Fractals Dungeon Level System, Not Viable.

Fractals Dungeon Level System, Not Viable.

in The Lost Shores

Posted by: francisling.2987

francisling.2987

Dear Anet, by introducing this level system into Fractals, you introduced unlimited dungeons.

It has only been one day since release, and people are looking for either level 1, level 2 or level 3, effectively making it THREE dungeons. That if in the future, would make even 1000 dungeons possible.

Like most of the peoples here, I PUG random peoples for dungeons usually. And I have ran this dungeon 5 times, and all on level 1, pretty annoying since I am sadly still stuck at level 1, decently rewarded and all despite all my readiness to get it onto probably 3 or 4.

And to add icing to the cake, we can’t replace anyone that left, and no waypoint for anyone that died? I had been doing level 2 twice, and twice, someone left, and that’s all, Disband!

Personally, I think making a experience point levelling system on Fractals would be much much viable, instead of going 1>2>3>etcetc. It’s an annoying system, other than that, an excellent dungeon despite the controversial Ascended.

Fractals Dungeon Level System, Not Viable.

in The Lost Shores

Posted by: Gulbrandr.9047

Gulbrandr.9047

Except, IIRC, the difficulties will reset weekly, so your concern is really not that valid. People who are farming fractals will be farming fractals all week, so when the reset comes they’ll quickly burn through them and get back to D3/4 or whatever.

Fractals Dungeon Level System, Not Viable.

in The Lost Shores

Posted by: francisling.2987

francisling.2987

I farm dungeons with occasional pugs. My concern is valid.

Fractals Dungeon Level System, Not Viable.

in The Lost Shores

Posted by: Hyrodsan.7034

Hyrodsan.7034

Can’t you get together a group that you enjoy playing with and play consistantly with them? It’s a bit difficult yes, but AN wouldn’t be comprimising content to be limited to a single pug difficulty just so that your life will be a bit easier. The issue here lies with the players, not with AN.

As for people leaving, that’s an issue AN will be fixing in the near future. I disconnected once in the dungeon, and it was awful for me and my group. Hopefully it happens soon.

Fractals Dungeon Level System, Not Viable.

in The Lost Shores

Posted by: CelticWish.2314

CelticWish.2314

I love the idea of an infinite dungeon design. But anyone should be able to go in at the highest level anyone is in the group and not the lowest. Then once complete everyone moves up one level to where they were prior to joining.

Player 1 – Level 5
Player 2 – Level 5
Player 3 – Level 3
Player 4 – Level 3
Player 5 – Level 1
Team Decides to play Level 5

After completion of Level 5
Player 1 – Level 6
Player 2 – Level 6
Player 3 – Level 4
Player 4 – Level 4
Player 5 – Level 2

That way you can’t power level someone from say 1 to 5 in one run, but they can be in a group running higher content then their level. Everyone just moves up one natural level.

Fractals Dungeon Level System, Not Viable.

in The Lost Shores

Posted by: francisling.2987

francisling.2987

Can’t you get together a group that you enjoy playing with and play consistantly with them? It’s a bit difficult yes, but AN wouldn’t be comprimising content to be limited to a single pug difficulty just so that your life will be a bit easier.

That’s a great option I know, but making a permanent 5 man group, and logging in at set times? That sounds like 9-5 job for me, and I have one thank you.

Aren’t games suppose to be something like “I play it when I feel like it”

Fractals Dungeon Level System, Not Viable.

in The Lost Shores

Posted by: francisling.2987

francisling.2987

I love the idea of an infinite dungeon design. But anyone should be able to go in at the highest level anyone is in the group and not the lowest. Then once complete everyone moves up one level to where they were prior to joining.

Player 1 – Level 5
Player 2 – Level 5
Player 3 – Level 3
Player 4 – Level 3
Player 5 – Level 1
Team Decides to play Level 5

After completion of Level 5
Player 1 – Level 6
Player 2 – Level 6
Player 3 – Level 4
Player 4 – Level 4
Player 5 – Level 2

That way you can’t power level someone from say 1 to 5 in one run, but they can be in a group running higher content then their level. Everyone just moves up one natural level.

This is much better! Definitely! Limiting to the highest level instead of lowest!

Fractals Dungeon Level System, Not Viable.

in The Lost Shores

Posted by: Jabberwock.9014

Jabberwock.9014

Yeah, I just made a thread about this as well (Dungeon Group Finder Becoming Necessary), and it really is a big problem. I spend half an hour in between every run just trying to find another group for the next difficulty (almost as much time as the dungeon itself). And this is when the dungeon is new and everybody and their mom is running it. Imagine in a few weeks how ridiculously hard it will be to find groups for specific difficulties.

We need a dungeon group browser, plain and simple.

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