Fractal Rewards are still bad

Fractal Rewards are still bad

in Fractured

Posted by: Kilandros.2098

Kilandros.2098

Perhaps a Dev would care to illuminate the logic behind a ~2 hour dungeon offering little in the way of rewards?

This was supposed to be the “big” update to Fractals that would, presumably, reinvigorate them. Relics still have limited uses. Pristine Relics even more limited uses. As far as I know, the mythical weapon-skin chests we were promised managed to be omitted from the patch entirely.

If you check my post history, you’ll see that I defended the Devs leading up to this patch. “Let’s wait and see how the patch actually is,” I said. But I think it’s safe to say now that the changes to Fractals are absolute garbage. Instead of giving us a reason to do the brain aneurism that is Fractals of the Mists, they simply gave us a wider selection of headaches.

Thanks, but no thanks.

Fractal Rewards are still bad

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Posted by: Threepsie.3248

Threepsie.3248

I’m game with increasing the end-reward a tid-bit, but only one one single condition:
add an internal ticker that also keeps track of a person doing all 3(+1) fractals. If that check is OK, then the player gets the (increased) reward.

Otherwise you’ll get situations where people get booted from pugs and end fractal places are sold (like they do with Arah paths), which is truly one of the few things I really dislike.

Fractal Rewards are still bad

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Posted by: Kilandros.2098

Kilandros.2098

I’m game with increasing the end-reward a tid-bit, but only one one single condition:
add an internal ticker that also keeps track of a person doing all 3(+1) fractals. If that check is OK, then the player gets the (increased) reward.

Otherwise you’ll get situations where people get booted from pugs and end fractal places are sold (like they do with Arah paths), which is truly one of the few things I really dislike.

The problem you’re referring too is a much deeper issue and affects far more than Fractals. I agree the ability to kick party members so easily and with impunity needs to be addressed. It’s bad game design. It’s bad mechanics.

Fractal Rewards are still bad

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Posted by: Wethospu.6437

Wethospu.6437

To be honest, for reseting a lot of my progress, I expected more… much more.

Fractal Rewards are still bad

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Posted by: Stinson.5972

Stinson.5972

I’ve had 2 ascended weapon chests and a lot of exotics/rares getting up to 40 from 30; that’s probably a bit of an outlier. I still think it’s fairly ridiculous that non-infused rings drop above 30 though.

Fractal Rewards are still bad

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Posted by: MayBabe.8057

MayBabe.8057

Was waiting for a long time for them to add to fractals, and it seems that they have just made things annoying by adding fractals that many people did not enjoy as temporary dungeons. I am all for adding new hard material that makes it fun, but it just has made things less enjoyable for my normal daily fractal group. Am I alone here??

Fractal Rewards are still bad

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Posted by: overEnd.2947

overEnd.2947

The newly added fractals are the only positive thing in the whole revamp imo..