…

It certainly doesn’t seem that way. When was the last Wurm kill, by the way? I haven’t heard of one in ages. I haven’t seen any signs of progress towards getting the Wurm on “farm mode”.

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

How exactly would this be done retroactively? Based on the way the achievements worked there is no way to know if the event proper completed or not.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Sir Cusfreak.5971

Sir Cusfreak.5971

How exactly would this be done retroactively? Based on the way the achievements worked there is no way to know if the event proper completed or not.

When you get a full Triple-Trouble event success, you receive a Daily Chest. This is different from The Wurm’s Bronze/Silver/Gold Chests that drop when all three decapitated heads aren’t killed in time. They keep logs of this drop. They could apply the title to anyone who has received this item. They track every step every character makes and which kill of which species was made with which weapon, etc. They know how many kills you made with a longbow yesterday and they know how many people in Lions Arch last night got an endless Green Quaggan Tonic. We know this for sure, and they absolutely could tell, if they tried, who has succeeded this event. Every move you make, every step you take, every vow you break – they be watchin’ you.

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Smooth Penguin.5294

Smooth Penguin.5294

It certainly doesn’t seem that way. When was the last Wurm kill, by the way? I haven’t heard of one in ages. I haven’t seen any signs of progress towards getting the Wurm on “farm mode”.

Most of groups doing the Wurm event can down 2 of 3 heads (or very close to it) in an average run, with the last head’s HP below 10 to 20%. Before it was an adventure just getting to the 2nd phase. Once we discover the sweet spot strategy for all three heads, it’ll be farmable.

Don’t overlook the determination of players who really want that kill. For example, Cobalt was giving us trouble when he would go out of bounds, and stay Invulnerable for 10 seconds. That used to insta-fail the event. Now, even if he somehow charges out, we can still down him with losing the 10 seconds off the timer. We kept at it until we learned when to dodge, when to stack, where to stand, etc.

In GW2, Trading Post plays you!

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Siobhan.5273

Siobhan.5273

Quite a few players have been reporting issues with the previous achievements for weeks. I’m one of them. Some people have said just go do it “x-kill again”. I could, but I did it already, and have tons of stuff to show it.

Lots of emails back and forth, proof of achievement earned, etc. I still have not opened up my Daily Wurm chest, and given all of the bugs and tons of other issues (server stability as of late tops it all out), I haven’t gone back. Both myself and my husband (who also had the joy of experiencing this bug) sent emails again last night when we saw it’s bugged in another spectacular way and also brought up retroactive titles. I did get a response, too. He hasn’t been home today to check his mail, so we’ll share what we got when he does get home.

Let me just reiterate, I’ve been getting nowhere, for weeks. Now, it did seem like quite a few people had the same issue we had, but for the most part, it wasn’t really responded to:

https://forum-en.gw2archive.eu/forum/support/bugs/Wurmslayer-Achievement-Bug

The new bug, discovered last night, was responded to right away:

https://forum-en.gw2archive.eu/forum/support/bugs/Triple-Trouble-Meta-Seemingly-Bugged

We’ll see.. but I’ll hold onto the chest and not my breath.

No news since October 28th 2014. Question asked straight up! 473 times. 647 days and thread locked..

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: CorneliusCoffin.3169

CorneliusCoffin.3169

Most of groups doing the Wurm event can down 2 of 3 heads (or very close to it) in an average run, with the last head’s HP below 10 to 20%. Before it was an adventure just getting to the 2nd phase. Once we discover the sweet spot strategy for all three heads, it’ll be farmable.

This is simply not true. Most of the groups who are doing the wurm still have trouble getting into 2nd phase on a consistent level. There’s only one giant guild (with several sub-guilds) and 2 or 3 servers who get to 2nd phase consistently, although even there you still get the occasional fail in the first phase.

Don’t overlook the determination of players who really want that kill.

I know you’re right but at the same time that determination has taken a blow with each and every update. People have called for the 2nd phase of the wurm to be made easier, just a little (whether that’s through additional time or a HP-tweak or simply fixing the bug where the head goes invulnerable for more than 5 seconds.) Instead every patch and every hotfix has made the encounter harder and less predcitable. I don’t know about the other servers but today was the first day on Deso without a single coordinated attempt at the wurm. It’s little things like this, a simple title not being awarded retroactively that make experienced players give up the content altogether because they feel like their effort is not being appreciated by the devolper. And as a result, everyone who wants to kill the wurm now will have to start from scratch.

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Smooth Penguin.5294

Smooth Penguin.5294

Most of groups doing the Wurm event can down 2 of 3 heads (or very close to it) in an average run, with the last head’s HP below 10 to 20%. Before it was an adventure just getting to the 2nd phase. Once we discover the sweet spot strategy for all three heads, it’ll be farmable.

This is simply not true. Most of the groups who are doing the wurm still have trouble getting into 2nd phase on a consistent level. There’s only one giant guild (with several sub-guilds) and 2 or 3 servers who get to 2nd phase consistently, although even there you still get the occasional fail in the first phase.

Don’t overlook the determination of players who really want that kill.

I know you’re right but at the same time that determination has taken a blow with each and every update. People have called for the 2nd phase of the wurm to be made easier, just a little (whether that’s through additional time or a HP-tweak or simply fixing the bug where the head goes invulnerable for more than 5 seconds.) Instead every patch and every hotfix has made the encounter harder and less predcitable. I don’t know about the other servers but today was the first day on Deso without a single coordinated attempt at the wurm. It’s little things like this, a simple title not being awarded retroactively that make experienced players give up the content altogether because they feel like their effort is not being appreciated by the devolper. And as a result, everyone who wants to kill the wurm now will have to start from scratch.

My apologies. It would have been better to have stated “most hardcore group attempts”. But yes, new LS events do take away time from Teq or Wurm kills for some. But remember, both Teq and Wurm are permanent content. So after I have my fill of LA, I’ll go back to the other stuff.

Be it tomorrow, or next month, I’ll get the Wurm’s Bane title.

In GW2, Trading Post plays you!

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Rezz.8019

Rezz.8019

The Wurm will be in farm mode within months, so there’s no real need to have this title given retroactively. I say this because I foresee many possible problems trying to give us credit from past kills. WvW chests are a good example of the potential problems. So instead of fighting to get past credit, just put that energy into fighting the Wurm again.

No it won’t neither the tequatl as people said at that time!

Well, Teq sorta is. The difference is that Tequatl only needs a coordinated effort by 20-40 people (i.e. the cannons and the def-teams) while the rest can basically faceroll the entire event. Now the wurm is a completely different story. Unless there’s a massive nerf incoming at some point, this event won’t ever….ever be on farmstatus. Especially not with Living Story content happening in the same map.

Certain server does tequatl without any organisation at all. Just like jormag or any other world event.

Wurm will be the same eventually.

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Destram.8651

Destram.8651

Certain server does tequatl without any organisation at all. Just like jormag or any other world event.

Wurm will be the same eventually.

No it won’t. You’re quite delusional if you seriously believe that, and it goes to show what little wurm knowledge you have. As said above, Teq only requires effort and coordination from 30-40 people tops, the rest can just zerg and do whatever, doesn’t matter.

Wurm requires 150+ people ALL playing at somewhat competent level (as far as events go, anyway) and ALL to be organized. Then ontop of that, in phase 2, you need at least 100 of those people to be in zerker gear and actually know how to use it or else you just simply won’t have enough damage to kill the heads. Do you know how annoying it is to get that many people to run in zerker gear when we’re in this current trend of “lol i play how i want” “whatever man i use what i think is fun” “i play outside the meta” and all this nonsense.

Wurm will never be on public farm status like events and like Teq on some servers. Even competent groups that are capable of killing it are starting to lose interest in any more kills because of the effort required and the zero reward you get for it.

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Smooth Penguin.5294

Smooth Penguin.5294

Certain server does tequatl without any organisation at all. Just like jormag or any other world event.

Wurm will be the same eventually.

No it won’t. You’re quite delusional if you seriously believe that, and it goes to show what little wurm knowledge you have. As said above, Teq only requires effort and coordination from 30-40 people tops, the rest can just zerg and do whatever, doesn’t matter.

Wurm requires 150+ people ALL playing at somewhat competent level (as far as events go, anyway) and ALL to be organized. Then ontop of that, in phase 2, you need at least 100 of those people to be in zerker gear and actually know how to use it or else you just simply won’t have enough damage to kill the heads. Do you know how annoying it is to get that many people to run in zerker gear when we’re in this current trend of “lol i play how i want” “whatever man i use what i think is fun” “i play outside the meta” and all this nonsense.

Wurm will never be on public farm status like events and like Teq on some servers. Even competent groups that are capable of killing it are starting to lose interest in any more kills because of the effort required and the zero reward you get for it.

Because the Wurm is Elite level content, it’ll never be farmed “publicly”. It will take highly organized groups to get to the point of farming. So when I stated that people will learn the mechanics and consistently get Wurm kills, that statement applied only to those dedicated to the event.

In GW2, Trading Post plays you!

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Vegadonis.9154

Vegadonis.9154

ATT world first Wurm’s Bane

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Velvet.7021

Velvet.7021

ATT world first Wurm’s Bane

Really? We got the title at yesterdays kill

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: CorneliusCoffin.3169

CorneliusCoffin.3169

ATT world first Wurm’s Bane

That title still belongs to Deso. No matter what the achievment tab says

BTW: I just got a reply for the ticket I opened with the support for the title not being awarded retroactively. As expected it was a generic “thank you for reporting this bug….we have forwarded your report to our QA team…bla bla bla” mail. So not much hope there.

(edited by CorneliusCoffin.3169)

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Smooth Penguin.5294

Smooth Penguin.5294

Deso is a strong server. I’m sure everyone is guesting there to get their own Wurm’s Bane title.

But I’m surprised people are doing the Wurm with the current events happening at the LA portal. The amount of AFKers I’m seeing is mind boggling.

In GW2, Trading Post plays you!

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: CorneliusCoffin.3169

CorneliusCoffin.3169

Deso is a strong server. I’m sure everyone is guesting there to get their own Wurm’s Bane title.

But I’m surprised people are doing the Wurm with the current events happening at the LA portal. The amount of AFKers I’m seeing is mind boggling.

They’re not. At least not on Deso at the moment.

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Geekfox.4267

Geekfox.4267

ATT world first Wurm’s Bane

Really? We got the title at yesterdays kill

Do you have the server time when this was accomplished? I’ve been tracking GW2 API which unfortunately does not track overflow.

Out of 51 servers, Blackgate and Vabbi were the only servers that activated the three wurm events since the new build came out yesterday. Blackgate succeed in killing all wurms in that same hour (7 PM server time, and another at 9 PM). I was not able to find out when Vabbi killed their wurms after that night though.

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Alugjen Darlas.5329

Alugjen Darlas.5329

Em…in TxS the wurm has been in farm mode for a while now ^^.And btw the new titole is bad like the loot pretty much .-Nine

[SC]Nine Inch Nose -205 Precurssors .

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: Thareen.5471

Thareen.5471

Btw, there were almost no Vabbians on that Vabbi kill. Just saying^^

Wurm's Bane title

in Battle for Lion’s Arch - Aftermath

Posted by: CorneliusCoffin.3169

CorneliusCoffin.3169

Btw, there were almost no Vabbians on that Vabbi kill. Just saying^^

You could have stopped that sentence after “Vabbians”. Just saying.