Only 5 people defeated Liadri

Only 5 people defeated Liadri

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Posted by: Alice.8317

Alice.8317

So does this mean not all classes can do it? Also it was after several weeks, we only have four weeks and we have to queue up to do it and does this fight have a 2 min time limit too?

Seems a bit unfair and unbalanced, not fairly tested either. GG

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

Well if these are the same testers who in beta said that explorable modes were so hard that they never managed to beat them then I am not too worried…

I am worried about the queuing, ticket gating and temporary nature of the content though.

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Posted by: My Sweet Lily.1952

My Sweet Lily.1952

Out of all of this I really hoped the Gauntlet would be permanent.

Nymeriali #Druid
[TLA] Desolation (EU)

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Posted by: Savoy.6824

Savoy.6824

Thank god all you get for beating her is a mini and some chievo points. They could have done something stupid like stick a cool weapon skin behind it.

And we should consider every day lost on which we have not danced at least once – Nietzsche

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Posted by: shockwave.1764

shockwave.1764

Thank god all you get for beating her is a mini and some chievo points. They could have done something stupid like stick a cool weapon skin behind it.

that mini is seriously sexy though.

Shóckwávé 80 Elementalist, Shawk 80 Guardian,
Aolbjorn 80 Engineer | Rank 29
Staunch Evon Supporter

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Posted by: Lily Miranda.5407

Lily Miranda.5407

Well if these are the same testers who in beta said that explorable modes were so hard that they never managed to beat them then I am not too worried…

That makes me feel a bit better. I had assumed the beta testers would be pros.

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Posted by: stof.9341

stof.9341

Didn’t they say rather that only 5 testers defeated her with 5 penalties at once? Which is the threshold required to get the most difficult rewards.

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Posted by: cerberus.1937

cerberus.1937

According to the patch preview in order to get the mini you “have to beat Laidri with all gambits active” to get the Laidri mini which only 5 testers were able to accomplish. So I am sure some classes will have the advantage which in most cases usually happens to be Thief or Warrior/Guard good luck and have fun!

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Posted by: Mr Mango.3504

Mr Mango.3504

The fact that they have hardcore content is good enough. It would be neat if it gave a title for having all gambits on and killing her, though.

I’m Mango. Fight on!

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Posted by: mtpelion.4562

mtpelion.4562

Out of all of this I really hoped the Gauntlet would be permanent.

It is, in the same sense that Christmas is permanent.

Events like this are bound to become recurring holiday items so don’t sweat it if you can’t win it all this year.

Server: Devona’s Rest

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Posted by: cerberus.1937

cerberus.1937

You probably wont get a title as you are getting the mini for beating her with all gambits on, but seeing as how some of those buffs are constant burn, not being able to dodge, and crowd favorite means you get an additional opponent at the same time; those 3 plus w/e other 2 are and boss will surely make this ….well ill save my opinion for when I see but I wont get my hopes up.

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Posted by: Shirogatsu.3150

Shirogatsu.3150

So does this mean not all classes can do it? Also it was after several weeks, we only have four weeks and we have to queue up to do it and does this fight have a 2 min time limit too?

Seems a bit unfair and unbalanced, not fairly tested either. GG

Every class beated Liadri, but only 5 testers. Stop confusing people

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Posted by: dulfy.1493

dulfy.1493

According to the patch preview in order to get the mini you “have to beat Laidri with all gambits active” to get the Laidri mini which only 5 testers were able to accomplish. So I am sure some classes will have the advantage which in most cases usually happens to be Thief or Warrior/Guard good luck and have fun!

Whoever wrote that is incorrect. You get the mini pet for defeating her, not for defeating her with 5 gambits.

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Posted by: cerberus.1937

cerberus.1937

@ dulfy.1493
As I have not played the content I can not verify 100% only what pre patch notes say on massively.joystiq.com and here is their quote “Defeating the final tier boss, Liadri the Concealing Dark, with every gambit active will earn you a miniature version of her; we were told that out of all of the alpha testers, only 5 had managed to earn the mini.” that is direct from their page so if massively or dulfy is correct will be left to speculation until release I guess.

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Posted by: cerberus.1937

cerberus.1937

That said, I really hope massively was mistaken in their quote as defeating final boss with all gambits would leave out a lot of people from getting this special miniature. I would be happy if we only had to defeat the boss and the gambits could be used for people that wanted the challenge, so more people could attain the mini and not feel left out, because of level, gear, class, ect.

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Posted by: Danikat.8537

Danikat.8537

I’m seriously worried about this now.

One of the things I’ve been aiming for since launch is getting all the minis and one way or another I’ve managed to get, or work out how to get, all of them. Except the 4 Wintersday box minis because I refuse to waste my money on an RNG that ridiculous, but I’m hoping since they’ve never used that set-up again they’ve realised it was a bad idea and will bring them back this Christmas with a better system.

But in this case it looks like I’m out of luck. 1 month to do something only 5 of the testers were able to manage and which seems to be aimed exclusively at hardcore players. Plus it’s solo so I can’t even ask someone to help me.

I’m completely in favour of the content (except it should be permanent and reward a title you can show off) because it’s exactly what a lot of people wanted.

But I’m not happy about the fact that it rewards an account bound mini, which means it will go to a lot of people who couldn’t care less about the mini and will consider it useless junk that’s only worth keeping because it can sit at the bottom of the collectables tab where it never even needs to be seen (not my words, I borrowed them from someone talking about a previous event) meanwhile a lot of other people who would love to have it are completely out of luck because they have the audacity to not be hardcore top PvE players.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: Bogy.2953

Bogy.2953

So does this mean not all classes can do it? Also it was after several weeks, we only have four weeks and we have to queue up to do it and does this fight have a 2 min time limit too?

Seems a bit unfair and unbalanced, not fairly tested either. GG

testers also had a 2 min time limit , and there were only 60 testers? we will have thousands of players sharing info on how to cheese the boss

at least wait to cry in till you have actually played it you kittening scrub

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Posted by: cerberus.1937

cerberus.1937

As for the time limit I was under the impression we also have that same time limit, and didn’t they say somewhere in the stream or something that it would be impossible for the queen to keep the gauntlet around for more than 2 weeks? don’t quote me on it but where does it say we have a month? I was under the impression it was here for 2 weeks again though could be a misunderstanding so any sources would be great thanks.

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Posted by: AnthonyOrdon

AnthonyOrdon

Game Designer

To get the Liadri mini you just have to defeat the final boss of Queen’s Gauntlet. You don’t have to have five gambits active.

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Posted by: Danikat.8537

Danikat.8537

To get the Liadri mini you just have to defeat the final boss of Queen’s Gauntlet. You don’t have to have five gambits active.

Ok that’s good then. It still doesn’t sound easy but at least it sounds like it might be possible for the majority of players.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: Lily Miranda.5407

Lily Miranda.5407

To get the Liadri mini you just have to defeat the final boss of Queen’s Gauntlet. You don’t have to have five gambits active.

Awesome. I take back my complaints about the event.

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Posted by: cerberus.1937

cerberus.1937

To get the Liadri mini you just have to defeat the final boss of Queen’s Gauntlet. You don’t have to have five gambits active.

Thank you for the clarification on that issue, with 2 sites saying completely different quotes it was nice to have that cleared up!

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Posted by: Nokaru.7831

Nokaru.7831

Well if these are the same testers who in beta said that explorable modes were so hard that they never managed to beat them then I am not too worried…

I am worried about the queuing, ticket gating and temporary nature of the content though.

I’d like to direct you to this post:

https://forum-en.gw2archive.eu/forum/game/dungeons/Do-NOT-nerf-please/first

Colin Johanson

By comparison, after having months to play the game and the time our alpha was complete, some of our better dungeon groups felt the explorable dungeons were too easy for launch, we decided not to make them any harder given the expected player skill on launch.

We’ll see tomorrow I guess.

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Posted by: Yamsandjams.3267

Yamsandjams.3267

Well if these are the same testers who in beta said that explorable modes were so hard that they never managed to beat them then I am not too worried…

I am worried about the queuing, ticket gating and temporary nature of the content though.

I’d like to direct you to this post:

https://forum-en.gw2archive.eu/forum/game/dungeons/Do-NOT-nerf-please/first

Colin Johanson

By comparison, after having months to play the game and the time our alpha was complete, some of our better dungeon groups felt the explorable dungeons were too easy for launch, we decided not to make them any harder given the expected player skill on launch.

We’ll see tomorrow I guess.

There was a beta run through of AC path 2 on TB’s channel with the devs I watched back in the day. They beat it, but it took them a long time. That was with like level 35 characters I think though, and it had the beta spider queen, which would kill the current spider queen 100000000000000000000 times before killing it another 10000000000000000000 times.

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Posted by: Auesis.7301

Auesis.7301

Running Liadri on Thief now. It’s definitely doable, I just made some mistakes.

Gnome Child [Gc]
Resident Thief

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Posted by: Ryhpez.7692

Ryhpez.7692

Beaten Liadri with a mesmer. It’s unforgiving but fair. If you die, it’s almost always your fault.

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Posted by: Strejda Tom.6108

Strejda Tom.6108

So engi, ranger, thief, guardian, mesmer and necro beated her. Still waiting for ele and war!

Strejda Tom, the last unicorn.
Always remember one thing – your opinion is your opinion not fact.

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Posted by: SilverShadow.3021

SilverShadow.3021

Well the boss wouldn’t be so hard if I could just SEE the red circles.
They’re nearly invisible for me.

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Posted by: Raknar.4735

Raknar.4735

Just did it with my guard

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Posted by: SalvinValkyries.4501

SalvinValkyries.4501

Thank god all you get for beating her is a mini and some chievo points. They could have done something stupid like stick a cool weapon skin behind it.

So very true… After all, it would be such a crime if they attached a unique reward that only a handful of people could achieve. I can’t even imagine it. Oh, the humanity!

xD

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Posted by: Meriem.3504

Meriem.3504

To get the Liadri mini you just have to defeat the final boss of Queen’s Gauntlet. You don’t have to have five gambits active.

Regardless why do you keep releasing one time temporary content that is hard that has achievements tied to it :[? You have not responded on this issue yet that I have seen and I know others feel the same as I do.

I was playing this game casually now I have to go hardcore to meet the deadline.

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Posted by: mtpelion.4562

mtpelion.4562

To get the Liadri mini you just have to defeat the final boss of Queen’s Gauntlet. You don’t have to have five gambits active.

Regardless why do you keep releasing one time temporary content that is hard that has achievements tied to it :[? You have not responded on this issue yet that I have seen and I know others feel the same as I do.

I was playing this game casually now I have to go hardcore to meet the deadline.

It is not temporary. It is recurring.

If you can’t finish it this you, you can try again next year.

Server: Devona’s Rest

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Posted by: Eithera.1548

Eithera.1548

Anyone got a hint/tip after your removed her 3 stacks with the orbs ? I just can’t DPS her with the illusions, the AOEs, that sphere that pulls you…

Thanks.

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Posted by: Wallace MacBix.2089

Wallace MacBix.2089

To get the Liadri mini you just have to defeat the final boss of Queen’s Gauntlet. You don’t have to have five gambits active.

Regardless why do you keep releasing one time temporary content that is hard that has achievements tied to it :[? You have not responded on this issue yet that I have seen and I know others feel the same as I do.

I was playing this game casually now I have to go hardcore to meet the deadline.

Also, while I hate to say the thing people love to take to extremes, you don’t “have” to do it.

They said that they are going to start making harder content for those that want/enjoy it. They have said that it isn’t for everyone and they realize that. They even went so far as to put the achievements in a separate tab (though why that matters is beyond me) for people that say they have to fill up the living story.

I didn’t get all of the AR achievements because I didn’t have enough time, but it doesn’t bother me. Other than the achievement points there is no reason to force yourself to do it (and there are plenty of ways to get points). Also, I know there is some reward tied to it, a mini if you just beat her and a title? if you beat her with the debuffs. It’s there for the people that have the time/patience to master it.

People want hard content, Anet said that they want the people able to do that hard content to be able to show off somehow (either by a title or showing off a mini), why is that a problem?

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Posted by: zerotwo.4731

zerotwo.4731

To get the Liadri mini you just have to defeat the final boss of Queen’s Gauntlet. You don’t have to have five gambits active.

Regardless why do you keep releasing one time temporary content that is hard that has achievements tied to it :[? You have not responded on this issue yet that I have seen and I know others feel the same as I do.

I was playing this game casually now I have to go hardcore to meet the deadline.

Not all content is released with the “part time” player in mind. Their is a demand for more challenging instances and battles. Hard core players put the time and money into this game and should be rewarded with more difficult game play. The temporary content on a whole is very easy. Even if you do not complete every achievement your still rewarded. Anet is trying to appease all players but I guess some people just feel left out.

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Posted by: Savoy.6824

Savoy.6824

@SalvinValkyries.4501 hey if its balanced and all you have to do is learn to play to beat the boss then by all means have the boss pass out cool skins and awesome rewards. But if its an untested piece of crap like the T4 candidate trials then absolutly not. There were several things wrong with that and ill elaborate on it if ya want me too but for now how about you just tell me how many skins you got from that piece of content

Infact anybody here, tell me, how many skins did you get from any of the candidate trials? Im not looking for a handout, Im looking for content that plays by the rules and is still challenging. Which is mostly why I stick to wvw.

And we should consider every day lost on which we have not danced at least once – Nietzsche

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Posted by: Auesis.7301

Auesis.7301

Just successfully did it on Thief. My advice for most people is to run condition builds – I found that being able to have her tick for damage while not physically attacking her worked wonders in keeping me aware and alive.

Gnome Child [Gc]
Resident Thief

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Posted by: Wallace MacBix.2089

Wallace MacBix.2089

Also not to mention, at least 6-8 people have already beat her, in like the first 4 hours of release, when this content will be around for a month. I know everybody doesn’t have much time to play (I don’t have that my time myself), but that goes along with my previous content, and what others have said.

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Posted by: SalvinValkyries.4501

SalvinValkyries.4501

@SalvinValkyries.4501 hey if its balanced and all you have to do is learn to play to beat the boss then by all means have the boss pass out cool skins and awesome rewards. But if its an untested piece of crap like the T4 candidate trials then absolutly not. There were several things wrong with that and ill elaborate on it if ya want me too but for now how about you just tell me how many skins you got from that piece of content

Infact anybody here, tell me, how many skins did you get from any of the candidate trials? Im not looking for a handout, Im looking for content that plays by the rules and is still challenging. Which is mostly why I stick to wvw.

In that respect… Understandable. Still, it isn’t much different that any other piece of content in GW2. At least they are consistent.

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Posted by: Savoy.6824

Savoy.6824

@zerotwo, Let me ask you a question. Did you complete the T4 candidate trials in a group of 5? And by complete I mean did you kill 50 Aetherblade pirates in a group of 5 (ill even accept it if you killed 50 of the solo and give you an internet high 5)? And if you did, did you find it fun?

Your right there is a demand for challenging content that requires skill and knowledge of the game mechanics. But so far what weve been handed is crap. And it sounds like you and a couple other people on this board want more fun cosmetic skins gated with crap.

And we should consider every day lost on which we have not danced at least once – Nietzsche

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Posted by: Meriem.3504

Meriem.3504

To get the Liadri mini you just have to defeat the final boss of Queen’s Gauntlet. You don’t have to have five gambits active.

Regardless why do you keep releasing one time temporary content that is hard that has achievements tied to it :[? You have not responded on this issue yet that I have seen and I know others feel the same as I do.

I was playing this game casually now I have to go hardcore to meet the deadline.

Also, while I hate to say the thing people love to take to extremes, you don’t “have” to do it.

They said that they are going to start making harder content for those that want/enjoy it. They have said that it isn’t for everyone and they realize that. They even went so far as to put the achievements in a separate tab (though why that matters is beyond me) for people that say they have to fill up the living story.

I didn’t get all of the AR achievements because I didn’t have enough time, but it doesn’t bother me. Other than the achievement points there is no reason to force yourself to do it (and there are plenty of ways to get points). Also, I know there is some reward tied to it, a mini if you just beat her and a title? if you beat her with the debuffs. It’s there for the people that have the time/patience to master it.

People want hard content, Anet said that they want the people able to do that hard content to be able to show off somehow (either by a title or showing off a mini), why is that a problem?

Where did I take this to the extreme?

I have said before I enjoy hard content. But why is it temporary? Does it really need to be shown off you can do it in 2 weeks? It shows that you have a lot of time on your hands to practice. Time =/= skill.

I would like to challenge myself also but not in a tight time frame.

To get the Liadri mini you just have to defeat the final boss of Queen’s Gauntlet. You don’t have to have five gambits active.

Regardless why do you keep releasing one time temporary content that is hard that has achievements tied to it :[? You have not responded on this issue yet that I have seen and I know others feel the same as I do.

I was playing this game casually now I have to go hardcore to meet the deadline.

Not all content is released with the “part time” player in mind. Their is a demand for more challenging instances and battles. Hard core players put the time and money into this game and should be rewarded with more difficult game play. The temporary content on a whole is very easy. Even if you do not complete every achievement your still rewarded. Anet is trying to appease all players but I guess some people just feel left out.

As I said before why is it temporary content then?

(edited by Meriem.3504)

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Posted by: zerotwo.4731

zerotwo.4731

@zerotwo, Let me ask you a question. Did you complete the T4 candidate trials in a group of 5? And by complete I mean did you kill 50 Aetherblade pirates in a group of 5 (ill even accept it if you killed 50 of the solo and give you an internet high 5)? And if you did, did you find it fun?

Your right there is a demand for challenging content that requires skill and knowledge of the game mechanics. But so far what weve been handed is crap. And it sounds like you and a couple other people on this board want more fun cosmetic skins gated with crap.

The T4 candidate trials were tested before release as stated by devs. Also stated was how difficult they were going to be. I completed the challenge after the first patch with 5 players. No we did not kill 50 nor did I want to bother trying. Some players tried and I applaud them if they succeeded. I found it very challenging which for me is fun.

Why do you think what you have been given is crap? Have you reached lvl 48 and above in fractals? This is suppose to be end game content which is clear to everyone it is not that difficult. We need content that is next to impossible to challenge us once our characters reach 80. Personally, I don’t care what rewards they give provided they are scaled to the difficulty. In the past Anet has had trouble with that.

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Posted by: Savoy.6824

Savoy.6824

@zerotwo, well if you didnt kill 50 then you really didnt complete it did you. You stood in the back and hacked the event like every other player myself included (I did it for both evon and kiel). And for your troubles you got a bunch of broken lockpicks, YAY.

You obviously didnt have too much fun if you didnt go back and try to really finish it. Part of that is becuase the really failed at that content. They should have given you a little something more than broken lockpicks the further along you got. That event was all or nothing and thats part of the problem. I sure as hell didnt go back after I got the achievments.

I personally have a warrior a fractal level 22 and a guard at fractal level 18. I stopped leveling the warrior because I plan on taking the guardian to the higher levels as they seem to be more needed. I wont be taking him passed level 26 though as there is no point. The mechanics dont change after level 20. They only make the enimies artificially tougher by giving them more HP and have them hit harder. If you think that is a real challenge then you should try playing other games that actually have AI like half life 2. Also the rewards for fractals dont get any better after 26. I know they say they are supposed to scale but they are full of it.

So seriously, whats the point in getting to level 48 in fractals. The challenge and the rewards are the same.

And we should consider every day lost on which we have not danced at least once – Nietzsche

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Posted by: Brutal Arts.6307

Brutal Arts.6307

It would be one thing if I could see the circles or if there was some clear tell before you got a screen wide distortion, but there isn’t. Clearly this isn’t made for necro’s with our no vigor no blocks and overflow deathshroud.

You have gotten what you paid for, all that remains is biweekly gemshop pushing.

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Posted by: DonYawnful.1062

DonYawnful.1062

Is it intended that the illusions and spheres spawn after phase 1? I find it hard to believe as it makes the fight way too difficult, mind you I enjoy the challenge but as an engineer I get no chance to attack her at all during phase 2. Dodging is all I seem to do, got her to 20% once but I managed to dodge right into an illusion.

Then this happened the next round…

Attachments:

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Posted by: Wallace MacBix.2089

Wallace MacBix.2089

Where did I take this to the extreme?

Sorry, that wasn’t directed at you specifically. It was more of a preventative measure. Other people have “gone to the extreme” of saying things along the lines of, “of course I don’t have to get that achievement, I don’t have to play the game at all, I don’t even have to breath!” (actual paraphrases from posts I’ve seen from previous updates). So again, sorry I didn’t direct that comment at you, I was just attempting to avoid a big response because those responses have been prevalent in the “you don’t need to get the AR dungeon achievements” or “you don’t need to get a dragon bash skin”, etc. comments/threads.

I have said before I enjoy hard content. But why is it temporary? Does it really need to be shown off you can do it in 2 weeks? It shows that you have a lot of time on your hands to practice. Time =/= skill.

I would like to challenge myself also but not in a tight time frame.

As for your comments, I do agree for the most part. As it goes along with the temp vs. perm content debate. The constant temp content does keep us playing/busy. And I am looking forward to more of the perm content coming out later this year (at least that’s roughly what Collin said will be happening in the second half of this year). I’m also greatly looking forward to Halloween, the first repeated event, to see how much the LS team can add (considering a lot of the ground work has already been done; all of the reskining, mini games, etc.)

As for making hard, temp content, I understand your point, but I somewhat disagree. I know it is temporary, but we do have a month for this part (unlike the previous two “hard” content patches that we’ve had. The AR dungeon and t4 trials only gave us 2 weeks to figure things out.) I know that it’s still limited, and various people have various real life obligations that should come before any game, but if there is going to be hard temp content, I’d much prefer it to be at the start of each “month” instead of the tail end.

Sadly, I don’t have much of a reasoning besides “eh, who cares if its hard, if I can do it great, but I’m not going to lose any sleep over it if I can’t.” Though I know this isn’t very helpful. I guess I almost think of this as a monthly. It is designed to take a while and give you something to work for over the course of the month, yet you can get it very quickly if you rush for it, but still attainable if you put in a little bit at a time.

I guess my best thing is to paraphrase something from yesterday’s live stream. They want us to be able to change our weapon/skills/traits and to figure out each boss’ mechanics to get by. A casual player can still do that if they are skilled, and that’s what they said this content is aimed at. Sure a hardcore player will have more time to attempt it, but considering 5-8 people have already said that they beat the hardest boss, within the first 4-5 hours of the patch, I think that with a month of play time ahead of us, even casual people should have a good chance at winning.

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Posted by: Kah.8457

Kah.8457

I almost pulled this off on my warrior… with a lot of work. I had to fight through mound after mound of bugs to get through it though. It’s definitely too difficult in the game’s current state. There are points in the Liadri fight where you literally will die no matter what you do.

You need to maximize your endurance regeneration to even stand a chance with this fight, at least as a warrior. You need to destroy the orbs as soon as they come up, or use them to rally… which you cannot do as a warrior due to Anet completely neglecting to fix projectile attacks being obstructed by structures.

So, to break the orbs as a warrior you need to use some sort of AOE attack to even hit them, due to this bug. On my guardian, I just auto attack once with my staff or drop a symbol under it. This is a huuuuuge problem. ):

Another problem is your gear. None of this would be this much of a problem if there was a way to get free gear/sigils/runes like in SPvP. But… unless you have a full damage set, you will still struggle to even damage this boss, which is VERY expensive for some.

This fight def needs a change, and some possible ways to fix this would be:

FIX THE OBSTRUCTED PROJECTILES STRUCTURE BUG, IT HAS BEEN HERE SINCE LAUNCH!
and
Maybe half the damage of her AoE attack.
or…
Keep it to 1/4 of the room
or…
Make it so its not random
or…
Cease the add spawning in phase 2

I’m sure someone else could add more ideas.

Only 5 people defeated Liadri

in Queen's Jubilee

Posted by: zerotwo.4731

zerotwo.4731

@zerotwo, well if you didnt kill 50 then you really didnt complete it did you. You stood in the back and hacked the event like every other player myself included (I did it for both evon and kiel). And for your troubles you got a bunch of broken lockpicks, YAY.

You obviously didnt have too much fun if you didnt go back and try to really finish it. Part of that is becuase the really failed at that content. They should have given you a little something more than broken lockpicks the further along you got. That event was all or nothing and thats part of the problem. I sure as hell didnt go back after I got the achievments.

I personally have a warrior a fractal level 22 and a guard at fractal level 18. I stopped leveling the warrior because I plan on taking the guardian to the higher levels as they seem to be more needed. I wont be taking him passed level 26 though as there is no point. The mechanics dont change after level 20. They only make the enimies artificially tougher by giving them more HP and have them hit harder. If you think that is a real challenge then you should try playing other games that actually have AI like half life 2. Also the rewards for fractals dont get any better after 26. I know they say they are supposed to scale but they are full of it.

So seriously, whats the point in getting to level 48 in fractals. The challenge and the rewards are the same.

So you didn’t properly read my post instead you ranted. I was clear that I completed the T4 levels AFTER THE PATCH! You could not stand in the back as you did. Which then means that it was challenging and there for…..fun. We reached 38 kills if I recall. Half life 2 was extremely easy and boring. It only offered an awesome engine ahead of its time. The purpose of playing beyond 26 in fractals is to have a greater chance at a fractal skin as well as maxing the current level in preparation of new content or proper reward scaling. I don’t have a problem with GW 2. Perhaps it is you that should play something you may better enjoy then this game. I tip my hat to Anet for harder content and look forward to when they can properly scale the reward system.

Only 5 people defeated Liadri

in Queen's Jubilee

Posted by: iBlasiannn.4279

iBlasiannn.4279

It’s ok guys, I beat her. Message me in game if you need help, I can try and help out.
IGN: Februaryy

Februaryy – That one thief on Blackgate
Januarry – I play Ele sometimes because I hate my existence
[oPP] – Over Powered People

Only 5 people defeated Liadri

in Queen's Jubilee

Posted by: Bovinity.8610

Bovinity.8610

Only 5 people defeated Liadri

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Any sufficiently advanced skill is indistinguishable from luck.