Mob Scaling and Your intentions

Mob Scaling and Your intentions

in The Nightmare Within

Posted by: Yodaman.3274

Yodaman.3274

ANET I respect your efforts to bring in new challenging PVE content every two weeks, but you must start considering that until mob scaling matches the actual activity of your instances no one will play your content during off peak hours. Case in point is during early morning hours there are approximately 10-15 in all of the nightmare tower and thus it is very unwise to have normal elite mobs spawning in addition to the veteran and regular mobs that spawn approximately every 3-4 mins. These types of barriers prevent people from experiencing your content during these times. So I ask your development team is this what was intended because if so then I can always move to another part of the game or another game entirely.

So let’s hear your appreciated feedback on this matter.

FA [BOSS]/ Ragarok Lvl 80 Ele/ Invisabelle Lvl 80 Mes/ Oni Sa Lvl 80 Thief/Hammon Lvl 80 Guardian

Mob Scaling and Your intentions

in The Nightmare Within

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

I agree with this – at the moment, you either land in the main map and steamroll through everything in minutes with a massive zerg, or you land in overflow with no chance of completing the group events, which block you from progressing forward.

In a week from now, there will be a few active servers with zergs, and everyone else (or players in other timezones) will have to take a chance with guesting.

I really appreciate a challenge, but the lack of scaling is a real problem with these special encounters in PvE. (See also: “Help! My server isn’t doing Tequatl anymore!” / “Help! My server isn’t doing scarlet invasions anymore!” / “Help! My server isn’t doing the Mad King’s Maze anymore!” or simply, “Help, I’m in overflow”) The majority of players will always move on to the new content.