Trick or Treat Doors stuck open
Game Designer
Fix is coming soon. Thanks for your patience.
That doors should lead to an Dungeon in Somewhere in the Universe where we fight mad king.
But it looks that door will be in the Lion Statue of Lions Arch. ~~
Asura thing.
Nice. Step one: complete events for Act 2. Step two: Finish of my pumpkins and somehow get 100 more haunted kills.
yea, the haunted kills are most definitely the hardest of the achievements to max. I finished the scavenger hunt, the ToT bags, and i’m 1/2 way thru the carvings (finishing that tonight).
[TTBH] [HATE], Yak’s Bend(NA)
Just do it on night time, most sleep, you can manage it easily, as i did. And getting loads of karma too, i can be wrong but everytime i had someone next to me (expecially 3+ players) every door didn’t gave me any karma, popping just 1 mob per player, or a bag.
Playing alone, loads of karma per door.
Just do it on night time, most sleep, you can manage it easily, as i did. And getting loads of karma too, i can be wrong but everytime i had someone next to me (expecially 3+ players) every door didn’t gave me any karma, popping just 1 mob per player, or a bag.
Playing alone, loads of karma per door.
When they weren’t bugged open, they were bugged to one mob/bag. Man, they can’t even get the events right without a laundry list of bugs.
Just do it on night time, most sleep, you can manage it easily, as i did. And getting loads of karma too, i can be wrong but everytime i had someone next to me (expecially 3+ players) every door didn’t gave me any karma, popping just 1 mob per player, or a bag.
Playing alone, loads of karma per door.When they weren’t bugged open, they were bugged to one mob/bag. Man, they can’t even get the events right without a laundry list of bugs.
I would just like to point out that there are different kinds of doors. There are event doors (which give you karma/exp ect) and normal doors at which you trick or treat and it will either spawn nothing, a monster or a loot bag per player. It has nothing to do with how many players are with you. I suggest finding a group in Gendarren Fields that’s running around looking for doors and you’ll get the monster hunter in no time.
and if you gaze into the abyss, the abyss gazes also into you.”
^ With the addendum that each individual can open the door and then they go on a personal CD before they can open it again. If I find a door solo I can open it, wait a bit, and open it once more (assuming its not an event door) before it goes away. More bodies = more chances, though.
That’s why the group idea is so good, so long as you get your hits in. Not aware of how many times a group of people can open a regular door before it disappears because I’ve only ever been on my own or had a couple folks run up as I’m opening.
It’s random. In large groups I’ve been at doors that lasted 3-4min and everyone was able to open the door twice yielding quite a few ToT bags, and I’ve been to doors (with the same group) that have lasted long enough for 1 or 2 people to open them. How long the doors stay are impossible to predict or influence.
and if you gaze into the abyss, the abyss gazes also into you.”
It’s random. In large groups I’ve been at doors that lasted 3-4min and everyone was able to open the door twice yielding quite a few ToT bags, and I’ve been to doors (with the same group) that have lasted long enough for 1 or 2 people to open them. How long the doors stay are impossible to predict or influence.
^this exactly. I rolled with a group of 4-5 and we each got a turn opening the door, sometimes spawning as many as 4 bags for me to pick up. I think that if you’re actually in a party with people their opening can potentially yield drops for all party members. And I’ve gotten to open a single door 2x in 1 go maybe 4-5 times.
[TTBH] [HATE], Yak’s Bend(NA)