Loading screen times increased

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Posted by: Daroon.1736

Daroon.1736

I noticed that the loading screen times when you waypoint or enter a new zone seem to have increased quite significantly since this update.

Any know what the reason for this is?

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Posted by: SRG.3607

SRG.3607

I noticed exactly the same thing.
Every loading screen is way longer than before. Even those that are on the same instances (let’s say in a dungeon) are longer than before (whereas before they were quite quick). It could be considered as not a big deal, but a bit annoying in the end.

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Posted by: Azraelle.1683

Azraelle.1683

Yep, loading takes a lot more time than before.

Thief/Guardian. Desolation [EU]

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Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Definitely. Much longer than before. Hope this is fixed soon.

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Posted by: nexxe.7081

nexxe.7081

edit: Nevermind, i misunderstood the topic.

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Posted by: captaincrash.6528

captaincrash.6528

Can also confirm longer loading screens. They weren’t exactly short before either.

Crash ~ Charr Reaper

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Posted by: Celebratty.1632

Celebratty.1632

Not only does it take 2x as long, I come onto the map with stuff STILL rendering. I end up walking off cliffs/into walls I can’t see for a good 5m.

Lulu [LGN] Anvil Rock
Garbage at every profession 2015

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Posted by: Fungalfoot.7213

Fungalfoot.7213

Longer load times and usually when I load up I’ll see nothing but my weapons floating in the air.

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Posted by: Karizee.8076

Karizee.8076

I’ve seen an increase in loading screen time, but everything is rendered properly when I zone in.

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Posted by: Farzo.8410

Farzo.8410

Well, there are a lot of player models to load.

That’s why Lion’s Arch usually take some time to load.

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Posted by: Malediktus.9250

Malediktus.9250

I noticed this, too. I have GW2 installed on an SSD and after the patch today it feels like HDD loading times.

1st person worldwide to reach 35,000 achievement points.

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Posted by: PolawBew.2851

PolawBew.2851

this was the first thing i noticed after the patch

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Posted by: Dreggon.6598

Dreggon.6598

It’s a very noticeable increase – takes about double the time.

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Posted by: Zangster.3174

Zangster.3174

Actually, the load screens have been getting longer for a couple of weeks now, or even longer. Our Guild has been talking about it for awhile. They seem to get longer with each patch. And the rendering isn’t complete, even in queensdale in the early morning on the lowest pop server, let alone lions arch in a crowded one. It didn’t used to be like this, so I know it isn’t my video card, etc.

It is so bad, that the 20 minute time on Guild Treks needs to be increased, as it can take almost 20 minutes just to go through 20 load screens, let alone to find the trek locations themselves. We used to be able to do a trek with 2-3 level 80’s, and there is no way that could be possible with the longer load times as of late.

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Posted by: Never.8571

Never.8571

I thought I was losing my mind. I first noticed when I was going to kill the Golem Mark 2. Normally it loads just fine, but my first indication was when I ported in and started running, and the bushes and trees hadn’t even loaded. I had to start running past the WP for them to show up.

Now it’s everywhere. Even during the cinematic for the opening ceremony, things were popping in every time the camera changed angles. This is bad. Maybe there should be a patch or command to shrink the actual game file and get rid of the unnecessary data from old events and such.

My guess is that the growing game data file is partially to blame. I mean it’s grown what, 2GB in the last 2 or 3 months?

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

Well obviously. There are more players and monsters in that small area then most of the rest of the world combined. Not to mention that there are so many overflows that it probably takes a minute just to sort out which overflow still has room in it for you.

It’s the same reason that it takes so long to load into LA even though its a small zone. Lots of players nearby = long loading time.

Add in the 100,000+ vets in the area and there is your explanation. There won’t be a fix because it is just the nature of all the textures and data tracking.

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Posted by: Tamasan.6457

Tamasan.6457

Also noticing this. Was pretty severe in fractals last night, so this isn’t some issue about Lion’s Arch or Divinity’s Reach having a crazy amount of textures to load. Typically pre-patch, I could load into a fractal in 10-20 seconds. Last night, we’re talking minimum of 30 seconds to nearly a minute. Didn’t even get Ascalon fractal, either.

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Posted by: Grey Warden.2983

Grey Warden.2983

Well obviously. There are more players and monsters in that small area then most of the rest of the world combined….

You seem to be ignoring the fact that this happens everywhere.
So unless everyone, and the monsters are everywhere at the same time, there is a problem.

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Posted by: spRonin.7128

spRonin.7128

I’ve noticed this obvious issue as well. Zoning has become a real headache because of the time it takes now.

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Posted by: Meriem.3504

Meriem.3504

I’ve notice this before this living story but it seems even worse now.

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Posted by: atheria.2837

atheria.2837

I noticed that the loading screen times when you waypoint or enter a new zone seem to have increased quite significantly since this update.

Any know what the reason for this is?

The time added seems to be about 10 seconds or so – and it’s highly annoying.

Not keeping all IT jobs here is a major reason IT is so bad HERE. 33y IT 10y IT Security

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Posted by: Traveller.7496

Traveller.7496

I’ve definately noticed this. The loading times get longer all the time, my PC specs haven’t changed but since launch I’m looking at the loading screens more and more. I understand it for zones like LA, but now even normal zones are loading way longer than before.

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Posted by: wookiee.4631

wookiee.4631

Seems like it’s finally time for some serious optimizations!

My old rig would sure enjoy it, if they did…

EDIT: Didn’t they mention in the Last Stand Patch Notes that they were going to be rolling out optimizations? I don’t remember them ever expanding on that.

Guild: Northern Wolf Clan [WOLF]

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Posted by: Never.8571

Never.8571

Correct me if I’m wrong, but loading the zone only comes from the HDD/SSD anyway?

All of the player loading comes after the actual zone is loaded. The zone is what’s taking longer now.

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Posted by: Afya.5842

Afya.5842

I can confirm. Even the mist takes a lot of time to load.

PS. You should put this thread in general discussion imo.