Short Version: This post kinda got away from me. I hate Mai Trinn, and strongly desire a way to avoid any encounters with her in the fractals of the mists. But in writing about it, I realized there are no doubt other people who feel the same way whether about Mai or other potential fractal encounters. Thus I’m asking about/requesting an ability to remove fractals we might not want from the potential rotation.
Long version:
So I read over the preview stuff for the new fractal improvements, and it pretty much all looks like cool fun stuff except for one thing. One terrible horrible thing: Mai Trinn is coming back.
The frustration started the moment she appeared and I had to hold the idiot ball repeatedly and stupidly not realize she was behind the dragon bash problems even though it was super obvious. And not just once! I had to let her finish off Leo Ashford with her “help” the first time, then I had to let her go even after she got pegged by the magic detector the second time.
Then came her dungeon boss fight, where she was spectacularly overpowered and utilized powers that had no explanation and made no story sense at all. She apparently has a shield that makes her functionally immortal unless hit with a very specific attack from her own first mate. Why then is Mai anywhere near Horrik? If they had any brains at all they would be on opposite sides of the continent so she could be completely unstoppable. In fact speaking of that why didn’t Mai just turn on the shield when she got busted in Lions Arch and proceed to wipe out everyone in the area she didn’t like? It’s not like Horrik was around then to mess up her godshield. It made no sense at all, and yet there she was, somehow suddenly more powerful than Zhaitan himself slicing through legions of heroes like they were nothing.
And then, then when we finally finally managed to beat her she pulls an “I surrender, suckers!” robbing you of any actual victory and then doesn’t even have the decency to tell you anything as she sits smugly in her cell in Lions Arch where she has stayed mocking us to this day.
I wouldn’t normally bring this up, or dredge up the negative feelings of the past like this except that now she’s apparently coming back “more dangerous than ever” from the sound of the fractured preview page, and it kinda turns my stomach to think that any time I go in for fractal stuff there is apparently a good chance she’ll appear and really seriously ruin my time in the game.
I can’t be the only one who feels like this. And I’m sure Mai Trinn is not the only encounter that inspires this feeling in people. Fractals are not exactly easy, nor are they low risk/low investment, but as it is they’re very much a roll of the dice on if you’ll get something fun or not. I understand that there is supposed to be an element of randomness in fractals, but would it be too out of line to include -some- way of narrowing down the potential scenarios we end up in? Maybe make it so if the player has completed a fractal enough times they can “stabilize” it and remove it from the rotation if they wish?
I’d really like to be able to feel like I’m not gambling time and energy on the hope that I don’t get blasted with a Mai instance every time I step into a fractal.