First off I’d like to say that I love GW2, it’s the most fun I’ve had in Themepark MMO in ages. I’m 96% World complete on my Charr Necromancer and have had a good old time the whole way through.
There is a major exception to this fun however, and it happened when facing one of the main human enemies, called separatists. The separatists are a rowdy bunch generally opposed to peace and the human monarchy. The separatists constantly hatch plans to foil the human government and subvert the established authority.
In other zones, I would spend my time fighting off marauding trolls, dragon-crazed cultists in exciting and heroic ventures- but when I came back to the human zones my stomache turned because I knew that somewhere tucked away were some separatists for me to oppress.
In the human zones I spent my time kicking workers who fall behind in their seeming indentured servitude to the human war machine, seeking out and killing dissenting voices to the human government and overall keeping the human settlements ‘in line’.
It never really struck me exactly the depravity I was being asked being to commit until today I came upon a task in Ebonhawke that had me “Help the people of Ebonhawke”. Ebonehawke is a large human town tucked into the southwest corner of Fields of Ruin. Like many human settlements it has a “Separatist problem”.
The manner in which you solve this task IS the problem and my problem with much of the human zone. There are three ways to complete this task- one; talk people out of being a separatist. Nothing wrong with that one. Two; tear down propaganda from the city walls. Nothing really morally objectionable there, just helping out the oppressors maintain the status quo. Three; Drag separatists out of their homes and kill them in the streets. Holy crap. I could not believe that a game in this day and age would have me running around acting like the Gestapo of Nazi Germany.
You walk up to a door in Ebonhawke, knock, the person comes outside and you fight them to death right outside their own homes, presumably grabbing them to bring them out to fight you. This is just tasteless. I don’t know what kind of creative oversight there is in this game, but it is simply disgusting to have this as a task. I finished the task by talking to people instead of perusing this evil activity.
Separatists. It wasn’t OK when the prequel trilogy of Star Wars did it, and its not OK when GW2 does it. Why do I care about this kind of thing? Because it is the real world leaking into fantasy in favor of the totalitarian/dictator.
Everybody knows that freedoms are evaporating all around the civilized worlds in favor of more government. What everybody does not know when they watch an episode of CSI where the cop breaks the law to get a confession or a video game where you are made to suppress people through force is real world history. Specifically the “Gleichschaltung” also known as “coordination” where an entire society is brought around to a way of thinking through being made accustomed to a specific doctrine and way of thinking and to control as many aspects of life as possible. The Nazis did this by leaking their dogma into the culture in as many avenues as possible. After a while, they found that people thought it was fashionable and would do it on their own.
I think that is what has happened here. Without much thought as to what we are being asked to do to human beings who simply don’t share an opinion with the majority, these series of offensive tasks were added to the game.
Again, I would like to reiterate that I am not trying to take a swipe in anyone at Arenanet. I am trying to be as constructive as I can, but this is a serious problem in the game.
I don’t expect this content to be removed or changed just based on my displeasure, but please please please in the future consider what you have added to the game and if it supports or asks players to perform such terrible acts.