remove once a day chest limit on World Bosses
I agree, too often I have seen these events fail because people had already done them, and refuse to help do them a second time due to lack of incentive.
That’d be great, I loved it when you could get a chest every time even when the chest wasn’t going to have anything in it but some grumblecakes and a blue.
But oh man, you think the qqing is bad about the champ trains…
The designers can’t keep solving every problem in the game by throwing more and more loot at things. It is not a good idea to put more and more end game players onto an endless world boss cycle, driven by external websites, with game ruled by spawn timers.
Suggest some ways to get notifications of events to more players so that a wider population can come to these events rather than just the same people again, and again, and again.
Suggest some ways to get notifications of events to more players so that a wider population can come to these events rather than just the same people again, and again, and again.
gw2stuff.com
I had fun when I could spend a whole evening killing world bosses and get a chest(with crap loot 100% of the time) every time:)
Pass.
Remove the limit, and people will rotate between 3 world bosses with a fast reset, missing 90% of the world boss content.
//Portable Corpse
Just remove the stupid timers .. now when there are 3-4 people at Jormag you know you don’t really have to begin with trying it. Without timer you can start and maybe even more people join after a while. That was simply much better in the past.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Just remove the stupid timers .. now when there are 3-4 people at Jormag you know you don’t really have to begin with trying it. Without timer you can start and maybe even more people join after a while. That was simply much better in the past.
I don’t mind failure conditions, but timers are just bad. As a resident on a marginal pop server, timers mean only select things get downed and only at select times. It used to be that people could respond to a call-out for help at temples and metas and enjoy the game. Now, people don’t bother unless they know there are going to be “enough” people to beat the timer on the metas, and people don’t advertise the temples because they’re more fun when not scaled up. Other servers’ mileage will of course vary.
More zergs? How about anet promotes something more skillful than 111 spam?
More zergs? How about anet promotes something more skillful than 111 spam?
No the possibility to make world Events even without a zerg. The timer make you need a zerg, without timer we could make Jormag even with 3-4 people.
And i you want something real skillfull, learn Piano and play Rachmaninoff :p
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
More zergs? How about anet promotes something more skillful than 111 spam?
I usually hit 2-0 also when killing a world boss, it makes for more fun gameplay and kills the boss faster. You should try it!
I usually hit 2-0 also when killing a world boss, it makes for more fun gameplay and kills the boss faster. You should try it!
Hitting a dummy is similarly engaging despite the amount of keys you press. Plus, half of people are doing exactly same thing meaning your own increase of dps practically doesn’t contribute as much as you’d like. You should try to guest on empty servers with a few friends and do those bosses with 5 people tops. That’s fun, not zerging.
I usually hit 2-0 also when killing a world boss, it makes for more fun gameplay and kills the boss faster. You should try it!
Hitting a dummy is similarly engaging despite the amount of keys you press. Plus, half of people are doing exactly same thing meaning your own increase of dps practically doesn’t contribute as much as you’d like. You should try to guest on empty servers with a few friends and do those bosses with 5 people tops. That’s fun, not zerging.
I’ve been doing the world bosses since before they gave decent rewards, heck I remember soloing Golem mk2 because nobody would bother with it. That was fun and so is killing it with a big group of people:)
I’ve been doing the world bosses since before they gave decent rewards, heck I remember soloing Golem mk2 because nobody would bother with it. That was fun and so is killing it with a big group of people:)
Every stationary boss like golem mk2 is as fun to kill as killing golems in the mists. Killing them with zerg is even more fun. Don’t take it personally but zerging dummies called “world bosses” is not my cup of tea. I honestly cannot grasp what is fun in using your skills on recharge while standing in safety and not reacting to anything the boss is doing. This is almost like playing typical mmo as an dps character except you can press alt-tab.
I’ve been doing the world bosses since before they gave decent rewards, heck I remember soloing Golem mk2 because nobody would bother with it. That was fun and so is killing it with a big group of people:)
Every stationary boss like golem mk2 is as fun to kill as killing golems in the mists. Killing them with zerg is even more fun. Don’t take it personally but zerging dummies called “world bosses” is not my cup of tea. I honestly cannot grasp what is fun in using your skills on recharge while standing in safety and not reacting to anything the boss is doing. This is almost like playing typical mmo as an dps character except you can press alt-tab.
Because it’s fun to kill a giant golem with a bunch of other people. I don’t know about playing a typical mmo, the last online game I played was a MUD.
Maybe like ulgoth and other mega bosses at champion level only, the big giant ones like behemoth, fire ele, wurm, and dragons, should give a champion steel chest with a champ bag for helping out a second or third time.
I sometimes farm Ulgoth all day after his once a day boss chest because he gives champ back and it makes the chain have 5 champs to kill instead of 4.
Speaking of Ulgoth meta event chain, I need to get my champ monthly done. Anyone want to do it over and over? My server is Tarnished Coast.
No, we already have enough overflows… it was implemented for a reason.
No, we already have enough overflows… it was implemented for a reason.
Actually, it was implemented for many good reasons.
The bonus chest is fine as it is, account bound 1 time per day. If you are farming dragonite or something like that, you can still switch toons and get the other chests where it drops.