Halloween Events Bugged (Lions Arch)
The one in LA isn’t meant to move, it will progress with the acts. The other events from doors are not counting towards the halloween events completed achievement, that for sure is bugged.
the event in the middle of lions arch, isnt supposed to move, it is a countdown towards the last event. holy crap something doesnt work the way i think it should…..IT MUST BE BUGGED rolls eyes.
the event in the middle of lions arch, isnt supposed to move, it is a countdown towards the last event. holy crap something doesnt work the way i think it should…..IT MUST BE BUGGED rolls eyes.
Really? the game is full of bugs Im surprised anything gets completed so spare us your crap. rolls eyes
Game Designer
It’s moving. Very slowly.
the event in the middle of lions arch, isnt supposed to move, it is a countdown towards the last event. holy crap something doesnt work the way i think it should…..IT MUST BE BUGGED rolls eyes.
either the gentleman in red is being funny, or you’re being wrong
rolls eyes at both in case it’s one of the above
My theory is that Halloween events will appear in the Mad King Realm (something mentioned in the Achievements). The ones that pop up when opening doors aren’t very unique or interesting events to be considered proper events imho. Let’s wait and see what happens in Act 2 ^^
The red gentleman speaks the truth… the paranormal energy levels in LA are rising… when it reaches 100% things can only get “intresting”
Garnished Toast
That sounds… omnious/sinister/direful somehow Anthony ._.
(I’m not sure what the right word would be )
But also exciting for what the next days will bring >:3
The mysteries dissapear and life stands explained.”
My understanding, from reading other posts in the forum, is that, the timer will be 100% complete at the very end of all the Halloween events (which is 2 Nov or something). Until then, the timer is progressing slowly. Feel free to correct me if I am wrong.
i’m not getting any “halloween events completed” thing either, but i assume that it’s because we’ll be doing something bigger in other acts, something that’s more of an event and less ‘oh this mob spawned, kill it’.