Some clarifications would be appreciated

Some clarifications would be appreciated

in Fractured

Posted by: Lyndis.4653

Lyndis.4653

  • About the daily reward, is it still gonna work for every ten levels or do we have a single and most important (gold) reward per day per account no matter what ? If yes I strongly suggest to rethink about this because it is not only limiting our ability to play fractals but also our will to play with less advanced friends/guildmates because it would either waste our daily or be way less interesting because our daily is already gone.
  • About agony resistance, the new infused slot seems really unfun to me : each time I use a lv x ar infusion I cannot use that infusion to upgrade later on ? So there will always be a competition between keeping the infusion to get a better one and using it to actually get more ar : this is bad ! Btw is there a maximum on how high those infusions can get ? And also what about our regular ascended infusion slots, do they remain untouched ?
  • About fractal weapons are you letting them as is ? I thought it’d be about time to change them to appearance appliers don’t you think ? Dropping an item that gives you the right to apply a skin at a roughly 5 gold price (transmutation cristal) is not really that rewarding.
  • What are mistlocks exactly ? Challenges between fractals ? Changes within fractals to make them more challenging ? Something else ?
  • I’d like to point out that, even though I’m not convinced about some points I find this update awesome overall !

(edited by Lyndis.4653)

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Posted by: Faux.1937

Faux.1937

Im very worried about your 1st topic too. If it is just 1 daily chest no matter what, I know for sure I will not be doing fractals at all in the lower levels.

SAB or RIOT

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Posted by: Kaiiku.2917

Kaiiku.2917

+1 to make fractal weapons skin appliers…
Wasting gold for transmutation crystals is annoying

~ Kaiiku Yintro: 80 Human Warrior ~
~ Kira Yintro: 80 Human Mesmer ~
- Yak’s Bend -

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Posted by: Angelic.1365

Angelic.1365

If it’s only 1 reward chest per day no matter the level they will have alienated a lot of core fans. It would be like making it so you only get a reward chest once per day per dungeon instead of per explore path.

I know it’s hard to please everyone, but ignoring the core players, the ones who will still be playing this content months after the patch, will be a breaking point for a lot of people. Lets hope they are smarter than this

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

These are all good questions. Number 2 was bothering me as well… though I suspect we will see a new gem shop item in a few days that reads something like “infusion extractor” only 400 gems per use!

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Posted by: Lyndis.4653

Lyndis.4653

I hope indeed but the past experience I had with update taught me not to be too confident about what I assumed to be obvious.

I also hope that if it was their plan to limit the daily to once a day no matter what they might reconsider it. I’d really want to read something from Anet about this : I’ve been waiting for the fractal update for quite some time and this is really killing the fun.

Giving us the will to play fractals while limiting them at the same time would be cruel :’(

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Posted by: Palador.2170

Palador.2170

Mistlocks sounds more like the game locking out an ability or type of ability. If I had to guess, I’d expect things like “Signets don’t work”, “Bleeds do not apply”, or “Healing power is halved”.

But that’s just guessing. We REALLY need to know before we can decide what to think of this, and that’s a major part of the fractal update.

Sarcasm, delivered with a
delicate, brick-like subtlety.

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Posted by: Lyndis.4653

Lyndis.4653

Hmm I didn’t understand this like that but that’d make sense. But this kind of malus can’t be too specific : “bleeds do not apply” for instance would just completely destroy a condimancer and you can’t tell people how they should play so if they malus they will probably not be so harsh.

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Posted by: NeX.4752

NeX.4752

Guessing is always fun! The Mistlock stuff reminded me of the mission from Guildwars 1 – Dragons Lair with the 6 Facet and debuff that went with the area. I think its going to be a good update, but I do hope they give us something to do with rings and make weapons a ticket / skin.

Ilyr/Mio/Hinako