Dear ArenaNet..

Dear ArenaNet..

in Dynamic Events

Posted by: Syxx.6820

Syxx.6820

The recent nerfs to DE and other experience, karma and gear farming has gone too far..

1. If this is to counter bots, this is the worst idea ever. You should not make your legit customers / players suffer so you can battle bots. Honestly I’d rather be able to farm and play how I WANT than have you crack down on bots.

2. If this is to slow down people hitting cap or artificially create longevity to the game then also a terrible idea. People don’t like the Dev’s telling them when and how to play. Look at FFXIV, that game died because of many reasons but the MAIN concern was trying to tell people how much, when and how they could level up and gain XP.

People play MMO’s for the freedom and ability to play how they want. Sure some people that play way more will be higher level and have more gold etc, but so what that’s just how things work. If I go to work 60hrs a week I should come home with a bigger pay cheque than the guy that worked 20hrs.

Overall what I am saying is this system and these limits you are implementing are going to just cause frustration. People play this game with goals in mind to farm items and money and experience / karma. If they are playing and getting next to nothing what is there motivation to play? ArenaNet, you have a great game here that could do many amazing things for the MMO world but you really need to get your head out of yourkitten and see the big picture and stop trying to micromanage how people play otherwise you’re just going to have a community of angry frustrated players that end up quiting.

TL/DR – Stop trying to control how people play, stop trying to control the economy, and stop trying to keep hardcore players on equal ground as casuals.

P.S. Final Fantasy 14.. ya just think of that.

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Posted by: nbates.4701

nbates.4701

I disagree. They designed the game, they have the actual statistics of gameplay (I mean in game statistics, not adhoc forum polls made by users), they have a real overview of the game. So I trust them to know what they are doing.

Just one complain: I wish they informed a little better about changes so we know why they implement certain changes and what exactly they implemented.

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Posted by: Raging Bull.5048

Raging Bull.5048

I agree with the OP, on the other hand.

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Posted by: Syxx.6820

Syxx.6820

So you think its fine that you can do a 4 part Dynamic Event chain that takes 45min – 1hour and by the time you’re done it THIS ONE CHAIN you are getting diminishing returns which at level 80 in Orr end up being 360 karma and 1.8 silver down to 19 Karma and 9copper? REALLY 9 copper at level 80? It’s ridiculously overkill.

I understand ArenaNet has stats etc but they also seem to be hellbent on eliminating bots and not thinking about the impact this has on your normal everyday non casual (I’m not meaning full no life hardcore) player. I play maybe 3-4hrs every day or 2 and I see these problems hitting me. This should not be the case it should be the bots and (even though I don’t agree with this part) hardcore players doing it 24/7 or 8-10hrs a day.

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Posted by: Loxias.2375

Loxias.2375

I think they made their money, the store is working, and they could care less at this point. No other explanation fits the last few nerfs.

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Posted by: Mattress.3629

Mattress.3629

What gets me is the game was sold on “taking the grind out of MMO’s” then they put in Karma weapons that cost 64k karma, armour sets that cost 212k karma, cultural sets that cost 120 gold and dungeon sets that take 70+ runs to get the badges for, then destroy any ability to farm anything in order to reach these obscene token/karma/gold prices, and expect people not to argue back?

Mattress – Asuran Elementalist
Whiteside Ridge

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Posted by: Morgoth.4573

Morgoth.4573

So how long do I have to wait before I can actually get normal rewards from DE’s? I just did 3 and got low karma/xp and 6 coins for each one. 6 coins is laughable. I cant help that these events happen so fast after each other that it hits the DR. I’m being penalised for playing the game how its meant to be played

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Posted by: roqoco.4053

roqoco.4053

@ “What gets me is the game was sold on “taking the grind out of MMO’s” then they put in Karma weapons that cost 64k karma, armour sets that cost 212k karma, cultural sets that cost 120 gold and dungeon sets that take 70+ runs to get the badges for, then destroy any ability to farm anything in order to reach these obscene token/karma/gold prices, and expect people not to argue back?”

The point is that they are meant to take some time to get. If you can only get them quickly by farming particular areas, then that encourages people to play the game in a “gamey” way rather than as a virtual world. That would alienate the many of us who really don’t like farming and prefer to experience all the content that Arenanet have designed. That said, in return for nerfing farming, I reckon they do need to make it possible to get the mats and karma over much more of the content.

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Posted by: phooka.4295

phooka.4295

@ “What gets me is the game was sold on “taking the grind out of MMO’s” then they put in Karma weapons that cost 64k karma, armour sets that cost 212k karma, cultural sets that cost 120 gold and dungeon sets that take 70+ runs to get the badges for, then destroy any ability to farm anything in order to reach these obscene token/karma/gold prices, and expect people not to argue back?”

The point is that they are meant to take some time to get. If you can only get them quickly by farming particular areas, then that encourages people to play the game in a “gamey” way rather than as a virtual world. That would alienate the many of us who really don’t like farming and prefer to experience all the content that Arenanet have designed. That said, in return for nerfing farming, I reckon they do need to make it possible to get the mats and karma over much more of the content.

The point is that they promised us no grind in order to be ready for endgame. However, some of their endgame is so hard, you need full yellow at the very, very least to participate. In reality, full orange is recommended and you’ll still face tough challenges. The only way to full yellow or full orange is grind.