Issues with the Mad King Clock Tower jumping puzzle

Issues with the Mad King Clock Tower jumping puzzle

in Halloween Event

Posted by: Devildoc.6721

Devildoc.6721

The puzzle COULD be fun but there’s some major issues preventing it from being fun imo.
1. If you’re a Norn or Charr, when the first pause ends and the platforms materialize, it zooms up on your character and makes them invisible, impairing your vision. This also happens when you round the corner while jumping onto a new platform if you’re on the inside of the turn. This is a common problem with the camera in general.
2. If you’re an Asura, running the puzzle with multiple people at the same time makes it extremely hard to see your character. No joke if you have 2-3 Norn and Charr doing the puzzle with you you can’t see.
The puzzle would be better if you weren’t doing it with other people at the same time, and weren’t doing it on a Norn or Charr.
Hey, I can’t even see my human character because of one huge Norn standing on top of me. Makes the puzzle virtually impossible to do when you can’t see.

Zapp – 80 Asura Afromancer

Issues with the Mad King Clock Tower jumping puzzle

in Halloween Event

Posted by: brickforlife.1364

brickforlife.1364

The camera problem only exists on the first section, it doesn’t happen after. I still haven’t finished it due to massive max height/width norn blocking my camera.

Join
[BEAR] www.gw2bear.com
[DATE] www.tyriadating.com

Issues with the Mad King Clock Tower jumping puzzle

in Halloween Event

Posted by: Devildoc.6721

Devildoc.6721

the artificial difficulty due to not being able to see your character just wrecks the whole thing.

Zapp – 80 Asura Afromancer

Issues with the Mad King Clock Tower jumping puzzle

in Halloween Event

Posted by: swiftpaw.6397

swiftpaw.6397

I just keep zoning each time trying to get an instance without a norn/charr but its impossible. And when I do manage to get almost to the end, the tower randomly teleports me back, it’s some bug or other… Hopefully will get a fix on that… and hopefully it wont be so crowded in a couple days = less chance of getting in an instance with charr or norn. My BF has done about 6 hours straight on it and given up, I myself have done about 5 spread out and decided (finally) it’s not worth it. Really want that achievement complete but it just isn’t working, gonna go cool off in Arah for a while.

Grandmaster Forum Mind Brain
|-Swiftpaw Sharpclaw [DnT]-|

Issues with the Mad King Clock Tower jumping puzzle

in Halloween Event

Posted by: Devildoc.6721

Devildoc.6721

Just horrible anti-fun design to have everyone doing it at once with people blocking each other’s view.

Zapp – 80 Asura Afromancer

Issues with the Mad King Clock Tower jumping puzzle

in Halloween Event

Posted by: kagejuin.4713

kagejuin.4713

Anet is very bad at designing good, fun jump puzzles. They seem to make this game only for 1) elitists 2) botters

Issues with the Mad King Clock Tower jumping puzzle

in Halloween Event

Posted by: Devildoc.6721

Devildoc.6721

I’d enjoy it more if I could consistently see improvement in how far I get as I keep trying. However due to the camera issue very early on, and the massive Charlie Foxtrot at the beginning obscuring your character, you don’t consistently get better. Getting past the Charlie Foxtrot depends on everyone else’s failure as the herd thins out. That’s not consistent because other people aren’t consistent. Sometimes they do better so the Charlie Foxtrot persists longer. Only time i see improvement is when everyone else around me fails early on so that I can see myself and make the jumps. Then I get further along each time I manage to do that.

But that first 1/4 of the puzzle, I’ll fail a dozen times in between making it far enough to actually see progress.

Worst designed puzzle ever for those 2 specific reasons. Artificial difficulty is NOT fun.

Zapp – 80 Asura Afromancer

Issues with the Mad King Clock Tower jumping puzzle

in Halloween Event

Posted by: Helba.1734

Helba.1734

I really enjoyed it!

Issues with the Mad King Clock Tower jumping puzzle

in Halloween Event

Posted by: Devildoc.6721

Devildoc.6721

It took me a little over 5 hours of trying and I didn’t have 1 second of fun out of the entire thing, 7/10 tries I’d fail early on because I couldn’t see. The other 3 times I’d actually try to make progress because i pulled ahead of the pack and could see where I was going.

Awful design.

Let people run it solo, and remove 1 brick from the first section after the pause at the gear (it’s the one you have to scramble over, it trips up people’s cameras), huge improvement.

Zapp – 80 Asura Afromancer