Reapers Rumble, Anet needs to do this
It is too easy to win at present because too many people don’t know the rules and just wander in to your tower and you can kill them easily when you have a mess of skeletons on your side.
+1, although not to the point of keeping (what I’m guessing your saying.) actual profession specific skills, nonono that would imbalance it. Having everyone given the same skills is much, much better balance wise IMO, since everyone is equal and all that is left to chance is how well the player uses those skills and the environment their in and such.
“The best defense is a strong offense.”
I really loved it! Been playing it for a few hours now. If they can enhance it, this is gonna hit the roof!
+1 for this idea
I much prefer Lunatic Inquisition!
It is nice and it probably A-net first try to do a moba styled game. But they need quite a lot to work on. It suffers the same bugs the genreal fight vs structers stuff in GW2 suffers from. Also the scaling of some skills is strang. Ranged skills do 2 the dmg of mellee range skills why should someone even want to engage XD
Yea thinking twice on this maybe 1 of the reasons it is fun is because everyone is balanced, although with some sort of balance tweaks I’m sure Anet can think of something to let us use maybe new skills created proffession specific for this?. Really hope they implement this soon its to much fun.